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	<id>https://rodpedia.realmsofdespair.info/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Uruloki</id>
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	<updated>2026-04-17T14:37:39Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Tower_of_Enlightenment&amp;diff=5229</id>
		<title>Tower of Enlightenment</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Tower_of_Enlightenment&amp;diff=5229"/>
		<updated>2005-12-30T04:43:56Z</updated>

		<summary type="html">&lt;p&gt;Uruloki: /* Area Directions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Area Directions ==&lt;br /&gt;
&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;#8 n;ne;w;n;nw;w;s;w;nw;nw;n;nw;n;n;nw;w;nw;ne;n;n;nw;ne;n;nw;sw;nw;n;#3 nw;ne;e;nw;n;w;n;n;nw;w;n;sw;w;nw;w;w;sw;sw;w;sw;w;d;w;sw&amp;lt;/code&amp;gt;&lt;br /&gt;
* MUSHClient: &amp;lt;code&amp;gt;#6n 3(nw) w n 4e s w (sw) s (sw) 2s e 2(se) 4e n (nw) 2n w e (ne) 2s (se) s (se) s 4w 2(sw) s 2w s (sw) s w s (sw) s (se) 2e (ne) (se) 2e (se) d w (sw)&amp;lt;/code&amp;gt;&lt;br /&gt;
* General: &amp;lt;code&amp;gt;6n, 3nw, w, n, 4e, s, w, sw, s, sw, 2s, e, 2se, 4e, n, nw, 2n, w, e, ne, 2s, se, s, se, s, 4w, 2sw, s, 2w, s, sw, s, w, s, sw, s, se, 2e, ne, se, 2e, se, d, w, sw&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Area Information ==&lt;br /&gt;
&lt;br /&gt;
* Author: [[Circe]]&lt;br /&gt;
* Credits: None&lt;br /&gt;
* Level Range: 35 - 50&lt;br /&gt;
* [[Repopulation|Repop]] Message: &amp;lt;code&amp;gt;Cries, screams, and laughter can be heard from the Tower&#039;s inhabitants...&amp;lt;/code&amp;gt;&lt;br /&gt;
* [[Astral walk|Astral]]/[[Portal]] Point: Hanged, Jackal, Anubis, Wands&lt;br /&gt;
* Mob/Item List: [[:Category:{{PAGENAME}}|{{PAGENAME}}]]&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
 Little is known about this monument to knowledge. It was&lt;br /&gt;
 constructed by [[Circe]] during the Age of Honor. Some speculate&lt;br /&gt;
 that a tour through this microcosm of ethereal ideals made&lt;br /&gt;
 into flesh may bless an adventurer with a crude understanding&lt;br /&gt;
 of the multiverse. Others say that [[Circe]] sadistically placed&lt;br /&gt;
 the true essence of these beings in flesh that they might know&lt;br /&gt;
 humility and shame as mortals destroy them. The location of&lt;br /&gt;
 the Tower was lost with the Shattering.&lt;br /&gt;
&lt;br /&gt;
== Area Notes ==&lt;br /&gt;
&lt;br /&gt;
Home to [[Justice]] and [[the Devil]].&lt;br /&gt;
&lt;br /&gt;
== Area Map ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Towerofenlightenment.png]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Areas]] [[Category:Blood Sea Geo]]&lt;/div&gt;</summary>
		<author><name>Uruloki</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=The_Warehouse&amp;diff=5174</id>
		<title>The Warehouse</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=The_Warehouse&amp;diff=5174"/>
		<updated>2005-12-25T03:58:33Z</updated>

		<summary type="html">&lt;p&gt;Uruloki: /* Area Directions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Area Directions ==&lt;br /&gt;
&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;#4 w;n;n;open sw;sw&amp;lt;/code&amp;gt;&lt;br /&gt;
* MUSHClient: &amp;lt;code&amp;gt;#4w n n (sw)&amp;lt;/code&amp;gt;&lt;br /&gt;
* General: &amp;lt;code&amp;gt;4w, 2n, open sw, sw&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Area Information ==&lt;br /&gt;
&lt;br /&gt;
* Author: [[Sandman]]/[[RoD]]&lt;br /&gt;
* Credits: None&lt;br /&gt;
* Level Range: 1 - 5&lt;br /&gt;
* [[Repopulation|Repop]] Message: &amp;lt;code&amp;gt;You hear a small child scream for his mommy.&amp;lt;/code&amp;gt;&lt;br /&gt;
