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	<id>https://rodpedia.realmsofdespair.info/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Skace</id>
	<title>RoDpedia - User contributions [en]</title>
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	<updated>2026-04-17T17:31:17Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9938</id>
		<title>User:Skace</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9938"/>
		<updated>2008-09-30T17:01:31Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;98-2008, once again into the shadows.&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
=== Area Menu ===&lt;br /&gt;
&lt;br /&gt;
* Copy the full &amp;quot;areas&amp;quot; command from RoD into a file called areas.txt and remote extra spacing (replace &amp;quot;  &amp;quot; with &amp;quot; &amp;quot; until you can&#039;t)&lt;br /&gt;
* Create and run a batch file with the following code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; areas2.txt&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=|(&amp;quot; %%i in (areas.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start2&lt;br /&gt;
echo &amp;quot;%*&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%*]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%*]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;2&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open areas2.txt and replace quotation marks w/ nothing to remove them all&lt;br /&gt;
* You now have the body of the [[Template:Areamenu]]. Do not overwrite the whole thing, only the body, you will be able to tell.&lt;br /&gt;
&lt;br /&gt;
===Command Menu===&lt;br /&gt;
&lt;br /&gt;
* Create a long text file of commands directly from inside RoD via commands. Use Excel to turn this list into 1 column and alphabetize it. Save it as commands.txt&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; commands2.txt&lt;br /&gt;
for /f %%i in (commands.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%~1]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%~1]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;3&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open commands2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* Copy the resulting text into the [[Template:Commandmenu]] body&lt;br /&gt;
&lt;br /&gt;
===Skill Menu===&lt;br /&gt;
&lt;br /&gt;
* Grab the list of skills off of the category skill page for the specific class you are updating&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; skills2.txt&lt;br /&gt;
for /f &amp;quot;tokens=1,2,3,4 delims=:=&amp;quot; %%i in (skills.txt) do call :start &amp;quot;%%i&amp;quot; &amp;quot;%%j&amp;quot; &amp;quot;%%k&amp;quot; &amp;quot;%%l&amp;quot;&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
if &amp;quot;%~2&amp;quot;==&amp;quot;&amp;quot; for /f &amp;quot;tokens=2&amp;quot; %%i in (&amp;quot;%~1&amp;quot;) do set level=%%i&amp;amp; goto :eof&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=[]&amp;quot; %%i in (&amp;quot;%~2&amp;quot;) do set skill=[[%%i]]&lt;br /&gt;
for /f &amp;quot;tokens=1&amp;quot; %%i in (&amp;quot;%~3&amp;quot;) do set max=%%i&lt;br /&gt;
echo &amp;quot;|%level% || %skill% || %max% || %~4&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open skills2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* The resulting text can be used to create a skill table for any class page. See the warrior class for example syntax.&lt;br /&gt;
&lt;br /&gt;
== Sandbox ==&lt;br /&gt;
Sandbox explanation. Ident Test 1 is a simple test of how fixed space text can be utilized on a page without any other formatting. Ident Test 2 is a more fully formatted example that tries to mimic the in-game view. Ident Test 3 adds the look information in a similar way a mob description might show up from inside the game. Ident Test 4 shows a different display style, the description has the forced line breaks removed, you can demo this by making your browser window bigger and smaller, Test 3 will completely break when the window gets small but Test 4 will properly resize. Mob Test 1 shows a similar setup as Ident Test 3, except with mob information and displaying the gear as you would normally see it on a mob. Mob Test 2 attempts to use a CSS file, but is not working at this time.&lt;br /&gt;
&lt;br /&gt;
It should be noted that all except test 1 use a max width of 600px box, what this does is makes it so the box can&#039;t grow too big, but if someone has a smaller resolution or window, the box will shrink with the window instead of breaking page formatting. It will even wrap the lines, which doesn&#039;t look that great, but is still more readable for someone with a low res, more so than having to scroll all over.&lt;br /&gt;
&lt;br /&gt;
CSS Settings Saved here: [[User:Skace/monobook.css]]&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 1 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;span style=&amp;quot;line-height:100%&amp;quot;&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 2 ===&lt;br /&gt;
&amp;lt;p class=&amp;quot;rodbox&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ident1&amp;quot;&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;ident2&amp;quot;&amp;gt;It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 3 ===&lt;br /&gt;
&amp;lt;p class=&amp;quot;rodbox&amp;quot;&amp;gt;&lt;br /&gt;
Peering closely at the worn leather material, you notice several&amp;lt;br/&amp;gt;&lt;br /&gt;
large metal protuberances, similar to the studs and rivets found&amp;lt;br/&amp;gt;&lt;br /&gt;
on certain types of leather armor.&amp;lt;br/&amp;gt;&lt;br /&gt;
You sense, somehow, that this is a device of war, of bloodshed.&amp;lt;br/&amp;gt;&lt;br /&gt;
Images of violent conflict arise unbidden in your mind. &amp;lt;br/&amp;gt;&lt;br /&gt;
Through them all, however, you notice a white gloved hand...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;ident1&amp;quot;&amp;gt;Object &#039;The Gauntlet&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;ident2&amp;quot;&amp;gt;It is a level 17 armor, weight 10.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  hands&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  hum evil magic metal&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 225600.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 17 of 17.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hp by 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hit roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects damage roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 4 ===&lt;br /&gt;
&amp;lt;p class=&amp;quot;rodbox&amp;quot;&amp;gt;&lt;br /&gt;
Peering closely at the worn leather material, you notice several large metal protuberences, similar to the studs and rivets found on certain types of leather armor. You sense, somehow, that this is a device of war, of bloodshed. Images of violent conflict arise unbidden in your mind. Through them all, however, you notice a white gloved hand...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;ident1&amp;quot;&amp;gt;Object &#039;The Gauntlet&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;ident2&amp;quot;&amp;gt;It is a level 17 armor, weight 10.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  hands&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  hum evil magic metal&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 225600.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 17 of 17.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hp by 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hit roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects damage roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mob Test 1 ===&lt;br /&gt;
&amp;lt;p class=&amp;quot;rodbox&amp;quot;&amp;gt;&lt;br /&gt;
Ingeloakastimizilian, or Icingdeath, as he has come to be known,&amp;lt;br/&amp;gt;&lt;br /&gt;
has lived in this cavern for hundreds of years. He, like many others&amp;lt;br/&amp;gt;&lt;br /&gt;
of his kind, has grown too large to leave his lair. So Icingdeath is&amp;lt;br/&amp;gt;&lt;br /&gt;
content to lie here in repose and count his treasure in his tiny dragon&amp;lt;br/&amp;gt;&lt;br /&gt;
mind. Disturbing him was probably a very bad idea.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Icingdeath is using:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mobeq&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;used as light&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Orb]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Breastplate]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Helm]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on legs&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Leggings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Shoes]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on hands&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Gauntlets]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on arms&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Arm Guards]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Tooth]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on ears&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Earrings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mob Test 2 ===&lt;br /&gt;
&amp;lt;p class=&amp;quot;rodbox&amp;quot;&amp;gt;&lt;br /&gt;
Ingeloakastimizilian, or Icingdeath, as he has come to be known, has lived in this cavern for hundreds of years. He, like many others of his kind, has grown too large to leave his lair. So Icingdeath is content to lie here in repose and count his treasure in his tiny dragon mind. Disturbing him was probably a very bad idea.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Icingdeath is using:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mobeq&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;used as light&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Orb]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Breastplate]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Helm]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on legs&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Leggings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Shoes]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on hands&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Gauntlets]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on arms&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Arm Guards]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Tooth]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on ears&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Earrings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Talk:Main_Page&amp;diff=9929</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Talk:Main_Page&amp;diff=9929"/>
		<updated>2008-09-08T10:27:08Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Please make link to RoD go to www.realmsofdespair.com instead of game.org --[[User:Thoric|Thoric]] 17:46, 22 November 2005 (EST)&lt;br /&gt;
** Done. [[User:Poromenos|Poromenos]] 07:14, 23 November 2005 (EST)&lt;br /&gt;
&lt;br /&gt;
* Just out of curiosity, thought I might mention. When someone comes to the main page, they&#039;d really like clickable links for the main sections, Mobs, Areas, Items, Classes/Races, etc.  And, when you do click on areas, why is the first list of areas actually a list of Mob/Item lists for that area.  For instance, if I go to the area page looking for something, say, on Mithril Hall, the first time I see Mithril Hall I click on it, but it&#039;s not a map or info on the area, it&#039;s a page with all the links to items and mobs.  just a thought, nothing more.  Love the page.  :-)&lt;br /&gt;
** That is a good observation. Unfortunately, I can&#039;t do anything about it since the only up to date list is the Areas category page :/ It is an issue, since newcomers will wonder where the actual areas are, but there&#039;s nothing effective that can be done about it, sadly :/. --[[User:Poromenos|Poromenos]] 07:57, 17 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
* I think it might be preferable to have the section on the main page which is currently assigned to the Items category changed to the Information category. Items is largely incomplete and Information really does have some decent content in there. What do you reckon? -[[User:Tokai|Tokai]] 05:16, 19 August 2007 (CDT)&lt;br /&gt;
** I&#039;d say that is a good idea, I have unlocked the homepage (since new user registration is disabled anyway) so you can have your way with it. --[[User:Poromenos|Poromenos]] 18:34, 19 August 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
*New main page is still in progress, I&#039;m not the best at layout, but wanted to try and outline all of the information that a portal into a video game would probably relay. Anyhow, thoughts? I understand that a lot of items still aren&#039;t populated and the class pages aren&#039;t very robust right now, but I think drawing people&#039;s attention to those pages should get them updated quicker than burying that information. [[User:Skace|Skace]] 08:38, 28 May 2008 (CDT)&lt;br /&gt;
** Hmm, indeed. I like it, update the frontpage if you want (do you have the ability? If not, I can do it) when you think it is good enough for it. --[[User:Poromenos|Poromenos]] 18:00, 28 May 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
* I was wondering if the Big &amp;quot;AREAS&amp;quot; link on the frontpage could link to [http://rodpedia.poromenos.org/wiki/Category:Areas Category Areas] instead? the Alphabetical list looks better to me and easier to find stuff than the Collapsed menu. --[[User:Dunec|Dunec]] 02:04, 6 September 2008 (UTC)&lt;br /&gt;
** Hmm, well, I can definitely see how linking to the Areas article is beneficial, but you have a point as well... Skace, can we include the box in the areas template so it appears on the bottom of every area page? Also, is it possible for us/me to write a small PHP script to get the areas for that box live, instead of having us duplicate all the info? --[[User:Poromenos|Poromenos]] 09:51, 6 September 2008 (UTC)&lt;br /&gt;
*** Well, the link is changed on the main page, not sure what you are asking for Poro? Live box? --[[User:Skace|Skace]] 03:13, 7 September 2008 (UTC)&lt;br /&gt;
**** Right now we have to write all the areas in the box list so we get the collapsible box. Is there a way to do that with a PHP script that will get its areas from the pages in the Areas category, so we don&#039;t have to change two places whenever a new area is added? --[[User:Poromenos|Poromenos]] 10:52, 7 September 2008 (UTC)&lt;br /&gt;
***** Don&#039;t know much about PHP and how we&#039;d write that. I guess the question is, are the areas in the game changing rapidly enough to justify that? I was under the impression that they are relatively static. --[[User:Skace|Skace]] 10:27, 8 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Nav Version Of Homepage ==&lt;br /&gt;
__NOTOC__ __NOEDITSECTION__&lt;br /&gt;
Welcome to &#039;&#039;&#039;Rodpedia&#039;&#039;&#039;, the unofficial Wiki for the game [http://www.realmsofdespair.com Realms of Despair].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Navbox with collapsible groups&lt;br /&gt;
|selected = {{{1|}}}&lt;br /&gt;
|name = Menu&lt;br /&gt;
|title = [[Main Page|Main]]&lt;br /&gt;
|group1 = [[Areas]]&lt;br /&gt;
|abbr1 = Areas&lt;br /&gt;
|list1 = [[A Moment in Nature]]{{·}}[[Abattoir Asylum]]{{·}}[[Abishai&#039;s Morgue]]{{·}}[[Along the Forest Path]]{{·}}[[An abandoned mine]]{{·}}[[Antall, the Lost Harbor]]{{·}}[[Asgard Nexus]]{{·}}[[Azure Sea]]{{·}}[[Barren Peaks of Tahjliera]]{{·}}[[Barrik&#039;s Keep]]{{·}}[[Bartok Grove]]{{·}}[[Blackraven Citadel]]{{·}}[[Blasted Lands]]{{·}}[[Cathedral of the Damned]]{{·}}[[City of Eldestra]]{{·}}[[Coral Depths]]{{·}}[[Crystalmir Lake]]{{·}}[[Cursed Lands]]{{·}}[[D&#039;Morian&#039;s Lands]]{{·}}[[Daichaal]]{{·}}[[Darkhaven Art Gallery]]{{·}}[[Desert of Despair]]{{·}}[[Dragon Cult]]{{·}}[[Dragon Tower]]{{·}}[[Dragon&#039;s Pass]]{{·}}[[Drow City]]{{·}}[[Dwarven Catacombs]]{{·}}[[Dylan&#039;s Area]]{{·}}[[Eastern Trade Route]]{{·}}[[Elemental Canyon]]{{·}}[[Emerald Hills]]{{·}}[[Ezard&#039;s Fields]]{{·}}[[Forest of Tears]]{{·}}[[Forested Strongholds]]{{·}}[[Galaxy]]{{·}}[[Gods]]{{·}}[[Great Eastern Desert]]{{·}}[[Green Forest]]{{·}}[[Grimoire]]{{·}}[[Haunted House]]{{·}}[[Haven of Everlasting Light]]{{·}}[[Heart of the Ether]]{{·}}[[High Tower of Sorcery]]{{·}}[[Inconnu Citadel]]{{·}}[[Isle of the Savrathi]]{{·}}[[Keep of Lomar]]{{·}}[[Kingdom of Juargan]]{{·}}[[Knights of the Round]]{{·}}[[Kontaur]]{{·}}[[La Chute D&#039;eau De L&#039;ancients]]{{·}}[[Lake of Tich&#039;Pyga]]{{·}}[[Land of the Fire Newts]]{{·}}[[Machine Dreams]]{{·}}[[Maidenstone Headquarters]]{{·}}[[Major Oak]]{{·}}[[Mathlaan Lagoon]]{{·}}[[Miden&#039;nir]]{{·}}[[Midway of Despair]]{{·}}[[Mithril Hall]]{{·}}[[Morgul Vale]]{{·}}[[Moria]]{{·}}[[Mount Krozloy]]{{·}}[[Mountains of Desolation]]{{·}}[[Nevermore]]{{·}}[[New Darkhaven]]{{·}}[[New Hope Farm]]{{·}}[[New Ofcol]]{{·}}[[Northern Plains]]{{·}}[[Northern Trade Route]]{{·}}[[Ocean Keep]]{{·}}[[Ockwater Fens]]{{·}}[[Octopus Garden]]{{·}}[[Ofcol]]{{·}}[[Old Marsh]]{{·}}[[Old Thalos]]{{·}}[[Olympus]]{{·}}[[Opallinoc]]{{·}}[[Order of Ringbearers]]{{·}}[[Otherland]]{{·}}[[Pass of the Mourned]]{{·}}[[Pixie Forest]]{{·}}[[Qetag&#039;s Reach]]{{·}}[[Raven Tor]]{{·}}[[Realm of Worship]]{{·}}[[Redferne&#039;s Residence]]{{·}}[[Reomyr Village]]{{·}}[[Revelation City]]{{·}}[[Sanctum of the Arcanes]]{{·}}[[Sanctus Irae]]{{·}}[[Scourge of Time]]{{·}}[[Sea of Sorrows]]{{·}}[[Seth&#039;s Fortress]]{{·}}[[Sewer]]{{·}}[[Shadow Grove]]{{·}}[[Shadowport]]{{·}}[[Shai&#039;Ghool]]{{·}}[[Shattered Refuge]]{{·}}[[Shattered Temple of Naetrelle]]{{·}}[[Southern Mountain Range]]{{·}}[[Sunless Sea]]{{·}}[[Temple of the Laughing God]]{{·}}[[Temple of the Moon]]{{·}}[[Thalos]]{{·}}[[The Alluvrian Moors]]{{·}}[[The Ancient City of Aurora]]{{·}}[[The Ashen Forest]]{{·}}[[The Astral Plane]]{{·}}[[The Blood Sea]]{{·}}[[The Burrows]]{{·}}[[The Castle of Rol Na Feinne]]{{·}}[[The City of Iniquity]]{{·}}[[The City of Salburg]]{{·}}[[The Desert Arena]]{{·}}[[The Dungeon]]{{·}}[[The Dunhill Demesnes]]{{·}}[[The Forgotten Woods]]{{·}}[[The Gauntlet]]{{·}}[[The Graveyard]]{{·}}[[The Halls of Knowledge]]{{·}}[[The Halls of Training]]{{·}}[[The Island of Irrybis]]{{·}}[[The Keep of Mahn-Tor]]{{·}}[[The King&#039;s Castle]]{{·}}[[The Mire]]{{·}}[[The Mountain of Lost Souls]]{{·}}[[The Peaks of Tar&#039;pa Cithm]]{{·}}[[The Ruins of T&#039;man]]{{·}}[[The Sands of Teracchei]]{{·}}[[The Sentinel]]{{·}}[[The Shire]]{{·}}[[The Slime Pit]]{{·}}[[The Tower of Despair]]{{·}}[[The Tower of Zenothir]]{{·}}[[The Tree of Life]]{{·}}[[The Umbrageous Ruins]]{{·}}[[The Underworld]]{{·}}[[The Valley of Crucifixion]]{{·}}[[The Village of Tar&#039;pa Cithm]]{{·}}[[The Von Deusen Mausoleum]]{{·}}[[The Warehouse]]{{·}}[[The Xanythian Graveyards]]{{·}}[[The Ziggurat]]{{·}}[[Thul Ab&#039;hara]]{{·}}[[Tomb of the Sleeping Demon]]{{·}}[[Tower of Enlightenment]]{{·}}[[Town Hall]]{{·}}[[Town of Solace]]{{·}}[[Transylvania]]{{·}}[[Treetops and Canopy]]{{·}}[[Tribal Swamplands]]{{·}}[[Tullfuhrzky Manor]]{{·}}[[Unholy Grounds]]{{·}}[[Vale of Nidaros]]{{·}}[[Valley of Mysts]]{{·}}[[Valley of the Elves]]{{·}}[[Village of Edo]]{{·}}[[Wastelands]]{{·}}[[Wendle Mansion]]{{·}}[[Western Trade Route]]{{·}}[[White Pine Camp]]{{·}}[[Wild Tundra]]{{·}}[[Wyvern&#039;s Tower]]&lt;br /&gt;
|group2 = [[Class|Classes]]&lt;br /&gt;
|abbr2 = Class&lt;br /&gt;
|list2 = [[Augurer]]{{·}}[[Barbarian]]{{·}}[[Bladesinger]]{{·}}[[Cleric]]{{·}}[[Druid]]{{·}}[[Fathomer]]{{·}} [[Mage]]{{·}}[[Nephandi]]{{·}}[[Paladin]]{{·}}[[Ranger]]{{·}}[[Thief]]{{·}}[[Vampire]]{{·}}[[Warrior]]&lt;br /&gt;
|group3 = [[Commands]]&lt;br /&gt;
|abbr3 = Commands&lt;br /&gt;
|list3 = [[Auction]]{{·}}[[Adhere]]{{·}}[[Affected]]{{·}}[[Afk]]{{·}}[[Alias]]{{·}}[[Ansi]]{{·}}[[Answer]]{{·}}[[Apply]]{{·}}[[Appraise]]{{·}}[[Areas]]{{·}}[[Ask]]{{·}}[[Assistlist]]{{·}}[[Authstatus]]{{·}}[[Balance]]{{·}}[[Bands]]{{·}}[[Beckon]]{{·}}[[Bio]]{{·}}[[Bolt]]{{·}}[[Brandish]]{{·}}[[Break]]{{·}}[[Bs]]{{·}}[[Bug]]{{·}}[[Bury]]{{·}}[[Buy]]{{·}}[[Cast]]{{·}}[[Channels]]{{·}}[[Chardelete]]{{·}}[[Chat]]{{·}}[[Chess]]{{·}}[[Clans]]{{·}}[[Clantalk]]{{·}}[[Clear]]{{·}}[[Cloak]]{{·}}[[Close]]{{·}}[[Colorscheme]]{{·}}[[Commands]]{{·}}[[Compare]]{{·}}[[Compass]]{{·}}[[Config]]{{·}}[[Connect]]{{·}}[[Consider]]{{·}}[[Cook]]{{·}}[[Councils]]{{·}}[[Counciltalk]]{{·}}[[Created]]{{·}}[[Credits]]{{·}}[[Date]]{{·}}[[Defeats]]{{·}}[[Deities]]{{·}}[[Deposit]]{{·}}[[Description]]{{·}}[[Devote]]{{·}}[[Dig]]{{·}}[[Dismiss]]{{·}}[[Dismount]]{{·}}[[Down]]{{·}}[[Drag]]{{·}}[[Drink]]{{·}}[[Drop]]{{·}}[[East]]{{·}}[[Eat]]{{·}}[[Email]]{{·}}[[Emote]]{{·}}[[Empty]]{{·}}[[Enter]]{{·}}[[Equipment]]{{·}}[[Examine]]{{·}}[[Exits]]{{·}}[[Expel]]{{·}}[[Experience]]{{·}}[[Extinguish]]{{·}}[[Fill]]{{·}}[[Finditem]]{{·}}[[Findnote]]{{·}}[[Fire]]{{·}}[[Flee]]{{·}}[[Follow]]{{·}}[[Fprompt]]{{·}}[[Friendlist]]{{·}}[[Garb]]{{·}}[[Geo]]{{·}}[[Get]]{{·}}[[Give]]{{·}}[[Glance]]{{·}}[[Gold]]{{·}}[[Group]]{{·}}[[Gtell]]{{·}}[[Guilds]]{{·}}[[Guildtalk]]{{·}}[[Haggle]]{{·}}[[Help]]{{·}}[[Hints]]{{·}}[[Hintsubmit]]{{·}}[[Hlist]]{{·}}[[Hold]]{{·}}[[Homepage]]{{·}}[[Hover]]{{·}}[[Icq]]{{·}}[[Idea]]{{·}}[[Ignore]]{{·}}[[Inventory]]{{·}}[[Journal]]{{·}}[[Kill]]{{·}}[[Land]]{{·}}[[Laws]]{{·}}[[Leave]]{{·}}[[Level]]{{·}}[[Light]]{{·}}[[List]]{{·}}[[Lock]]{{·}}[[Lockout]]{{·}}[[Look]]{{·}}[[Mail]]{{·}}[[Makeleader]]{{·}}[[Mature]]{{·}}[[Murder]]{{·}}[[Music]]{{·}}[[Name]]{{·}}[[Nations]]{{·}}[[Newbiechat]]{{·}}[[North]]{{·}}[[Northeast]]{{·}}[[Northwest]]{{·}}[[Note]]{{·}}[[Oemote]]{{·}}[[Oldscore]]{{·}}[[Open]]{{·}}[[Order]]{{·}}[[Orders]]{{·}}[[Ordertalk]]{{·}}[[Pagelength]]{{·}}[[Pager]]{{·}}[[Password]]{{·}}[[Paths]]{{·}}[[Practice]]{{·}}[[Prompt]]{{·}}[[Pull]]{{·}}[[Push]]{{·}}[[Put]]{{·}}[[Quaff]]{{·}}[[Quest]]{{·}}[[Quit]]{{·}}[[Racetalk]]{{·}}[[Rap]]{{·}}[[Rechoose]]{{·}}[[Recite]]{{·}}[[Remains]]{{·}}[[Remove]]{{·}}[[Rent]]{{·}}[[Repair]]{{·}}[[Reply]]{{·}}[[Report]]{{·}}[[Reroll]]{{·}}[[Rest]]{{·}}[[Retell]]{{·}}[[Retiredlist]]{{·}}[[Rip]]{{·}}[[Sacrifice]]{{·}}[[Save]]{{·}}[[Say]]{{·}}[[Sayto]]{{·}}[[Score]]{{·}}[[Sell]]{{·}}[[Shove]]{{·}}[[Sit]]{{·}}[[Sleep]]{{·}}[[Slist]]{{·}}[[Smoke]]{{·}}[[Socials]]{{·}}[[Sound]]{{·}}[[South]]{{·}}[[Southeast]]{{·}}[[Southwest]]{{·}}[[Split]]{{·}}[[Stand]]{{·}}[[Stat]]{{·}}[[Statreport]]{{·}}[[Style]]{{·}}[[Supplicate]]{{·}}[[Take]]{{·}}[[Tamp]]{{·}}[[Tell]]{{·}}[[Time]]{{·}}[[Title]]{{·}}[[Traffic]]{{·}}[[Tribe]]{{·}}[[Tribetalk]]{{·}}[[Typo]]{{·}}[[Unbolt]]{{·}}[[Unlock]]{{·}}[[Up]]{{·}}[[Value]]{{·}}[[Version]]{{·}}[[Victories]]{{·}}[[Visible]]{{·}}[[Wake]]{{·}}[[Wartalk]]{{·}}[[Wear]]{{·}}[[Weather]]{{·}}[[West]]{{·}}[[Where]]{{·}}[[Whisper]]{{·}}[[Who]]{{·}}[[Whois]]{{·}}[[Wield]]{{·}}[[Wimpy]]{{·}}[[Withdraw]]{{·}}[[Wizlist]]{{·}}[[Worth]]{{·}}[[Yell]]{{·}}[[Zap]]&lt;br /&gt;
|group4 = [[Deity|Deities]]&lt;br /&gt;
|abbr4 = Deities&lt;br /&gt;
|list4 = [[A&#039;enari]] (Good){{·}}[[Vl&#039;aresch]] (Evil){{·}}[[Bron&#039;trel]] (Order){{·}}[[LaChte]] (Chaos){{·}}[[Z&#039;hyal]] (sun){{·}}[[Gre&#039;Vos]] (moon){{·}}[[Mak&#039;kor]] (demons){{·}}[[Bael]] (death){{·}}[[Sarane]] (feminism){{·}}[[Wirawyth]] (battle){{·}}[[Estathius]] (neutrality){{·}}[[Tempus]] (war){{·}}[[Kardis]] (sorrow){{·}}[[Adendra]] (faith){{·}}[[Shivvan]] (sin){{·}}[[Sh&#039;Vath]] (purity){{·}}[[Ghordohl]] (wealth){{·}}[[Keltas]] (poor){{·}}[[Kalerd]] (summer){{·}}[[Tirebaen]] (winter){{·}}[[Cawyn]] (storms){{·}}[[Sil-Galith]] (mountains){{·}}[[Masefi]] (wind){{·}}[[Grishnakh]] (orcs)&lt;br /&gt;
|group5 = [[:Category:Information|Information]]&lt;br /&gt;
|abbr5 = Information&lt;br /&gt;
|list5 = [[Alignment]]{{·}}[[Astral disruption]]{{·}}[[Death trap]]{{·}}[[Mage paths]]{{·}}[[Map of the Realms]]{{·}}[[Multiplay]]{{·}}[[Out of Game]]{{·}}[[Saving throws]]{{·}}[[Tunnel]]&lt;br /&gt;
|group6 = [[:Category:Items|Items]]&lt;br /&gt;
|abbr6 = Items&lt;br /&gt;
|list6 = [[:category:About|About]]{{·}}[[:category:Ankle|Ankle]]{{·}}[[:category:Arms|Arms]]{{·}}[[:category:Back|Back]]{{·}}[[:category:Body|Body]]{{·}}[[:category:Container|Container]]{{·}}[[:category:Ears|Ears]]{{·}}[[:category:Eyes|Eyes]]{{·}}[[:category:Face|Face]]{{·}}[[:category:Feet|Feet]]{{·}}[[:category:Finger|Finger]]{{·}}[[:category:Hands|Hands]]{{·}}[[:category:Head|Head]]{{·}}[[:category:Hold|Hold]]{{·}}[[:category:Legs|Legs]]{{·}}[[:category:Light|Light]]{{·}}[[:category:Neck|Neck]]{{·}}[[:category:Projectile|Projectile]]{{·}}[[:category:Shield|Shield]]{{·}}[[:category:Staff|Staff]]{{·}}[[:category:Waist|Waist]]{{·}}[[:category:Wand|Wand]]{{·}}[[:category:Weapon|Weapon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;&#039;&#039;&#039;News&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{:Current events}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Other sites]]&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[http://www.nelkum.com Nelkum&#039;s Site]&#039;&#039;&#039; &amp;amp;ndash; Nelkum&#039;s tips, hints, directions, and more.&lt;br /&gt;
* &#039;&#039;&#039;[http://silverwolf-den.com/cgi-bin/db.cgi?db=equip2&amp;amp;uid=default&amp;amp;view_search=1 RoD After-Shattering Equipment Database]&#039;&#039;&#039; &amp;amp;ndash;  The Silverwolf Family&#039;s RoD After-Shattering Equipment Database&lt;br /&gt;
* &#039;&#039;&#039;[http://www.tokai.ws/directions.htm Tokai&#039;s Directions]&#039;&#039;&#039; &amp;amp;ndash; A list of directions for use with zMUD, Tintin and MUSHclient.&lt;br /&gt;
* &#039;&#039;&#039;[http://merchants.poromenos.org Merchants of Reliance]&#039;&#039;&#039; &amp;amp;ndash; A price list for various RoD equipment.&lt;br /&gt;
* &#039;&#039;&#039;[http://www.realmsofdespair.com Realms of Despair]&#039;&#039;&#039; &amp;amp;ndash; The main RoD website.&lt;br /&gt;
* &#039;&#039;&#039;[http://www.smaug.org SMAUG]&#039;&#039;&#039; &amp;amp;ndash; The RoD codebase.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:80%;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;[[Special:Userlogin|Register]]&#039;&#039;&#039; &amp;amp;ndash; &#039;&#039;&#039;[[RoDpedia:How to help|How to help]]&#039;&#039;&#039; &amp;amp;ndash; &#039;&#039;&#039;[[Help:Editing|Editing help]]&#039;&#039;&#039; &amp;amp;ndash; &#039;&#039;&#039;[[RoDpedia:Administrators|Admins]]&#039;&#039;&#039; &amp;amp;ndash; &#039;&#039;&#039;[[Special:Categories|Categories]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:80%;&amp;quot;|&lt;br /&gt;
[[Special:Recentchanges|edited articles]], [[Special:Newpages|created articles]], [[Special:Newimages|uploaded images]]&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
We are currently maintaining [[Special:Statistics|{{NUMBEROFARTICLES}}]] [[Special:Allpages|articles]] and we could use your help. This encyclopedia (and most of its articles) is based on Tokai&#039;s Realms of Despair page.&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Talk:Main_Page&amp;diff=9918</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Talk:Main_Page&amp;diff=9918"/>
		<updated>2008-09-07T03:13:35Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Please make link to RoD go to www.realmsofdespair.com instead of game.org --[[User:Thoric|Thoric]] 17:46, 22 November 2005 (EST)&lt;br /&gt;
** Done. [[User:Poromenos|Poromenos]] 07:14, 23 November 2005 (EST)&lt;br /&gt;
&lt;br /&gt;
* Just out of curiosity, thought I might mention. When someone comes to the main page, they&#039;d really like clickable links for the main sections, Mobs, Areas, Items, Classes/Races, etc.  And, when you do click on areas, why is the first list of areas actually a list of Mob/Item lists for that area.  For instance, if I go to the area page looking for something, say, on Mithril Hall, the first time I see Mithril Hall I click on it, but it&#039;s not a map or info on the area, it&#039;s a page with all the links to items and mobs.  just a thought, nothing more.  Love the page.  :-)&lt;br /&gt;
** That is a good observation. Unfortunately, I can&#039;t do anything about it since the only up to date list is the Areas category page :/ It is an issue, since newcomers will wonder where the actual areas are, but there&#039;s nothing effective that can be done about it, sadly :/. --[[User:Poromenos|Poromenos]] 07:57, 17 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
* I think it might be preferable to have the section on the main page which is currently assigned to the Items category changed to the Information category. Items is largely incomplete and Information really does have some decent content in there. What do you reckon? -[[User:Tokai|Tokai]] 05:16, 19 August 2007 (CDT)&lt;br /&gt;
** I&#039;d say that is a good idea, I have unlocked the homepage (since new user registration is disabled anyway) so you can have your way with it. --[[User:Poromenos|Poromenos]] 18:34, 19 August 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
*New main page is still in progress, I&#039;m not the best at layout, but wanted to try and outline all of the information that a portal into a video game would probably relay. Anyhow, thoughts? I understand that a lot of items still aren&#039;t populated and the class pages aren&#039;t very robust right now, but I think drawing people&#039;s attention to those pages should get them updated quicker than burying that information. [[User:Skace|Skace]] 08:38, 28 May 2008 (CDT)&lt;br /&gt;
** Hmm, indeed. I like it, update the frontpage if you want (do you have the ability? If not, I can do it) when you think it is good enough for it. --[[User:Poromenos|Poromenos]] 18:00, 28 May 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
* I was wondering if the Big &amp;quot;AREAS&amp;quot; link on the frontpage could link to [http://rodpedia.poromenos.org/wiki/Category:Areas Category Areas] instead? the Alphabetical list looks better to me and easier to find stuff than the Collapsed menu. --[[User:Dunec|Dunec]] 02:04, 6 September 2008 (UTC)&lt;br /&gt;
** Hmm, well, I can definitely see how linking to the Areas article is beneficial, but you have a point as well... Skace, can we include the box in the areas template so it appears on the bottom of every area page? Also, is it possible for us/me to write a small PHP script to get the areas for that box live, instead of having us duplicate all the info? --[[User:Poromenos|Poromenos]] 09:51, 6 September 2008 (UTC)&lt;br /&gt;
*** Well, the link is changed on the main page, not sure what you are asking for Poro? Live box? --[[User:Skace|Skace]] 03:13, 7 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Nav Version Of Homepage ==&lt;br /&gt;
__NOTOC__ __NOEDITSECTION__&lt;br /&gt;
Welcome to &#039;&#039;&#039;Rodpedia&#039;&#039;&#039;, the unofficial Wiki for the game [http://www.realmsofdespair.com Realms of Despair].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Navbox with collapsible groups&lt;br /&gt;
|selected = {{{1|}}}&lt;br /&gt;
|name = Menu&lt;br /&gt;
|title = [[Main Page|Main]]&lt;br /&gt;
|group1 = [[Areas]]&lt;br /&gt;
|abbr1 = Areas&lt;br /&gt;
|list1 = [[A Moment in Nature]]{{·}}[[Abattoir Asylum]]{{·}}[[Abishai&#039;s Morgue]]{{·}}[[Along the Forest Path]]{{·}}[[An abandoned mine]]{{·}}[[Antall, the Lost Harbor]]{{·}}[[Asgard Nexus]]{{·}}[[Azure Sea]]{{·}}[[Barren Peaks of Tahjliera]]{{·}}[[Barrik&#039;s Keep]]{{·}}[[Bartok Grove]]{{·}}[[Blackraven Citadel]]{{·}}[[Blasted Lands]]{{·}}[[Cathedral of the Damned]]{{·}}[[City of Eldestra]]{{·}}[[Coral Depths]]{{·}}[[Crystalmir Lake]]{{·}}[[Cursed Lands]]{{·}}[[D&#039;Morian&#039;s Lands]]{{·}}[[Daichaal]]{{·}}[[Darkhaven Art Gallery]]{{·}}[[Desert of Despair]]{{·}}[[Dragon Cult]]{{·}}[[Dragon Tower]]{{·}}[[Dragon&#039;s Pass]]{{·}}[[Drow City]]{{·}}[[Dwarven Catacombs]]{{·}}[[Dylan&#039;s Area]]{{·}}[[Eastern Trade Route]]{{·}}[[Elemental Canyon]]{{·}}[[Emerald Hills]]{{·}}[[Ezard&#039;s Fields]]{{·}}[[Forest of Tears]]{{·}}[[Forested Strongholds]]{{·}}[[Galaxy]]{{·}}[[Gods]]{{·}}[[Great Eastern Desert]]{{·}}[[Green Forest]]{{·}}[[Grimoire]]{{·}}[[Haunted House]]{{·}}[[Haven of Everlasting Light]]{{·}}[[Heart of the Ether]]{{·}}[[High Tower of Sorcery]]{{·}}[[Inconnu Citadel]]{{·}}[[Isle of the Savrathi]]{{·}}[[Keep of Lomar]]{{·}}[[Kingdom of Juargan]]{{·}}[[Knights of the Round]]{{·}}[[Kontaur]]{{·}}[[La Chute D&#039;eau De L&#039;ancients]]{{·}}[[Lake of Tich&#039;Pyga]]{{·}}[[Land of the Fire Newts]]{{·}}[[Machine Dreams]]{{·}}[[Maidenstone Headquarters]]{{·}}[[Major Oak]]{{·}}[[Mathlaan Lagoon]]{{·}}[[Miden&#039;nir]]{{·}}[[Midway of Despair]]{{·}}[[Mithril Hall]]{{·}}[[Morgul Vale]]{{·}}[[Moria]]{{·}}[[Mount Krozloy]]{{·}}[[Mountains of Desolation]]{{·}}[[Nevermore]]{{·}}[[New Darkhaven]]{{·}}[[New Hope Farm]]{{·}}[[New Ofcol]]{{·}}[[Northern Plains]]{{·}}[[Northern Trade Route]]{{·}}[[Ocean Keep]]{{·}}[[Ockwater Fens]]{{·}}[[Octopus Garden]]{{·}}[[Ofcol]]{{·}}[[Old Marsh]]{{·}}[[Old Thalos]]{{·}}[[Olympus]]{{·}}[[Opallinoc]]{{·}}[[Order of Ringbearers]]{{·}}[[Otherland]]{{·}}[[Pass of the Mourned]]{{·}}[[Pixie Forest]]{{·}}[[Qetag&#039;s Reach]]{{·}}[[Raven Tor]]{{·}}[[Realm of Worship]]{{·}}[[Redferne&#039;s Residence]]{{·}}[[Reomyr Village]]{{·}}[[Revelation City]]{{·}}[[Sanctum of the Arcanes]]{{·}}[[Sanctus Irae]]{{·}}[[Scourge of Time]]{{·}}[[Sea of Sorrows]]{{·}}[[Seth&#039;s Fortress]]{{·}}[[Sewer]]{{·}}[[Shadow Grove]]{{·}}[[Shadowport]]{{·}}[[Shai&#039;Ghool]]{{·}}[[Shattered Refuge]]{{·}}[[Shattered Temple of Naetrelle]]{{·}}[[Southern Mountain Range]]{{·}}[[Sunless Sea]]{{·}}[[Temple of the Laughing God]]{{·}}[[Temple of the Moon]]{{·}}[[Thalos]]{{·}}[[The Alluvrian Moors]]{{·}}[[The Ancient City of Aurora]]{{·}}[[The Ashen Forest]]{{·}}[[The Astral Plane]]{{·}}[[The Blood Sea]]{{·}}[[The Burrows]]{{·}}[[The Castle of Rol Na Feinne]]{{·}}[[The City of Iniquity]]{{·}}[[The City of Salburg]]{{·}}[[The Desert Arena]]{{·}}[[The Dungeon]]{{·}}[[The Dunhill Demesnes]]{{·}}[[The Forgotten Woods]]{{·}}[[The Gauntlet]]{{·}}[[The Graveyard]]{{·}}[[The Halls of Knowledge]]{{·}}[[The Halls of Training]]{{·}}[[The Island of Irrybis]]{{·}}[[The Keep of Mahn-Tor]]{{·}}[[The King&#039;s Castle]]{{·}}[[The Mire]]{{·}}[[The Mountain of Lost Souls]]{{·}}[[The Peaks of Tar&#039;pa Cithm]]{{·}}[[The Ruins of T&#039;man]]{{·}}[[The Sands of Teracchei]]{{·}}[[The Sentinel]]{{·}}[[The Shire]]{{·}}[[The Slime Pit]]{{·}}[[The Tower of Despair]]{{·}}[[The Tower of Zenothir]]{{·}}[[The Tree of Life]]{{·}}[[The Umbrageous Ruins]]{{·}}[[The Underworld]]{{·}}[[The Valley of Crucifixion]]{{·}}[[The Village of Tar&#039;pa Cithm]]{{·}}[[The Von Deusen Mausoleum]]{{·}}[[The Warehouse]]{{·}}[[The Xanythian Graveyards]]{{·}}[[The Ziggurat]]{{·}}[[Thul Ab&#039;hara]]{{·}}[[Tomb of the Sleeping Demon]]{{·}}[[Tower of Enlightenment]]{{·}}[[Town Hall]]{{·}}[[Town of Solace]]{{·}}[[Transylvania]]{{·}}[[Treetops and Canopy]]{{·}}[[Tribal Swamplands]]{{·}}[[Tullfuhrzky Manor]]{{·}}[[Unholy Grounds]]{{·}}[[Vale of Nidaros]]{{·}}[[Valley of Mysts]]{{·}}[[Valley of the Elves]]{{·}}[[Village of Edo]]{{·}}[[Wastelands]]{{·}}[[Wendle Mansion]]{{·}}[[Western Trade Route]]{{·}}[[White Pine Camp]]{{·}}[[Wild Tundra]]{{·}}[[Wyvern&#039;s Tower]]&lt;br /&gt;
|group2 = [[Class|Classes]]&lt;br /&gt;
|abbr2 = Class&lt;br /&gt;
|list2 = [[Augurer]]{{·}}[[Barbarian]]{{·}}[[Bladesinger]]{{·}}[[Cleric]]{{·}}[[Druid]]{{·}}[[Fathomer]]{{·}} [[Mage]]{{·}}[[Nephandi]]{{·}}[[Paladin]]{{·}}[[Ranger]]{{·}}[[Thief]]{{·}}[[Vampire]]{{·}}[[Warrior]]&lt;br /&gt;
