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	<id>https://rodpedia.realmsofdespair.info/index.php?action=history&amp;feed=atom&amp;title=Dexterity</id>
	<title>Dexterity - Revision history</title>
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	<updated>2026-04-17T13:07:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.4</generator>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Dexterity&amp;diff=4251&amp;oldid=prev</id>
		<title>Poromenos at 14:10, 21 November 2005</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Dexterity&amp;diff=4251&amp;oldid=prev"/>
		<updated>2005-11-21T14:10:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:10, 21 November 2005&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Help File ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Help File ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot;&gt;Line 31:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  Dexterity is the secondary attribute of the Warrior and Nephandi&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  Dexterity is the secondary attribute of the Warrior and Nephandi&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>Poromenos</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Dexterity&amp;diff=4200&amp;oldid=prev</id>
		<title>Aelvin at 06:53, 21 November 2005</title>
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		<updated>2005-11-21T06:53:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Help File ==&lt;br /&gt;
&lt;br /&gt;
 Dexterity, DEX in your &amp;#039;score&amp;#039;, represents your character&amp;#039;s agility&lt;br /&gt;
 and physical skill.&lt;br /&gt;
 &lt;br /&gt;
 Dexterity is very important for quaffing potions and eating pills&lt;br /&gt;
 during combat. High dexterity will allow  a character to quaff or eat&lt;br /&gt;
 without dropping many potions or pills during the heat of battle.&lt;br /&gt;
 Poor dexterity will causes a character to accidentally drop vials or&lt;br /&gt;
 trample pills before they can be consumed.&lt;br /&gt;
 &lt;br /&gt;
 Among other things, dexterity affects:&lt;br /&gt;
 &lt;br /&gt;
   &amp;gt; The maximum number of items a character can carry at once in&lt;br /&gt;
     their inventory - with each additional point of dexterity,&lt;br /&gt;
     additional items may be carried&lt;br /&gt;
   &amp;gt; Each additional point of dexterity lowers, or improves, a&lt;br /&gt;
     character&amp;#039;s natural armor class&lt;br /&gt;
   &amp;gt; The number of new moves received each time a character levels as&lt;br /&gt;
     well as the number of moves a character regenerates at each tick&lt;br /&gt;
     when resting to refresh or regain movement points&lt;br /&gt;
   &amp;gt; Success chances with bash, stun and gouge, and helps determine&lt;br /&gt;
     whether a Thief will be able to poison a weapon or tumble&lt;br /&gt;
     effectively&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 Dexterity is the prime attribute of the Thief, Vampire, Fathomer, and&lt;br /&gt;
 Bladesinger.&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 Dexterity is the secondary attribute of the Warrior and Nephandi&lt;br /&gt;
&lt;br /&gt;
[[Category:Statistic]]&lt;/div&gt;</summary>
		<author><name>Aelvin</name></author>
	</entry>
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