* [[Astral walk|Astral]]/[[Portal]] Point: Elven baby, Paulie, Prestl&lt;br /&gt;
* Mob/Item List: [[:Category:{{PAGENAME}}|{{PAGENAME}}]]&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
 Unable to protect their children sufficiently in the open area&lt;br /&gt;
 the old Dwarven Daycare occupied, the dwarves made a proposal&lt;br /&gt;
 to the people of Darkhaven. In exchange for the rights to&lt;br /&gt;
 build a child sanctuary within the high walls of Darkhaven,&lt;br /&gt;
 the dwarves would construct a large warehouse free of charge.&lt;br /&gt;
 Once it was stipulated that such a building be open to all&lt;br /&gt;
 races, the construction began.&lt;br /&gt;
 &lt;br /&gt;
 A stout stone warehouse now stands in west Darkhaven. Though&lt;br /&gt;
 this building is supposedly a sanctuary, many children come&lt;br /&gt;
 home bruised and bleeding. Every child loudly proclaims it&lt;br /&gt;
 occurred in a game of stickball or tag, but most citizens of&lt;br /&gt;
 Darkhaven suspect weak adventurers use the children to improve&lt;br /&gt;
 their fighting skills on &#039;live targets&#039;. Why any child is&lt;br /&gt;
 allowed to return here is a mystery.&lt;br /&gt;
&lt;br /&gt;
== Area Notes ==&lt;br /&gt;
&lt;br /&gt;
A nice lowbie levelling area with some decent equipment too. Has a nice little maze for learning how to navigate them. Some of the [[Mobile|mobs]] in this area [[steal]] gold, so watch out.&lt;br /&gt;
&lt;br /&gt;
== Area Map ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Thewarehouse.png]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Areas|Warehouse]] [[Category:New Darkhaven Geo|Warehouse]]&lt;/div&gt;</summary>
		<author><name>Uruloki</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=The_Warehouse&amp;diff=5173</id>
		<title>The Warehouse</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=The_Warehouse&amp;diff=5173"/>
		<updated>2005-12-25T03:58:14Z</updated>

		<summary type="html">&lt;p&gt;Uruloki: /* Area Directions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Area Directions ==&lt;br /&gt;
&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;#4 w;n;n;open sw;sw&amp;lt;/code&amp;gt;&lt;br /&gt;
* MUSHClient: &amp;lt;code&amp;gt;#4w n n (sw)&amp;lt;/code&amp;gt;&lt;br /&gt;
* General: &amp;lt;code&amp;gt;4w, 2n, sw&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Area Information ==&lt;br /&gt;
&lt;br /&gt;
* Author: [[Sandman]]/[[RoD]]&lt;br /&gt;
* Credits: None&lt;br /&gt;
* Level Range: 1 - 5&lt;br /&gt;
* [[Repopulation|Repop]] Message: &amp;lt;code&amp;gt;You hear a small child scream for his mommy.&amp;lt;/code&amp;gt;&lt;br /&gt;
* [[Astral walk|Astral]]/[[Portal]] Point: Elven baby, Paulie, Prestl&lt;br /&gt;
* Mob/Item List: [[:Category:{{PAGENAME}}|{{PAGENAME}}]]&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
 Unable to protect their children sufficiently in the open area&lt;br /&gt;
 the old Dwarven Daycare occupied, the dwarves made a proposal&lt;br /&gt;
 to the people of Darkhaven. In exchange for the rights to&lt;br /&gt;
 build a child sanctuary within the high walls of Darkhaven,&lt;br /&gt;
 the dwarves would construct a large warehouse free of charge.&lt;br /&gt;
 Once it was stipulated that such a building be open to all&lt;br /&gt;
 races, the construction began.&lt;br /&gt;
 &lt;br /&gt;
 A stout stone warehouse now stands in west Darkhaven. Though&lt;br /&gt;
 this building is supposedly a sanctuary, many children come&lt;br /&gt;
 home bruised and bleeding. Every child loudly proclaims it&lt;br /&gt;
 occurred in a game of stickball or tag, but most citizens of&lt;br /&gt;