|group3 = [[Commands]]&lt;br /&gt;
|abbr3 = Commands&lt;br /&gt;
|list3 = [[Auction]]{{·}}[[Adhere]]{{·}}[[Affected]]{{·}}[[Afk]]{{·}}[[Alias]]{{·}}[[Ansi]]{{·}}[[Answer]]{{·}}[[Apply]]{{·}}[[Appraise]]{{·}}[[Areas]]{{·}}[[Ask]]{{·}}[[Assistlist]]{{·}}[[Authstatus]]{{·}}[[Balance]]{{·}}[[Bands]]{{·}}[[Beckon]]{{·}}[[Bio]]{{·}}[[Bolt]]{{·}}[[Brandish]]{{·}}[[Break]]{{·}}[[Bs]]{{·}}[[Bug]]{{·}}[[Bury]]{{·}}[[Buy]]{{·}}[[Cast]]{{·}}[[Channels]]{{·}}[[Chardelete]]{{·}}[[Chat]]{{·}}[[Chess]]{{·}}[[Clans]]{{·}}[[Clantalk]]{{·}}[[Clear]]{{·}}[[Cloak]]{{·}}[[Close]]{{·}}[[Colorscheme]]{{·}}[[Commands]]{{·}}[[Compare]]{{·}}[[Compass]]{{·}}[[Config]]{{·}}[[Connect]]{{·}}[[Consider]]{{·}}[[Cook]]{{·}}[[Councils]]{{·}}[[Counciltalk]]{{·}}[[Created]]{{·}}[[Credits]]{{·}}[[Date]]{{·}}[[Defeats]]{{·}}[[Deities]]{{·}}[[Deposit]]{{·}}[[Description]]{{·}}[[Devote]]{{·}}[[Dig]]{{·}}[[Dismiss]]{{·}}[[Dismount]]{{·}}[[Down]]{{·}}[[Drag]]{{·}}[[Drink]]{{·}}[[Drop]]{{·}}[[East]]{{·}}[[Eat]]{{·}}[[Email]]{{·}}[[Emote]]{{·}}[[Empty]]{{·}}[[Enter]]{{·}}[[Equipment]]{{·}}[[Examine]]{{·}}[[Exits]]{{·}}[[Expel]]{{·}}[[Experience]]{{·}}[[Extinguish]]{{·}}[[Fill]]{{·}}[[Finditem]]{{·}}[[Findnote]]{{·}}[[Fire]]{{·}}[[Flee]]{{·}}[[Follow]]{{·}}[[Fprompt]]{{·}}[[Friendlist]]{{·}}[[Garb]]{{·}}[[Geo]]{{·}}[[Get]]{{·}}[[Give]]{{·}}[[Glance]]{{·}}[[Gold]]{{·}}[[Group]]{{·}}[[Gtell]]{{·}}[[Guilds]]{{·}}[[Guildtalk]]{{·}}[[Haggle]]{{·}}[[Help]]{{·}}[[Hints]]{{·}}[[Hintsubmit]]{{·}}[[Hlist]]{{·}}[[Hold]]{{·}}[[Homepage]]{{·}}[[Hover]]{{·}}[[Icq]]{{·}}[[Idea]]{{·}}[[Ignore]]{{·}}[[Inventory]]{{·}}[[Journal]]{{·}}[[Kill]]{{·}}[[Land]]{{·}}[[Laws]]{{·}}[[Leave]]{{·}}[[Level]]{{·}}[[Light]]{{·}}[[List]]{{·}}[[Lock]]{{·}}[[Lockout]]{{·}}[[Look]]{{·}}[[Mail]]{{·}}[[Makeleader]]{{·}}[[Mature]]{{·}}[[Murder]]{{·}}[[Music]]{{·}}[[Name]]{{·}}[[Nations]]{{·}}[[Newbiechat]]{{·}}[[North]]{{·}}[[Northeast]]{{·}}[[Northwest]]{{·}}[[Note]]{{·}}[[Oemote]]{{·}}[[Oldscore]]{{·}}[[Open]]{{·}}[[Order]]{{·}}[[Orders]]{{·}}[[Ordertalk]]{{·}}[[Pagelength]]{{·}}[[Pager]]{{·}}[[Password]]{{·}}[[Paths]]{{·}}[[Practice]]{{·}}[[Prompt]]{{·}}[[Pull]]{{·}}[[Push]]{{·}}[[Put]]{{·}}[[Quaff]]{{·}}[[Quest]]{{·}}[[Quit]]{{·}}[[Racetalk]]{{·}}[[Rap]]{{·}}[[Rechoose]]{{·}}[[Recite]]{{·}}[[Remains]]{{·}}[[Remove]]{{·}}[[Rent]]{{·}}[[Repair]]{{·}}[[Reply]]{{·}}[[Report]]{{·}}[[Reroll]]{{·}}[[Rest]]{{·}}[[Retell]]{{·}}[[Retiredlist]]{{·}}[[Rip]]{{·}}[[Sacrifice]]{{·}}[[Save]]{{·}}[[Say]]{{·}}[[Sayto]]{{·}}[[Score]]{{·}}[[Sell]]{{·}}[[Shove]]{{·}}[[Sit]]{{·}}[[Sleep]]{{·}}[[Slist]]{{·}}[[Smoke]]{{·}}[[Socials]]{{·}}[[Sound]]{{·}}[[South]]{{·}}[[Southeast]]{{·}}[[Southwest]]{{·}}[[Split]]{{·}}[[Stand]]{{·}}[[Stat]]{{·}}[[Statreport]]{{·}}[[Style]]{{·}}[[Supplicate]]{{·}}[[Take]]{{·}}[[Tamp]]{{·}}[[Tell]]{{·}}[[Time]]{{·}}[[Title]]{{·}}[[Traffic]]{{·}}[[Tribe]]{{·}}[[Tribetalk]]{{·}}[[Typo]]{{·}}[[Unbolt]]{{·}}[[Unlock]]{{·}}[[Up]]{{·}}[[Value]]{{·}}[[Version]]{{·}}[[Victories]]{{·}}[[Visible]]{{·}}[[Wake]]{{·}}[[Wartalk]]{{·}}[[Wear]]{{·}}[[Weather]]{{·}}[[West]]{{·}}[[Where]]{{·}}[[Whisper]]{{·}}[[Who]]{{·}}[[Whois]]{{·}}[[Wield]]{{·}}[[Wimpy]]{{·}}[[Withdraw]]{{·}}[[Wizlist]]{{·}}[[Worth]]{{·}}[[Yell]]{{·}}[[Zap]]&lt;br /&gt;
|group4 = [[Deity|Deities]]&lt;br /&gt;
|abbr4 = Deities&lt;br /&gt;
|list4 = [[A&#039;enari]] (Good){{·}}[[Vl&#039;aresch]] (Evil){{·}}[[Bron&#039;trel]] (Order){{·}}[[LaChte]] (Chaos){{·}}[[Z&#039;hyal]] (sun){{·}}[[Gre&#039;Vos]] (moon){{·}}[[Mak&#039;kor]] (demons){{·}}[[Bael]] (death){{·}}[[Sarane]] (feminism){{·}}[[Wirawyth]] (battle){{·}}[[Estathius]] (neutrality){{·}}[[Tempus]] (war){{·}}[[Kardis]] (sorrow){{·}}[[Adendra]] (faith){{·}}[[Shivvan]] (sin){{·}}[[Sh&#039;Vath]] (purity){{·}}[[Ghordohl]] (wealth){{·}}[[Keltas]] (poor){{·}}[[Kalerd]] (summer){{·}}[[Tirebaen]] (winter){{·}}[[Cawyn]] (storms){{·}}[[Sil-Galith]] (mountains){{·}}[[Masefi]] (wind){{·}}[[Grishnakh]] (orcs)&lt;br /&gt;
|group5 = [[:Category:Information|Information]]&lt;br /&gt;
|abbr5 = Information&lt;br /&gt;
|list5 = [[Alignment]]{{·}}[[Astral disruption]]{{·}}[[Death trap]]{{·}}[[Mage paths]]{{·}}[[Map of the Realms]]{{·}}[[Multiplay]]{{·}}[[Out of Game]]{{·}}[[Saving throws]]{{·}}[[Tunnel]]&lt;br /&gt;
|group6 = [[:Category:Items|Items]]&lt;br /&gt;
|abbr6 = Items&lt;br /&gt;
|list6 = [[:category:About|About]]{{·}}[[:category:Ankle|Ankle]]{{·}}[[:category:Arms|Arms]]{{·}}[[:category:Back|Back]]{{·}}[[:category:Body|Body]]{{·}}[[:category:Container|Container]]{{·}}[[:category:Ears|Ears]]{{·}}[[:category:Eyes|Eyes]]{{·}}[[:category:Face|Face]]{{·}}[[:category:Feet|Feet]]{{·}}[[:category:Finger|Finger]]{{·}}[[:category:Hands|Hands]]{{·}}[[:category:Head|Head]]{{·}}[[:category:Hold|Hold]]{{·}}[[:category:Legs|Legs]]{{·}}[[:category:Light|Light]]{{·}}[[:category:Neck|Neck]]{{·}}[[:category:Projectile|Projectile]]{{·}}[[:category:Shield|Shield]]{{·}}[[:category:Staff|Staff]]{{·}}[[:category:Waist|Waist]]{{·}}[[:category:Wand|Wand]]{{·}}[[:category:Weapon|Weapon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;&#039;&#039;&#039;News&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{:Current events}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Other sites]]&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[http://www.nelkum.com Nelkum&#039;s Site]&#039;&#039;&#039; &amp;amp;ndash; Nelkum&#039;s tips, hints, directions, and more.&lt;br /&gt;
* &#039;&#039;&#039;[http://silverwolf-den.com/cgi-bin/db.cgi?db=equip2&amp;amp;uid=default&amp;amp;view_search=1 RoD After-Shattering Equipment Database]&#039;&#039;&#039; &amp;amp;ndash;  The Silverwolf Family&#039;s RoD After-Shattering Equipment Database&lt;br /&gt;
* &#039;&#039;&#039;[http://www.tokai.ws/directions.htm Tokai&#039;s Directions]&#039;&#039;&#039; &amp;amp;ndash; A list of directions for use with zMUD, Tintin and MUSHclient.&lt;br /&gt;
* &#039;&#039;&#039;[http://merchants.poromenos.org Merchants of Reliance]&#039;&#039;&#039; &amp;amp;ndash; A price list for various RoD equipment.&lt;br /&gt;
* &#039;&#039;&#039;[http://www.realmsofdespair.com Realms of Despair]&#039;&#039;&#039; &amp;amp;ndash; The main RoD website.&lt;br /&gt;
* &#039;&#039;&#039;[http://www.smaug.org SMAUG]&#039;&#039;&#039; &amp;amp;ndash; The RoD codebase.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:80%;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;[[Special:Userlogin|Register]]&#039;&#039;&#039; &amp;amp;ndash; &#039;&#039;&#039;[[RoDpedia:How to help|How to help]]&#039;&#039;&#039; &amp;amp;ndash; &#039;&#039;&#039;[[Help:Editing|Editing help]]&#039;&#039;&#039; &amp;amp;ndash; &#039;&#039;&#039;[[RoDpedia:Administrators|Admins]]&#039;&#039;&#039; &amp;amp;ndash; &#039;&#039;&#039;[[Special:Categories|Categories]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:80%;&amp;quot;|&lt;br /&gt;
[[Special:Recentchanges|edited articles]], [[Special:Newpages|created articles]], [[Special:Newimages|uploaded images]]&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
We are currently maintaining [[Special:Statistics|{{NUMBEROFARTICLES}}]] [[Special:Allpages|articles]] and we could use your help. This encyclopedia (and most of its articles) is based on Tokai&#039;s Realms of Despair page.&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Main_Page&amp;diff=9917</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Main_Page&amp;diff=9917"/>
		<updated>2008-09-07T03:12:08Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ __NOEDITSECTION__&lt;br /&gt;
Welcome to &#039;&#039;&#039;Rodpedia&#039;&#039;&#039;, the unofficial Wiki for the game [http://www.realmsofdespair.com Realms of Despair].&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;width:100%; background:#fffad1; border:1px solid #ffcc00; margin-top:.4em;&amp;quot; rowspan=&amp;quot;2&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;&#039;&#039;&#039;[[:Category:Areas|Areas]]&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
* [[:category:Geos|Geos]] &amp;amp;ndash; Area Regions&lt;br /&gt;
|&lt;br /&gt;
* [[Map of the Realms]] &amp;amp;ndash; Overview map of RoD&lt;br /&gt;
* [[The Tower of Knowledge]] &amp;amp;ndash; Starting location&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
* [[The Halls of Knowledge]] &amp;amp;ndash; [[Newbie]] area&lt;br /&gt;
* [[New Darkhaven]] &amp;amp;ndash; Main City&lt;br /&gt;
|}&lt;br /&gt;
{|style=&amp;quot;width:100%; background:#f0fff0; border:1px solid #80e080; margin-top:.4em;&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%;&amp;quot;|&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Class]]es&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
*[[Augurer]]&lt;br /&gt;
*[[Barbarian]]&lt;br /&gt;
| style=&amp;quot;width:20%;&amp;quot;|&lt;br /&gt;
*[[Bladesinger]]&lt;br /&gt;
*[[Cleric]]&lt;br /&gt;
*[[Druid]]&lt;br /&gt;
| style=&amp;quot;width:20%;&amp;quot;|&lt;br /&gt;
*[[Fathomer]]&lt;br /&gt;
*[[Mage]]&lt;br /&gt;
*[[Nephandi]]&lt;br /&gt;
| style=&amp;quot;width:20%;&amp;quot;|&lt;br /&gt;
*[[Paladin]]&lt;br /&gt;
*[[Ranger]]&lt;br /&gt;
*[[Thief]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%;&amp;quot;|&lt;br /&gt;
*[[Vampire]]&lt;br /&gt;
*[[Warrior]]&lt;br /&gt;
|}&lt;br /&gt;
{|style=&amp;quot;width:100%; background:#fff3f3; border:1px solid #ffa2a2; margin-top:.4em;&amp;quot; rowspan=&amp;quot;2&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%;&amp;quot;|&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;&#039;&#039;&#039;[[:category:Information|Information]]&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
* [[Alignment]]&lt;br /&gt;
| style=&amp;quot;width:20%;&amp;quot;|&lt;br /&gt;
* [[Commands]]&lt;br /&gt;
* [[Death trap]]s&lt;br /&gt;
| style=&amp;quot;width:20%;&amp;quot;|&lt;br /&gt;
* [[Deity|Deities]]&lt;br /&gt;
* [[Multiplay]]&lt;br /&gt;
| style=&amp;quot;width:20%;&amp;quot;|&lt;br /&gt;
* [[Out of Game]]&lt;br /&gt;
* [[Saving throws]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%;&amp;quot;|&lt;br /&gt;
* [[Weapon types]]&lt;br /&gt;
|}&lt;br /&gt;
{|style=&amp;quot;width:100%; background:#f0f0ff; border:1px solid #a0a0ff; margin-top:.4em;&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%;&amp;quot;|&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;&#039;&#039;&#039;[[:category:Items|Items]]&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
* [[:category:About|About]]&lt;br /&gt;
* [[:category:Ankle|Ankle]]&lt;br /&gt;
* [[:category:Arms|Arms]]&lt;br /&gt;
* [[:category:Back|Back]]&lt;br /&gt;
| style=&amp;quot;width:20%;&amp;quot;|&lt;br /&gt;
* [[:category:Body|Body]]&lt;br /&gt;
* [[:category:Container|Container]]&lt;br /&gt;
* [[:category:Ears|Ears]]&lt;br /&gt;
* [[:category:Eyes|Eyes]]&lt;br /&gt;
* [[:category:Face|Face]]&lt;br /&gt;
| style=&amp;quot;width:20%;&amp;quot;|&lt;br /&gt;
* [[:category:Feet|Feet]]&lt;br /&gt;
* [[:category:Finger|Finger]]&lt;br /&gt;
* [[:category:Hands|Hands]]&lt;br /&gt;
* [[:category:Head|Head]]&lt;br /&gt;
* [[:category:Hold|Hold]]&lt;br /&gt;
| style=&amp;quot;width:20%;&amp;quot;|&lt;br /&gt;
* [[:category:Legs|Legs]]&lt;br /&gt;
* [[:category:Light|Light]]&lt;br /&gt;
* [[:category:Neck|Neck]]&lt;br /&gt;
* [[:category:Projectile|Projectile]]&lt;br /&gt;
* [[:category:Shield|Shield]]&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%;&amp;quot;|&lt;br /&gt;
* [[:category:Staff|Staff]]&lt;br /&gt;
* [[:category:Waist|Waist]]&lt;br /&gt;
* [[:category:Wand|Wand]]&lt;br /&gt;
* [[:category:Weapon|Weapon]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Current events|News]]&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{:Current events}}&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Other sites]]&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[http://www.nelkum.com Nelkum&#039;s Site]&#039;&#039;&#039; &amp;amp;ndash; Nelkum&#039;s tips, hints, directions, and more.&lt;br /&gt;
* &#039;&#039;&#039;[http://silverwolf-den.com/cgi-bin/db.cgi?db=equip2&amp;amp;uid=default&amp;amp;view_search=1 RoD After-Shattering Equipment Database]&#039;&#039;&#039; &amp;amp;ndash;  The Silverwolf Family&#039;s RoD After-Shattering Equipment Database&lt;br /&gt;
* &#039;&#039;&#039;[http://www.tokai.ws/directions.htm Tokai&#039;s Directions]&#039;&#039;&#039; &amp;amp;ndash; A list of directions for use with zMUD, Tintin and MUSHclient.&lt;br /&gt;
* &#039;&#039;&#039;[http://merchants.poromenos.org Merchants of Reliance]&#039;&#039;&#039; &amp;amp;ndash; A price list for various RoD equipment.&lt;br /&gt;
* &#039;&#039;&#039;[http://www.realmsofdespair.com Realms of Despair]&#039;&#039;&#039; &amp;amp;ndash; The main RoD website.&lt;br /&gt;
* &#039;&#039;&#039;[http://www.smaug.org SMAUG]&#039;&#039;&#039; &amp;amp;ndash; The RoD codebase.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:80%;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;[[Special:Userlogin|Register]]&#039;&#039;&#039; &amp;amp;ndash; &#039;&#039;&#039;[[RoDpedia:How to help|How to help]]&#039;&#039;&#039; &amp;amp;ndash; &#039;&#039;&#039;[[Help:Editing|Editing help]]&#039;&#039;&#039; &amp;amp;ndash; &#039;&#039;&#039;[[RoDpedia:Administrators|Admins]]&#039;&#039;&#039; &amp;amp;ndash; &#039;&#039;&#039;[[Special:Categories|Categories]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:80%;&amp;quot;|&lt;br /&gt;
[[Special:Recentchanges|edited articles]], [[Special:Newpages|created articles]], [[Special:Newimages|uploaded images]]&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
We are currently maintaining [[Special:Statistics|{{NUMBEROFARTICLES}}]] [[Special:Allpages|articles]] and we could use your help. This encyclopedia (and most of its articles) is based on Tokai&#039;s Realms of Despair page.&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User_talk:Poromenos&amp;diff=9912</id>
		<title>User talk:Poromenos</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User_talk:Poromenos&amp;diff=9912"/>
		<updated>2008-09-04T23:44:36Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* How about unprotecting the main page? I can think of a few ways to improve it.&lt;br /&gt;
** Done, experimentally. It will be reverted if it is vandalised, though. --[[User:Poromenos|Poromenos]] 13:20, 3 November 2006 (EST)&lt;br /&gt;
*** Done, what do you think? Also, forgot to sign my last message. Oops. --[[User:Trinexx|Trinexx]] 14:23, 3 November 2006 (EST)&lt;br /&gt;
**** Err, that&#039;s actually very very nice. I&#039;d also like to see the brief explanation for RoDpedia added somewhere around the top, and links to information and mobs (and perhaps the stub and cleanup categories near &amp;quot;how you can help), but otherwise it&#039;s very complete, and a far cry better than the original page. Congratulations, sir. --[[User:Poromenos|Poromenos]] 21:53, 3 November 2006 (EST)&lt;br /&gt;
***** Thanks. The purpose of adding the current events page to the top is to add information about the wiki, but you can change it to display any page you want.&lt;br /&gt;
****** I edited it around a bit, I would still like the Mobs and Information section made as the others are, but I don&#039;t know where they should go so as to not disturb the general layout. I think adding one more row to the table would be overkill for smaller screens. --[[User:Poromenos|Poromenos]] 22:08, 3 November 2006 (EST)&lt;br /&gt;
******* You can display two sections within the same row without any major problems. --[[User:Trinexx|Trinexx]] 22:09, 3 November 2006 (EST)&lt;br /&gt;
******** Well, yes, but we&#039;d have to add two more, one for mobs and one for info, and I don&#039;t want to add them to the single rows, since it looks better now. Perhaps modifying the &amp;quot;Other sites&amp;quot; section to a &amp;quot;Various&amp;quot; one, but Mobs and Information is more important than links, so I don&#039;t feel right about putting them in the same section. I&#039;ll think about this and see, meanwhile I would gladly listen to any suggestions you might have. --[[User:Poromenos|Poromenos]] 22:19, 3 November 2006 (EST)&lt;br /&gt;
********* I&#039;ll play around in the sandbox on my wiki for a bit. I&#039;ll let you know how it turns out. --[[User:Trinexx|Trinexx]] 22:39, 3 November 2006 (EST)&lt;br /&gt;
* I found out why the infoboxes weren&#039;t working right. Proper infoboxes (check the original version of Iteminfo I had up, you&#039;ll see what I mean.), weren&#039;t implemented until the 1.6x versions of MediaWiki. --[[User:Trinexx|Trinexx]] 09:18, 5 November 2006 (EST)&lt;br /&gt;
** Do you mean I should upgrade to 1.6 if I want them to work? --[[User:Poromenos|Poromenos]] 11:32, 5 November 2006 (EST)&lt;br /&gt;
*** Well, I upgraded to 1.8.x, still no dice. --[[User:Poromenos|Poromenos]] 14:27, 5 November 2006 (EST)&lt;br /&gt;
**** The cascading include works now, but it still doesn&#039;t wrap the page. Still a victory, I suppose... --[[User:Trinexx|Trinexx]] 16:46, 5 November 2006 (EST)&lt;br /&gt;
* Looks like you got a few spambots crawling around. Fortunately, they&#039;re stupid and don&#039;t know how to make links properly. [[User:Hhyvbdl|Hhyvbdl]] tried to fill the administrators article with dozens of spam links, I removed them and put up a (half-assed) article. --[[User:Trinexx|Trinexx]] 22:19, 25 November 2006 (EST)&lt;br /&gt;
** Yeah, it sucks. I check the new changes RSS feed all the time, so they get banned pretty quickly. Thanks for the change! --[[User:Poromenos|Poromenos]] 06:50, 26 November 2006 (EST)&lt;br /&gt;
* Is there a guideline against the use of blending instead of piped links?  For example, is [[Mobile|Mobiles]] to be preferred instead of [[Mobile]]s, and if so why?  Thanks.  --[[User:Sartier|Sartier]] 18:18, 4 December 2006 (EST)&lt;br /&gt;
** I&#039;d say blending is probably a touch better, just for efficiency. But from the finished article there&#039;s no visible difference, so I don&#039;t think it really matters much. --[[User:Tokai|Tokai]] 19:01, 4 December 2006 (EST)&lt;br /&gt;
*** Indeed. Just use any one you prefer, it doesn&#039;t matter much. --[[User:Poromenos|Poromenos]] 19:08, 4 December 2006 (EST)&lt;br /&gt;
*Strange, it looks like the template I made back in November is working properly now o_O --[[User:Trinexx|Trinexx]] 16:35, 13 December 2006 (EST)&lt;br /&gt;
** I upgraded to 1.8.2 from 1.6.something recently, maybe that did it.&lt;br /&gt;
* Ok, rewind. Forget everything I just said because I&#039;m retarded. I propose the following: &amp;quot;The draconian|Draconian, The&amp;quot; for 2 reasons. [[User:Skace|Skace]] 18:48, 7 July 2008 (UTC)&lt;br /&gt;
** 1, It will show up under &amp;quot;D&amp;quot;, keeping the system cleaner.&lt;br /&gt;
** 2, It will show up under &amp;quot;A draconian&amp;quot; should the name also exist in the same list (possible with a list of all items / etc). (Say you have: &amp;quot;The draconian|Draconian, The&amp;quot;, &amp;quot;A draconian|Draconian, A&amp;quot;, &amp;quot;This draconian|Draconian, This&amp;quot; and &amp;quot;Draconian&amp;quot;. Keeping the articles in the categorization should make them all show up in proper alphabetical order when the list shows up but hopefully with the original &amp;quot;Draconian&amp;quot; showing up first.&lt;br /&gt;
*** No, you don&#039;t do it like that, you don&#039;t add the article in the sort field, you just do &amp;quot;The draconian|draconian&amp;quot; (no &amp;quot;, The&amp;quot;). Since they&#039;re all capitalised, then I agree, we should have mobs written like &amp;quot;The draconian|draconian&amp;quot;. --[[User:Poromenos|Poromenos]] 19:17, 7 July 2008 (UTC)&lt;br /&gt;
**** Ok, let me try this another way. below. [[User:Skace|Skace]] 22:52, 7 July 2008 (UTC)&lt;br /&gt;
***** Not really, if you enter &amp;quot;Draconian, A&amp;quot; and &amp;quot;Draconian, The&amp;quot;, the former will be before the latter (because A is before T). At any rate, I think you&#039;re giving this too much thought :P. Just have them sorted like you said, with &amp;quot;Draconian, The&amp;quot; and it should be fine. --[[User:Poromenos|Poromenos]] 00:15, 8 July 2008 (UTC)&lt;br /&gt;
****** The former &#039;&#039;is&#039;&#039; before the latter in my example. The second example is what would happen under the current system. [[User:Skace|Skace]] 00:34, 8 July 2008 (UTC)&lt;br /&gt;
******* Indeed, let&#039;s go with the first example then. --[[User:Poromenos|Poromenos]] 08:47, 8 July 2008 (UTC)&lt;br /&gt;
* Check out the Templates also, did some serious clean up. I need some feedback on the item templates, namely categorization and how it is even possible. [[User:Skace|Skace]] 18:25, 7 July 2008 (UTC)&lt;br /&gt;
* Poro, you may notice all the additional documentation pages that I added. I did this after reading something on wikipedia that basically stated that if you put your documentation directly into your template then you cause a massive overhead everytime that template is used. So moving the documentation to sub templates keeps the template itself lean and causes less overhead for your website. Also, at some point you are going to want into locking down all serious templates and css files to only you being able to edit them, these are mainly the ones that are straight from wikimedia, since you don&#039;t want someone altering those. The templates I&#039;m creating would need to eventually be locked down to admins of some sort since modifications could be equally damaging but not on the same scale. Keep an eye on this (http://rodpedia.poromenos.org/index.php?title=Special%3AAllpages&amp;amp;from=&amp;amp;namespace=10) [[User:Skace|Skace]] 22:52, 7 July 2008 (UTC)&lt;br /&gt;
** Sure thing, just tell me which ones are ready for locking and I&#039;ll lock them. --[[User:Poromenos|Poromenos]] 00:15, 8 July 2008 (UTC)&lt;br /&gt;
* Poromenos, Check out the Area template and let me know what you think about the image size, would you rather have the full screen image back or a thumbnail type version? Thanks. [[User:Skace|Skace]] 17:48, 8 July 2008 (UTC)&lt;br /&gt;
** Hmm, since the full size images usually break the page layout, I&#039;d prefer the thumbnail, like you have it now, thanks. That&#039;s a great job you&#039;re doing with templates, I should modify my item script to export templates directly. --[[User:Poromenos|Poromenos]] 18:06, 8 July 2008 (UTC)&lt;br /&gt;
*** Thanks, only problem with the item template is that it doesn&#039;t have all of your categories. How does your script know to populate so many different categories, is it manual or automatic? [[User:Skace|Skace]] 21:09, 8 July 2008 (UTC)&lt;br /&gt;
**** It&#039;s automatic, based on the ID. What&#039;s the problem? I can just have my script generate a list of categories to pass to the template. --[[User:Poromenos|Poromenos]] 21:18, 8 July 2008 (UTC)&lt;br /&gt;
***** I was concerned about people attempting to enter an item manually.. if there was an easier way. I&#039;ve added a field to the item template called &amp;quot;cats&amp;quot; it should allow you to add additional categories with proper syntax ie: &amp;lt;nowiki&amp;gt;[[category:devout]]&amp;lt;/nowiki&amp;gt; or whatever. Something you need to know about the templates, they use a variable called cname for the sort name of the object. Once this is set, it sets a variable called &amp;lt;nowiki&amp;gt;{{DEFAULTSORT}}&amp;lt;/nowiki&amp;gt;. This variable changes what the sort phrase is in every category instance so you don&#039;t have to do it manually. So if you add additional categories with &amp;quot;cats&amp;quot; you won&#039;t need to tack on a specific sort name, just as long as you&#039;ve set the cname variable properly. [[User:Skace|Skace]] 00:42, 9 July 2008 (UTC)&lt;br /&gt;
****** Oh, that&#039;s quite nice. --[[User:Poromenos|Poromenos]] 02:04, 9 July 2008 (UTC)&lt;br /&gt;
******* Would it be possible to create a bot that looks at already created item pages (ones that were created by the template) and sees if it needs the &amp;quot;cats&amp;quot; field populated with additional data based on the id data? So a person creates an item record, fills out most of the information except the additional categories, the script or bot sees this new page and auto updates it with the missing data. Sound possible / crazy? [[User:Skace|Skace]] 09:47, 9 July 2008 (UTC)&lt;br /&gt;
******** Actually yes, it can even regenerate the entire page based on the ID. It&#039;d take a bit of time though, of which I don&#039;t have a lot these days :/ --[[User:Poromenos|Poromenos]] 13:27, 9 July 2008 (UTC)&lt;br /&gt;
* Hey Poromenos, Can we try these out:&lt;br /&gt;
: http://meta.wikimedia.org/wiki/MediaWiki:Common.css&lt;br /&gt;
: http://meta.wikimedia.org/wiki/MediaWiki:Common.js&lt;br /&gt;
: http://lists.wikimedia.org/pipermail/mediawiki-announce/2008-August/000076.html&lt;br /&gt;
: I can&#039;t get user specific CSS pages working with our current stuff for some reason. I see the code in wikimedia&#039;s common.js but not in ours. --[[User:Skace|Skace]] 16:14, 3 September 2008 (UTC)&lt;br /&gt;
** Sure, what&#039;s the problem? You can just go to [[MediaWiki:Common.css]] and [[MediaWiki:Common.js]] and edit them, it&#039;s not a server thing. The software update will have to wait a bit because I&#039;m busy with exams at the moment, I&#039;m afraid :/ --[[User:Poromenos|Poromenos]] 16:53, 3 September 2008 (UTC)&lt;br /&gt;
*** Thanks, just FYI if I try to go to common.css it tells me it&#039;s locked. Which is probably a good thing since you don&#039;t want people changing that. --[[User:Skace|Skace]] 17:09, 3 September 2008 (UTC)&lt;br /&gt;
**** Hmm, I thought you had permission for everything... Anyway I made the changes you requested, I&#039;ll have to look into the permission thing later on. --[[User:Poromenos|Poromenos]] 17:10, 3 September 2008 (UTC)&lt;br /&gt;
***** Rollback when you can, didn&#039;t help and broke the navbox menus, oops. These CSS files aren&#039;t cut and dry. Thanks. --[[User:Skace|Skace]] 09:56, 4 September 2008 (UTC)&lt;br /&gt;
****** Think I figured out the problem... Please check this when you can --[[User:Skace|Skace]] 14:24, 4 September 2008 (UTC)&lt;br /&gt;
****** Note: In the default configuration, any User Style code will be ignored. To enable User Style, the following two settings have to be enabled through LocalSettings.php:&lt;br /&gt;
****** &amp;lt;pre&amp;gt;$wgAllowUserJs  = true;&amp;lt;/pre&amp;gt;&lt;br /&gt;
****** &amp;lt;pre&amp;gt;$wgAllowUserCss = true;&amp;lt;/pre&amp;gt;&lt;br /&gt;
******* I have made the two changes, let me know if it works. --[[User:Poromenos|Poromenos]] 16:26, 4 September 2008 (UTC)&lt;br /&gt;
******** Works, It&#039;ll take some time for me to get the results I&#039;m looking for now. Thanks. You can delete these 2 pages: [[User:Skace/Common.css]] and [[User:Skace/Monobook.css]], the one that actually works now that the settings are in place is [[User:Skace/monobook.css]] case sensitive. --[[User:Skace|Skace]] 17:51, 4 September 2008 (UTC)&lt;br /&gt;
********* Ok check out [[User:Skace#Sandbox]]. If it doesn&#039;t look right, you may need to copy [[User:Skace/monobook.css]] to [[User:Poromenos/monobook.css]] and then shift+refresh it. It&#039;s just a start, but it really simplifies the stuff nicely. --[[User:Skace|Skace]] 18:37, 4 September 2008 (UTC)&lt;br /&gt;
********** I can&#039;t tell the difference between the Mob1 and Mob2 styles, but I like all of them. We do need to chat on IM or the MUD or something though, do you have Google Talk/Jabber/MSN/Yahoo? --[[User:Poromenos|Poromenos]] 18:42, 4 September 2008 (UTC)&lt;br /&gt;
*********** Only difference between mob1 and mob2 is the fixed spacing in the description part. Mob2 will fit as many words per line as it can, Mob1 is game identical. Mob2 works better if you have a low resolution / large font -- more versatile. I have... none of those, hah. Basically only Steam and IRC, skace on both - irc.undernet.org or irc.gamesurge.net. Ummm I&#039;m ingame also but mostly idle. Heading home in a sec but need to fix my router so I probably won&#039;t be available until later tonight. --[[User:Skace|Skace]] 18:49, 4 September 2008 (UTC)&lt;br /&gt;
************ I have no clue what I was thinking, I saw the justified text and it didn&#039;t register. I like the first version as more mud-friendly, I think the fixed width boxes might overflow sometimes, though. The MUD-style appearance for EQ and IDs is amazing, we should implement it ASAP.&lt;br /&gt;
************* Boxes won&#039;t overflow, you need to do some testing with large font size / small window, but basically the box size is only a max size. It can still shrink. It&#039;s different from a fixed box width. Works pretty slick if you play around with your window size and watch how the boxes resize with it (Try increasing your font several magnitudes to test with). By the way, new router is up and running so I should be good for whatever. --[[User:Skace|Skace]] 20:51, 4 September 2008 (UTC)&lt;br /&gt;
************** I meant overflow if you have more than 72/80 characters per line, but I see now it&#039;s wrapping. So it won&#039;t preserve the MUD&#039;s structure, will it... By the way, you shouldn&#039;t really use a load of nbsps, you should assign white-space: pre; to your css and just add the appropriate amount of spaces. This technique will not work with IE5, which makes me like it even more. --[[User:Poromenos|Poromenos]] 23:25, 4 September 2008 (UTC)&lt;br /&gt;
*************** The way I&#039;m doing it will wrap, but the box is large enough so that if you have it at max width, it shouldn&#039;t naturally wrap the game, because 600px is larger than what the game supports. If you have the window smaller than 600px, it will shrink and wrap, but that is more readable for someone who has that resolution. This is working differently than a pre tag which wouldn&#039;t wrap. I&#039;ll make an example with pre so that the difference is more obvious. --[[User:Skace|Skace]] 23:44, 4 September 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User_talk:Poromenos&amp;diff=9910</id>
		<title>User talk:Poromenos</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User_talk:Poromenos&amp;diff=9910"/>
		<updated>2008-09-04T20:51:05Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* How about unprotecting the main page? I can think of a few ways to improve it.&lt;br /&gt;
** Done, experimentally. It will be reverted if it is vandalised, though. --[[User:Poromenos|Poromenos]] 13:20, 3 November 2006 (EST)&lt;br /&gt;
*** Done, what do you think? Also, forgot to sign my last message. Oops. --[[User:Trinexx|Trinexx]] 14:23, 3 November 2006 (EST)&lt;br /&gt;
**** Err, that&#039;s actually very very nice. I&#039;d also like to see the brief explanation for RoDpedia added somewhere around the top, and links to information and mobs (and perhaps the stub and cleanup categories near &amp;quot;how you can help), but otherwise it&#039;s very complete, and a far cry better than the original page. Congratulations, sir. --[[User:Poromenos|Poromenos]] 21:53, 3 November 2006 (EST)&lt;br /&gt;
***** Thanks. The purpose of adding the current events page to the top is to add information about the wiki, but you can change it to display any page you want.&lt;br /&gt;
****** I edited it around a bit, I would still like the Mobs and Information section made as the others are, but I don&#039;t know where they should go so as to not disturb the general layout. I think adding one more row to the table would be overkill for smaller screens. --[[User:Poromenos|Poromenos]] 22:08, 3 November 2006 (EST)&lt;br /&gt;
******* You can display two sections within the same row without any major problems. --[[User:Trinexx|Trinexx]] 22:09, 3 November 2006 (EST)&lt;br /&gt;
******** Well, yes, but we&#039;d have to add two more, one for mobs and one for info, and I don&#039;t want to add them to the single rows, since it looks better now. Perhaps modifying the &amp;quot;Other sites&amp;quot; section to a &amp;quot;Various&amp;quot; one, but Mobs and Information is more important than links, so I don&#039;t feel right about putting them in the same section. I&#039;ll think about this and see, meanwhile I would gladly listen to any suggestions you might have. --[[User:Poromenos|Poromenos]] 22:19, 3 November 2006 (EST)&lt;br /&gt;
********* I&#039;ll play around in the sandbox on my wiki for a bit. I&#039;ll let you know how it turns out. --[[User:Trinexx|Trinexx]] 22:39, 3 November 2006 (EST)&lt;br /&gt;
* I found out why the infoboxes weren&#039;t working right. Proper infoboxes (check the original version of Iteminfo I had up, you&#039;ll see what I mean.), weren&#039;t implemented until the 1.6x versions of MediaWiki. --[[User:Trinexx|Trinexx]] 09:18, 5 November 2006 (EST)&lt;br /&gt;
** Do you mean I should upgrade to 1.6 if I want them to work? --[[User:Poromenos|Poromenos]] 11:32, 5 November 2006 (EST)&lt;br /&gt;
*** Well, I upgraded to 1.8.x, still no dice. --[[User:Poromenos|Poromenos]] 14:27, 5 November 2006 (EST)&lt;br /&gt;
**** The cascading include works now, but it still doesn&#039;t wrap the page. Still a victory, I suppose... --[[User:Trinexx|Trinexx]] 16:46, 5 November 2006 (EST)&lt;br /&gt;
* Looks like you got a few spambots crawling around. Fortunately, they&#039;re stupid and don&#039;t know how to make links properly. [[User:Hhyvbdl|Hhyvbdl]] tried to fill the administrators article with dozens of spam links, I removed them and put up a (half-assed) article. --[[User:Trinexx|Trinexx]] 22:19, 25 November 2006 (EST)&lt;br /&gt;
** Yeah, it sucks. I check the new changes RSS feed all the time, so they get banned pretty quickly. Thanks for the change! --[[User:Poromenos|Poromenos]] 06:50, 26 November 2006 (EST)&lt;br /&gt;
* Is there a guideline against the use of blending instead of piped links?  For example, is [[Mobile|Mobiles]] to be preferred instead of [[Mobile]]s, and if so why?  Thanks.  --[[User:Sartier|Sartier]] 18:18, 4 December 2006 (EST)&lt;br /&gt;
** I&#039;d say blending is probably a touch better, just for efficiency. But from the finished article there&#039;s no visible difference, so I don&#039;t think it really matters much. --[[User:Tokai|Tokai]] 19:01, 4 December 2006 (EST)&lt;br /&gt;
*** Indeed. Just use any one you prefer, it doesn&#039;t matter much. --[[User:Poromenos|Poromenos]] 19:08, 4 December 2006 (EST)&lt;br /&gt;
*Strange, it looks like the template I made back in November is working properly now o_O --[[User:Trinexx|Trinexx]] 16:35, 13 December 2006 (EST)&lt;br /&gt;
** I upgraded to 1.8.2 from 1.6.something recently, maybe that did it.&lt;br /&gt;
* Ok, rewind. Forget everything I just said because I&#039;m retarded. I propose the following: &amp;quot;The draconian|Draconian, The&amp;quot; for 2 reasons. [[User:Skace|Skace]] 18:48, 7 July 2008 (UTC)&lt;br /&gt;
** 1, It will show up under &amp;quot;D&amp;quot;, keeping the system cleaner.&lt;br /&gt;
** 2, It will show up under &amp;quot;A draconian&amp;quot; should the name also exist in the same list (possible with a list of all items / etc). (Say you have: &amp;quot;The draconian|Draconian, The&amp;quot;, &amp;quot;A draconian|Draconian, A&amp;quot;, &amp;quot;This draconian|Draconian, This&amp;quot; and &amp;quot;Draconian&amp;quot;. Keeping the articles in the categorization should make them all show up in proper alphabetical order when the list shows up but hopefully with the original &amp;quot;Draconian&amp;quot; showing up first.&lt;br /&gt;
*** No, you don&#039;t do it like that, you don&#039;t add the article in the sort field, you just do &amp;quot;The draconian|draconian&amp;quot; (no &amp;quot;, The&amp;quot;). Since they&#039;re all capitalised, then I agree, we should have mobs written like &amp;quot;The draconian|draconian&amp;quot;. --[[User:Poromenos|Poromenos]] 19:17, 7 July 2008 (UTC)&lt;br /&gt;
**** Ok, let me try this another way. below. [[User:Skace|Skace]] 22:52, 7 July 2008 (UTC)&lt;br /&gt;
***** Not really, if you enter &amp;quot;Draconian, A&amp;quot; and &amp;quot;Draconian, The&amp;quot;, the former will be before the latter (because A is before T). At any rate, I think you&#039;re giving this too much thought :P. Just have them sorted like you said, with &amp;quot;Draconian, The&amp;quot; and it should be fine. --[[User:Poromenos|Poromenos]] 00:15, 8 July 2008 (UTC)&lt;br /&gt;
****** The former &#039;&#039;is&#039;&#039; before the latter in my example. The second example is what would happen under the current system. [[User:Skace|Skace]] 00:34, 8 July 2008 (UTC)&lt;br /&gt;
******* Indeed, let&#039;s go with the first example then. --[[User:Poromenos|Poromenos]] 08:47, 8 July 2008 (UTC)&lt;br /&gt;
* Check out the Templates also, did some serious clean up. I need some feedback on the item templates, namely categorization and how it is even possible. [[User:Skace|Skace]] 18:25, 7 July 2008 (UTC)&lt;br /&gt;
* Poro, you may notice all the additional documentation pages that I added. I did this after reading something on wikipedia that basically stated that if you put your documentation directly into your template then you cause a massive overhead everytime that template is used. So moving the documentation to sub templates keeps the template itself lean and causes less overhead for your website. Also, at some point you are going to want into locking down all serious templates and css files to only you being able to edit them, these are mainly the ones that are straight from wikimedia, since you don&#039;t want someone altering those. The templates I&#039;m creating would need to eventually be locked down to admins of some sort since modifications could be equally damaging but not on the same scale. Keep an eye on this (http://rodpedia.poromenos.org/index.php?title=Special%3AAllpages&amp;amp;from=&amp;amp;namespace=10) [[User:Skace|Skace]] 22:52, 7 July 2008 (UTC)&lt;br /&gt;
** Sure thing, just tell me which ones are ready for locking and I&#039;ll lock them. --[[User:Poromenos|Poromenos]] 00:15, 8 July 2008 (UTC)&lt;br /&gt;
* Poromenos, Check out the Area template and let me know what you think about the image size, would you rather have the full screen image back or a thumbnail type version? Thanks. [[User:Skace|Skace]] 17:48, 8 July 2008 (UTC)&lt;br /&gt;
** Hmm, since the full size images usually break the page layout, I&#039;d prefer the thumbnail, like you have it now, thanks. That&#039;s a great job you&#039;re doing with templates, I should modify my item script to export templates directly. --[[User:Poromenos|Poromenos]] 18:06, 8 July 2008 (UTC)&lt;br /&gt;
*** Thanks, only problem with the item template is that it doesn&#039;t have all of your categories. How does your script know to populate so many different categories, is it manual or automatic? [[User:Skace|Skace]] 21:09, 8 July 2008 (UTC)&lt;br /&gt;
**** It&#039;s automatic, based on the ID. What&#039;s the problem? I can just have my script generate a list of categories to pass to the template. --[[User:Poromenos|Poromenos]] 21:18, 8 July 2008 (UTC)&lt;br /&gt;
***** I was concerned about people attempting to enter an item manually.. if there was an easier way. I&#039;ve added a field to the item template called &amp;quot;cats&amp;quot; it should allow you to add additional categories with proper syntax ie: &amp;lt;nowiki&amp;gt;[[category:devout]]&amp;lt;/nowiki&amp;gt; or whatever. Something you need to know about the templates, they use a variable called cname for the sort name of the object. Once this is set, it sets a variable called &amp;lt;nowiki&amp;gt;{{DEFAULTSORT}}&amp;lt;/nowiki&amp;gt;. This variable changes what the sort phrase is in every category instance so you don&#039;t have to do it manually. So if you add additional categories with &amp;quot;cats&amp;quot; you won&#039;t need to tack on a specific sort name, just as long as you&#039;ve set the cname variable properly. [[User:Skace|Skace]] 00:42, 9 July 2008 (UTC)&lt;br /&gt;
****** Oh, that&#039;s quite nice. --[[User:Poromenos|Poromenos]] 02:04, 9 July 2008 (UTC)&lt;br /&gt;
******* Would it be possible to create a bot that looks at already created item pages (ones that were created by the template) and sees if it needs the &amp;quot;cats&amp;quot; field populated with additional data based on the id data? So a person creates an item record, fills out most of the information except the additional categories, the script or bot sees this new page and auto updates it with the missing data. Sound possible / crazy? [[User:Skace|Skace]] 09:47, 9 July 2008 (UTC)&lt;br /&gt;
******** Actually yes, it can even regenerate the entire page based on the ID. It&#039;d take a bit of time though, of which I don&#039;t have a lot these days :/ --[[User:Poromenos|Poromenos]] 13:27, 9 July 2008 (UTC)&lt;br /&gt;
* Hey Poromenos, Can we try these out:&lt;br /&gt;
: http://meta.wikimedia.org/wiki/MediaWiki:Common.css&lt;br /&gt;
: http://meta.wikimedia.org/wiki/MediaWiki:Common.js&lt;br /&gt;
: http://lists.wikimedia.org/pipermail/mediawiki-announce/2008-August/000076.html&lt;br /&gt;
: I can&#039;t get user specific CSS pages working with our current stuff for some reason. I see the code in wikimedia&#039;s common.js but not in ours. --[[User:Skace|Skace]] 16:14, 3 September 2008 (UTC)&lt;br /&gt;
** Sure, what&#039;s the problem? You can just go to [[MediaWiki:Common.css]] and [[MediaWiki:Common.js]] and edit them, it&#039;s not a server thing. The software update will have to wait a bit because I&#039;m busy with exams at the moment, I&#039;m afraid :/ --[[User:Poromenos|Poromenos]] 16:53, 3 September 2008 (UTC)&lt;br /&gt;
*** Thanks, just FYI if I try to go to common.css it tells me it&#039;s locked. Which is probably a good thing since you don&#039;t want people changing that. --[[User:Skace|Skace]] 17:09, 3 September 2008 (UTC)&lt;br /&gt;
**** Hmm, I thought you had permission for everything... Anyway I made the changes you requested, I&#039;ll have to look into the permission thing later on. --[[User:Poromenos|Poromenos]] 17:10, 3 September 2008 (UTC)&lt;br /&gt;
***** Rollback when you can, didn&#039;t help and broke the navbox menus, oops. These CSS files aren&#039;t cut and dry. Thanks. --[[User:Skace|Skace]] 09:56, 4 September 2008 (UTC)&lt;br /&gt;
****** Think I figured out the problem... Please check this when you can --[[User:Skace|Skace]] 14:24, 4 September 2008 (UTC)&lt;br /&gt;
****** Note: In the default configuration, any User Style code will be ignored. To enable User Style, the following two settings have to be enabled through LocalSettings.php:&lt;br /&gt;
****** &amp;lt;pre&amp;gt;$wgAllowUserJs  = true;&amp;lt;/pre&amp;gt;&lt;br /&gt;
****** &amp;lt;pre&amp;gt;$wgAllowUserCss = true;&amp;lt;/pre&amp;gt;&lt;br /&gt;
******* I have made the two changes, let me know if it works. --[[User:Poromenos|Poromenos]] 16:26, 4 September 2008 (UTC)&lt;br /&gt;
******** Works, It&#039;ll take some time for me to get the results I&#039;m looking for now. Thanks. You can delete these 2 pages: [[User:Skace/Common.css]] and [[User:Skace/Monobook.css]], the one that actually works now that the settings are in place is [[User:Skace/monobook.css]] case sensitive. --[[User:Skace|Skace]] 17:51, 4 September 2008 (UTC)&lt;br /&gt;
********* Ok check out [[User:Skace#Sandbox]]. If it doesn&#039;t look right, you may need to copy [[User:Skace/monobook.css]] to [[User:Poromenos/monobook.css]] and then shift+refresh it. It&#039;s just a start, but it really simplifies the stuff nicely. --[[User:Skace|Skace]] 18:37, 4 September 2008 (UTC)&lt;br /&gt;
********** I can&#039;t tell the difference between the Mob1 and Mob2 styles, but I like all of them. We do need to chat on IM or the MUD or something though, do you have Google Talk/Jabber/MSN/Yahoo? --[[User:Poromenos|Poromenos]] 18:42, 4 September 2008 (UTC)&lt;br /&gt;
*********** Only difference between mob1 and mob2 is the fixed spacing in the description part. Mob2 will fit as many words per line as it can, Mob1 is game identical. Mob2 works better if you have a low resolution / large font -- more versatile. I have... none of those, hah. Basically only Steam and IRC, skace on both - irc.undernet.org or irc.gamesurge.net. Ummm I&#039;m ingame also but mostly idle. Heading home in a sec but need to fix my router so I probably won&#039;t be available until later tonight. --[[User:Skace|Skace]] 18:49, 4 September 2008 (UTC)&lt;br /&gt;
************ I have no clue what I was thinking, I saw the justified text and it didn&#039;t register. I like the first version as more mud-friendly, I think the fixed width boxes might overflow sometimes, though. The MUD-style appearance for EQ and IDs is amazing, we should implement it ASAP.&lt;br /&gt;
************* Boxes won&#039;t overflow, you need to do some testing with large font size / small window, but basically the box size is only a max size. It can still shrink. It&#039;s different from a fixed box width. Works pretty slick if you play around with your window size and watch how the boxes resize with it (Try increasing your font several magnitudes to test with). By the way, new router is up and running so I should be good for whatever. --[[User:Skace|Skace]] 20:51, 4 September 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User_talk:Poromenos&amp;diff=9908</id>
		<title>User talk:Poromenos</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User_talk:Poromenos&amp;diff=9908"/>
		<updated>2008-09-04T18:49:42Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* How about unprotecting the main page? I can think of a few ways to improve it.&lt;br /&gt;
** Done, experimentally. It will be reverted if it is vandalised, though. --[[User:Poromenos|Poromenos]] 13:20, 3 November 2006 (EST)&lt;br /&gt;
*** Done, what do you think? Also, forgot to sign my last message. Oops. --[[User:Trinexx|Trinexx]] 14:23, 3 November 2006 (EST)&lt;br /&gt;
**** Err, that&#039;s actually very very nice. I&#039;d also like to see the brief explanation for RoDpedia added somewhere around the top, and links to information and mobs (and perhaps the stub and cleanup categories near &amp;quot;how you can help), but otherwise it&#039;s very complete, and a far cry better than the original page. Congratulations, sir. --[[User:Poromenos|Poromenos]] 21:53, 3 November 2006 (EST)&lt;br /&gt;
***** Thanks. The purpose of adding the current events page to the top is to add information about the wiki, but you can change it to display any page you want.&lt;br /&gt;
****** I edited it around a bit, I would still like the Mobs and Information section made as the others are, but I don&#039;t know where they should go so as to not disturb the general layout. I think adding one more row to the table would be overkill for smaller screens. --[[User:Poromenos|Poromenos]] 22:08, 3 November 2006 (EST)&lt;br /&gt;
******* You can display two sections within the same row without any major problems. --[[User:Trinexx|Trinexx]] 22:09, 3 November 2006 (EST)&lt;br /&gt;
******** Well, yes, but we&#039;d have to add two more, one for mobs and one for info, and I don&#039;t want to add them to the single rows, since it looks better now. Perhaps modifying the &amp;quot;Other sites&amp;quot; section to a &amp;quot;Various&amp;quot; one, but Mobs and Information is more important than links, so I don&#039;t feel right about putting them in the same section. I&#039;ll think about this and see, meanwhile I would gladly listen to any suggestions you might have. --[[User:Poromenos|Poromenos]] 22:19, 3 November 2006 (EST)&lt;br /&gt;
********* I&#039;ll play around in the sandbox on my wiki for a bit. I&#039;ll let you know how it turns out. --[[User:Trinexx|Trinexx]] 22:39, 3 November 2006 (EST)&lt;br /&gt;
* I found out why the infoboxes weren&#039;t working right. Proper infoboxes (check the original version of Iteminfo I had up, you&#039;ll see what I mean.), weren&#039;t implemented until the 1.6x versions of MediaWiki. --[[User:Trinexx|Trinexx]] 09:18, 5 November 2006 (EST)&lt;br /&gt;
** Do you mean I should upgrade to 1.6 if I want them to work? --[[User:Poromenos|Poromenos]] 11:32, 5 November 2006 (EST)&lt;br /&gt;
*** Well, I upgraded to 1.8.x, still no dice. --[[User:Poromenos|Poromenos]] 14:27, 5 November 2006 (EST)&lt;br /&gt;
**** The cascading include works now, but it still doesn&#039;t wrap the page. Still a victory, I suppose... --[[User:Trinexx|Trinexx]] 16:46, 5 November 2006 (EST)&lt;br /&gt;
* Looks like you got a few spambots crawling around. Fortunately, they&#039;re stupid and don&#039;t know how to make links properly. [[User:Hhyvbdl|Hhyvbdl]] tried to fill the administrators article with dozens of spam links, I removed them and put up a (half-assed) article. --[[User:Trinexx|Trinexx]] 22:19, 25 November 2006 (EST)&lt;br /&gt;
** Yeah, it sucks. I check the new changes RSS feed all the time, so they get banned pretty quickly. Thanks for the change! --[[User:Poromenos|Poromenos]] 06:50, 26 November 2006 (EST)&lt;br /&gt;
* Is there a guideline against the use of blending instead of piped links?  For example, is [[Mobile|Mobiles]] to be preferred instead of [[Mobile]]s, and if so why?  Thanks.  --[[User:Sartier|Sartier]] 18:18, 4 December 2006 (EST)&lt;br /&gt;
** I&#039;d say blending is probably a touch better, just for efficiency. But from the finished article there&#039;s no visible difference, so I don&#039;t think it really matters much. --[[User:Tokai|Tokai]] 19:01, 4 December 2006 (EST)&lt;br /&gt;
*** Indeed. Just use any one you prefer, it doesn&#039;t matter much. --[[User:Poromenos|Poromenos]] 19:08, 4 December 2006 (EST)&lt;br /&gt;
*Strange, it looks like the template I made back in November is working properly now o_O --[[User:Trinexx|Trinexx]] 16:35, 13 December 2006 (EST)&lt;br /&gt;
** I upgraded to 1.8.2 from 1.6.something recently, maybe that did it.&lt;br /&gt;
* Ok, rewind. Forget everything I just said because I&#039;m retarded. I propose the following: &amp;quot;The draconian|Draconian, The&amp;quot; for 2 reasons. [[User:Skace|Skace]] 18:48, 7 July 2008 (UTC)&lt;br /&gt;
** 1, It will show up under &amp;quot;D&amp;quot;, keeping the system cleaner.&lt;br /&gt;
** 2, It will show up under &amp;quot;A draconian&amp;quot; should the name also exist in the same list (possible with a list of all items / etc). (Say you have: &amp;quot;The draconian|Draconian, The&amp;quot;, &amp;quot;A draconian|Draconian, A&amp;quot;, &amp;quot;This draconian|Draconian, This&amp;quot; and &amp;quot;Draconian&amp;quot;. Keeping the articles in the categorization should make them all show up in proper alphabetical order when the list shows up but hopefully with the original &amp;quot;Draconian&amp;quot; showing up first.&lt;br /&gt;
*** No, you don&#039;t do it like that, you don&#039;t add the article in the sort field, you just do &amp;quot;The draconian|draconian&amp;quot; (no &amp;quot;, The&amp;quot;). Since they&#039;re all capitalised, then I agree, we should have mobs written like &amp;quot;The draconian|draconian&amp;quot;. --[[User:Poromenos|Poromenos]] 19:17, 7 July 2008 (UTC)&lt;br /&gt;
**** Ok, let me try this another way. below. [[User:Skace|Skace]] 22:52, 7 July 2008 (UTC)&lt;br /&gt;
***** Not really, if you enter &amp;quot;Draconian, A&amp;quot; and &amp;quot;Draconian, The&amp;quot;, the former will be before the latter (because A is before T). At any rate, I think you&#039;re giving this too much thought :P. Just have them sorted like you said, with &amp;quot;Draconian, The&amp;quot; and it should be fine. --[[User:Poromenos|Poromenos]] 00:15, 8 July 2008 (UTC)&lt;br /&gt;
****** The former &#039;&#039;is&#039;&#039; before the latter in my example. The second example is what would happen under the current system. [[User:Skace|Skace]] 00:34, 8 July 2008 (UTC)&lt;br /&gt;
******* Indeed, let&#039;s go with the first example then. --[[User:Poromenos|Poromenos]] 08:47, 8 July 2008 (UTC)&lt;br /&gt;
* Check out the Templates also, did some serious clean up. I need some feedback on the item templates, namely categorization and how it is even possible. [[User:Skace|Skace]] 18:25, 7 July 2008 (UTC)&lt;br /&gt;
* Poro, you may notice all the additional documentation pages that I added. I did this after reading something on wikipedia that basically stated that if you put your documentation directly into your template then you cause a massive overhead everytime that template is used. So moving the documentation to sub templates keeps the template itself lean and causes less overhead for your website. Also, at some point you are going to want into locking down all serious templates and css files to only you being able to edit them, these are mainly the ones that are straight from wikimedia, since you don&#039;t want someone altering those. The templates I&#039;m creating would need to eventually be locked down to admins of some sort since modifications could be equally damaging but not on the same scale. Keep an eye on this (http://rodpedia.poromenos.org/index.php?title=Special%3AAllpages&amp;amp;from=&amp;amp;namespace=10) [[User:Skace|Skace]] 22:52, 7 July 2008 (UTC)&lt;br /&gt;
** Sure thing, just tell me which ones are ready for locking and I&#039;ll lock them. --[[User:Poromenos|Poromenos]] 00:15, 8 July 2008 (UTC)&lt;br /&gt;
* Poromenos, Check out the Area template and let me know what you think about the image size, would you rather have the full screen image back or a thumbnail type version? Thanks. [[User:Skace|Skace]] 17:48, 8 July 2008 (UTC)&lt;br /&gt;
** Hmm, since the full size images usually break the page layout, I&#039;d prefer the thumbnail, like you have it now, thanks. That&#039;s a great job you&#039;re doing with templates, I should modify my item script to export templates directly. --[[User:Poromenos|Poromenos]] 18:06, 8 July 2008 (UTC)&lt;br /&gt;
*** Thanks, only problem with the item template is that it doesn&#039;t have all of your categories. How does your script know to populate so many different categories, is it manual or automatic? [[User:Skace|Skace]] 21:09, 8 July 2008 (UTC)&lt;br /&gt;
**** It&#039;s automatic, based on the ID. What&#039;s the problem? I can just have my script generate a list of categories to pass to the template. --[[User:Poromenos|Poromenos]] 21:18, 8 July 2008 (UTC)&lt;br /&gt;
***** I was concerned about people attempting to enter an item manually.. if there was an easier way. I&#039;ve added a field to the item template called &amp;quot;cats&amp;quot; it should allow you to add additional categories with proper syntax ie: &amp;lt;nowiki&amp;gt;[[category:devout]]&amp;lt;/nowiki&amp;gt; or whatever. Something you need to know about the templates, they use a variable called cname for the sort name of the object. Once this is set, it sets a variable called &amp;lt;nowiki&amp;gt;{{DEFAULTSORT}}&amp;lt;/nowiki&amp;gt;. This variable changes what the sort phrase is in every category instance so you don&#039;t have to do it manually. So if you add additional categories with &amp;quot;cats&amp;quot; you won&#039;t need to tack on a specific sort name, just as long as you&#039;ve set the cname variable properly. [[User:Skace|Skace]] 00:42, 9 July 2008 (UTC)&lt;br /&gt;
****** Oh, that&#039;s quite nice. --[[User:Poromenos|Poromenos]] 02:04, 9 July 2008 (UTC)&lt;br /&gt;
******* Would it be possible to create a bot that looks at already created item pages (ones that were created by the template) and sees if it needs the &amp;quot;cats&amp;quot; field populated with additional data based on the id data? So a person creates an item record, fills out most of the information except the additional categories, the script or bot sees this new page and auto updates it with the missing data. Sound possible / crazy? [[User:Skace|Skace]] 09:47, 9 July 2008 (UTC)&lt;br /&gt;
******** Actually yes, it can even regenerate the entire page based on the ID. It&#039;d take a bit of time though, of which I don&#039;t have a lot these days :/ --[[User:Poromenos|Poromenos]] 13:27, 9 July 2008 (UTC)&lt;br /&gt;
* Hey Poromenos, Can we try these out:&lt;br /&gt;
: http://meta.wikimedia.org/wiki/MediaWiki:Common.css&lt;br /&gt;
: http://meta.wikimedia.org/wiki/MediaWiki:Common.js&lt;br /&gt;
: http://lists.wikimedia.org/pipermail/mediawiki-announce/2008-August/000076.html&lt;br /&gt;
: I can&#039;t get user specific CSS pages working with our current stuff for some reason. I see the code in wikimedia&#039;s common.js but not in ours. --[[User:Skace|Skace]] 16:14, 3 September 2008 (UTC)&lt;br /&gt;
** Sure, what&#039;s the problem? You can just go to [[MediaWiki:Common.css]] and [[MediaWiki:Common.js]] and edit them, it&#039;s not a server thing. The software update will have to wait a bit because I&#039;m busy with exams at the moment, I&#039;m afraid :/ --[[User:Poromenos|Poromenos]] 16:53, 3 September 2008 (UTC)&lt;br /&gt;
*** Thanks, just FYI if I try to go to common.css it tells me it&#039;s locked. Which is probably a good thing since you don&#039;t want people changing that. --[[User:Skace|Skace]] 17:09, 3 September 2008 (UTC)&lt;br /&gt;
**** Hmm, I thought you had permission for everything... Anyway I made the changes you requested, I&#039;ll have to look into the permission thing later on. --[[User:Poromenos|Poromenos]] 17:10, 3 September 2008 (UTC)&lt;br /&gt;
***** Rollback when you can, didn&#039;t help and broke the navbox menus, oops. These CSS files aren&#039;t cut and dry. Thanks. --[[User:Skace|Skace]] 09:56, 4 September 2008 (UTC)&lt;br /&gt;
****** Think I figured out the problem... Please check this when you can --[[User:Skace|Skace]] 14:24, 4 September 2008 (UTC)&lt;br /&gt;
****** Note: In the default configuration, any User Style code will be ignored. To enable User Style, the following two settings have to be enabled through LocalSettings.php:&lt;br /&gt;
****** &amp;lt;pre&amp;gt;$wgAllowUserJs  = true;&amp;lt;/pre&amp;gt;&lt;br /&gt;
****** &amp;lt;pre&amp;gt;$wgAllowUserCss = true;&amp;lt;/pre&amp;gt;&lt;br /&gt;
******* I have made the two changes, let me know if it works. --[[User:Poromenos|Poromenos]] 16:26, 4 September 2008 (UTC)&lt;br /&gt;
******** Works, It&#039;ll take some time for me to get the results I&#039;m looking for now. Thanks. You can delete these 2 pages: [[User:Skace/Common.css]] and [[User:Skace/Monobook.css]], the one that actually works now that the settings are in place is [[User:Skace/monobook.css]] case sensitive. --[[User:Skace|Skace]] 17:51, 4 September 2008 (UTC)&lt;br /&gt;
********* Ok check out [[User:Skace#Sandbox]]. If it doesn&#039;t look right, you may need to copy [[User:Skace/monobook.css]] to [[User:Poromenos/monobook.css]] and then shift+refresh it. It&#039;s just a start, but it really simplifies the stuff nicely. --[[User:Skace|Skace]] 18:37, 4 September 2008 (UTC)&lt;br /&gt;
********** I can&#039;t tell the difference between the Mob1 and Mob2 styles, but I like all of them. We do need to chat on IM or the MUD or something though, do you have Google Talk/Jabber/MSN/Yahoo? --[[User:Poromenos|Poromenos]] 18:42, 4 September 2008 (UTC)&lt;br /&gt;
*********** Only difference between mob1 and mob2 is the fixed spacing in the description part. Mob2 will fit as many words per line as it can, Mob1 is game identical. Mob2 works better if you have a low resolution / large font -- more versatile. I have... none of those, hah. Basically only Steam and IRC, skace on both - irc.undernet.org or irc.gamesurge.net. Ummm I&#039;m ingame also but mostly idle. Heading home in a sec but need to fix my router so I probably won&#039;t be available until later tonight. --[[User:Skace|Skace]] 18:49, 4 September 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User_talk:Poromenos&amp;diff=9905</id>
		<title>User talk:Poromenos</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User_talk:Poromenos&amp;diff=9905"/>
		<updated>2008-09-04T18:37:20Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* How about unprotecting the main page? I can think of a few ways to improve it.&lt;br /&gt;
** Done, experimentally. It will be reverted if it is vandalised, though. --[[User:Poromenos|Poromenos]] 13:20, 3 November 2006 (EST)&lt;br /&gt;
*** Done, what do you think? Also, forgot to sign my last message. Oops. --[[User:Trinexx|Trinexx]] 14:23, 3 November 2006 (EST)&lt;br /&gt;
**** Err, that&#039;s actually very very nice. I&#039;d also like to see the brief explanation for RoDpedia added somewhere around the top, and links to information and mobs (and perhaps the stub and cleanup categories near &amp;quot;how you can help), but otherwise it&#039;s very complete, and a far cry better than the original page. Congratulations, sir. --[[User:Poromenos|Poromenos]] 21:53, 3 November 2006 (EST)&lt;br /&gt;
***** Thanks. The purpose of adding the current events page to the top is to add information about the wiki, but you can change it to display any page you want.&lt;br /&gt;
****** I edited it around a bit, I would still like the Mobs and Information section made as the others are, but I don&#039;t know where they should go so as to not disturb the general layout. I think adding one more row to the table would be overkill for smaller screens. --[[User:Poromenos|Poromenos]] 22:08, 3 November 2006 (EST)&lt;br /&gt;
******* You can display two sections within the same row without any major problems. --[[User:Trinexx|Trinexx]] 22:09, 3 November 2006 (EST)&lt;br /&gt;
******** Well, yes, but we&#039;d have to add two more, one for mobs and one for info, and I don&#039;t want to add them to the single rows, since it looks better now. Perhaps modifying the &amp;quot;Other sites&amp;quot; section to a &amp;quot;Various&amp;quot; one, but Mobs and Information is more important than links, so I don&#039;t feel right about putting them in the same section. I&#039;ll think about this and see, meanwhile I would gladly listen to any suggestions you might have. --[[User:Poromenos|Poromenos]] 22:19, 3 November 2006 (EST)&lt;br /&gt;
********* I&#039;ll play around in the sandbox on my wiki for a bit. I&#039;ll let you know how it turns out. --[[User:Trinexx|Trinexx]] 22:39, 3 November 2006 (EST)&lt;br /&gt;
* I found out why the infoboxes weren&#039;t working right. Proper infoboxes (check the original version of Iteminfo I had up, you&#039;ll see what I mean.), weren&#039;t implemented until the 1.6x versions of MediaWiki. --[[User:Trinexx|Trinexx]] 09:18, 5 November 2006 (EST)&lt;br /&gt;
** Do you mean I should upgrade to 1.6 if I want them to work? --[[User:Poromenos|Poromenos]] 11:32, 5 November 2006 (EST)&lt;br /&gt;
*** Well, I upgraded to 1.8.x, still no dice. --[[User:Poromenos|Poromenos]] 14:27, 5 November 2006 (EST)&lt;br /&gt;
**** The cascading include works now, but it still doesn&#039;t wrap the page. Still a victory, I suppose... --[[User:Trinexx|Trinexx]] 16:46, 5 November 2006 (EST)&lt;br /&gt;
* Looks like you got a few spambots crawling around. Fortunately, they&#039;re stupid and don&#039;t know how to make links properly. [[User:Hhyvbdl|Hhyvbdl]] tried to fill the administrators article with dozens of spam links, I removed them and put up a (half-assed) article. --[[User:Trinexx|Trinexx]] 22:19, 25 November 2006 (EST)&lt;br /&gt;
** Yeah, it sucks. I check the new changes RSS feed all the time, so they get banned pretty quickly. Thanks for the change! --[[User:Poromenos|Poromenos]] 06:50, 26 November 2006 (EST)&lt;br /&gt;
* Is there a guideline against the use of blending instead of piped links?  For example, is [[Mobile|Mobiles]] to be preferred instead of [[Mobile]]s, and if so why?  Thanks.  --[[User:Sartier|Sartier]] 18:18, 4 December 2006 (EST)&lt;br /&gt;
** I&#039;d say blending is probably a touch better, just for efficiency. But from the finished article there&#039;s no visible difference, so I don&#039;t think it really matters much. --[[User:Tokai|Tokai]] 19:01, 4 December 2006 (EST)&lt;br /&gt;
*** Indeed. Just use any one you prefer, it doesn&#039;t matter much. --[[User:Poromenos|Poromenos]] 19:08, 4 December 2006 (EST)&lt;br /&gt;
*Strange, it looks like the template I made back in November is working properly now o_O --[[User:Trinexx|Trinexx]] 16:35, 13 December 2006 (EST)&lt;br /&gt;
** I upgraded to 1.8.2 from 1.6.something recently, maybe that did it.&lt;br /&gt;
* Ok, rewind. Forget everything I just said because I&#039;m retarded. I propose the following: &amp;quot;The draconian|Draconian, The&amp;quot; for 2 reasons. [[User:Skace|Skace]] 18:48, 7 July 2008 (UTC)&lt;br /&gt;
** 1, It will show up under &amp;quot;D&amp;quot;, keeping the system cleaner.&lt;br /&gt;
** 2, It will show up under &amp;quot;A draconian&amp;quot; should the name also exist in the same list (possible with a list of all items / etc). (Say you have: &amp;quot;The draconian|Draconian, The&amp;quot;, &amp;quot;A draconian|Draconian, A&amp;quot;, &amp;quot;This draconian|Draconian, This&amp;quot; and &amp;quot;Draconian&amp;quot;. Keeping the articles in the categorization should make them all show up in proper alphabetical order when the list shows up but hopefully with the original &amp;quot;Draconian&amp;quot; showing up first.&lt;br /&gt;
*** No, you don&#039;t do it like that, you don&#039;t add the article in the sort field, you just do &amp;quot;The draconian|draconian&amp;quot; (no &amp;quot;, The&amp;quot;). Since they&#039;re all capitalised, then I agree, we should have mobs written like &amp;quot;The draconian|draconian&amp;quot;. --[[User:Poromenos|Poromenos]] 19:17, 7 July 2008 (UTC)&lt;br /&gt;
**** Ok, let me try this another way. below. [[User:Skace|Skace]] 22:52, 7 July 2008 (UTC)&lt;br /&gt;
***** Not really, if you enter &amp;quot;Draconian, A&amp;quot; and &amp;quot;Draconian, The&amp;quot;, the former will be before the latter (because A is before T). At any rate, I think you&#039;re giving this too much thought :P. Just have them sorted like you said, with &amp;quot;Draconian, The&amp;quot; and it should be fine. --[[User:Poromenos|Poromenos]] 00:15, 8 July 2008 (UTC)&lt;br /&gt;
****** The former &#039;&#039;is&#039;&#039; before the latter in my example. The second example is what would happen under the current system. [[User:Skace|Skace]] 00:34, 8 July 2008 (UTC)&lt;br /&gt;
******* Indeed, let&#039;s go with the first example then. --[[User:Poromenos|Poromenos]] 08:47, 8 July 2008 (UTC)&lt;br /&gt;
* Check out the Templates also, did some serious clean up. I need some feedback on the item templates, namely categorization and how it is even possible. [[User:Skace|Skace]] 18:25, 7 July 2008 (UTC)&lt;br /&gt;
* Poro, you may notice all the additional documentation pages that I added. I did this after reading something on wikipedia that basically stated that if you put your documentation directly into your template then you cause a massive overhead everytime that template is used. So moving the documentation to sub templates keeps the template itself lean and causes less overhead for your website. Also, at some point you are going to want into locking down all serious templates and css files to only you being able to edit them, these are mainly the ones that are straight from wikimedia, since you don&#039;t want someone altering those. The templates I&#039;m creating would need to eventually be locked down to admins of some sort since modifications could be equally damaging but not on the same scale. Keep an eye on this (http://rodpedia.poromenos.org/index.php?title=Special%3AAllpages&amp;amp;from=&amp;amp;namespace=10) [[User:Skace|Skace]] 22:52, 7 July 2008 (UTC)&lt;br /&gt;
** Sure thing, just tell me which ones are ready for locking and I&#039;ll lock them. --[[User:Poromenos|Poromenos]] 00:15, 8 July 2008 (UTC)&lt;br /&gt;
* Poromenos, Check out the Area template and let me know what you think about the image size, would you rather have the full screen image back or a thumbnail type version? Thanks. [[User:Skace|Skace]] 17:48, 8 July 2008 (UTC)&lt;br /&gt;
** Hmm, since the full size images usually break the page layout, I&#039;d prefer the thumbnail, like you have it now, thanks. That&#039;s a great job you&#039;re doing with templates, I should modify my item script to export templates directly. --[[User:Poromenos|Poromenos]] 18:06, 8 July 2008 (UTC)&lt;br /&gt;
*** Thanks, only problem with the item template is that it doesn&#039;t have all of your categories. How does your script know to populate so many different categories, is it manual or automatic? [[User:Skace|Skace]] 21:09, 8 July 2008 (UTC)&lt;br /&gt;
**** It&#039;s automatic, based on the ID. What&#039;s the problem? I can just have my script generate a list of categories to pass to the template. --[[User:Poromenos|Poromenos]] 21:18, 8 July 2008 (UTC)&lt;br /&gt;
***** I was concerned about people attempting to enter an item manually.. if there was an easier way. I&#039;ve added a field to the item template called &amp;quot;cats&amp;quot; it should allow you to add additional categories with proper syntax ie: &amp;lt;nowiki&amp;gt;[[category:devout]]&amp;lt;/nowiki&amp;gt; or whatever. Something you need to know about the templates, they use a variable called cname for the sort name of the object. Once this is set, it sets a variable called &amp;lt;nowiki&amp;gt;{{DEFAULTSORT}}&amp;lt;/nowiki&amp;gt;. This variable changes what the sort phrase is in every category instance so you don&#039;t have to do it manually. So if you add additional categories with &amp;quot;cats&amp;quot; you won&#039;t need to tack on a specific sort name, just as long as you&#039;ve set the cname variable properly. [[User:Skace|Skace]] 00:42, 9 July 2008 (UTC)&lt;br /&gt;
****** Oh, that&#039;s quite nice. --[[User:Poromenos|Poromenos]] 02:04, 9 July 2008 (UTC)&lt;br /&gt;
******* Would it be possible to create a bot that looks at already created item pages (ones that were created by the template) and sees if it needs the &amp;quot;cats&amp;quot; field populated with additional data based on the id data? So a person creates an item record, fills out most of the information except the additional categories, the script or bot sees this new page and auto updates it with the missing data. Sound possible / crazy? [[User:Skace|Skace]] 09:47, 9 July 2008 (UTC)&lt;br /&gt;
******** Actually yes, it can even regenerate the entire page based on the ID. It&#039;d take a bit of time though, of which I don&#039;t have a lot these days :/ --[[User:Poromenos|Poromenos]] 13:27, 9 July 2008 (UTC)&lt;br /&gt;
* Hey Poromenos, Can we try these out:&lt;br /&gt;
: http://meta.wikimedia.org/wiki/MediaWiki:Common.css&lt;br /&gt;
: http://meta.wikimedia.org/wiki/MediaWiki:Common.js&lt;br /&gt;
: http://lists.wikimedia.org/pipermail/mediawiki-announce/2008-August/000076.html&lt;br /&gt;
: I can&#039;t get user specific CSS pages working with our current stuff for some reason. I see the code in wikimedia&#039;s common.js but not in ours. --[[User:Skace|Skace]] 16:14, 3 September 2008 (UTC)&lt;br /&gt;