 Darkhaven suspect weak adventurers use the children to improve&lt;br /&gt;
 their fighting skills on &#039;live targets&#039;. Why any child is&lt;br /&gt;
 allowed to return here is a mystery.&lt;br /&gt;
&lt;br /&gt;
== Area Notes ==&lt;br /&gt;
&lt;br /&gt;
A nice lowbie levelling area with some decent equipment too. Has a nice little maze for learning how to navigate them. Some of the [[Mobile|mobs]] in this area [[steal]] gold, so watch out.&lt;br /&gt;
&lt;br /&gt;
== Area Map ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Thewarehouse.png]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Areas|Warehouse]] [[Category:New Darkhaven Geo|Warehouse]]&lt;/div&gt;</summary>
		<author><name>Uruloki</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Mithril_Hall&amp;diff=5170</id>
		<title>Mithril Hall</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Mithril_Hall&amp;diff=5170"/>
		<updated>2005-12-21T13:53:48Z</updated>

		<summary type="html">&lt;p&gt;Uruloki: /* Area Directions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Area Directions ==&lt;br /&gt;
&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;#6 s;ne;s;s;se;e;e;s;sw;sw;u;nw;ne;w;w;sw;#3 s;se;se;sw;u;u;w;nw;w&amp;lt;/code&amp;gt;&lt;br /&gt;
* MUSHClient: &amp;lt;code&amp;gt;#6s (ne) 2s (se) 2e s 2(sw) u (nw) (ne) 2w (sw) 3s 2(se) (sw) 2u w (nw) w&amp;lt;/code&amp;gt;&lt;br /&gt;
* General: &amp;lt;code&amp;gt;6s, ne, 2s, se, 2e, s, 2sw, u, nw, ne, 2w, sw, 3s, 2se, sw, 2u, w, nw, w&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Area Information ==&lt;br /&gt;
&lt;br /&gt;
* Author: [[Zaknafein]]&lt;br /&gt;
* Credits: None&lt;br /&gt;
* Level Range: 35 - 50&lt;br /&gt;
* [[Repopulation|Repop]] Message: &amp;lt;code&amp;gt;Mithril Hall rumbles as a deep cry erupts from Garumn&#039;s Gorge...&amp;lt;/code&amp;gt;&lt;br /&gt;
* [[Astral walk|Astral]]/[[Portal]] Point: Gutbuster, Battlerager&lt;br /&gt;
* Mob/Item List: [[:Category:{{PAGENAME}}|{{PAGENAME}}]]&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
 Mithril Hall&#039;s creation is, like many other Realms of Despair,&lt;br /&gt;
 rooted to Vl&#039;aresch&#039;s whim. Long ago, the Lord of Darkness&lt;br /&gt;
 created a shadow dragon, which he named Shimmergloom, who&lt;br /&gt;
 unleashed havoc upon the races of Light. The fearsome beast,&lt;br /&gt;
 aided by mighty shadow hounds and dread clerics, brought about&lt;br /&gt;
 thirty years of pain and sorrow. It was then that the&lt;br /&gt;
 legendary Daskyn arose. This heroic man, whose name will be&lt;br /&gt;
 forever remembered in song, drove back the dragon, tracking it&lt;br /&gt;
 back to its lair in Garum&#039;s Gorge. There, the hero magically&lt;br /&gt;
 sealed Shimmergloom in it&#039;s lair, unable to kill it as&lt;br /&gt;
 Vl&#039;arescht had blessed it with eternal life. The dragon&#039;s rage&lt;br /&gt;
 was unending however, and it summoned forth a torrent of&lt;br /&gt;
 servants, sending them to destroy the peaceful settlements&lt;br /&gt;
 nearby. Our good King Welmar dispatched a legion of dwarven&lt;br /&gt;
 berserkers to end this shadowy obstacle. With the aid of the&lt;br /&gt;
 human Cattie-Brie, the dark elf Drizzt Do&#039;Urden, the barbarian&lt;br /&gt;
 Wulfgar and many others, the keep of Mithril Hall was founded,&lt;br /&gt;
 resting near the steep cliff face of Garum&#039;s Gorge. The&lt;br /&gt;
 battleragers of the keep maintain a vigilant guard, ensuring&lt;br /&gt;
 that the followers of Shimmergloom shall never arise from the&lt;br /&gt;
 canyon.&lt;br /&gt;
&lt;br /&gt;
== Area Notes ==&lt;br /&gt;
&lt;br /&gt;