** Sure, what&#039;s the problem? You can just go to [[MediaWiki:Common.css]] and [[MediaWiki:Common.js]] and edit them, it&#039;s not a server thing. The software update will have to wait a bit because I&#039;m busy with exams at the moment, I&#039;m afraid :/ --[[User:Poromenos|Poromenos]] 16:53, 3 September 2008 (UTC)&lt;br /&gt;
*** Thanks, just FYI if I try to go to common.css it tells me it&#039;s locked. Which is probably a good thing since you don&#039;t want people changing that. --[[User:Skace|Skace]] 17:09, 3 September 2008 (UTC)&lt;br /&gt;
**** Hmm, I thought you had permission for everything... Anyway I made the changes you requested, I&#039;ll have to look into the permission thing later on. --[[User:Poromenos|Poromenos]] 17:10, 3 September 2008 (UTC)&lt;br /&gt;
***** Rollback when you can, didn&#039;t help and broke the navbox menus, oops. These CSS files aren&#039;t cut and dry. Thanks. --[[User:Skace|Skace]] 09:56, 4 September 2008 (UTC)&lt;br /&gt;
****** Think I figured out the problem... Please check this when you can --[[User:Skace|Skace]] 14:24, 4 September 2008 (UTC)&lt;br /&gt;
****** Note: In the default configuration, any User Style code will be ignored. To enable User Style, the following two settings have to be enabled through LocalSettings.php:&lt;br /&gt;
****** &amp;lt;pre&amp;gt;$wgAllowUserJs  = true;&amp;lt;/pre&amp;gt;&lt;br /&gt;
****** &amp;lt;pre&amp;gt;$wgAllowUserCss = true;&amp;lt;/pre&amp;gt;&lt;br /&gt;
******* I have made the two changes, let me know if it works. --[[User:Poromenos|Poromenos]] 16:26, 4 September 2008 (UTC)&lt;br /&gt;
******** Works, It&#039;ll take some time for me to get the results I&#039;m looking for now. Thanks. You can delete these 2 pages: [[User:Skace/Common.css]] and [[User:Skace/Monobook.css]], the one that actually works now that the settings are in place is [[User:Skace/monobook.css]] case sensitive. --[[User:Skace|Skace]] 17:51, 4 September 2008 (UTC)&lt;br /&gt;
********* Ok check out [[User:Skace#Sandbox]]. If it doesn&#039;t look right, you may need to copy [[User:Skace/monobook.css]] to [[User:Poromenos/monobook.css]] and then shift+refresh it. It&#039;s just a start, but it really simplifies the stuff nicely. --[[User:Skace|Skace]] 18:37, 4 September 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9904</id>
		<title>User:Skace</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9904"/>
		<updated>2008-09-04T18:34:55Z</updated>

		<summary type="html">&lt;p&gt;Skace: /* Sandbox */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;98-2008, once again into the shadows.&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
=== Area Menu ===&lt;br /&gt;
&lt;br /&gt;
* Copy the full &amp;quot;areas&amp;quot; command from RoD into a file called areas.txt and remote extra spacing (replace &amp;quot;  &amp;quot; with &amp;quot; &amp;quot; until you can&#039;t)&lt;br /&gt;
* Create and run a batch file with the following code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; areas2.txt&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=|(&amp;quot; %%i in (areas.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start2&lt;br /&gt;
echo &amp;quot;%*&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%*]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%*]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;2&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open areas2.txt and replace quotation marks w/ nothing to remove them all&lt;br /&gt;
* You now have the body of the [[Template:Areamenu]]. Do not overwrite the whole thing, only the body, you will be able to tell.&lt;br /&gt;
&lt;br /&gt;
===Command Menu===&lt;br /&gt;
&lt;br /&gt;
* Create a long text file of commands directly from inside RoD via commands. Use Excel to turn this list into 1 column and alphabetize it. Save it as commands.txt&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; commands2.txt&lt;br /&gt;
for /f %%i in (commands.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%~1]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%~1]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;3&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open commands2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* Copy the resulting text into the [[Template:Commandmenu]] body&lt;br /&gt;
&lt;br /&gt;
===Skill Menu===&lt;br /&gt;
&lt;br /&gt;
* Grab the list of skills off of the category skill page for the specific class you are updating&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; skills2.txt&lt;br /&gt;
for /f &amp;quot;tokens=1,2,3,4 delims=:=&amp;quot; %%i in (skills.txt) do call :start &amp;quot;%%i&amp;quot; &amp;quot;%%j&amp;quot; &amp;quot;%%k&amp;quot; &amp;quot;%%l&amp;quot;&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
if &amp;quot;%~2&amp;quot;==&amp;quot;&amp;quot; for /f &amp;quot;tokens=2&amp;quot; %%i in (&amp;quot;%~1&amp;quot;) do set level=%%i&amp;amp; goto :eof&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=[]&amp;quot; %%i in (&amp;quot;%~2&amp;quot;) do set skill=[[%%i]]&lt;br /&gt;
for /f &amp;quot;tokens=1&amp;quot; %%i in (&amp;quot;%~3&amp;quot;) do set max=%%i&lt;br /&gt;
echo &amp;quot;|%level% || %skill% || %max% || %~4&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open skills2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* The resulting text can be used to create a skill table for any class page. See the warrior class for example syntax.&lt;br /&gt;
&lt;br /&gt;
== Sandbox ==&lt;br /&gt;
Sandbox explanation. Ident Test 1 is a simple test of how fixed space text can be utilized on a page without any other formatting. Ident Test 2 is a more fully formatted example that tries to mimic the in-game view. Ident Test 3 adds the look information in a similar way a mob description might show up from inside the game. Ident Test 4 shows a different display style, the description has the forced line breaks removed, you can demo this by making your browser window bigger and smaller, Test 3 will completely break when the window gets small but Test 4 will properly resize. Mob Test 1 shows a similar setup as Ident Test 3, except with mob information and displaying the gear as you would normally see it on a mob. Mob Test 2 attempts to use a CSS file, but is not working at this time.&lt;br /&gt;
&lt;br /&gt;
It should be noted that all except test 1 use a max width of 600px box, what this does is makes it so the box can&#039;t grow too big, but if someone has a smaller resolution or window, the box will shrink with the window instead of breaking page formatting. It will even wrap the lines, which doesn&#039;t look that great, but is still more readable for someone with a low res, more so than having to scroll all over.&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 1 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;span style=&amp;quot;line-height:100%&amp;quot;&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 2 ===&lt;br /&gt;
&amp;lt;p class=&amp;quot;rodbox&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ident1&amp;quot;&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;ident2&amp;quot;&amp;gt;It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 3 ===&lt;br /&gt;
&amp;lt;p class=&amp;quot;rodbox&amp;quot;&amp;gt;&lt;br /&gt;
Peering closely at the worn leather material, you notice several&amp;lt;br/&amp;gt;&lt;br /&gt;
large metal protuberances, similar to the studs and rivets found&amp;lt;br/&amp;gt;&lt;br /&gt;
on certain types of leather armor.&amp;lt;br/&amp;gt;&lt;br /&gt;
You sense, somehow, that this is a device of war, of bloodshed.&amp;lt;br/&amp;gt;&lt;br /&gt;
Images of violent conflict arise unbidden in your mind. &amp;lt;br/&amp;gt;&lt;br /&gt;
Through them all, however, you notice a white gloved hand...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;ident1&amp;quot;&amp;gt;Object &#039;The Gauntlet&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;ident2&amp;quot;&amp;gt;It is a level 17 armor, weight 10.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  hands&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  hum evil magic metal&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 225600.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 17 of 17.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hp by 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hit roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects damage roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 4 ===&lt;br /&gt;
&amp;lt;p class=&amp;quot;rodbox&amp;quot;&amp;gt;&lt;br /&gt;
Peering closely at the worn leather material, you notice several large metal protuberences, similar to the studs and rivets found on certain types of leather armor. You sense, somehow, that this is a device of war, of bloodshed. Images of violent conflict arise unbidden in your mind. Through them all, however, you notice a white gloved hand...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;ident1&amp;quot;&amp;gt;Object &#039;The Gauntlet&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;ident2&amp;quot;&amp;gt;It is a level 17 armor, weight 10.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  hands&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  hum evil magic metal&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 225600.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 17 of 17.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hp by 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hit roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects damage roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mob Test 1 ===&lt;br /&gt;
&amp;lt;p class=&amp;quot;rodbox&amp;quot;&amp;gt;&lt;br /&gt;
Ingeloakastimizilian, or Icingdeath, as he has come to be known,&amp;lt;br/&amp;gt;&lt;br /&gt;
has lived in this cavern for hundreds of years. He, like many others&amp;lt;br/&amp;gt;&lt;br /&gt;
of his kind, has grown too large to leave his lair. So Icingdeath is&amp;lt;br/&amp;gt;&lt;br /&gt;
content to lie here in repose and count his treasure in his tiny dragon&amp;lt;br/&amp;gt;&lt;br /&gt;
mind. Disturbing him was probably a very bad idea.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Icingdeath is using:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mobeq&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;used as light&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Orb]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Breastplate]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Helm]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on legs&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Leggings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Shoes]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on hands&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Gauntlets]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on arms&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Arm Guards]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Tooth]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on ears&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Earrings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mob Test 2 ===&lt;br /&gt;
&amp;lt;p class=&amp;quot;rodbox&amp;quot;&amp;gt;&lt;br /&gt;
Ingeloakastimizilian, or Icingdeath, as he has come to be known, has lived in this cavern for hundreds of years. He, like many others of his kind, has grown too large to leave his lair. So Icingdeath is content to lie here in repose and count his treasure in his tiny dragon mind. Disturbing him was probably a very bad idea.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Icingdeath is using:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mobeq&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;used as light&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Orb]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Breastplate]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Helm]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on legs&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Leggings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Shoes]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on hands&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Gauntlets]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on arms&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Arm Guards]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Tooth]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on ears&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Earrings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9903</id>
		<title>User:Skace</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9903"/>
		<updated>2008-09-04T18:31:52Z</updated>

		<summary type="html">&lt;p&gt;Skace: /* Sandbox */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;98-2008, once again into the shadows.&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
=== Area Menu ===&lt;br /&gt;
&lt;br /&gt;
* Copy the full &amp;quot;areas&amp;quot; command from RoD into a file called areas.txt and remote extra spacing (replace &amp;quot;  &amp;quot; with &amp;quot; &amp;quot; until you can&#039;t)&lt;br /&gt;
* Create and run a batch file with the following code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; areas2.txt&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=|(&amp;quot; %%i in (areas.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start2&lt;br /&gt;
echo &amp;quot;%*&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%*]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%*]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;2&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open areas2.txt and replace quotation marks w/ nothing to remove them all&lt;br /&gt;
* You now have the body of the [[Template:Areamenu]]. Do not overwrite the whole thing, only the body, you will be able to tell.&lt;br /&gt;
&lt;br /&gt;
===Command Menu===&lt;br /&gt;
&lt;br /&gt;
* Create a long text file of commands directly from inside RoD via commands. Use Excel to turn this list into 1 column and alphabetize it. Save it as commands.txt&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; commands2.txt&lt;br /&gt;
for /f %%i in (commands.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%~1]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%~1]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;3&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open commands2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* Copy the resulting text into the [[Template:Commandmenu]] body&lt;br /&gt;
&lt;br /&gt;
===Skill Menu===&lt;br /&gt;
&lt;br /&gt;
* Grab the list of skills off of the category skill page for the specific class you are updating&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; skills2.txt&lt;br /&gt;
for /f &amp;quot;tokens=1,2,3,4 delims=:=&amp;quot; %%i in (skills.txt) do call :start &amp;quot;%%i&amp;quot; &amp;quot;%%j&amp;quot; &amp;quot;%%k&amp;quot; &amp;quot;%%l&amp;quot;&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
if &amp;quot;%~2&amp;quot;==&amp;quot;&amp;quot; for /f &amp;quot;tokens=2&amp;quot; %%i in (&amp;quot;%~1&amp;quot;) do set level=%%i&amp;amp; goto :eof&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=[]&amp;quot; %%i in (&amp;quot;%~2&amp;quot;) do set skill=[[%%i]]&lt;br /&gt;
for /f &amp;quot;tokens=1&amp;quot; %%i in (&amp;quot;%~3&amp;quot;) do set max=%%i&lt;br /&gt;
echo &amp;quot;|%level% || %skill% || %max% || %~4&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open skills2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* The resulting text can be used to create a skill table for any class page. See the warrior class for example syntax.&lt;br /&gt;
&lt;br /&gt;
== Sandbox ==&lt;br /&gt;
Sandbox explanation. Ident Test 1 is a simple test of how fixed space text can be utilized on a page without any other formatting. Ident Test 2 is a more fully formatted example that tries to mimic the in-game view. Ident Test 3 adds the look information in a similar way a mob description might show up from inside the game. Ident Test 4 shows a different display style, the description has the forced line breaks removed, you can demo this by making your browser window bigger and smaller, Test 3 will completely break when the window gets small but Test 4 will properly resize. Mob Test 1 shows a similar setup as Ident Test 3, except with mob information and displaying the gear as you would normally see it on a mob. Mob Test 2 attempts to use a CSS file, but is not working at this time.&lt;br /&gt;
&lt;br /&gt;
It should be noted that all except test 1 use a max width of 600px box, what this does is makes it so the box can&#039;t grow too big, but if someone has a smaller resolution or window, the box will shrink with the window instead of breaking page formatting. It will even wrap the lines, which doesn&#039;t look that great, but is still more readable for someone with a low res, more so than having to scroll all over.&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 1 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;span style=&amp;quot;line-height:100%&amp;quot;&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 2 ===&lt;br /&gt;
&amp;lt;p class=&amp;quot;rodbox&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ident1&amp;quot;&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;ident2&amp;quot;&amp;gt;It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 3 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: silver; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&lt;br /&gt;
Peering closely at the worn leather material, you notice several&amp;lt;br/&amp;gt;&lt;br /&gt;
large metal protuberences, similar to the studs and rivets found&amp;lt;br/&amp;gt;&lt;br /&gt;
on certain types of leather armor.&amp;lt;br/&amp;gt;&lt;br /&gt;
You sense, somehow, that this is a device of war, of bloodshed.&amp;lt;br/&amp;gt;&lt;br /&gt;
Images of violent conflict arise unbidden in your mind. &amp;lt;br/&amp;gt;&lt;br /&gt;
Through them all, however, you notice a white gloved hand...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF; line-height: 100%;&amp;quot;&amp;gt;Object &#039;The Gauntlet&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: aqua; line-height: 100%;&amp;quot;&amp;gt;It is a level 17 armor, weight 10.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  hands&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  hum evil magic metal&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 225600.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 17 of 17.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hp by 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hit roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects damage roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 4 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: silver; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&lt;br /&gt;
Peering closely at the worn leather material, you notice several large metal protuberences, similar to the studs and rivets found on certain types of leather armor. You sense, somehow, that this is a device of war, of bloodshed. Images of violent conflict arise unbidden in your mind. Through them all, however, you notice a white gloved hand...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF; line-height: 100%;&amp;quot;&amp;gt;Object &#039;The Gauntlet&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: aqua; line-height: 100%;&amp;quot;&amp;gt;It is a level 17 armor, weight 10.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  hands&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  hum evil magic metal&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 225600.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 17 of 17.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hp by 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hit roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects damage roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mob Test 1 ===&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: silver; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
Ingeloakastimizilian, or Icingdeath, as he has come to be known,&amp;lt;br/&amp;gt;&lt;br /&gt;
has lived in this cavern for hundreds of years. He, like many others&amp;lt;br/&amp;gt;&lt;br /&gt;
of his kind, has grown too large to leave his lair. So Icingdeath is&amp;lt;br/&amp;gt;&lt;br /&gt;
content to lie here in repose and count his treasure in his tiny dragon&amp;lt;br/&amp;gt;&lt;br /&gt;
mind. Disturbing him was probably a very bad idea.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Icingdeath is using:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00FF00;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;used as light&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Orb]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Breastplate]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Helm]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on legs&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Leggings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Shoes]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on hands&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Gauntlets]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on arms&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Arm Guards]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Tooth]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on ears&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Earrings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mob Test 2 ===&lt;br /&gt;
&amp;lt;p class=&amp;quot;rodbox&amp;quot;&amp;gt;&lt;br /&gt;
Ingeloakastimizilian, or Icingdeath, as he has come to be known,&amp;lt;br/&amp;gt;&lt;br /&gt;
has lived in this cavern for hundreds of years. He, like many others&amp;lt;br/&amp;gt;&lt;br /&gt;
of his kind, has grown too large to leave his lair. So Icingdeath is&amp;lt;br/&amp;gt;&lt;br /&gt;
content to lie here in repose and count his treasure in his tiny dragon&amp;lt;br/&amp;gt;&lt;br /&gt;
mind. Disturbing him was probably a very bad idea.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Icingdeath is using:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mobeq&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;used as light&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Orb]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Breastplate]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Helm]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on legs&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Leggings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Shoes]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on hands&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Gauntlets]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on arms&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Arm Guards]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Tooth]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on ears&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Earrings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User:Skace/monobook.css&amp;diff=9902</id>
		<title>User:Skace/monobook.css</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User:Skace/monobook.css&amp;diff=9902"/>
		<updated>2008-09-04T18:28:54Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* Sandbox testing for CSS based views */&lt;br /&gt;
&lt;br /&gt;
.rodbox {&lt;br /&gt;
  padding: 1em;&lt;br /&gt;
  border: 1px solid #C0C0C0;&lt;br /&gt;
  color: silver;&lt;br /&gt;
  background-color: black;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  max-width: 600px;&lt;br /&gt;
  font-family: monospace;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ident1 {&lt;br /&gt;
  color: #3366FF;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  font-family: monospace;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ident2 {&lt;br /&gt;
  color: aqua;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  font-family: monospace;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mobeq {&lt;br /&gt;
  color: #00FF00;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  font-family: monospace;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mobeq :link:link, .mobeq :link:visited {color: #00FF00}&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User:Skace/monobook.css&amp;diff=9901</id>
		<title>User:Skace/monobook.css</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User:Skace/monobook.css&amp;diff=9901"/>
		<updated>2008-09-04T18:26:08Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* Sandbox testing for CSS based views */&lt;br /&gt;
&lt;br /&gt;
.rodbox {&lt;br /&gt;
  padding: 1em;&lt;br /&gt;
  border: 1px solid #C0C0C0;&lt;br /&gt;
  color: silver;&lt;br /&gt;
  background-color: black;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  max-width: 600px;&lt;br /&gt;
  font-family: monospace;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ident1 {&lt;br /&gt;
  color: #3366FF;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  font-family: monospace;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ident2 {&lt;br /&gt;
  color: aqua;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  font-family: monospace;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mobeq {&lt;br /&gt;
  color: #00FF00;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  font-family: monospace;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:link.mobeq:link {color: #00FF00}&lt;br /&gt;
:link.mobeq:visited {color: #00FF00}&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User:Skace/monobook.css&amp;diff=9900</id>
		<title>User:Skace/monobook.css</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User:Skace/monobook.css&amp;diff=9900"/>
		<updated>2008-09-04T18:25:23Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* Sandbox testing for CSS based views */&lt;br /&gt;
&lt;br /&gt;
.rodbox {&lt;br /&gt;
  padding: 1em;&lt;br /&gt;
  border: 1px solid #C0C0C0;&lt;br /&gt;
  color: silver;&lt;br /&gt;
  background-color: black;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  max-width: 600px;&lt;br /&gt;
  font-family: monospace;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ident1 {&lt;br /&gt;
  color: #3366FF;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  font-family: monospace;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ident2 {&lt;br /&gt;
  color: aqua;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  font-family: monospace;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mobeq {&lt;br /&gt;
  color: #00FF00;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  font-family: monospace;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mobeq:link {color: #00FF00}&lt;br /&gt;
.mobeq:visited {color: #00FF00}&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User:Skace/monobook.css&amp;diff=9899</id>
		<title>User:Skace/monobook.css</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User:Skace/monobook.css&amp;diff=9899"/>
		<updated>2008-09-04T18:21:59Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* Sandbox testing for CSS based views */&lt;br /&gt;
&lt;br /&gt;
:link:link {color: #00FF00}&lt;br /&gt;
:link:visited {color: #00FF00}&lt;br /&gt;
&lt;br /&gt;
.rodbox {&lt;br /&gt;
  padding: 1em;&lt;br /&gt;
  border: 1px solid #C0C0C0;&lt;br /&gt;
  color: silver;&lt;br /&gt;
  background-color: black;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  max-width: 600px;&lt;br /&gt;
  font-family: monospace;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ident1 {&lt;br /&gt;
  color: #3366FF;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  font-family: monospace;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ident2 {&lt;br /&gt;
  color: aqua;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  font-family: monospace;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mobeq {&lt;br /&gt;
  color: #00FF00;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  font-family: monospace;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User:Skace/monobook.css&amp;diff=9898</id>
		<title>User:Skace/monobook.css</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User:Skace/monobook.css&amp;diff=9898"/>
		<updated>2008-09-04T18:20:41Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* Sandbox testing for CSS based views */&lt;br /&gt;
&lt;br /&gt;
:link:link {color: #00FF00}&lt;br /&gt;
:link:visited {color: #00FF00}&lt;br /&gt;
&lt;br /&gt;
.rodbox {&lt;br /&gt;
  padding: 1em;&lt;br /&gt;
  border: 1px solid #C0C0C0;&lt;br /&gt;
  color: silver;&lt;br /&gt;
  background-color: black;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  max-width: 600px;&lt;br /&gt;
  font-family: monospaced;&lt;br /&gt;
  white-space: nowrap;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ident1 {&lt;br /&gt;
  color: #3366FF;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  font-family: monospaced;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ident2 {&lt;br /&gt;
  color: aqua;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  font-family: monospaced;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mobeq {&lt;br /&gt;
  color: #00FF00;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  font-family: monospaced;&lt;br /&gt;
  white-space: nowrap;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User:Skace/monobook.css&amp;diff=9897</id>
		<title>User:Skace/monobook.css</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User:Skace/monobook.css&amp;diff=9897"/>
		<updated>2008-09-04T18:19:58Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* Sandbox testing for CSS based views */&lt;br /&gt;
&lt;br /&gt;
:link:link {color: #00FF00}&lt;br /&gt;
:link:visited {color: #00FF00}&lt;br /&gt;
&lt;br /&gt;
.rodbox {&lt;br /&gt;
  padding: 1em;&lt;br /&gt;
  border: 1px solid #C0C0C0;&lt;br /&gt;
  color: silver;&lt;br /&gt;
  background-color: black;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  max-width: 600px;&lt;br /&gt;
  font-family: monospaced;&lt;br /&gt;
  white-space: pre;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ident1 {&lt;br /&gt;
  color: #3366FF;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  font-family: monospaced;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ident2 {&lt;br /&gt;
  color: aqua;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  font-family: monospaced;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mobeq {&lt;br /&gt;
  color: #00FF00;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  font-family: monospaced;&lt;br /&gt;
  white-space: pre;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9896</id>
		<title>User:Skace</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9896"/>
		<updated>2008-09-04T18:15:13Z</updated>

		<summary type="html">&lt;p&gt;Skace: /* Mob Test 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;98-2008, once again into the shadows.&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
=== Area Menu ===&lt;br /&gt;
&lt;br /&gt;
* Copy the full &amp;quot;areas&amp;quot; command from RoD into a file called areas.txt and remote extra spacing (replace &amp;quot;  &amp;quot; with &amp;quot; &amp;quot; until you can&#039;t)&lt;br /&gt;
* Create and run a batch file with the following code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; areas2.txt&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=|(&amp;quot; %%i in (areas.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start2&lt;br /&gt;
echo &amp;quot;%*&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%*]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%*]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;2&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open areas2.txt and replace quotation marks w/ nothing to remove them all&lt;br /&gt;
* You now have the body of the [[Template:Areamenu]]. Do not overwrite the whole thing, only the body, you will be able to tell.&lt;br /&gt;
&lt;br /&gt;
===Command Menu===&lt;br /&gt;
&lt;br /&gt;
* Create a long text file of commands directly from inside RoD via commands. Use Excel to turn this list into 1 column and alphabetize it. Save it as commands.txt&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; commands2.txt&lt;br /&gt;
for /f %%i in (commands.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%~1]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%~1]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;3&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open commands2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* Copy the resulting text into the [[Template:Commandmenu]] body&lt;br /&gt;
&lt;br /&gt;
===Skill Menu===&lt;br /&gt;
&lt;br /&gt;
* Grab the list of skills off of the category skill page for the specific class you are updating&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; skills2.txt&lt;br /&gt;
for /f &amp;quot;tokens=1,2,3,4 delims=:=&amp;quot; %%i in (skills.txt) do call :start &amp;quot;%%i&amp;quot; &amp;quot;%%j&amp;quot; &amp;quot;%%k&amp;quot; &amp;quot;%%l&amp;quot;&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
if &amp;quot;%~2&amp;quot;==&amp;quot;&amp;quot; for /f &amp;quot;tokens=2&amp;quot; %%i in (&amp;quot;%~1&amp;quot;) do set level=%%i&amp;amp; goto :eof&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=[]&amp;quot; %%i in (&amp;quot;%~2&amp;quot;) do set skill=[[%%i]]&lt;br /&gt;
for /f &amp;quot;tokens=1&amp;quot; %%i in (&amp;quot;%~3&amp;quot;) do set max=%%i&lt;br /&gt;
echo &amp;quot;|%level% || %skill% || %max% || %~4&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open skills2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* The resulting text can be used to create a skill table for any class page. See the warrior class for example syntax.&lt;br /&gt;
&lt;br /&gt;
== Sandbox ==&lt;br /&gt;
Sandbox explanation. Ident Test 1 is a simple test of how fixed space text can be utilized on a page without any other formatting. Ident Test 2 is a more fully formatted example that tries to mimic the in-game view. Ident Test 3 adds the look information in a similar way a mob description might show up from inside the game. Ident Test 4 shows a different display style, the description has the forced line breaks removed, you can demo this by making your browser window bigger and smaller, Test 3 will completely break when the window gets small but Test 4 will properly resize. Mob Test 1 shows a similar setup as Ident Test 3, except with mob information and displaying the gear as you would normally see it on a mob. Mob Test 2 attempts to use a CSS file, but is not working at this time.&lt;br /&gt;
&lt;br /&gt;
It should be noted that all except test 1 use a max width of 600px box, what this does is makes it so the box can&#039;t grow too big, but if someone has a smaller resolution or window, the box will shrink with the window instead of breaking page formatting. It will even wrap the lines, which doesn&#039;t look that great, but is still more readable for someone with a low res, more so than having to scroll all over.&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 1 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;span style=&amp;quot;line-height:100%&amp;quot;&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 2 ===&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: aqua; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF; line-height: 100%;&amp;quot;&amp;gt;Object &#039;black cloak&#039; is infused with your magic...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF&amp;quot;&amp;gt;Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 3 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: silver; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&lt;br /&gt;
Peering closely at the worn leather material, you notice several&amp;lt;br/&amp;gt;&lt;br /&gt;
large metal protuberences, similar to the studs and rivets found&amp;lt;br/&amp;gt;&lt;br /&gt;
on certain types of leather armor.&amp;lt;br/&amp;gt;&lt;br /&gt;
You sense, somehow, that this is a device of war, of bloodshed.&amp;lt;br/&amp;gt;&lt;br /&gt;
Images of violent conflict arise unbidden in your mind. &amp;lt;br/&amp;gt;&lt;br /&gt;
Through them all, however, you notice a white gloved hand...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF; line-height: 100%;&amp;quot;&amp;gt;Object &#039;The Gauntlet&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: aqua; line-height: 100%;&amp;quot;&amp;gt;It is a level 17 armor, weight 10.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  hands&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  hum evil magic metal&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 225600.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 17 of 17.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hp by 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hit roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects damage roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 4 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: silver; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&lt;br /&gt;
Peering closely at the worn leather material, you notice several large metal protuberences, similar to the studs and rivets found on certain types of leather armor. You sense, somehow, that this is a device of war, of bloodshed. Images of violent conflict arise unbidden in your mind. Through them all, however, you notice a white gloved hand...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF; line-height: 100%;&amp;quot;&amp;gt;Object &#039;The Gauntlet&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: aqua; line-height: 100%;&amp;quot;&amp;gt;It is a level 17 armor, weight 10.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  hands&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  hum evil magic metal&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 225600.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 17 of 17.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hp by 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hit roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects damage roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mob Test 1 ===&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: silver; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
Ingeloakastimizilian, or Icingdeath, as he has come to be known,&amp;lt;br/&amp;gt;&lt;br /&gt;
has lived in this cavern for hundreds of years. He, like many others&amp;lt;br/&amp;gt;&lt;br /&gt;
of his kind, has grown too large to leave his lair. So Icingdeath is&amp;lt;br/&amp;gt;&lt;br /&gt;
content to lie here in repose and count his treasure in his tiny dragon&amp;lt;br/&amp;gt;&lt;br /&gt;
mind. Disturbing him was probably a very bad idea.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Icingdeath is using:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00FF00;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;used as light&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Orb]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Breastplate]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Helm]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on legs&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Leggings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Shoes]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on hands&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Gauntlets]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on arms&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Arm Guards]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Tooth]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on ears&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Earrings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mob Test 2 ===&lt;br /&gt;
&amp;lt;p class=&amp;quot;rodbox&amp;quot;&amp;gt;&lt;br /&gt;
Ingeloakastimizilian, or Icingdeath, as he has come to be known,&amp;lt;br/&amp;gt;&lt;br /&gt;
has lived in this cavern for hundreds of years. He, like many others&amp;lt;br/&amp;gt;&lt;br /&gt;
of his kind, has grown too large to leave his lair. So Icingdeath is&amp;lt;br/&amp;gt;&lt;br /&gt;
content to lie here in repose and count his treasure in his tiny dragon&amp;lt;br/&amp;gt;&lt;br /&gt;
mind. Disturbing him was probably a very bad idea.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Icingdeath is using:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mobeq&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;used as light&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Orb]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Breastplate]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Helm]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on legs&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Leggings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Shoes]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on hands&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Gauntlets]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on arms&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Arm Guards]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Tooth]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on ears&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Earrings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User:Skace/monobook.css&amp;diff=9895</id>
		<title>User:Skace/monobook.css</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User:Skace/monobook.css&amp;diff=9895"/>
		<updated>2008-09-04T18:14:01Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* Sandbox testing for CSS based views */&lt;br /&gt;
&lt;br /&gt;
:link:link {color: #00FF00}&lt;br /&gt;
:link:visited {color: #00FF00}&lt;br /&gt;
&lt;br /&gt;
.rodbox {&lt;br /&gt;
  padding: 1em;&lt;br /&gt;
  border: 1px solid #C0C0C0;&lt;br /&gt;
  color: silver;&lt;br /&gt;
  background-color: black;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  max-width: 600px;&lt;br /&gt;
  font-family: monospaced;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ident1 {&lt;br /&gt;
  color: #3366FF;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  font-family: monospaced;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ident2 {&lt;br /&gt;
  color: aqua;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  font-family: monospaced;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mobeq {&lt;br /&gt;
  color: #00FF00;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  font-family: monospaced;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User:Skace/monobook.css&amp;diff=9894</id>
		<title>User:Skace/monobook.css</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User:Skace/monobook.css&amp;diff=9894"/>
		<updated>2008-09-04T18:13:24Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* Sandbox testing for CSS based views */&lt;br /&gt;
&lt;br /&gt;
&amp;lt;style type=&amp;quot;text/css&amp;quot;&amp;gt;&lt;br /&gt;
:link:link {color: #00FF00}&lt;br /&gt;
:link:visited {color: #00FF00}&lt;br /&gt;
&amp;lt;/style&amp;gt;&lt;br /&gt;
&lt;br /&gt;
.rodbox {&lt;br /&gt;
  padding: 1em;&lt;br /&gt;
  border: 1px solid #C0C0C0;&lt;br /&gt;
  color: silver;&lt;br /&gt;
  background-color: black;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  max-width: 600px;&lt;br /&gt;
  font-family: monospaced;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ident1 {&lt;br /&gt;
  color: #3366FF;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  font-family: monospaced;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ident2 {&lt;br /&gt;
  color: aqua;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  font-family: monospaced;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mobeq {&lt;br /&gt;
  color: #00FF00;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  font-family: monospaced;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9893</id>
		<title>User:Skace</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9893"/>
		<updated>2008-09-04T18:10:05Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;98-2008, once again into the shadows.&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
=== Area Menu ===&lt;br /&gt;
&lt;br /&gt;
* Copy the full &amp;quot;areas&amp;quot; command from RoD into a file called areas.txt and remote extra spacing (replace &amp;quot;  &amp;quot; with &amp;quot; &amp;quot; until you can&#039;t)&lt;br /&gt;
* Create and run a batch file with the following code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; areas2.txt&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=|(&amp;quot; %%i in (areas.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start2&lt;br /&gt;
echo &amp;quot;%*&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%*]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%*]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;2&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open areas2.txt and replace quotation marks w/ nothing to remove them all&lt;br /&gt;
* You now have the body of the [[Template:Areamenu]]. Do not overwrite the whole thing, only the body, you will be able to tell.&lt;br /&gt;
&lt;br /&gt;
===Command Menu===&lt;br /&gt;
&lt;br /&gt;
* Create a long text file of commands directly from inside RoD via commands. Use Excel to turn this list into 1 column and alphabetize it. Save it as commands.txt&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; commands2.txt&lt;br /&gt;
for /f %%i in (commands.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%~1]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%~1]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;3&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open commands2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* Copy the resulting text into the [[Template:Commandmenu]] body&lt;br /&gt;
&lt;br /&gt;
===Skill Menu===&lt;br /&gt;
&lt;br /&gt;
* Grab the list of skills off of the category skill page for the specific class you are updating&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; skills2.txt&lt;br /&gt;
for /f &amp;quot;tokens=1,2,3,4 delims=:=&amp;quot; %%i in (skills.txt) do call :start &amp;quot;%%i&amp;quot; &amp;quot;%%j&amp;quot; &amp;quot;%%k&amp;quot; &amp;quot;%%l&amp;quot;&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
if &amp;quot;%~2&amp;quot;==&amp;quot;&amp;quot; for /f &amp;quot;tokens=2&amp;quot; %%i in (&amp;quot;%~1&amp;quot;) do set level=%%i&amp;amp; goto :eof&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=[]&amp;quot; %%i in (&amp;quot;%~2&amp;quot;) do set skill=[[%%i]]&lt;br /&gt;
for /f &amp;quot;tokens=1&amp;quot; %%i in (&amp;quot;%~3&amp;quot;) do set max=%%i&lt;br /&gt;
echo &amp;quot;|%level% || %skill% || %max% || %~4&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open skills2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* The resulting text can be used to create a skill table for any class page. See the warrior class for example syntax.&lt;br /&gt;
&lt;br /&gt;
== Sandbox ==&lt;br /&gt;
Sandbox explanation. Ident Test 1 is a simple test of how fixed space text can be utilized on a page without any other formatting. Ident Test 2 is a more fully formatted example that tries to mimic the in-game view. Ident Test 3 adds the look information in a similar way a mob description might show up from inside the game. Ident Test 4 shows a different display style, the description has the forced line breaks removed, you can demo this by making your browser window bigger and smaller, Test 3 will completely break when the window gets small but Test 4 will properly resize. Mob Test 1 shows a similar setup as Ident Test 3, except with mob information and displaying the gear as you would normally see it on a mob. Mob Test 2 attempts to use a CSS file, but is not working at this time.&lt;br /&gt;
&lt;br /&gt;
It should be noted that all except test 1 use a max width of 600px box, what this does is makes it so the box can&#039;t grow too big, but if someone has a smaller resolution or window, the box will shrink with the window instead of breaking page formatting. It will even wrap the lines, which doesn&#039;t look that great, but is still more readable for someone with a low res, more so than having to scroll all over.&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 1 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;span style=&amp;quot;line-height:100%&amp;quot;&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 2 ===&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: aqua; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF; line-height: 100%;&amp;quot;&amp;gt;Object &#039;black cloak&#039; is infused with your magic...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF&amp;quot;&amp;gt;Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 3 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: silver; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&lt;br /&gt;
Peering closely at the worn leather material, you notice several&amp;lt;br/&amp;gt;&lt;br /&gt;
large metal protuberences, similar to the studs and rivets found&amp;lt;br/&amp;gt;&lt;br /&gt;
on certain types of leather armor.&amp;lt;br/&amp;gt;&lt;br /&gt;
You sense, somehow, that this is a device of war, of bloodshed.&amp;lt;br/&amp;gt;&lt;br /&gt;
Images of violent conflict arise unbidden in your mind. &amp;lt;br/&amp;gt;&lt;br /&gt;
Through them all, however, you notice a white gloved hand...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF; line-height: 100%;&amp;quot;&amp;gt;Object &#039;The Gauntlet&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: aqua; line-height: 100%;&amp;quot;&amp;gt;It is a level 17 armor, weight 10.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  hands&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  hum evil magic metal&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 225600.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 17 of 17.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hp by 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hit roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects damage roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 4 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: silver; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&lt;br /&gt;
Peering closely at the worn leather material, you notice several large metal protuberences, similar to the studs and rivets found on certain types of leather armor. You sense, somehow, that this is a device of war, of bloodshed. Images of violent conflict arise unbidden in your mind. Through them all, however, you notice a white gloved hand...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF; line-height: 100%;&amp;quot;&amp;gt;Object &#039;The Gauntlet&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: aqua; line-height: 100%;&amp;quot;&amp;gt;It is a level 17 armor, weight 10.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  hands&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  hum evil magic metal&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 225600.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 17 of 17.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hp by 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hit roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects damage roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mob Test 1 ===&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: silver; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
Ingeloakastimizilian, or Icingdeath, as he has come to be known,&amp;lt;br/&amp;gt;&lt;br /&gt;
has lived in this cavern for hundreds of years. He, like many others&amp;lt;br/&amp;gt;&lt;br /&gt;
of his kind, has grown too large to leave his lair. So Icingdeath is&amp;lt;br/&amp;gt;&lt;br /&gt;
content to lie here in repose and count his treasure in his tiny dragon&amp;lt;br/&amp;gt;&lt;br /&gt;
mind. Disturbing him was probably a very bad idea.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Icingdeath is using:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00FF00;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;used as light&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Orb]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Breastplate]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Helm]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on legs&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Leggings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Shoes]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on hands&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Gauntlets]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on arms&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Arm Guards]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Tooth]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on ears&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Earrings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mob Test 2 ===&lt;br /&gt;
&amp;lt;p class=&amp;quot;rodbox&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
Ingeloakastimizilian, or Icingdeath, as he has come to be known,&amp;lt;br/&amp;gt;&lt;br /&gt;
has lived in this cavern for hundreds of years. He, like many others&amp;lt;br/&amp;gt;&lt;br /&gt;
of his kind, has grown too large to leave his lair. So Icingdeath is&amp;lt;br/&amp;gt;&lt;br /&gt;
content to lie here in repose and count his treasure in his tiny dragon&amp;lt;br/&amp;gt;&lt;br /&gt;
mind. Disturbing him was probably a very bad idea.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Icingdeath is using:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mobeq&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;used as light&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Orb]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Breastplate]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Helm]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on legs&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Leggings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Shoes]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on hands&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Gauntlets]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on arms&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Arm Guards]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Tooth]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on ears&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Earrings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User:Skace/monobook.css&amp;diff=9892</id>
		<title>User:Skace/monobook.css</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User:Skace/monobook.css&amp;diff=9892"/>
		<updated>2008-09-04T18:09:20Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* Sandbox testing for CSS based views */&lt;br /&gt;
&lt;br /&gt;
.rodbox {&lt;br /&gt;
  padding: 1em;&lt;br /&gt;
  border: 1px solid #C0C0C0;&lt;br /&gt;
  color: silver;&lt;br /&gt;
  background-color: black;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  max-width: 600px;&lt;br /&gt;
  font-family: monospaced;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ident1 {&lt;br /&gt;
  color: #3366FF;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  font-family: monospaced;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ident2 {&lt;br /&gt;
  color: aqua;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  font-family: monospaced;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mobeq {&lt;br /&gt;
  color: #00FF00;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  font-family: monospaced;&lt;br /&gt;
  :link:link {color: #00FF00};&lt;br /&gt;
  :link:visited {color: #00FF00};&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User_talk:Poromenos&amp;diff=9891</id>
		<title>User talk:Poromenos</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User_talk:Poromenos&amp;diff=9891"/>
		<updated>2008-09-04T17:51:32Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* How about unprotecting the main page? I can think of a few ways to improve it.&lt;br /&gt;
** Done, experimentally. It will be reverted if it is vandalised, though. --[[User:Poromenos|Poromenos]] 13:20, 3 November 2006 (EST)&lt;br /&gt;
*** Done, what do you think? Also, forgot to sign my last message. Oops. --[[User:Trinexx|Trinexx]] 14:23, 3 November 2006 (EST)&lt;br /&gt;
**** Err, that&#039;s actually very very nice. I&#039;d also like to see the brief explanation for RoDpedia added somewhere around the top, and links to information and mobs (and perhaps the stub and cleanup categories near &amp;quot;how you can help), but otherwise it&#039;s very complete, and a far cry better than the original page. Congratulations, sir. --[[User:Poromenos|Poromenos]] 21:53, 3 November 2006 (EST)&lt;br /&gt;
***** Thanks. The purpose of adding the current events page to the top is to add information about the wiki, but you can change it to display any page you want.&lt;br /&gt;
****** I edited it around a bit, I would still like the Mobs and Information section made as the others are, but I don&#039;t know where they should go so as to not disturb the general layout. I think adding one more row to the table would be overkill for smaller screens. --[[User:Poromenos|Poromenos]] 22:08, 3 November 2006 (EST)&lt;br /&gt;
******* You can display two sections within the same row without any major problems. --[[User:Trinexx|Trinexx]] 22:09, 3 November 2006 (EST)&lt;br /&gt;
******** Well, yes, but we&#039;d have to add two more, one for mobs and one for info, and I don&#039;t want to add them to the single rows, since it looks better now. Perhaps modifying the &amp;quot;Other sites&amp;quot; section to a &amp;quot;Various&amp;quot; one, but Mobs and Information is more important than links, so I don&#039;t feel right about putting them in the same section. I&#039;ll think about this and see, meanwhile I would gladly listen to any suggestions you might have. --[[User:Poromenos|Poromenos]] 22:19, 3 November 2006 (EST)&lt;br /&gt;
********* I&#039;ll play around in the sandbox on my wiki for a bit. I&#039;ll let you know how it turns out. --[[User:Trinexx|Trinexx]] 22:39, 3 November 2006 (EST)&lt;br /&gt;
* I found out why the infoboxes weren&#039;t working right. Proper infoboxes (check the original version of Iteminfo I had up, you&#039;ll see what I mean.), weren&#039;t implemented until the 1.6x versions of MediaWiki. --[[User:Trinexx|Trinexx]] 09:18, 5 November 2006 (EST)&lt;br /&gt;
** Do you mean I should upgrade to 1.6 if I want them to work? --[[User:Poromenos|Poromenos]] 11:32, 5 November 2006 (EST)&lt;br /&gt;
*** Well, I upgraded to 1.8.x, still no dice. --[[User:Poromenos|Poromenos]] 14:27, 5 November 2006 (EST)&lt;br /&gt;
**** The cascading include works now, but it still doesn&#039;t wrap the page. Still a victory, I suppose... --[[User:Trinexx|Trinexx]] 16:46, 5 November 2006 (EST)&lt;br /&gt;
* Looks like you got a few spambots crawling around. Fortunately, they&#039;re stupid and don&#039;t know how to make links properly. [[User:Hhyvbdl|Hhyvbdl]] tried to fill the administrators article with dozens of spam links, I removed them and put up a (half-assed) article. --[[User:Trinexx|Trinexx]] 22:19, 25 November 2006 (EST)&lt;br /&gt;
** Yeah, it sucks. I check the new changes RSS feed all the time, so they get banned pretty quickly. Thanks for the change! --[[User:Poromenos|Poromenos]] 06:50, 26 November 2006 (EST)&lt;br /&gt;
* Is there a guideline against the use of blending instead of piped links?  For example, is [[Mobile|Mobiles]] to be preferred instead of [[Mobile]]s, and if so why?  Thanks.  --[[User:Sartier|Sartier]] 18:18, 4 December 2006 (EST)&lt;br /&gt;
** I&#039;d say blending is probably a touch better, just for efficiency. But from the finished article there&#039;s no visible difference, so I don&#039;t think it really matters much. --[[User:Tokai|Tokai]] 19:01, 4 December 2006 (EST)&lt;br /&gt;
*** Indeed. Just use any one you prefer, it doesn&#039;t matter much. --[[User:Poromenos|Poromenos]] 19:08, 4 December 2006 (EST)&lt;br /&gt;
*Strange, it looks like the template I made back in November is working properly now o_O --[[User:Trinexx|Trinexx]] 16:35, 13 December 2006 (EST)&lt;br /&gt;
** I upgraded to 1.8.2 from 1.6.something recently, maybe that did it.&lt;br /&gt;
* Ok, rewind. Forget everything I just said because I&#039;m retarded. I propose the following: &amp;quot;The draconian|Draconian, The&amp;quot; for 2 reasons. [[User:Skace|Skace]] 18:48, 7 July 2008 (UTC)&lt;br /&gt;
** 1, It will show up under &amp;quot;D&amp;quot;, keeping the system cleaner.&lt;br /&gt;
** 2, It will show up under &amp;quot;A draconian&amp;quot; should the name also exist in the same list (possible with a list of all items / etc). (Say you have: &amp;quot;The draconian|Draconian, The&amp;quot;, &amp;quot;A draconian|Draconian, A&amp;quot;, &amp;quot;This draconian|Draconian, This&amp;quot; and &amp;quot;Draconian&amp;quot;. Keeping the articles in the categorization should make them all show up in proper alphabetical order when the list shows up but hopefully with the original &amp;quot;Draconian&amp;quot; showing up first.&lt;br /&gt;
*** No, you don&#039;t do it like that, you don&#039;t add the article in the sort field, you just do &amp;quot;The draconian|draconian&amp;quot; (no &amp;quot;, The&amp;quot;). Since they&#039;re all capitalised, then I agree, we should have mobs written like &amp;quot;The draconian|draconian&amp;quot;. --[[User:Poromenos|Poromenos]] 19:17, 7 July 2008 (UTC)&lt;br /&gt;
**** Ok, let me try this another way. below. [[User:Skace|Skace]] 22:52, 7 July 2008 (UTC)&lt;br /&gt;
***** Not really, if you enter &amp;quot;Draconian, A&amp;quot; and &amp;quot;Draconian, The&amp;quot;, the former will be before the latter (because A is before T). At any rate, I think you&#039;re giving this too much thought :P. Just have them sorted like you said, with &amp;quot;Draconian, The&amp;quot; and it should be fine. --[[User:Poromenos|Poromenos]] 00:15, 8 July 2008 (UTC)&lt;br /&gt;
****** The former &#039;&#039;is&#039;&#039; before the latter in my example. The second example is what would happen under the current system. [[User:Skace|Skace]] 00:34, 8 July 2008 (UTC)&lt;br /&gt;
******* Indeed, let&#039;s go with the first example then. --[[User:Poromenos|Poromenos]] 08:47, 8 July 2008 (UTC)&lt;br /&gt;
* Check out the Templates also, did some serious clean up. I need some feedback on the item templates, namely categorization and how it is even possible. [[User:Skace|Skace]] 18:25, 7 July 2008 (UTC)&lt;br /&gt;
* Poro, you may notice all the additional documentation pages that I added. I did this after reading something on wikipedia that basically stated that if you put your documentation directly into your template then you cause a massive overhead everytime that template is used. So moving the documentation to sub templates keeps the template itself lean and causes less overhead for your website. Also, at some point you are going to want into locking down all serious templates and css files to only you being able to edit them, these are mainly the ones that are straight from wikimedia, since you don&#039;t want someone altering those. The templates I&#039;m creating would need to eventually be locked down to admins of some sort since modifications could be equally damaging but not on the same scale. Keep an eye on this (http://rodpedia.poromenos.org/index.php?title=Special%3AAllpages&amp;amp;from=&amp;amp;namespace=10) [[User:Skace|Skace]] 22:52, 7 July 2008 (UTC)&lt;br /&gt;
** Sure thing, just tell me which ones are ready for locking and I&#039;ll lock them. --[[User:Poromenos|Poromenos]] 00:15, 8 July 2008 (UTC)&lt;br /&gt;
* Poromenos, Check out the Area template and let me know what you think about the image size, would you rather have the full screen image back or a thumbnail type version? Thanks. [[User:Skace|Skace]] 17:48, 8 July 2008 (UTC)&lt;br /&gt;
** Hmm, since the full size images usually break the page layout, I&#039;d prefer the thumbnail, like you have it now, thanks. That&#039;s a great job you&#039;re doing with templates, I should modify my item script to export templates directly. --[[User:Poromenos|Poromenos]] 18:06, 8 July 2008 (UTC)&lt;br /&gt;
*** Thanks, only problem with the item template is that it doesn&#039;t have all of your categories. How does your script know to populate so many different categories, is it manual or automatic? [[User:Skace|Skace]] 21:09, 8 July 2008 (UTC)&lt;br /&gt;
**** It&#039;s automatic, based on the ID. What&#039;s the problem? I can just have my script generate a list of categories to pass to the template. --[[User:Poromenos|Poromenos]] 21:18, 8 July 2008 (UTC)&lt;br /&gt;
***** I was concerned about people attempting to enter an item manually.. if there was an easier way. I&#039;ve added a field to the item template called &amp;quot;cats&amp;quot; it should allow you to add additional categories with proper syntax ie: &amp;lt;nowiki&amp;gt;[[category:devout]]&amp;lt;/nowiki&amp;gt; or whatever. Something you need to know about the templates, they use a variable called cname for the sort name of the object. Once this is set, it sets a variable called &amp;lt;nowiki&amp;gt;{{DEFAULTSORT}}&amp;lt;/nowiki&amp;gt;. This variable changes what the sort phrase is in every category instance so you don&#039;t have to do it manually. So if you add additional categories with &amp;quot;cats&amp;quot; you won&#039;t need to tack on a specific sort name, just as long as you&#039;ve set the cname variable properly. [[User:Skace|Skace]] 00:42, 9 July 2008 (UTC)&lt;br /&gt;
****** Oh, that&#039;s quite nice. --[[User:Poromenos|Poromenos]] 02:04, 9 July 2008 (UTC)&lt;br /&gt;
******* Would it be possible to create a bot that looks at already created item pages (ones that were created by the template) and sees if it needs the &amp;quot;cats&amp;quot; field populated with additional data based on the id data? So a person creates an item record, fills out most of the information except the additional categories, the script or bot sees this new page and auto updates it with the missing data. Sound possible / crazy? [[User:Skace|Skace]] 09:47, 9 July 2008 (UTC)&lt;br /&gt;
******** Actually yes, it can even regenerate the entire page based on the ID. It&#039;d take a bit of time though, of which I don&#039;t have a lot these days :/ --[[User:Poromenos|Poromenos]] 13:27, 9 July 2008 (UTC)&lt;br /&gt;
* Hey Poromenos, Can we try these out:&lt;br /&gt;
: http://meta.wikimedia.org/wiki/MediaWiki:Common.css&lt;br /&gt;
: http://meta.wikimedia.org/wiki/MediaWiki:Common.js&lt;br /&gt;
: http://lists.wikimedia.org/pipermail/mediawiki-announce/2008-August/000076.html&lt;br /&gt;
: I can&#039;t get user specific CSS pages working with our current stuff for some reason. I see the code in wikimedia&#039;s common.js but not in ours. --[[User:Skace|Skace]] 16:14, 3 September 2008 (UTC)&lt;br /&gt;
** Sure, what&#039;s the problem? You can just go to [[MediaWiki:Common.css]] and [[MediaWiki:Common.js]] and edit them, it&#039;s not a server thing. The software update will have to wait a bit because I&#039;m busy with exams at the moment, I&#039;m afraid :/ --[[User:Poromenos|Poromenos]] 16:53, 3 September 2008 (UTC)&lt;br /&gt;
*** Thanks, just FYI if I try to go to common.css it tells me it&#039;s locked. Which is probably a good thing since you don&#039;t want people changing that. --[[User:Skace|Skace]] 17:09, 3 September 2008 (UTC)&lt;br /&gt;
**** Hmm, I thought you had permission for everything... Anyway I made the changes you requested, I&#039;ll have to look into the permission thing later on. --[[User:Poromenos|Poromenos]] 17:10, 3 September 2008 (UTC)&lt;br /&gt;
***** Rollback when you can, didn&#039;t help and broke the navbox menus, oops. These CSS files aren&#039;t cut and dry. Thanks. --[[User:Skace|Skace]] 09:56, 4 September 2008 (UTC)&lt;br /&gt;
****** Think I figured out the problem... Please check this when you can --[[User:Skace|Skace]] 14:24, 4 September 2008 (UTC)&lt;br /&gt;
****** Note: In the default configuration, any User Style code will be ignored. To enable User Style, the following two settings have to be enabled through LocalSettings.php:&lt;br /&gt;
****** &amp;lt;pre&amp;gt;$wgAllowUserJs  = true;&amp;lt;/pre&amp;gt;&lt;br /&gt;
****** &amp;lt;pre&amp;gt;$wgAllowUserCss = true;&amp;lt;/pre&amp;gt;&lt;br /&gt;
******* I have made the two changes, let me know if it works. --[[User:Poromenos|Poromenos]] 16:26, 4 September 2008 (UTC)&lt;br /&gt;
******** Works, It&#039;ll take some time for me to get the results I&#039;m looking for now. Thanks. You can delete these 2 pages: [[User:Skace/Common.css]] and [[User:Skace/Monobook.css]], the one that actually works now that the settings are in place is [[User:Skace/monobook.css]] case sensitive. --[[User:Skace|Skace]] 17:51, 4 September 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User:Skace/monobook.css&amp;diff=9888</id>
		<title>User:Skace/monobook.css</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User:Skace/monobook.css&amp;diff=9888"/>
		<updated>2008-09-04T17:49:10Z</updated>

		<summary type="html">&lt;p&gt;Skace: New page: /* This is a test */ .test123 {   padding: 1em;   border: 1px solid #C0C0C0;   color: silver;   background-color: black;   line-height: 100%;   max-width: 600px;   font-family: monospaced;...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* This is a test */&lt;br /&gt;
.test123 {&lt;br /&gt;
  padding: 1em;&lt;br /&gt;
  border: 1px solid #C0C0C0;&lt;br /&gt;
  color: silver;&lt;br /&gt;
  background-color: black;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  max-width: 600px;&lt;br /&gt;
  font-family: monospaced;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9887</id>
		<title>User:Skace</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9887"/>
		<updated>2008-09-04T17:47:29Z</updated>

		<summary type="html">&lt;p&gt;Skace: /* Mob Test 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;98-2008, once again into the shadows.&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
=== Area Menu ===&lt;br /&gt;
&lt;br /&gt;
* Copy the full &amp;quot;areas&amp;quot; command from RoD into a file called areas.txt and remote extra spacing (replace &amp;quot;  &amp;quot; with &amp;quot; &amp;quot; until you can&#039;t)&lt;br /&gt;
* Create and run a batch file with the following code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; areas2.txt&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=|(&amp;quot; %%i in (areas.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start2&lt;br /&gt;