Mithril Hall is a fantastic area for both leveling and golding. Unfortunately, having people in the area trying to do each isn&#039;t much fun. &lt;br /&gt;
&lt;br /&gt;
[[Mobile|Mobs]] of note are [[Buster Bracer]], who makes the Ravager EQ, and [[Shimmergloom]]. &lt;br /&gt;
&lt;br /&gt;
== Area Map ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Mithrilhall.png]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Areas]] [[Category:Southern Mountain Range Geo]]&lt;/div&gt;</summary>
		<author><name>Uruloki</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Mithril_Hall&amp;diff=5169</id>
		<title>Mithril Hall</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Mithril_Hall&amp;diff=5169"/>
		<updated>2005-12-21T13:53:09Z</updated>

		<summary type="html">&lt;p&gt;Uruloki: /* Area Directions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Area Directions ==&lt;br /&gt;
&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;#6 s;ne;s;s;se;e;e;s;sw;sw;u;nw;ne;w;w;sw;#3 s;se;se;sw;u;u;w;nw;w;w;w;n;w;open passage;n;e;n;n;w;d;e;e;n&amp;lt;/code&amp;gt;&lt;br /&gt;
* MUSHClient: &amp;lt;code&amp;gt;#6s (ne) 2s (se) 2e s 2(sw) u (nw) (ne) 2w (sw) 3s 2(se) (sw) 2u w (nw) w&amp;lt;/code&amp;gt;&lt;br /&gt;
* General: &amp;lt;code&amp;gt;6s, ne, 2s, se, 2e, s, 2sw, u, nw, ne, 2w, sw, 3s, 2se, sw, 2u, w, nw, w&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Area Information ==&lt;br /&gt;
&lt;br /&gt;
* Author: [[Zaknafein]]&lt;br /&gt;
* Credits: None&lt;br /&gt;
* Level Range: 35 - 50&lt;br /&gt;
* [[Repopulation|Repop]] Message: &amp;lt;code&amp;gt;Mithril Hall rumbles as a deep cry erupts from Garumn&#039;s Gorge...&amp;lt;/code&amp;gt;&lt;br /&gt;
* [[Astral walk|Astral]]/[[Portal]] Point: Gutbuster, Battlerager&lt;br /&gt;
* Mob/Item List: [[:Category:{{PAGENAME}}|{{PAGENAME}}]]&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
 Mithril Hall&#039;s creation is, like many other Realms of Despair,&lt;br /&gt;
 rooted to Vl&#039;aresch&#039;s whim. Long ago, the Lord of Darkness&lt;br /&gt;
 created a shadow dragon, which he named Shimmergloom, who&lt;br /&gt;
 unleashed havoc upon the races of Light. The fearsome beast,&lt;br /&gt;
 aided by mighty shadow hounds and dread clerics, brought about&lt;br /&gt;
 thirty years of pain and sorrow. It was then that the&lt;br /&gt;
 legendary Daskyn arose. This heroic man, whose name will be&lt;br /&gt;
 forever remembered in song, drove back the dragon, tracking it&lt;br /&gt;
 back to its lair in Garum&#039;s Gorge. There, the hero magically&lt;br /&gt;
 sealed Shimmergloom in it&#039;s lair, unable to kill it as&lt;br /&gt;
 Vl&#039;arescht had blessed it with eternal life. The dragon&#039;s rage&lt;br /&gt;
 was unending however, and it summoned forth a torrent of&lt;br /&gt;
 servants, sending them to destroy the peaceful settlements&lt;br /&gt;
 nearby. Our good King Welmar dispatched a legion of dwarven&lt;br /&gt;
 berserkers to end this shadowy obstacle. With the aid of the&lt;br /&gt;
 human Cattie-Brie, the dark elf Drizzt Do&#039;Urden, the barbarian&lt;br /&gt;
 Wulfgar and many others, the keep of Mithril Hall was founded,&lt;br /&gt;
 resting near the steep cliff face of Garum&#039;s Gorge. The&lt;br /&gt;
 battleragers of the keep maintain a vigilant guard, ensuring&lt;br /&gt;
 that the followers of Shimmergloom shall never arise from the&lt;br /&gt;
 canyon.&lt;br /&gt;
&lt;br /&gt;
== Area Notes ==&lt;br /&gt;
&lt;br /&gt;
Mithril Hall is a fantastic area for both leveling and golding. Unfortunately, having people in the area trying to do each isn&#039;t much fun. &lt;br /&gt;
&lt;br /&gt;