echo &amp;quot;%*&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%*]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%*]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;2&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open areas2.txt and replace quotation marks w/ nothing to remove them all&lt;br /&gt;
* You now have the body of the [[Template:Areamenu]]. Do not overwrite the whole thing, only the body, you will be able to tell.&lt;br /&gt;
&lt;br /&gt;
===Command Menu===&lt;br /&gt;
&lt;br /&gt;
* Create a long text file of commands directly from inside RoD via commands. Use Excel to turn this list into 1 column and alphabetize it. Save it as commands.txt&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; commands2.txt&lt;br /&gt;
for /f %%i in (commands.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%~1]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%~1]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;3&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open commands2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* Copy the resulting text into the [[Template:Commandmenu]] body&lt;br /&gt;
&lt;br /&gt;
===Skill Menu===&lt;br /&gt;
&lt;br /&gt;
* Grab the list of skills off of the category skill page for the specific class you are updating&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; skills2.txt&lt;br /&gt;
for /f &amp;quot;tokens=1,2,3,4 delims=:=&amp;quot; %%i in (skills.txt) do call :start &amp;quot;%%i&amp;quot; &amp;quot;%%j&amp;quot; &amp;quot;%%k&amp;quot; &amp;quot;%%l&amp;quot;&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
if &amp;quot;%~2&amp;quot;==&amp;quot;&amp;quot; for /f &amp;quot;tokens=2&amp;quot; %%i in (&amp;quot;%~1&amp;quot;) do set level=%%i&amp;amp; goto :eof&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=[]&amp;quot; %%i in (&amp;quot;%~2&amp;quot;) do set skill=[[%%i]]&lt;br /&gt;
for /f &amp;quot;tokens=1&amp;quot; %%i in (&amp;quot;%~3&amp;quot;) do set max=%%i&lt;br /&gt;
echo &amp;quot;|%level% || %skill% || %max% || %~4&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open skills2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* The resulting text can be used to create a skill table for any class page. See the warrior class for example syntax.&lt;br /&gt;
&lt;br /&gt;
== Sandbox ==&lt;br /&gt;
Sandbox explanation. Ident Test 1 is a simple test of how fixed space text can be utilized on a page without any other formatting. Ident Test 2 is a more fully formatted example that tries to mimic the in-game view. Ident Test 3 adds the look information in a similar way a mob description might show up from inside the game. Ident Test 4 shows a different display style, the description has the forced line breaks removed, you can demo this by making your browser window bigger and smaller, Test 3 will completely break when the window gets small but Test 4 will properly resize. Mob Test 1 shows a similar setup as Ident Test 3, except with mob information and displaying the gear as you would normally see it on a mob. Mob Test 2 attempts to use a CSS file, but is not working at this time.&lt;br /&gt;
&lt;br /&gt;
It should be noted that all except test 1 use a max width of 600px box, what this does is makes it so the box can&#039;t grow too big, but if someone has a smaller resolution or window, the box will shrink with the window instead of breaking page formatting. It will even wrap the lines, which doesn&#039;t look that great, but is still more readable for someone with a low res, more so than having to scroll all over.&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 1 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;span style=&amp;quot;line-height:100%&amp;quot;&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 2 ===&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: aqua; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF; line-height: 100%;&amp;quot;&amp;gt;Object &#039;black cloak&#039; is infused with your magic...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF&amp;quot;&amp;gt;Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 3 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: silver; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&lt;br /&gt;
Peering closely at the worn leather material, you notice several&amp;lt;br/&amp;gt;&lt;br /&gt;
large metal protuberences, similar to the studs and rivets found&amp;lt;br/&amp;gt;&lt;br /&gt;
on certain types of leather armor.&amp;lt;br/&amp;gt;&lt;br /&gt;
You sense, somehow, that this is a device of war, of bloodshed.&amp;lt;br/&amp;gt;&lt;br /&gt;
Images of violent conflict arise unbidden in your mind. &amp;lt;br/&amp;gt;&lt;br /&gt;
Through them all, however, you notice a white gloved hand...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF; line-height: 100%;&amp;quot;&amp;gt;Object &#039;The Gauntlet&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: aqua; line-height: 100%;&amp;quot;&amp;gt;It is a level 17 armor, weight 10.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  hands&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  hum evil magic metal&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 225600.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 17 of 17.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hp by 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hit roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects damage roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 4 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: silver; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&lt;br /&gt;
Peering closely at the worn leather material, you notice several large metal protuberences, similar to the studs and rivets found on certain types of leather armor. You sense, somehow, that this is a device of war, of bloodshed. Images of violent conflict arise unbidden in your mind. Through them all, however, you notice a white gloved hand...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF; line-height: 100%;&amp;quot;&amp;gt;Object &#039;The Gauntlet&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: aqua; line-height: 100%;&amp;quot;&amp;gt;It is a level 17 armor, weight 10.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  hands&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  hum evil magic metal&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 225600.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 17 of 17.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hp by 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hit roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects damage roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mob Test 1 ===&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: silver; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
Ingeloakastimizilian, or Icingdeath, as he has come to be known,&amp;lt;br/&amp;gt;&lt;br /&gt;
has lived in this cavern for hundreds of years. He, like many others&amp;lt;br/&amp;gt;&lt;br /&gt;
of his kind, has grown too large to leave his lair. So Icingdeath is&amp;lt;br/&amp;gt;&lt;br /&gt;
content to lie here in repose and count his treasure in his tiny dragon&amp;lt;br/&amp;gt;&lt;br /&gt;
mind. Disturbing him was probably a very bad idea.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Icingdeath is using:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00FF00;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;used as light&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Orb]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Breastplate]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Helm]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on legs&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Leggings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Shoes]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on hands&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Gauntlets]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on arms&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Arm Guards]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Tooth]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on ears&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Earrings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mob Test 2 ===&lt;br /&gt;
&amp;lt;p class=&amp;quot;test123&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
Ingeloakastimizilian, or Icingdeath, as he has come to be known,&amp;lt;br/&amp;gt;&lt;br /&gt;
has lived in this cavern for hundreds of years. He, like many others&amp;lt;br/&amp;gt;&lt;br /&gt;
of his kind, has grown too large to leave his lair. So Icingdeath is&amp;lt;br/&amp;gt;&lt;br /&gt;
content to lie here in repose and count his treasure in his tiny dragon&amp;lt;br/&amp;gt;&lt;br /&gt;
mind. Disturbing him was probably a very bad idea.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Icingdeath is using:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00FF00;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;used as light&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Orb]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Breastplate]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Helm]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on legs&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Leggings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Shoes]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on hands&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Gauntlets]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on arms&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Arm Guards]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Tooth]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on ears&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Earrings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User_talk:Poromenos&amp;diff=9885</id>
		<title>User talk:Poromenos</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User_talk:Poromenos&amp;diff=9885"/>
		<updated>2008-09-04T14:24:57Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* How about unprotecting the main page? I can think of a few ways to improve it.&lt;br /&gt;
** Done, experimentally. It will be reverted if it is vandalised, though. --[[User:Poromenos|Poromenos]] 13:20, 3 November 2006 (EST)&lt;br /&gt;
*** Done, what do you think? Also, forgot to sign my last message. Oops. --[[User:Trinexx|Trinexx]] 14:23, 3 November 2006 (EST)&lt;br /&gt;
**** Err, that&#039;s actually very very nice. I&#039;d also like to see the brief explanation for RoDpedia added somewhere around the top, and links to information and mobs (and perhaps the stub and cleanup categories near &amp;quot;how you can help), but otherwise it&#039;s very complete, and a far cry better than the original page. Congratulations, sir. --[[User:Poromenos|Poromenos]] 21:53, 3 November 2006 (EST)&lt;br /&gt;
***** Thanks. The purpose of adding the current events page to the top is to add information about the wiki, but you can change it to display any page you want.&lt;br /&gt;
****** I edited it around a bit, I would still like the Mobs and Information section made as the others are, but I don&#039;t know where they should go so as to not disturb the general layout. I think adding one more row to the table would be overkill for smaller screens. --[[User:Poromenos|Poromenos]] 22:08, 3 November 2006 (EST)&lt;br /&gt;
******* You can display two sections within the same row without any major problems. --[[User:Trinexx|Trinexx]] 22:09, 3 November 2006 (EST)&lt;br /&gt;
******** Well, yes, but we&#039;d have to add two more, one for mobs and one for info, and I don&#039;t want to add them to the single rows, since it looks better now. Perhaps modifying the &amp;quot;Other sites&amp;quot; section to a &amp;quot;Various&amp;quot; one, but Mobs and Information is more important than links, so I don&#039;t feel right about putting them in the same section. I&#039;ll think about this and see, meanwhile I would gladly listen to any suggestions you might have. --[[User:Poromenos|Poromenos]] 22:19, 3 November 2006 (EST)&lt;br /&gt;
********* I&#039;ll play around in the sandbox on my wiki for a bit. I&#039;ll let you know how it turns out. --[[User:Trinexx|Trinexx]] 22:39, 3 November 2006 (EST)&lt;br /&gt;
* I found out why the infoboxes weren&#039;t working right. Proper infoboxes (check the original version of Iteminfo I had up, you&#039;ll see what I mean.), weren&#039;t implemented until the 1.6x versions of MediaWiki. --[[User:Trinexx|Trinexx]] 09:18, 5 November 2006 (EST)&lt;br /&gt;
** Do you mean I should upgrade to 1.6 if I want them to work? --[[User:Poromenos|Poromenos]] 11:32, 5 November 2006 (EST)&lt;br /&gt;
*** Well, I upgraded to 1.8.x, still no dice. --[[User:Poromenos|Poromenos]] 14:27, 5 November 2006 (EST)&lt;br /&gt;
**** The cascading include works now, but it still doesn&#039;t wrap the page. Still a victory, I suppose... --[[User:Trinexx|Trinexx]] 16:46, 5 November 2006 (EST)&lt;br /&gt;
* Looks like you got a few spambots crawling around. Fortunately, they&#039;re stupid and don&#039;t know how to make links properly. [[User:Hhyvbdl|Hhyvbdl]] tried to fill the administrators article with dozens of spam links, I removed them and put up a (half-assed) article. --[[User:Trinexx|Trinexx]] 22:19, 25 November 2006 (EST)&lt;br /&gt;
** Yeah, it sucks. I check the new changes RSS feed all the time, so they get banned pretty quickly. Thanks for the change! --[[User:Poromenos|Poromenos]] 06:50, 26 November 2006 (EST)&lt;br /&gt;
* Is there a guideline against the use of blending instead of piped links?  For example, is [[Mobile|Mobiles]] to be preferred instead of [[Mobile]]s, and if so why?  Thanks.  --[[User:Sartier|Sartier]] 18:18, 4 December 2006 (EST)&lt;br /&gt;
** I&#039;d say blending is probably a touch better, just for efficiency. But from the finished article there&#039;s no visible difference, so I don&#039;t think it really matters much. --[[User:Tokai|Tokai]] 19:01, 4 December 2006 (EST)&lt;br /&gt;
*** Indeed. Just use any one you prefer, it doesn&#039;t matter much. --[[User:Poromenos|Poromenos]] 19:08, 4 December 2006 (EST)&lt;br /&gt;
*Strange, it looks like the template I made back in November is working properly now o_O --[[User:Trinexx|Trinexx]] 16:35, 13 December 2006 (EST)&lt;br /&gt;
** I upgraded to 1.8.2 from 1.6.something recently, maybe that did it.&lt;br /&gt;
* Ok, rewind. Forget everything I just said because I&#039;m retarded. I propose the following: &amp;quot;The draconian|Draconian, The&amp;quot; for 2 reasons. [[User:Skace|Skace]] 18:48, 7 July 2008 (UTC)&lt;br /&gt;
** 1, It will show up under &amp;quot;D&amp;quot;, keeping the system cleaner.&lt;br /&gt;
** 2, It will show up under &amp;quot;A draconian&amp;quot; should the name also exist in the same list (possible with a list of all items / etc). (Say you have: &amp;quot;The draconian|Draconian, The&amp;quot;, &amp;quot;A draconian|Draconian, A&amp;quot;, &amp;quot;This draconian|Draconian, This&amp;quot; and &amp;quot;Draconian&amp;quot;. Keeping the articles in the categorization should make them all show up in proper alphabetical order when the list shows up but hopefully with the original &amp;quot;Draconian&amp;quot; showing up first.&lt;br /&gt;
*** No, you don&#039;t do it like that, you don&#039;t add the article in the sort field, you just do &amp;quot;The draconian|draconian&amp;quot; (no &amp;quot;, The&amp;quot;). Since they&#039;re all capitalised, then I agree, we should have mobs written like &amp;quot;The draconian|draconian&amp;quot;. --[[User:Poromenos|Poromenos]] 19:17, 7 July 2008 (UTC)&lt;br /&gt;
**** Ok, let me try this another way. below. [[User:Skace|Skace]] 22:52, 7 July 2008 (UTC)&lt;br /&gt;
***** Not really, if you enter &amp;quot;Draconian, A&amp;quot; and &amp;quot;Draconian, The&amp;quot;, the former will be before the latter (because A is before T). At any rate, I think you&#039;re giving this too much thought :P. Just have them sorted like you said, with &amp;quot;Draconian, The&amp;quot; and it should be fine. --[[User:Poromenos|Poromenos]] 00:15, 8 July 2008 (UTC)&lt;br /&gt;
****** The former &#039;&#039;is&#039;&#039; before the latter in my example. The second example is what would happen under the current system. [[User:Skace|Skace]] 00:34, 8 July 2008 (UTC)&lt;br /&gt;
******* Indeed, let&#039;s go with the first example then. --[[User:Poromenos|Poromenos]] 08:47, 8 July 2008 (UTC)&lt;br /&gt;
* Check out the Templates also, did some serious clean up. I need some feedback on the item templates, namely categorization and how it is even possible. [[User:Skace|Skace]] 18:25, 7 July 2008 (UTC)&lt;br /&gt;
* Poro, you may notice all the additional documentation pages that I added. I did this after reading something on wikipedia that basically stated that if you put your documentation directly into your template then you cause a massive overhead everytime that template is used. So moving the documentation to sub templates keeps the template itself lean and causes less overhead for your website. Also, at some point you are going to want into locking down all serious templates and css files to only you being able to edit them, these are mainly the ones that are straight from wikimedia, since you don&#039;t want someone altering those. The templates I&#039;m creating would need to eventually be locked down to admins of some sort since modifications could be equally damaging but not on the same scale. Keep an eye on this (http://rodpedia.poromenos.org/index.php?title=Special%3AAllpages&amp;amp;from=&amp;amp;namespace=10) [[User:Skace|Skace]] 22:52, 7 July 2008 (UTC)&lt;br /&gt;
** Sure thing, just tell me which ones are ready for locking and I&#039;ll lock them. --[[User:Poromenos|Poromenos]] 00:15, 8 July 2008 (UTC)&lt;br /&gt;
* Poromenos, Check out the Area template and let me know what you think about the image size, would you rather have the full screen image back or a thumbnail type version? Thanks. [[User:Skace|Skace]] 17:48, 8 July 2008 (UTC)&lt;br /&gt;
** Hmm, since the full size images usually break the page layout, I&#039;d prefer the thumbnail, like you have it now, thanks. That&#039;s a great job you&#039;re doing with templates, I should modify my item script to export templates directly. --[[User:Poromenos|Poromenos]] 18:06, 8 July 2008 (UTC)&lt;br /&gt;
*** Thanks, only problem with the item template is that it doesn&#039;t have all of your categories. How does your script know to populate so many different categories, is it manual or automatic? [[User:Skace|Skace]] 21:09, 8 July 2008 (UTC)&lt;br /&gt;
**** It&#039;s automatic, based on the ID. What&#039;s the problem? I can just have my script generate a list of categories to pass to the template. --[[User:Poromenos|Poromenos]] 21:18, 8 July 2008 (UTC)&lt;br /&gt;
***** I was concerned about people attempting to enter an item manually.. if there was an easier way. I&#039;ve added a field to the item template called &amp;quot;cats&amp;quot; it should allow you to add additional categories with proper syntax ie: &amp;lt;nowiki&amp;gt;[[category:devout]]&amp;lt;/nowiki&amp;gt; or whatever. Something you need to know about the templates, they use a variable called cname for the sort name of the object. Once this is set, it sets a variable called &amp;lt;nowiki&amp;gt;{{DEFAULTSORT}}&amp;lt;/nowiki&amp;gt;. This variable changes what the sort phrase is in every category instance so you don&#039;t have to do it manually. So if you add additional categories with &amp;quot;cats&amp;quot; you won&#039;t need to tack on a specific sort name, just as long as you&#039;ve set the cname variable properly. [[User:Skace|Skace]] 00:42, 9 July 2008 (UTC)&lt;br /&gt;
****** Oh, that&#039;s quite nice. --[[User:Poromenos|Poromenos]] 02:04, 9 July 2008 (UTC)&lt;br /&gt;
******* Would it be possible to create a bot that looks at already created item pages (ones that were created by the template) and sees if it needs the &amp;quot;cats&amp;quot; field populated with additional data based on the id data? So a person creates an item record, fills out most of the information except the additional categories, the script or bot sees this new page and auto updates it with the missing data. Sound possible / crazy? [[User:Skace|Skace]] 09:47, 9 July 2008 (UTC)&lt;br /&gt;
******** Actually yes, it can even regenerate the entire page based on the ID. It&#039;d take a bit of time though, of which I don&#039;t have a lot these days :/ --[[User:Poromenos|Poromenos]] 13:27, 9 July 2008 (UTC)&lt;br /&gt;
* Hey Poromenos, Can we try these out:&lt;br /&gt;
: http://meta.wikimedia.org/wiki/MediaWiki:Common.css&lt;br /&gt;
: http://meta.wikimedia.org/wiki/MediaWiki:Common.js&lt;br /&gt;
: http://lists.wikimedia.org/pipermail/mediawiki-announce/2008-August/000076.html&lt;br /&gt;
: I can&#039;t get user specific CSS pages working with our current stuff for some reason. I see the code in wikimedia&#039;s common.js but not in ours. --[[User:Skace|Skace]] 16:14, 3 September 2008 (UTC)&lt;br /&gt;
** Sure, what&#039;s the problem? You can just go to [[MediaWiki:Common.css]] and [[MediaWiki:Common.js]] and edit them, it&#039;s not a server thing. The software update will have to wait a bit because I&#039;m busy with exams at the moment, I&#039;m afraid :/ --[[User:Poromenos|Poromenos]] 16:53, 3 September 2008 (UTC)&lt;br /&gt;
*** Thanks, just FYI if I try to go to common.css it tells me it&#039;s locked. Which is probably a good thing since you don&#039;t want people changing that. --[[User:Skace|Skace]] 17:09, 3 September 2008 (UTC)&lt;br /&gt;
**** Hmm, I thought you had permission for everything... Anyway I made the changes you requested, I&#039;ll have to look into the permission thing later on. --[[User:Poromenos|Poromenos]] 17:10, 3 September 2008 (UTC)&lt;br /&gt;
***** Rollback when you can, didn&#039;t help and broke the navbox menus, oops. These CSS files aren&#039;t cut and dry. Thanks. --[[User:Skace|Skace]] 09:56, 4 September 2008 (UTC)&lt;br /&gt;
****** Think I figured out the problem... Please check this when you can --[[User:Skace|Skace]] 14:24, 4 September 2008 (UTC)&lt;br /&gt;
****** Note: In the default configuration, any User Style code will be ignored. To enable User Style, the following two settings have to be enabled through LocalSettings.php:&lt;br /&gt;
****** &amp;lt;pre&amp;gt;$wgAllowUserJs  = true;&amp;lt;/pre&amp;gt;&lt;br /&gt;
****** &amp;lt;pre&amp;gt;$wgAllowUserCss = true;&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9882</id>
		<title>User:Skace</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9882"/>
		<updated>2008-09-04T10:11:42Z</updated>

		<summary type="html">&lt;p&gt;Skace: /* Mob Test 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;98-2008, once again into the shadows.&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
=== Area Menu ===&lt;br /&gt;
&lt;br /&gt;
* Copy the full &amp;quot;areas&amp;quot; command from RoD into a file called areas.txt and remote extra spacing (replace &amp;quot;  &amp;quot; with &amp;quot; &amp;quot; until you can&#039;t)&lt;br /&gt;
* Create and run a batch file with the following code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; areas2.txt&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=|(&amp;quot; %%i in (areas.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start2&lt;br /&gt;
echo &amp;quot;%*&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%*]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%*]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;2&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open areas2.txt and replace quotation marks w/ nothing to remove them all&lt;br /&gt;
* You now have the body of the [[Template:Areamenu]]. Do not overwrite the whole thing, only the body, you will be able to tell.&lt;br /&gt;
&lt;br /&gt;
===Command Menu===&lt;br /&gt;
&lt;br /&gt;
* Create a long text file of commands directly from inside RoD via commands. Use Excel to turn this list into 1 column and alphabetize it. Save it as commands.txt&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; commands2.txt&lt;br /&gt;
for /f %%i in (commands.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%~1]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%~1]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;3&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open commands2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* Copy the resulting text into the [[Template:Commandmenu]] body&lt;br /&gt;
&lt;br /&gt;
===Skill Menu===&lt;br /&gt;
&lt;br /&gt;
* Grab the list of skills off of the category skill page for the specific class you are updating&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; skills2.txt&lt;br /&gt;
for /f &amp;quot;tokens=1,2,3,4 delims=:=&amp;quot; %%i in (skills.txt) do call :start &amp;quot;%%i&amp;quot; &amp;quot;%%j&amp;quot; &amp;quot;%%k&amp;quot; &amp;quot;%%l&amp;quot;&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
if &amp;quot;%~2&amp;quot;==&amp;quot;&amp;quot; for /f &amp;quot;tokens=2&amp;quot; %%i in (&amp;quot;%~1&amp;quot;) do set level=%%i&amp;amp; goto :eof&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=[]&amp;quot; %%i in (&amp;quot;%~2&amp;quot;) do set skill=[[%%i]]&lt;br /&gt;
for /f &amp;quot;tokens=1&amp;quot; %%i in (&amp;quot;%~3&amp;quot;) do set max=%%i&lt;br /&gt;
echo &amp;quot;|%level% || %skill% || %max% || %~4&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open skills2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* The resulting text can be used to create a skill table for any class page. See the warrior class for example syntax.&lt;br /&gt;
&lt;br /&gt;
== Sandbox ==&lt;br /&gt;
Sandbox explanation. Ident Test 1 is a simple test of how fixed space text can be utilized on a page without any other formatting. Ident Test 2 is a more fully formatted example that tries to mimic the in-game view. Ident Test 3 adds the look information in a similar way a mob description might show up from inside the game. Ident Test 4 shows a different display style, the description has the forced line breaks removed, you can demo this by making your browser window bigger and smaller, Test 3 will completely break when the window gets small but Test 4 will properly resize. Mob Test 1 shows a similar setup as Ident Test 3, except with mob information and displaying the gear as you would normally see it on a mob. Mob Test 2 attempts to use a CSS file, but is not working at this time.&lt;br /&gt;
&lt;br /&gt;
It should be noted that all except test 1 use a max width of 600px box, what this does is makes it so the box can&#039;t grow too big, but if someone has a smaller resolution or window, the box will shrink with the window instead of breaking page formatting. It will even wrap the lines, which doesn&#039;t look that great, but is still more readable for someone with a low res, more so than having to scroll all over.&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 1 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;span style=&amp;quot;line-height:100%&amp;quot;&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 2 ===&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: aqua; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF; line-height: 100%;&amp;quot;&amp;gt;Object &#039;black cloak&#039; is infused with your magic...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF&amp;quot;&amp;gt;Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 3 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: silver; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&lt;br /&gt;
Peering closely at the worn leather material, you notice several&amp;lt;br/&amp;gt;&lt;br /&gt;
large metal protuberences, similar to the studs and rivets found&amp;lt;br/&amp;gt;&lt;br /&gt;
on certain types of leather armor.&amp;lt;br/&amp;gt;&lt;br /&gt;
You sense, somehow, that this is a device of war, of bloodshed.&amp;lt;br/&amp;gt;&lt;br /&gt;
Images of violent conflict arise unbidden in your mind. &amp;lt;br/&amp;gt;&lt;br /&gt;
Through them all, however, you notice a white gloved hand...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF; line-height: 100%;&amp;quot;&amp;gt;Object &#039;The Gauntlet&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: aqua; line-height: 100%;&amp;quot;&amp;gt;It is a level 17 armor, weight 10.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  hands&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  hum evil magic metal&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 225600.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 17 of 17.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hp by 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hit roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects damage roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 4 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: silver; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&lt;br /&gt;
Peering closely at the worn leather material, you notice several large metal protuberences, similar to the studs and rivets found on certain types of leather armor. You sense, somehow, that this is a device of war, of bloodshed. Images of violent conflict arise unbidden in your mind. Through them all, however, you notice a white gloved hand...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF; line-height: 100%;&amp;quot;&amp;gt;Object &#039;The Gauntlet&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: aqua; line-height: 100%;&amp;quot;&amp;gt;It is a level 17 armor, weight 10.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  hands&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  hum evil magic metal&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 225600.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 17 of 17.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hp by 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hit roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects damage roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mob Test 1 ===&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: silver; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
Ingeloakastimizilian, or Icingdeath, as he has come to be known,&amp;lt;br/&amp;gt;&lt;br /&gt;
has lived in this cavern for hundreds of years. He, like many others&amp;lt;br/&amp;gt;&lt;br /&gt;
of his kind, has grown too large to leave his lair. So Icingdeath is&amp;lt;br/&amp;gt;&lt;br /&gt;
content to lie here in repose and count his treasure in his tiny dragon&amp;lt;br/&amp;gt;&lt;br /&gt;
mind. Disturbing him was probably a very bad idea.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Icingdeath is using:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00FF00;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;used as light&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Orb]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Breastplate]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Helm]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on legs&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Leggings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Shoes]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on hands&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Gauntlets]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on arms&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Arm Guards]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Tooth]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on ears&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Earrings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mob Test 2 ===&lt;br /&gt;
&amp;lt;p class=&amp;quot;test456&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
Ingeloakastimizilian, or Icingdeath, as he has come to be known,&amp;lt;br/&amp;gt;&lt;br /&gt;
has lived in this cavern for hundreds of years. He, like many others&amp;lt;br/&amp;gt;&lt;br /&gt;
of his kind, has grown too large to leave his lair. So Icingdeath is&amp;lt;br/&amp;gt;&lt;br /&gt;
content to lie here in repose and count his treasure in his tiny dragon&amp;lt;br/&amp;gt;&lt;br /&gt;
mind. Disturbing him was probably a very bad idea.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Icingdeath is using:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00FF00;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;used as light&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Orb]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Breastplate]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Helm]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on legs&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Leggings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Shoes]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on hands&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Gauntlets]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on arms&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Arm Guards]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Tooth]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on ears&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Earrings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User_talk:Poromenos&amp;diff=9880</id>
		<title>User talk:Poromenos</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User_talk:Poromenos&amp;diff=9880"/>
		<updated>2008-09-04T09:56:02Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* How about unprotecting the main page? I can think of a few ways to improve it.&lt;br /&gt;
** Done, experimentally. It will be reverted if it is vandalised, though. --[[User:Poromenos|Poromenos]] 13:20, 3 November 2006 (EST)&lt;br /&gt;
*** Done, what do you think? Also, forgot to sign my last message. Oops. --[[User:Trinexx|Trinexx]] 14:23, 3 November 2006 (EST)&lt;br /&gt;
**** Err, that&#039;s actually very very nice. I&#039;d also like to see the brief explanation for RoDpedia added somewhere around the top, and links to information and mobs (and perhaps the stub and cleanup categories near &amp;quot;how you can help), but otherwise it&#039;s very complete, and a far cry better than the original page. Congratulations, sir. --[[User:Poromenos|Poromenos]] 21:53, 3 November 2006 (EST)&lt;br /&gt;
***** Thanks. The purpose of adding the current events page to the top is to add information about the wiki, but you can change it to display any page you want.&lt;br /&gt;
****** I edited it around a bit, I would still like the Mobs and Information section made as the others are, but I don&#039;t know where they should go so as to not disturb the general layout. I think adding one more row to the table would be overkill for smaller screens. --[[User:Poromenos|Poromenos]] 22:08, 3 November 2006 (EST)&lt;br /&gt;
******* You can display two sections within the same row without any major problems. --[[User:Trinexx|Trinexx]] 22:09, 3 November 2006 (EST)&lt;br /&gt;
******** Well, yes, but we&#039;d have to add two more, one for mobs and one for info, and I don&#039;t want to add them to the single rows, since it looks better now. Perhaps modifying the &amp;quot;Other sites&amp;quot; section to a &amp;quot;Various&amp;quot; one, but Mobs and Information is more important than links, so I don&#039;t feel right about putting them in the same section. I&#039;ll think about this and see, meanwhile I would gladly listen to any suggestions you might have. --[[User:Poromenos|Poromenos]] 22:19, 3 November 2006 (EST)&lt;br /&gt;
********* I&#039;ll play around in the sandbox on my wiki for a bit. I&#039;ll let you know how it turns out. --[[User:Trinexx|Trinexx]] 22:39, 3 November 2006 (EST)&lt;br /&gt;
* I found out why the infoboxes weren&#039;t working right. Proper infoboxes (check the original version of Iteminfo I had up, you&#039;ll see what I mean.), weren&#039;t implemented until the 1.6x versions of MediaWiki. --[[User:Trinexx|Trinexx]] 09:18, 5 November 2006 (EST)&lt;br /&gt;