[[Mobile|Mobs]] of note are [[Buster Bracer]], who makes the Ravager EQ, and [[Shimmergloom]]. &lt;br /&gt;
&lt;br /&gt;
== Area Map ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Mithrilhall.png]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Areas]] [[Category:Southern Mountain Range Geo]]&lt;/div&gt;</summary>
		<author><name>Uruloki</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Locate_object&amp;diff=4878</id>
		<title>Locate object</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Locate_object&amp;diff=4878"/>
		<updated>2005-12-10T13:26:34Z</updated>

		<summary type="html">&lt;p&gt;Uruloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Helpfile Paste ==&lt;br /&gt;
       _________________________   ____________________________&lt;br /&gt;
   __ /                          |                             \ __&lt;br /&gt;
  | /|                           |:                             |:||&lt;br /&gt;
  ||:|                           |:                             |:||&lt;br /&gt;
  ||:|    -= Locate Object =-    |:                             |:||&lt;br /&gt;
  ||:|                           |: A spell which helps reveal  |:||&lt;br /&gt;
  ||:|   Syntax:                 |: the location or bearer of   |:||&lt;br /&gt;
  ||:|                           |: objects with the given name.|:||&lt;br /&gt;
  ||:|cast &#039;locate object&#039; &amp;lt;item&amp;gt;|: Beware that such power may  |:||&lt;br /&gt;
  ||:|                           |: exact a mental toll on the  |:||&lt;br /&gt;
  ||:|                           |: caster, especially when     |:||&lt;br /&gt;
  ||:|                           |: locating numerous items,    |:||&lt;br /&gt;
  ||:|                           |: and recovery may take some  |:||&lt;br /&gt;
  ||:|                           |: time. Also note that not    |:||&lt;br /&gt;
  ||:|                           |: all objects may be revealed.|:||&lt;br /&gt;
  ||:|                           |:                             |:||&lt;br /&gt;
  ||:|                           |:                             |:||&lt;br /&gt;
  ||:|                           |:                             |:||&lt;br /&gt;
  ||:|__________________________ |: ____________________________|:||&lt;br /&gt;
  ||/___________________________\|:/_____________________________\||&lt;br /&gt;
  |____________________________      ______________________________|&lt;br /&gt;
                               &#039;----`&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
Locate Object is a spell that lists all occurences of an object within the realms, and tells you where they are/who holds them. Using this spell to locate an object that there is a high quantity of in the realms can mess up your mental state because of the flood of information.&lt;/div&gt;</summary>
		<author><name>Uruloki</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Locate_object&amp;diff=4877</id>
		<title>Locate object</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Locate_object&amp;diff=4877"/>
		<updated>2005-12-10T13:23:52Z</updated>

		<summary type="html">&lt;p&gt;Uruloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;LOCATE OBJECT&#039;&lt;br /&gt;
       _________________________   ____________________________&lt;br /&gt;
   __ /                          |                             \ __&lt;br /&gt;
  | /|                           |:                             |:||&lt;br /&gt;
  ||:|                           |:                             |:||&lt;br /&gt;
  ||:|    -= Locate Object =-    |:                             |:||&lt;br /&gt;
  ||:|                           |: A spell which helps reveal  |:||&lt;br /&gt;
  ||:|   Syntax:                 |: the location or bearer of   |:||&lt;br /&gt;
  ||:|                           |: objects with the given name.|:||&lt;br /&gt;
  ||:|cast &#039;locate object&#039; &amp;lt;item&amp;gt;|: Beware that such power may  |:||&lt;br /&gt;
  ||:|                           |: exact a mental toll on the  |:||&lt;br /&gt;
  ||:|                           |: caster, especially when     |:||&lt;br /&gt;
  ||:|                           |: locating numerous items,    |:||&lt;br /&gt;
  ||:|                           |: and recovery may take some  |:||&lt;br /&gt;
  ||:|                           |: time. Also note that not    |:||&lt;br /&gt;
  ||:|                           |: all objects may be revealed.|:||&lt;br /&gt;
  ||:|                           |:                             |:||&lt;br /&gt;
  ||:|                           |:                             |:||&lt;br /&gt;
  ||:|                           |:                             |:||&lt;br /&gt;
  ||:|__________________________ |: ____________________________|:||&lt;br /&gt;
  ||/___________________________\|:/_____________________________\||&lt;br /&gt;
  |____________________________      ______________________________|&lt;br /&gt;
                               &#039;----`&lt;/div&gt;</summary>
		<author><name>Uruloki</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Gnome&amp;diff=4467</id>
		<title>Gnome</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Gnome&amp;diff=4467"/>
		<updated>2005-12-08T21:58:20Z</updated>

		<summary type="html">&lt;p&gt;Uruloki: /* Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Short, stocky, magically-strong cousins of the Dwarves.&lt;br /&gt;
&lt;br /&gt;
== Help File ==&lt;br /&gt;
&lt;br /&gt;
 ----------------------------------------------------------------&lt;br /&gt;
                         Gnomes [Tyrrhenu]&lt;br /&gt;
 ----------------------------------------------------------------&lt;br /&gt;
 &lt;br /&gt;
 Gnomes are a quirky demi-Human race. Though not the mightiest&lt;br /&gt;
 of races, Gnomes are well versed in the studies of&lt;br /&gt;
 knowledges, magicks, and religions. Most Gnomes often prefer&lt;br /&gt;
 an evening at home with a magical tome, a loaf of pipeweed&lt;br /&gt;
 bread, and a mug of ale over venturing out to battle.&lt;br /&gt;
 &lt;br /&gt;
 In general, Gnomes are short and stocky, similar to their&lt;br /&gt;
 Dwarven cousins. They usually focus in the magical or&lt;br /&gt;
 Clerical arts, though a few rogues have ventured into the&lt;br /&gt;
 arts of Thieving (albeit often not very well).&lt;br /&gt;
 &lt;br /&gt;
 Gnomes have innate infravision, and due to their familiarity&lt;br /&gt;
 with magical and religious lore they are able to detect magic&lt;br /&gt;
 in the environment around them. They are somewhat resistant&lt;br /&gt;
 to energy based magic, but also somewhat susceptible to fire.&lt;br /&gt;
 &lt;br /&gt;
 Gnomes may follow the ways of the following classes:&lt;br /&gt;
 Augurer Cleric Druid Mage Thief&lt;br /&gt;
 &lt;br /&gt;
 Gnomes gain experience on a scale of normal rate * 1.20.&lt;br /&gt;
 &lt;br /&gt;
 The Gnome Nation lies on to the north, nestled within the&lt;br /&gt;
 Forgotten Woods.&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
* Proficient Abilities: &lt;br /&gt;
* Imbued With: infravision, detect magic&lt;br /&gt;
* Experience Gain Rate: 1.20&lt;br /&gt;
* Hometown: In the Forgotten Woods&lt;br /&gt;
&lt;br /&gt;
[[Category:Races]]&lt;br /&gt;
{{cleanup}}&lt;/div&gt;</summary>
		<author><name>Uruloki</name></author>
	</entry>
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