** Do you mean I should upgrade to 1.6 if I want them to work? --[[User:Poromenos|Poromenos]] 11:32, 5 November 2006 (EST)&lt;br /&gt;
*** Well, I upgraded to 1.8.x, still no dice. --[[User:Poromenos|Poromenos]] 14:27, 5 November 2006 (EST)&lt;br /&gt;
**** The cascading include works now, but it still doesn&#039;t wrap the page. Still a victory, I suppose... --[[User:Trinexx|Trinexx]] 16:46, 5 November 2006 (EST)&lt;br /&gt;
* Looks like you got a few spambots crawling around. Fortunately, they&#039;re stupid and don&#039;t know how to make links properly. [[User:Hhyvbdl|Hhyvbdl]] tried to fill the administrators article with dozens of spam links, I removed them and put up a (half-assed) article. --[[User:Trinexx|Trinexx]] 22:19, 25 November 2006 (EST)&lt;br /&gt;
** Yeah, it sucks. I check the new changes RSS feed all the time, so they get banned pretty quickly. Thanks for the change! --[[User:Poromenos|Poromenos]] 06:50, 26 November 2006 (EST)&lt;br /&gt;
* Is there a guideline against the use of blending instead of piped links?  For example, is [[Mobile|Mobiles]] to be preferred instead of [[Mobile]]s, and if so why?  Thanks.  --[[User:Sartier|Sartier]] 18:18, 4 December 2006 (EST)&lt;br /&gt;
** I&#039;d say blending is probably a touch better, just for efficiency. But from the finished article there&#039;s no visible difference, so I don&#039;t think it really matters much. --[[User:Tokai|Tokai]] 19:01, 4 December 2006 (EST)&lt;br /&gt;
*** Indeed. Just use any one you prefer, it doesn&#039;t matter much. --[[User:Poromenos|Poromenos]] 19:08, 4 December 2006 (EST)&lt;br /&gt;
*Strange, it looks like the template I made back in November is working properly now o_O --[[User:Trinexx|Trinexx]] 16:35, 13 December 2006 (EST)&lt;br /&gt;
** I upgraded to 1.8.2 from 1.6.something recently, maybe that did it.&lt;br /&gt;
* Ok, rewind. Forget everything I just said because I&#039;m retarded. I propose the following: &amp;quot;The draconian|Draconian, The&amp;quot; for 2 reasons. [[User:Skace|Skace]] 18:48, 7 July 2008 (UTC)&lt;br /&gt;
** 1, It will show up under &amp;quot;D&amp;quot;, keeping the system cleaner.&lt;br /&gt;
** 2, It will show up under &amp;quot;A draconian&amp;quot; should the name also exist in the same list (possible with a list of all items / etc). (Say you have: &amp;quot;The draconian|Draconian, The&amp;quot;, &amp;quot;A draconian|Draconian, A&amp;quot;, &amp;quot;This draconian|Draconian, This&amp;quot; and &amp;quot;Draconian&amp;quot;. Keeping the articles in the categorization should make them all show up in proper alphabetical order when the list shows up but hopefully with the original &amp;quot;Draconian&amp;quot; showing up first.&lt;br /&gt;
*** No, you don&#039;t do it like that, you don&#039;t add the article in the sort field, you just do &amp;quot;The draconian|draconian&amp;quot; (no &amp;quot;, The&amp;quot;). Since they&#039;re all capitalised, then I agree, we should have mobs written like &amp;quot;The draconian|draconian&amp;quot;. --[[User:Poromenos|Poromenos]] 19:17, 7 July 2008 (UTC)&lt;br /&gt;
**** Ok, let me try this another way. below. [[User:Skace|Skace]] 22:52, 7 July 2008 (UTC)&lt;br /&gt;
***** Not really, if you enter &amp;quot;Draconian, A&amp;quot; and &amp;quot;Draconian, The&amp;quot;, the former will be before the latter (because A is before T). At any rate, I think you&#039;re giving this too much thought :P. Just have them sorted like you said, with &amp;quot;Draconian, The&amp;quot; and it should be fine. --[[User:Poromenos|Poromenos]] 00:15, 8 July 2008 (UTC)&lt;br /&gt;
****** The former &#039;&#039;is&#039;&#039; before the latter in my example. The second example is what would happen under the current system. [[User:Skace|Skace]] 00:34, 8 July 2008 (UTC)&lt;br /&gt;
******* Indeed, let&#039;s go with the first example then. --[[User:Poromenos|Poromenos]] 08:47, 8 July 2008 (UTC)&lt;br /&gt;
* Check out the Templates also, did some serious clean up. I need some feedback on the item templates, namely categorization and how it is even possible. [[User:Skace|Skace]] 18:25, 7 July 2008 (UTC)&lt;br /&gt;
* Poro, you may notice all the additional documentation pages that I added. I did this after reading something on wikipedia that basically stated that if you put your documentation directly into your template then you cause a massive overhead everytime that template is used. So moving the documentation to sub templates keeps the template itself lean and causes less overhead for your website. Also, at some point you are going to want into locking down all serious templates and css files to only you being able to edit them, these are mainly the ones that are straight from wikimedia, since you don&#039;t want someone altering those. The templates I&#039;m creating would need to eventually be locked down to admins of some sort since modifications could be equally damaging but not on the same scale. Keep an eye on this (http://rodpedia.poromenos.org/index.php?title=Special%3AAllpages&amp;amp;from=&amp;amp;namespace=10) [[User:Skace|Skace]] 22:52, 7 July 2008 (UTC)&lt;br /&gt;
** Sure thing, just tell me which ones are ready for locking and I&#039;ll lock them. --[[User:Poromenos|Poromenos]] 00:15, 8 July 2008 (UTC)&lt;br /&gt;
* Poromenos, Check out the Area template and let me know what you think about the image size, would you rather have the full screen image back or a thumbnail type version? Thanks. [[User:Skace|Skace]] 17:48, 8 July 2008 (UTC)&lt;br /&gt;
** Hmm, since the full size images usually break the page layout, I&#039;d prefer the thumbnail, like you have it now, thanks. That&#039;s a great job you&#039;re doing with templates, I should modify my item script to export templates directly. --[[User:Poromenos|Poromenos]] 18:06, 8 July 2008 (UTC)&lt;br /&gt;
*** Thanks, only problem with the item template is that it doesn&#039;t have all of your categories. How does your script know to populate so many different categories, is it manual or automatic? [[User:Skace|Skace]] 21:09, 8 July 2008 (UTC)&lt;br /&gt;
**** It&#039;s automatic, based on the ID. What&#039;s the problem? I can just have my script generate a list of categories to pass to the template. --[[User:Poromenos|Poromenos]] 21:18, 8 July 2008 (UTC)&lt;br /&gt;
***** I was concerned about people attempting to enter an item manually.. if there was an easier way. I&#039;ve added a field to the item template called &amp;quot;cats&amp;quot; it should allow you to add additional categories with proper syntax ie: &amp;lt;nowiki&amp;gt;[[category:devout]]&amp;lt;/nowiki&amp;gt; or whatever. Something you need to know about the templates, they use a variable called cname for the sort name of the object. Once this is set, it sets a variable called &amp;lt;nowiki&amp;gt;{{DEFAULTSORT}}&amp;lt;/nowiki&amp;gt;. This variable changes what the sort phrase is in every category instance so you don&#039;t have to do it manually. So if you add additional categories with &amp;quot;cats&amp;quot; you won&#039;t need to tack on a specific sort name, just as long as you&#039;ve set the cname variable properly. [[User:Skace|Skace]] 00:42, 9 July 2008 (UTC)&lt;br /&gt;
****** Oh, that&#039;s quite nice. --[[User:Poromenos|Poromenos]] 02:04, 9 July 2008 (UTC)&lt;br /&gt;
******* Would it be possible to create a bot that looks at already created item pages (ones that were created by the template) and sees if it needs the &amp;quot;cats&amp;quot; field populated with additional data based on the id data? So a person creates an item record, fills out most of the information except the additional categories, the script or bot sees this new page and auto updates it with the missing data. Sound possible / crazy? [[User:Skace|Skace]] 09:47, 9 July 2008 (UTC)&lt;br /&gt;
******** Actually yes, it can even regenerate the entire page based on the ID. It&#039;d take a bit of time though, of which I don&#039;t have a lot these days :/ --[[User:Poromenos|Poromenos]] 13:27, 9 July 2008 (UTC)&lt;br /&gt;
* Hey Poromenos, Can we try these out:&lt;br /&gt;
: http://meta.wikimedia.org/wiki/MediaWiki:Common.css&lt;br /&gt;
: http://meta.wikimedia.org/wiki/MediaWiki:Common.js&lt;br /&gt;
: http://lists.wikimedia.org/pipermail/mediawiki-announce/2008-August/000076.html&lt;br /&gt;
: I can&#039;t get user specific CSS pages working with our current stuff for some reason. I see the code in wikimedia&#039;s common.js but not in ours. --[[User:Skace|Skace]] 16:14, 3 September 2008 (UTC)&lt;br /&gt;
** Sure, what&#039;s the problem? You can just go to [[MediaWiki:Common.css]] and [[MediaWiki:Common.js]] and edit them, it&#039;s not a server thing. The software update will have to wait a bit because I&#039;m busy with exams at the moment, I&#039;m afraid :/ --[[User:Poromenos|Poromenos]] 16:53, 3 September 2008 (UTC)&lt;br /&gt;
*** Thanks, just FYI if I try to go to common.css it tells me it&#039;s locked. Which is probably a good thing since you don&#039;t want people changing that. --[[User:Skace|Skace]] 17:09, 3 September 2008 (UTC)&lt;br /&gt;
**** Hmm, I thought you had permission for everything... Anyway I made the changes you requested, I&#039;ll have to look into the permission thing later on. --[[User:Poromenos|Poromenos]] 17:10, 3 September 2008 (UTC)&lt;br /&gt;
***** Rollback when you can, didn&#039;t help and broke the navbox menus, oops. These CSS files aren&#039;t cut and dry. Thanks. --[[User:Skace|Skace]] 09:56, 4 September 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User_talk:Skace&amp;diff=9879</id>
		<title>User talk:Skace</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User_talk:Skace&amp;diff=9879"/>
		<updated>2008-09-03T20:44:10Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* I saw the sandbox, it&#039;s very impressive. I&#039;m quite partial to style #2, I think we should just use CSS to do anything we want in the template, something like provide &amp;quot;idname&amp;quot;, &amp;quot;iddetails&amp;quot; and &amp;quot;idaffects&amp;quot; parts for the ID and styling them in a custom manner however we want. I also like the description stuff, but I&#039;m undecided on the particular style yet. --[[User:Poromenos|Poromenos]] 18:34, 3 September 2008 (UTC)&lt;br /&gt;
** Thanks... I can&#039;t seem to get CSS class objects going IE [[User:Skace/Common.css]]..Not quite sure what I need to do yet. --[[User:Skace|Skace]] 20:44, 3 September 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User_talk:Poromenos&amp;diff=9876</id>
		<title>User talk:Poromenos</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User_talk:Poromenos&amp;diff=9876"/>
		<updated>2008-09-03T17:09:00Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* How about unprotecting the main page? I can think of a few ways to improve it.&lt;br /&gt;
** Done, experimentally. It will be reverted if it is vandalised, though. --[[User:Poromenos|Poromenos]] 13:20, 3 November 2006 (EST)&lt;br /&gt;
*** Done, what do you think? Also, forgot to sign my last message. Oops. --[[User:Trinexx|Trinexx]] 14:23, 3 November 2006 (EST)&lt;br /&gt;
**** Err, that&#039;s actually very very nice. I&#039;d also like to see the brief explanation for RoDpedia added somewhere around the top, and links to information and mobs (and perhaps the stub and cleanup categories near &amp;quot;how you can help), but otherwise it&#039;s very complete, and a far cry better than the original page. Congratulations, sir. --[[User:Poromenos|Poromenos]] 21:53, 3 November 2006 (EST)&lt;br /&gt;
***** Thanks. The purpose of adding the current events page to the top is to add information about the wiki, but you can change it to display any page you want.&lt;br /&gt;
****** I edited it around a bit, I would still like the Mobs and Information section made as the others are, but I don&#039;t know where they should go so as to not disturb the general layout. I think adding one more row to the table would be overkill for smaller screens. --[[User:Poromenos|Poromenos]] 22:08, 3 November 2006 (EST)&lt;br /&gt;
******* You can display two sections within the same row without any major problems. --[[User:Trinexx|Trinexx]] 22:09, 3 November 2006 (EST)&lt;br /&gt;
******** Well, yes, but we&#039;d have to add two more, one for mobs and one for info, and I don&#039;t want to add them to the single rows, since it looks better now. Perhaps modifying the &amp;quot;Other sites&amp;quot; section to a &amp;quot;Various&amp;quot; one, but Mobs and Information is more important than links, so I don&#039;t feel right about putting them in the same section. I&#039;ll think about this and see, meanwhile I would gladly listen to any suggestions you might have. --[[User:Poromenos|Poromenos]] 22:19, 3 November 2006 (EST)&lt;br /&gt;
********* I&#039;ll play around in the sandbox on my wiki for a bit. I&#039;ll let you know how it turns out. --[[User:Trinexx|Trinexx]] 22:39, 3 November 2006 (EST)&lt;br /&gt;
* I found out why the infoboxes weren&#039;t working right. Proper infoboxes (check the original version of Iteminfo I had up, you&#039;ll see what I mean.), weren&#039;t implemented until the 1.6x versions of MediaWiki. --[[User:Trinexx|Trinexx]] 09:18, 5 November 2006 (EST)&lt;br /&gt;
** Do you mean I should upgrade to 1.6 if I want them to work? --[[User:Poromenos|Poromenos]] 11:32, 5 November 2006 (EST)&lt;br /&gt;
*** Well, I upgraded to 1.8.x, still no dice. --[[User:Poromenos|Poromenos]] 14:27, 5 November 2006 (EST)&lt;br /&gt;
**** The cascading include works now, but it still doesn&#039;t wrap the page. Still a victory, I suppose... --[[User:Trinexx|Trinexx]] 16:46, 5 November 2006 (EST)&lt;br /&gt;
* Looks like you got a few spambots crawling around. Fortunately, they&#039;re stupid and don&#039;t know how to make links properly. [[User:Hhyvbdl|Hhyvbdl]] tried to fill the administrators article with dozens of spam links, I removed them and put up a (half-assed) article. --[[User:Trinexx|Trinexx]] 22:19, 25 November 2006 (EST)&lt;br /&gt;
** Yeah, it sucks. I check the new changes RSS feed all the time, so they get banned pretty quickly. Thanks for the change! --[[User:Poromenos|Poromenos]] 06:50, 26 November 2006 (EST)&lt;br /&gt;
* Is there a guideline against the use of blending instead of piped links?  For example, is [[Mobile|Mobiles]] to be preferred instead of [[Mobile]]s, and if so why?  Thanks.  --[[User:Sartier|Sartier]] 18:18, 4 December 2006 (EST)&lt;br /&gt;
** I&#039;d say blending is probably a touch better, just for efficiency. But from the finished article there&#039;s no visible difference, so I don&#039;t think it really matters much. --[[User:Tokai|Tokai]] 19:01, 4 December 2006 (EST)&lt;br /&gt;
*** Indeed. Just use any one you prefer, it doesn&#039;t matter much. --[[User:Poromenos|Poromenos]] 19:08, 4 December 2006 (EST)&lt;br /&gt;
*Strange, it looks like the template I made back in November is working properly now o_O --[[User:Trinexx|Trinexx]] 16:35, 13 December 2006 (EST)&lt;br /&gt;
** I upgraded to 1.8.2 from 1.6.something recently, maybe that did it.&lt;br /&gt;
* Ok, rewind. Forget everything I just said because I&#039;m retarded. I propose the following: &amp;quot;The draconian|Draconian, The&amp;quot; for 2 reasons. [[User:Skace|Skace]] 18:48, 7 July 2008 (UTC)&lt;br /&gt;
** 1, It will show up under &amp;quot;D&amp;quot;, keeping the system cleaner.&lt;br /&gt;
** 2, It will show up under &amp;quot;A draconian&amp;quot; should the name also exist in the same list (possible with a list of all items / etc). (Say you have: &amp;quot;The draconian|Draconian, The&amp;quot;, &amp;quot;A draconian|Draconian, A&amp;quot;, &amp;quot;This draconian|Draconian, This&amp;quot; and &amp;quot;Draconian&amp;quot;. Keeping the articles in the categorization should make them all show up in proper alphabetical order when the list shows up but hopefully with the original &amp;quot;Draconian&amp;quot; showing up first.&lt;br /&gt;
*** No, you don&#039;t do it like that, you don&#039;t add the article in the sort field, you just do &amp;quot;The draconian|draconian&amp;quot; (no &amp;quot;, The&amp;quot;). Since they&#039;re all capitalised, then I agree, we should have mobs written like &amp;quot;The draconian|draconian&amp;quot;. --[[User:Poromenos|Poromenos]] 19:17, 7 July 2008 (UTC)&lt;br /&gt;
**** Ok, let me try this another way. below. [[User:Skace|Skace]] 22:52, 7 July 2008 (UTC)&lt;br /&gt;
***** Not really, if you enter &amp;quot;Draconian, A&amp;quot; and &amp;quot;Draconian, The&amp;quot;, the former will be before the latter (because A is before T). At any rate, I think you&#039;re giving this too much thought :P. Just have them sorted like you said, with &amp;quot;Draconian, The&amp;quot; and it should be fine. --[[User:Poromenos|Poromenos]] 00:15, 8 July 2008 (UTC)&lt;br /&gt;
****** The former &#039;&#039;is&#039;&#039; before the latter in my example. The second example is what would happen under the current system. [[User:Skace|Skace]] 00:34, 8 July 2008 (UTC)&lt;br /&gt;
******* Indeed, let&#039;s go with the first example then. --[[User:Poromenos|Poromenos]] 08:47, 8 July 2008 (UTC)&lt;br /&gt;
* Check out the Templates also, did some serious clean up. I need some feedback on the item templates, namely categorization and how it is even possible. [[User:Skace|Skace]] 18:25, 7 July 2008 (UTC)&lt;br /&gt;
* Poro, you may notice all the additional documentation pages that I added. I did this after reading something on wikipedia that basically stated that if you put your documentation directly into your template then you cause a massive overhead everytime that template is used. So moving the documentation to sub templates keeps the template itself lean and causes less overhead for your website. Also, at some point you are going to want into locking down all serious templates and css files to only you being able to edit them, these are mainly the ones that are straight from wikimedia, since you don&#039;t want someone altering those. The templates I&#039;m creating would need to eventually be locked down to admins of some sort since modifications could be equally damaging but not on the same scale. Keep an eye on this (http://rodpedia.poromenos.org/index.php?title=Special%3AAllpages&amp;amp;from=&amp;amp;namespace=10) [[User:Skace|Skace]] 22:52, 7 July 2008 (UTC)&lt;br /&gt;
** Sure thing, just tell me which ones are ready for locking and I&#039;ll lock them. --[[User:Poromenos|Poromenos]] 00:15, 8 July 2008 (UTC)&lt;br /&gt;
* Poromenos, Check out the Area template and let me know what you think about the image size, would you rather have the full screen image back or a thumbnail type version? Thanks. [[User:Skace|Skace]] 17:48, 8 July 2008 (UTC)&lt;br /&gt;
** Hmm, since the full size images usually break the page layout, I&#039;d prefer the thumbnail, like you have it now, thanks. That&#039;s a great job you&#039;re doing with templates, I should modify my item script to export templates directly. --[[User:Poromenos|Poromenos]] 18:06, 8 July 2008 (UTC)&lt;br /&gt;
*** Thanks, only problem with the item template is that it doesn&#039;t have all of your categories. How does your script know to populate so many different categories, is it manual or automatic? [[User:Skace|Skace]] 21:09, 8 July 2008 (UTC)&lt;br /&gt;
**** It&#039;s automatic, based on the ID. What&#039;s the problem? I can just have my script generate a list of categories to pass to the template. --[[User:Poromenos|Poromenos]] 21:18, 8 July 2008 (UTC)&lt;br /&gt;
***** I was concerned about people attempting to enter an item manually.. if there was an easier way. I&#039;ve added a field to the item template called &amp;quot;cats&amp;quot; it should allow you to add additional categories with proper syntax ie: &amp;lt;nowiki&amp;gt;[[category:devout]]&amp;lt;/nowiki&amp;gt; or whatever. Something you need to know about the templates, they use a variable called cname for the sort name of the object. Once this is set, it sets a variable called &amp;lt;nowiki&amp;gt;{{DEFAULTSORT}}&amp;lt;/nowiki&amp;gt;. This variable changes what the sort phrase is in every category instance so you don&#039;t have to do it manually. So if you add additional categories with &amp;quot;cats&amp;quot; you won&#039;t need to tack on a specific sort name, just as long as you&#039;ve set the cname variable properly. [[User:Skace|Skace]] 00:42, 9 July 2008 (UTC)&lt;br /&gt;
****** Oh, that&#039;s quite nice. --[[User:Poromenos|Poromenos]] 02:04, 9 July 2008 (UTC)&lt;br /&gt;
******* Would it be possible to create a bot that looks at already created item pages (ones that were created by the template) and sees if it needs the &amp;quot;cats&amp;quot; field populated with additional data based on the id data? So a person creates an item record, fills out most of the information except the additional categories, the script or bot sees this new page and auto updates it with the missing data. Sound possible / crazy? [[User:Skace|Skace]] 09:47, 9 July 2008 (UTC)&lt;br /&gt;
******** Actually yes, it can even regenerate the entire page based on the ID. It&#039;d take a bit of time though, of which I don&#039;t have a lot these days :/ --[[User:Poromenos|Poromenos]] 13:27, 9 July 2008 (UTC)&lt;br /&gt;
* Hey Poromenos, Can we try these out:&lt;br /&gt;
: http://meta.wikimedia.org/wiki/MediaWiki:Common.css&lt;br /&gt;
: http://meta.wikimedia.org/wiki/MediaWiki:Common.js&lt;br /&gt;
: http://lists.wikimedia.org/pipermail/mediawiki-announce/2008-August/000076.html&lt;br /&gt;
: I can&#039;t get user specific CSS pages working with our current stuff for some reason. I see the code in wikimedia&#039;s common.js but not in ours. --[[User:Skace|Skace]] 16:14, 3 September 2008 (UTC)&lt;br /&gt;
** Sure, what&#039;s the problem? You can just go to [[MediaWiki:Common.css]] and [[MediaWiki:Common.js]] and edit them, it&#039;s not a server thing. The software update will have to wait a bit because I&#039;m busy with exams at the moment, I&#039;m afraid :/ --[[User:Poromenos|Poromenos]] 16:53, 3 September 2008 (UTC)&lt;br /&gt;
*** Thanks, just FYI if I try to go to common.css it tells me it&#039;s locked. Which is probably a good thing since you don&#039;t want people changing that. --[[User:Skace|Skace]] 17:09, 3 September 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9871</id>
		<title>User:Skace</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9871"/>
		<updated>2008-09-03T16:50:38Z</updated>

		<summary type="html">&lt;p&gt;Skace: /* Sandbox */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;98-2008, once again into the shadows.&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
=== Area Menu ===&lt;br /&gt;
&lt;br /&gt;
* Copy the full &amp;quot;areas&amp;quot; command from RoD into a file called areas.txt and remote extra spacing (replace &amp;quot;  &amp;quot; with &amp;quot; &amp;quot; until you can&#039;t)&lt;br /&gt;
* Create and run a batch file with the following code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; areas2.txt&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=|(&amp;quot; %%i in (areas.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start2&lt;br /&gt;
echo &amp;quot;%*&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%*]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%*]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;2&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open areas2.txt and replace quotation marks w/ nothing to remove them all&lt;br /&gt;
* You now have the body of the [[Template:Areamenu]]. Do not overwrite the whole thing, only the body, you will be able to tell.&lt;br /&gt;
&lt;br /&gt;
===Command Menu===&lt;br /&gt;
&lt;br /&gt;
* Create a long text file of commands directly from inside RoD via commands. Use Excel to turn this list into 1 column and alphabetize it. Save it as commands.txt&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; commands2.txt&lt;br /&gt;
for /f %%i in (commands.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%~1]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%~1]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;3&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open commands2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* Copy the resulting text into the [[Template:Commandmenu]] body&lt;br /&gt;
&lt;br /&gt;
===Skill Menu===&lt;br /&gt;
&lt;br /&gt;
* Grab the list of skills off of the category skill page for the specific class you are updating&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; skills2.txt&lt;br /&gt;
for /f &amp;quot;tokens=1,2,3,4 delims=:=&amp;quot; %%i in (skills.txt) do call :start &amp;quot;%%i&amp;quot; &amp;quot;%%j&amp;quot; &amp;quot;%%k&amp;quot; &amp;quot;%%l&amp;quot;&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
if &amp;quot;%~2&amp;quot;==&amp;quot;&amp;quot; for /f &amp;quot;tokens=2&amp;quot; %%i in (&amp;quot;%~1&amp;quot;) do set level=%%i&amp;amp; goto :eof&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=[]&amp;quot; %%i in (&amp;quot;%~2&amp;quot;) do set skill=[[%%i]]&lt;br /&gt;
for /f &amp;quot;tokens=1&amp;quot; %%i in (&amp;quot;%~3&amp;quot;) do set max=%%i&lt;br /&gt;
echo &amp;quot;|%level% || %skill% || %max% || %~4&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open skills2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* The resulting text can be used to create a skill table for any class page. See the warrior class for example syntax.&lt;br /&gt;
&lt;br /&gt;
== Sandbox ==&lt;br /&gt;
Sandbox explanation. Ident Test 1 is a simple test of how fixed space text can be utilized on a page without any other formatting. Ident Test 2 is a more fully formatted example that tries to mimic the in-game view. Ident Test 3 adds the look information in a similar way a mob description might show up from inside the game. Ident Test 4 shows a different display style, the description has the forced line breaks removed, you can demo this by making your browser window bigger and smaller, Test 3 will completely break when the window gets small but Test 4 will properly resize. Mob Test 1 shows a similar setup as Ident Test 3, except with mob information and displaying the gear as you would normally see it on a mob. Mob Test 2 attempts to use a CSS file, but is not working at this time.&lt;br /&gt;
&lt;br /&gt;
It should be noted that all except test 1 use a max width of 600px box, what this does is makes it so the box can&#039;t grow too big, but if someone has a smaller resolution or window, the box will shrink with the window instead of breaking page formatting. It will even wrap the lines, which doesn&#039;t look that great, but is still more readable for someone with a low res, more so than having to scroll all over.&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 1 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;span style=&amp;quot;line-height:100%&amp;quot;&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 2 ===&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: aqua; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF; line-height: 100%;&amp;quot;&amp;gt;Object &#039;black cloak&#039; is infused with your magic...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF&amp;quot;&amp;gt;Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 3 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: silver; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&lt;br /&gt;
Peering closely at the worn leather material, you notice several&amp;lt;br/&amp;gt;&lt;br /&gt;
large metal protuberences, similar to the studs and rivets found&amp;lt;br/&amp;gt;&lt;br /&gt;
on certain types of leather armor.&amp;lt;br/&amp;gt;&lt;br /&gt;
You sense, somehow, that this is a device of war, of bloodshed.&amp;lt;br/&amp;gt;&lt;br /&gt;
Images of violent conflict arise unbidden in your mind. &amp;lt;br/&amp;gt;&lt;br /&gt;
Through them all, however, you notice a white gloved hand...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF; line-height: 100%;&amp;quot;&amp;gt;Object &#039;The Gauntlet&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: aqua; line-height: 100%;&amp;quot;&amp;gt;It is a level 17 armor, weight 10.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  hands&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  hum evil magic metal&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 225600.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 17 of 17.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hp by 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hit roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects damage roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 4 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: silver; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&lt;br /&gt;
Peering closely at the worn leather material, you notice several large metal protuberences, similar to the studs and rivets found on certain types of leather armor. You sense, somehow, that this is a device of war, of bloodshed. Images of violent conflict arise unbidden in your mind. Through them all, however, you notice a white gloved hand...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF; line-height: 100%;&amp;quot;&amp;gt;Object &#039;The Gauntlet&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: aqua; line-height: 100%;&amp;quot;&amp;gt;It is a level 17 armor, weight 10.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  hands&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  hum evil magic metal&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 225600.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 17 of 17.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hp by 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hit roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects damage roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mob Test 1 ===&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: silver; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
Ingeloakastimizilian, or Icingdeath, as he has come to be known,&amp;lt;br/&amp;gt;&lt;br /&gt;
has lived in this cavern for hundreds of years. He, like many others&amp;lt;br/&amp;gt;&lt;br /&gt;
of his kind, has grown too large to leave his lair. So Icingdeath is&amp;lt;br/&amp;gt;&lt;br /&gt;
content to lie here in repose and count his treasure in his tiny dragon&amp;lt;br/&amp;gt;&lt;br /&gt;
mind. Disturbing him was probably a very bad idea.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Icingdeath is using:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00FF00;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;used as light&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Orb]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Breastplate]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Helm]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on legs&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Leggings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Shoes]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on hands&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Gauntlets]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on arms&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Arm Guards]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Tooth]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on ears&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Earrings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mob Test 2 ===&lt;br /&gt;
&amp;lt;p class=&amp;quot;test123&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
Ingeloakastimizilian, or Icingdeath, as he has come to be known,&amp;lt;br/&amp;gt;&lt;br /&gt;
has lived in this cavern for hundreds of years. He, like many others&amp;lt;br/&amp;gt;&lt;br /&gt;
of his kind, has grown too large to leave his lair. So Icingdeath is&amp;lt;br/&amp;gt;&lt;br /&gt;
content to lie here in repose and count his treasure in his tiny dragon&amp;lt;br/&amp;gt;&lt;br /&gt;
mind. Disturbing him was probably a very bad idea.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Icingdeath is using:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00FF00;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;used as light&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Orb]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Breastplate]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Helm]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on legs&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Leggings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Shoes]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on hands&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Gauntlets]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on arms&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Arm Guards]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Tooth]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on ears&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Earrings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9870</id>
		<title>User:Skace</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9870"/>
		<updated>2008-09-03T16:34:16Z</updated>

		<summary type="html">&lt;p&gt;Skace: /* Sandbox */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;98-2008, once again into the shadows.&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
=== Area Menu ===&lt;br /&gt;
&lt;br /&gt;
* Copy the full &amp;quot;areas&amp;quot; command from RoD into a file called areas.txt and remote extra spacing (replace &amp;quot;  &amp;quot; with &amp;quot; &amp;quot; until you can&#039;t)&lt;br /&gt;
* Create and run a batch file with the following code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; areas2.txt&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=|(&amp;quot; %%i in (areas.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start2&lt;br /&gt;
echo &amp;quot;%*&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%*]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%*]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;2&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open areas2.txt and replace quotation marks w/ nothing to remove them all&lt;br /&gt;
* You now have the body of the [[Template:Areamenu]]. Do not overwrite the whole thing, only the body, you will be able to tell.&lt;br /&gt;
&lt;br /&gt;
===Command Menu===&lt;br /&gt;
&lt;br /&gt;
* Create a long text file of commands directly from inside RoD via commands. Use Excel to turn this list into 1 column and alphabetize it. Save it as commands.txt&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; commands2.txt&lt;br /&gt;
for /f %%i in (commands.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%~1]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%~1]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;3&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open commands2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* Copy the resulting text into the [[Template:Commandmenu]] body&lt;br /&gt;
&lt;br /&gt;
===Skill Menu===&lt;br /&gt;
&lt;br /&gt;
* Grab the list of skills off of the category skill page for the specific class you are updating&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; skills2.txt&lt;br /&gt;
for /f &amp;quot;tokens=1,2,3,4 delims=:=&amp;quot; %%i in (skills.txt) do call :start &amp;quot;%%i&amp;quot; &amp;quot;%%j&amp;quot; &amp;quot;%%k&amp;quot; &amp;quot;%%l&amp;quot;&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
if &amp;quot;%~2&amp;quot;==&amp;quot;&amp;quot; for /f &amp;quot;tokens=2&amp;quot; %%i in (&amp;quot;%~1&amp;quot;) do set level=%%i&amp;amp; goto :eof&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=[]&amp;quot; %%i in (&amp;quot;%~2&amp;quot;) do set skill=[[%%i]]&lt;br /&gt;
for /f &amp;quot;tokens=1&amp;quot; %%i in (&amp;quot;%~3&amp;quot;) do set max=%%i&lt;br /&gt;
echo &amp;quot;|%level% || %skill% || %max% || %~4&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open skills2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* The resulting text can be used to create a skill table for any class page. See the warrior class for example syntax.&lt;br /&gt;
&lt;br /&gt;
== Sandbox ==&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 1 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;span style=&amp;quot;line-height:100%&amp;quot;&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 2 ===&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: aqua; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF; line-height: 100%;&amp;quot;&amp;gt;Object &#039;black cloak&#039; is infused with your magic...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF&amp;quot;&amp;gt;Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 3 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: silver; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&lt;br /&gt;
Peering closely at the worn leather material, you notice several&amp;lt;br/&amp;gt;&lt;br /&gt;
large metal protuberences, similar to the studs and rivets found&amp;lt;br/&amp;gt;&lt;br /&gt;
on certain types of leather armor.&amp;lt;br/&amp;gt;&lt;br /&gt;
You sense, somehow, that this is a device of war, of bloodshed.&amp;lt;br/&amp;gt;&lt;br /&gt;
Images of violent conflict arise unbidden in your mind. &amp;lt;br/&amp;gt;&lt;br /&gt;
Through them all, however, you notice a white gloved hand...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF; line-height: 100%;&amp;quot;&amp;gt;Object &#039;The Gauntlet&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: aqua; line-height: 100%;&amp;quot;&amp;gt;It is a level 17 armor, weight 10.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  hands&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  hum evil magic metal&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 225600.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 17 of 17.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hp by 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hit roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects damage roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 4 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: silver; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&lt;br /&gt;
Peering closely at the worn leather material, you notice several large metal protuberences, similar to the studs and rivets found on certain types of leather armor. You sense, somehow, that this is a device of war, of bloodshed. Images of violent conflict arise unbidden in your mind. Through them all, however, you notice a white gloved hand...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF; line-height: 100%;&amp;quot;&amp;gt;Object &#039;The Gauntlet&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: aqua; line-height: 100%;&amp;quot;&amp;gt;It is a level 17 armor, weight 10.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  hands&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  hum evil magic metal&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 225600.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 17 of 17.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hp by 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hit roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects damage roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mob Test 1 ===&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: silver; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
Ingeloakastimizilian, or Icingdeath, as he has come to be known,&amp;lt;br/&amp;gt;&lt;br /&gt;
has lived in this cavern for hundreds of years. He, like many others&amp;lt;br/&amp;gt;&lt;br /&gt;
of his kind, has grown too large to leave his lair. So Icingdeath is&amp;lt;br/&amp;gt;&lt;br /&gt;
content to lie here in repose and count his treasure in his tiny dragon&amp;lt;br/&amp;gt;&lt;br /&gt;
mind. Disturbing him was probably a very bad idea.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Icingdeath is using:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00FF00;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;used as light&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Orb]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Breastplate]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Helm]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on legs&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Leggings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Shoes]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on hands&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Gauntlets]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on arms&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Arm Guards]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Tooth]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on ears&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Earrings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mob Test 2 ===&lt;br /&gt;
&amp;lt;p class=&amp;quot;test123&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
Ingeloakastimizilian, or Icingdeath, as he has come to be known,&amp;lt;br/&amp;gt;&lt;br /&gt;
has lived in this cavern for hundreds of years. He, like many others&amp;lt;br/&amp;gt;&lt;br /&gt;
of his kind, has grown too large to leave his lair. So Icingdeath is&amp;lt;br/&amp;gt;&lt;br /&gt;
content to lie here in repose and count his treasure in his tiny dragon&amp;lt;br/&amp;gt;&lt;br /&gt;
mind. Disturbing him was probably a very bad idea.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Icingdeath is using:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00FF00;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;used as light&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Orb]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Breastplate]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Helm]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on legs&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Leggings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Shoes]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on hands&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Gauntlets]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on arms&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Arm Guards]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Tooth]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on ears&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Earrings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9869</id>
		<title>User:Skace</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9869"/>
		<updated>2008-09-03T16:29:26Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;98-2008, once again into the shadows.&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
=== Area Menu ===&lt;br /&gt;
&lt;br /&gt;
* Copy the full &amp;quot;areas&amp;quot; command from RoD into a file called areas.txt and remote extra spacing (replace &amp;quot;  &amp;quot; with &amp;quot; &amp;quot; until you can&#039;t)&lt;br /&gt;
* Create and run a batch file with the following code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; areas2.txt&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=|(&amp;quot; %%i in (areas.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start2&lt;br /&gt;
echo &amp;quot;%*&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%*]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%*]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;2&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open areas2.txt and replace quotation marks w/ nothing to remove them all&lt;br /&gt;
* You now have the body of the [[Template:Areamenu]]. Do not overwrite the whole thing, only the body, you will be able to tell.&lt;br /&gt;
&lt;br /&gt;
===Command Menu===&lt;br /&gt;
&lt;br /&gt;
* Create a long text file of commands directly from inside RoD via commands. Use Excel to turn this list into 1 column and alphabetize it. Save it as commands.txt&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; commands2.txt&lt;br /&gt;
for /f %%i in (commands.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%~1]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%~1]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;3&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open commands2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* Copy the resulting text into the [[Template:Commandmenu]] body&lt;br /&gt;
&lt;br /&gt;
===Skill Menu===&lt;br /&gt;
&lt;br /&gt;
* Grab the list of skills off of the category skill page for the specific class you are updating&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; skills2.txt&lt;br /&gt;
for /f &amp;quot;tokens=1,2,3,4 delims=:=&amp;quot; %%i in (skills.txt) do call :start &amp;quot;%%i&amp;quot; &amp;quot;%%j&amp;quot; &amp;quot;%%k&amp;quot; &amp;quot;%%l&amp;quot;&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
if &amp;quot;%~2&amp;quot;==&amp;quot;&amp;quot; for /f &amp;quot;tokens=2&amp;quot; %%i in (&amp;quot;%~1&amp;quot;) do set level=%%i&amp;amp; goto :eof&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=[]&amp;quot; %%i in (&amp;quot;%~2&amp;quot;) do set skill=[[%%i]]&lt;br /&gt;
for /f &amp;quot;tokens=1&amp;quot; %%i in (&amp;quot;%~3&amp;quot;) do set max=%%i&lt;br /&gt;
echo &amp;quot;|%level% || %skill% || %max% || %~4&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open skills2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* The resulting text can be used to create a skill table for any class page. See the warrior class for example syntax.&lt;br /&gt;
&lt;br /&gt;
== Sandbox ==&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 1 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;span style=&amp;quot;line-height:100%&amp;quot;&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 2 ===&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: aqua; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF; line-height: 100%;&amp;quot;&amp;gt;Object &#039;black cloak&#039; is infused with your magic...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF&amp;quot;&amp;gt;Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 3 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: silver; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&lt;br /&gt;
Peering closely at the worn leather material, you notice several&amp;lt;br/&amp;gt;&lt;br /&gt;
large metal protuberences, similar to the studs and rivets found&amp;lt;br/&amp;gt;&lt;br /&gt;
on certain types of leather armor.&amp;lt;br/&amp;gt;&lt;br /&gt;
You sense, somehow, that this is a device of war, of bloodshed.&amp;lt;br/&amp;gt;&lt;br /&gt;
Images of violent conflict arise unbidden in your mind. &amp;lt;br/&amp;gt;&lt;br /&gt;
Through them all, however, you notice a white gloved hand...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF; line-height: 100%;&amp;quot;&amp;gt;Object &#039;The Gauntlet&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: aqua; line-height: 100%;&amp;quot;&amp;gt;It is a level 17 armor, weight 10.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  hands&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  hum evil magic metal&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 225600.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 17 of 17.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hp by 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects hit roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects damage roll by 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mob Test 1 ===&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: silver; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
Ingeloakastimizilian, or Icingdeath, as he has come to be known,&amp;lt;br/&amp;gt;&lt;br /&gt;
has lived in this cavern for hundreds of years. He, like many others&amp;lt;br/&amp;gt;&lt;br /&gt;
of his kind, has grown too large to leave his lair. So Icingdeath is&amp;lt;br/&amp;gt;&lt;br /&gt;
content to lie here in repose and count his treasure in his tiny dragon&amp;lt;br/&amp;gt;&lt;br /&gt;
mind. Disturbing him was probably a very bad idea.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Icingdeath is using:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00FF00;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;used as light&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Orb]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Breastplate]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Helm]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on legs&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Leggings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Shoes]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on hands&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Gauntlets]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on arms&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Arm Guards]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Tooth]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on ears&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Earrings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mob Test 2 ===&lt;br /&gt;
&amp;lt;p class=&amp;quot;test123&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
Ingeloakastimizilian, or Icingdeath, as he has come to be known,&amp;lt;br/&amp;gt;&lt;br /&gt;
has lived in this cavern for hundreds of years. He, like many others&amp;lt;br/&amp;gt;&lt;br /&gt;
of his kind, has grown too large to leave his lair. So Icingdeath is&amp;lt;br/&amp;gt;&lt;br /&gt;
content to lie here in repose and count his treasure in his tiny dragon&amp;lt;br/&amp;gt;&lt;br /&gt;
mind. Disturbing him was probably a very bad idea.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Icingdeath is using:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00FF00;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;used as light&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Orb]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Breastplate]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Helm]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on legs&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Leggings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Shoes]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on hands&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Gauntlets]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on arms&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Arm Guards]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Tooth]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on ears&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Earrings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9868</id>
		<title>User:Skace</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9868"/>
		<updated>2008-09-03T16:16:56Z</updated>

		<summary type="html">&lt;p&gt;Skace: /* Sandbox */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;98-2008, once again into the shadows.&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
=== Area Menu ===&lt;br /&gt;
&lt;br /&gt;
* Copy the full &amp;quot;areas&amp;quot; command from RoD into a file called areas.txt and remote extra spacing (replace &amp;quot;  &amp;quot; with &amp;quot; &amp;quot; until you can&#039;t)&lt;br /&gt;
* Create and run a batch file with the following code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; areas2.txt&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=|(&amp;quot; %%i in (areas.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start2&lt;br /&gt;
echo &amp;quot;%*&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%*]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%*]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;2&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open areas2.txt and replace quotation marks w/ nothing to remove them all&lt;br /&gt;
* You now have the body of the [[Template:Areamenu]]. Do not overwrite the whole thing, only the body, you will be able to tell.&lt;br /&gt;
&lt;br /&gt;
===Command Menu===&lt;br /&gt;
&lt;br /&gt;
* Create a long text file of commands directly from inside RoD via commands. Use Excel to turn this list into 1 column and alphabetize it. Save it as commands.txt&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; commands2.txt&lt;br /&gt;
for /f %%i in (commands.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%~1]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%~1]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;3&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open commands2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* Copy the resulting text into the [[Template:Commandmenu]] body&lt;br /&gt;
&lt;br /&gt;
===Skill Menu===&lt;br /&gt;
&lt;br /&gt;
* Grab the list of skills off of the category skill page for the specific class you are updating&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; skills2.txt&lt;br /&gt;
for /f &amp;quot;tokens=1,2,3,4 delims=:=&amp;quot; %%i in (skills.txt) do call :start &amp;quot;%%i&amp;quot; &amp;quot;%%j&amp;quot; &amp;quot;%%k&amp;quot; &amp;quot;%%l&amp;quot;&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
if &amp;quot;%~2&amp;quot;==&amp;quot;&amp;quot; for /f &amp;quot;tokens=2&amp;quot; %%i in (&amp;quot;%~1&amp;quot;) do set level=%%i&amp;amp; goto :eof&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=[]&amp;quot; %%i in (&amp;quot;%~2&amp;quot;) do set skill=[[%%i]]&lt;br /&gt;
for /f &amp;quot;tokens=1&amp;quot; %%i in (&amp;quot;%~3&amp;quot;) do set max=%%i&lt;br /&gt;
echo &amp;quot;|%level% || %skill% || %max% || %~4&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open skills2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* The resulting text can be used to create a skill table for any class page. See the warrior class for example syntax.&lt;br /&gt;
&lt;br /&gt;
== Sandbox ==&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 1 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;span style=&amp;quot;line-height:100%&amp;quot;&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ident Test 2 ===&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: aqua; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF; line-height: 100%;&amp;quot;&amp;gt;Object &#039;black cloak&#039; is infused with your magic...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF&amp;quot;&amp;gt;Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mob Test 1 ===&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: silver; background-color: black; line-height: 100%; max-width: 600px;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
Ingeloakastimizilian, or Icingdeath, as he has come to be known,&amp;lt;br/&amp;gt;&lt;br /&gt;
has lived in this cavern for hundreds of years. He, like many others&amp;lt;br/&amp;gt;&lt;br /&gt;
of his kind, has grown too large to leave his lair. So Icingdeath is&amp;lt;br/&amp;gt;&lt;br /&gt;
content to lie here in repose and count his treasure in his tiny dragon&amp;lt;br/&amp;gt;&lt;br /&gt;
mind. Disturbing him was probably a very bad idea.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Icingdeath is using:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00FF00;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;used as light&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Orb]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Breastplate]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Helm]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on legs&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Leggings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Shoes]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on hands&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Gauntlets]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on arms&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Arm Guards]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Tooth]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on ears&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Earrings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mob Test 2 ===&lt;br /&gt;
&amp;lt;p class=&amp;quot;test123&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
Ingeloakastimizilian, or Icingdeath, as he has come to be known,&amp;lt;br/&amp;gt;&lt;br /&gt;
has lived in this cavern for hundreds of years. He, like many others&amp;lt;br/&amp;gt;&lt;br /&gt;
of his kind, has grown too large to leave his lair. So Icingdeath is&amp;lt;br/&amp;gt;&lt;br /&gt;
content to lie here in repose and count his treasure in his tiny dragon&amp;lt;br/&amp;gt;&lt;br /&gt;
mind. Disturbing him was probably a very bad idea.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Icingdeath is using:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00FF00;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;used as light&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Orb]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Breastplate]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Helm]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on legs&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Leggings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Shoes]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on hands&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Gauntlets]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on arms&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Arm Guards]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Tooth]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on ears&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Earrings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User_talk:Poromenos&amp;diff=9867</id>
		<title>User talk:Poromenos</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User_talk:Poromenos&amp;diff=9867"/>
		<updated>2008-09-03T16:14:31Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* How about unprotecting the main page? I can think of a few ways to improve it.&lt;br /&gt;
** Done, experimentally. It will be reverted if it is vandalised, though. --[[User:Poromenos|Poromenos]] 13:20, 3 November 2006 (EST)&lt;br /&gt;
*** Done, what do you think? Also, forgot to sign my last message. Oops. --[[User:Trinexx|Trinexx]] 14:23, 3 November 2006 (EST)&lt;br /&gt;
**** Err, that&#039;s actually very very nice. I&#039;d also like to see the brief explanation for RoDpedia added somewhere around the top, and links to information and mobs (and perhaps the stub and cleanup categories near &amp;quot;how you can help), but otherwise it&#039;s very complete, and a far cry better than the original page. Congratulations, sir. --[[User:Poromenos|Poromenos]] 21:53, 3 November 2006 (EST)&lt;br /&gt;
***** Thanks. The purpose of adding the current events page to the top is to add information about the wiki, but you can change it to display any page you want.&lt;br /&gt;
****** I edited it around a bit, I would still like the Mobs and Information section made as the others are, but I don&#039;t know where they should go so as to not disturb the general layout. I think adding one more row to the table would be overkill for smaller screens. --[[User:Poromenos|Poromenos]] 22:08, 3 November 2006 (EST)&lt;br /&gt;
******* You can display two sections within the same row without any major problems. --[[User:Trinexx|Trinexx]] 22:09, 3 November 2006 (EST)&lt;br /&gt;
******** Well, yes, but we&#039;d have to add two more, one for mobs and one for info, and I don&#039;t want to add them to the single rows, since it looks better now. Perhaps modifying the &amp;quot;Other sites&amp;quot; section to a &amp;quot;Various&amp;quot; one, but Mobs and Information is more important than links, so I don&#039;t feel right about putting them in the same section. I&#039;ll think about this and see, meanwhile I would gladly listen to any suggestions you might have. --[[User:Poromenos|Poromenos]] 22:19, 3 November 2006 (EST)&lt;br /&gt;
********* I&#039;ll play around in the sandbox on my wiki for a bit. I&#039;ll let you know how it turns out. --[[User:Trinexx|Trinexx]] 22:39, 3 November 2006 (EST)&lt;br /&gt;
* I found out why the infoboxes weren&#039;t working right. Proper infoboxes (check the original version of Iteminfo I had up, you&#039;ll see what I mean.), weren&#039;t implemented until the 1.6x versions of MediaWiki. --[[User:Trinexx|Trinexx]] 09:18, 5 November 2006 (EST)&lt;br /&gt;
** Do you mean I should upgrade to 1.6 if I want them to work? --[[User:Poromenos|Poromenos]] 11:32, 5 November 2006 (EST)&lt;br /&gt;
*** Well, I upgraded to 1.8.x, still no dice. --[[User:Poromenos|Poromenos]] 14:27, 5 November 2006 (EST)&lt;br /&gt;
**** The cascading include works now, but it still doesn&#039;t wrap the page. Still a victory, I suppose... --[[User:Trinexx|Trinexx]] 16:46, 5 November 2006 (EST)&lt;br /&gt;
* Looks like you got a few spambots crawling around. Fortunately, they&#039;re stupid and don&#039;t know how to make links properly. [[User:Hhyvbdl|Hhyvbdl]] tried to fill the administrators article with dozens of spam links, I removed them and put up a (half-assed) article. --[[User:Trinexx|Trinexx]] 22:19, 25 November 2006 (EST)&lt;br /&gt;
** Yeah, it sucks. I check the new changes RSS feed all the time, so they get banned pretty quickly. Thanks for the change! --[[User:Poromenos|Poromenos]] 06:50, 26 November 2006 (EST)&lt;br /&gt;
* Is there a guideline against the use of blending instead of piped links?  For example, is [[Mobile|Mobiles]] to be preferred instead of [[Mobile]]s, and if so why?  Thanks.  --[[User:Sartier|Sartier]] 18:18, 4 December 2006 (EST)&lt;br /&gt;
** I&#039;d say blending is probably a touch better, just for efficiency. But from the finished article there&#039;s no visible difference, so I don&#039;t think it really matters much. --[[User:Tokai|Tokai]] 19:01, 4 December 2006 (EST)&lt;br /&gt;
*** Indeed. Just use any one you prefer, it doesn&#039;t matter much. --[[User:Poromenos|Poromenos]] 19:08, 4 December 2006 (EST)&lt;br /&gt;
*Strange, it looks like the template I made back in November is working properly now o_O --[[User:Trinexx|Trinexx]] 16:35, 13 December 2006 (EST)&lt;br /&gt;
** I upgraded to 1.8.2 from 1.6.something recently, maybe that did it.&lt;br /&gt;
* Ok, rewind. Forget everything I just said because I&#039;m retarded. I propose the following: &amp;quot;The draconian|Draconian, The&amp;quot; for 2 reasons. [[User:Skace|Skace]] 18:48, 7 July 2008 (UTC)&lt;br /&gt;
** 1, It will show up under &amp;quot;D&amp;quot;, keeping the system cleaner.&lt;br /&gt;
** 2, It will show up under &amp;quot;A draconian&amp;quot; should the name also exist in the same list (possible with a list of all items / etc). (Say you have: &amp;quot;The draconian|Draconian, The&amp;quot;, &amp;quot;A draconian|Draconian, A&amp;quot;, &amp;quot;This draconian|Draconian, This&amp;quot; and &amp;quot;Draconian&amp;quot;. Keeping the articles in the categorization should make them all show up in proper alphabetical order when the list shows up but hopefully with the original &amp;quot;Draconian&amp;quot; showing up first.&lt;br /&gt;
*** No, you don&#039;t do it like that, you don&#039;t add the article in the sort field, you just do &amp;quot;The draconian|draconian&amp;quot; (no &amp;quot;, The&amp;quot;). Since they&#039;re all capitalised, then I agree, we should have mobs written like &amp;quot;The draconian|draconian&amp;quot;. --[[User:Poromenos|Poromenos]] 19:17, 7 July 2008 (UTC)&lt;br /&gt;
**** Ok, let me try this another way. below. [[User:Skace|Skace]] 22:52, 7 July 2008 (UTC)&lt;br /&gt;
***** Not really, if you enter &amp;quot;Draconian, A&amp;quot; and &amp;quot;Draconian, The&amp;quot;, the former will be before the latter (because A is before T). At any rate, I think you&#039;re giving this too much thought :P. Just have them sorted like you said, with &amp;quot;Draconian, The&amp;quot; and it should be fine. --[[User:Poromenos|Poromenos]] 00:15, 8 July 2008 (UTC)&lt;br /&gt;
****** The former &#039;&#039;is&#039;&#039; before the latter in my example. The second example is what would happen under the current system. [[User:Skace|Skace]] 00:34, 8 July 2008 (UTC)&lt;br /&gt;
******* Indeed, let&#039;s go with the first example then. --[[User:Poromenos|Poromenos]] 08:47, 8 July 2008 (UTC)&lt;br /&gt;
* Check out the Templates also, did some serious clean up. I need some feedback on the item templates, namely categorization and how it is even possible. [[User:Skace|Skace]] 18:25, 7 July 2008 (UTC)&lt;br /&gt;
* Poro, you may notice all the additional documentation pages that I added. I did this after reading something on wikipedia that basically stated that if you put your documentation directly into your template then you cause a massive overhead everytime that template is used. So moving the documentation to sub templates keeps the template itself lean and causes less overhead for your website. Also, at some point you are going to want into locking down all serious templates and css files to only you being able to edit them, these are mainly the ones that are straight from wikimedia, since you don&#039;t want someone altering those. The templates I&#039;m creating would need to eventually be locked down to admins of some sort since modifications could be equally damaging but not on the same scale. Keep an eye on this (http://rodpedia.poromenos.org/index.php?title=Special%3AAllpages&amp;amp;from=&amp;amp;namespace=10) [[User:Skace|Skace]] 22:52, 7 July 2008 (UTC)&lt;br /&gt;
** Sure thing, just tell me which ones are ready for locking and I&#039;ll lock them. --[[User:Poromenos|Poromenos]] 00:15, 8 July 2008 (UTC)&lt;br /&gt;
* Poromenos, Check out the Area template and let me know what you think about the image size, would you rather have the full screen image back or a thumbnail type version? Thanks. [[User:Skace|Skace]] 17:48, 8 July 2008 (UTC)&lt;br /&gt;
** Hmm, since the full size images usually break the page layout, I&#039;d prefer the thumbnail, like you have it now, thanks. That&#039;s a great job you&#039;re doing with templates, I should modify my item script to export templates directly. --[[User:Poromenos|Poromenos]] 18:06, 8 July 2008 (UTC)&lt;br /&gt;
*** Thanks, only problem with the item template is that it doesn&#039;t have all of your categories. How does your script know to populate so many different categories, is it manual or automatic? [[User:Skace|Skace]] 21:09, 8 July 2008 (UTC)&lt;br /&gt;
**** It&#039;s automatic, based on the ID. What&#039;s the problem? I can just have my script generate a list of categories to pass to the template. --[[User:Poromenos|Poromenos]] 21:18, 8 July 2008 (UTC)&lt;br /&gt;
***** I was concerned about people attempting to enter an item manually.. if there was an easier way. I&#039;ve added a field to the item template called &amp;quot;cats&amp;quot; it should allow you to add additional categories with proper syntax ie: &amp;lt;nowiki&amp;gt;[[category:devout]]&amp;lt;/nowiki&amp;gt; or whatever. Something you need to know about the templates, they use a variable called cname for the sort name of the object. Once this is set, it sets a variable called &amp;lt;nowiki&amp;gt;{{DEFAULTSORT}}&amp;lt;/nowiki&amp;gt;. This variable changes what the sort phrase is in every category instance so you don&#039;t have to do it manually. So if you add additional categories with &amp;quot;cats&amp;quot; you won&#039;t need to tack on a specific sort name, just as long as you&#039;ve set the cname variable properly. [[User:Skace|Skace]] 00:42, 9 July 2008 (UTC)&lt;br /&gt;
****** Oh, that&#039;s quite nice. --[[User:Poromenos|Poromenos]] 02:04, 9 July 2008 (UTC)&lt;br /&gt;
******* Would it be possible to create a bot that looks at already created item pages (ones that were created by the template) and sees if it needs the &amp;quot;cats&amp;quot; field populated with additional data based on the id data? So a person creates an item record, fills out most of the information except the additional categories, the script or bot sees this new page and auto updates it with the missing data. Sound possible / crazy? [[User:Skace|Skace]] 09:47, 9 July 2008 (UTC)&lt;br /&gt;
******** Actually yes, it can even regenerate the entire page based on the ID. It&#039;d take a bit of time though, of which I don&#039;t have a lot these days :/ --[[User:Poromenos|Poromenos]] 13:27, 9 July 2008 (UTC)&lt;br /&gt;
* Hey Poromenos, Can we try these out:&lt;br /&gt;
: http://meta.wikimedia.org/wiki/MediaWiki:Common.css&lt;br /&gt;
: http://meta.wikimedia.org/wiki/MediaWiki:Common.js&lt;br /&gt;
: http://lists.wikimedia.org/pipermail/mediawiki-announce/2008-August/000076.html&lt;br /&gt;
: I can&#039;t get user specific CSS pages working with our current stuff for some reason. I see the code in wikimedia&#039;s common.js but not in ours. --[[User:Skace|Skace]] 16:14, 3 September 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User_talk:Poromenos&amp;diff=9866</id>
		<title>User talk:Poromenos</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User_talk:Poromenos&amp;diff=9866"/>
		<updated>2008-09-03T16:14:16Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* How about unprotecting the main page? I can think of a few ways to improve it.&lt;br /&gt;
** Done, experimentally. It will be reverted if it is vandalised, though. --[[User:Poromenos|Poromenos]] 13:20, 3 November 2006 (EST)&lt;br /&gt;
*** Done, what do you think? Also, forgot to sign my last message. Oops. --[[User:Trinexx|Trinexx]] 14:23, 3 November 2006 (EST)&lt;br /&gt;
**** Err, that&#039;s actually very very nice. I&#039;d also like to see the brief explanation for RoDpedia added somewhere around the top, and links to information and mobs (and perhaps the stub and cleanup categories near &amp;quot;how you can help), but otherwise it&#039;s very complete, and a far cry better than the original page. Congratulations, sir. --[[User:Poromenos|Poromenos]] 21:53, 3 November 2006 (EST)&lt;br /&gt;
***** Thanks. The purpose of adding the current events page to the top is to add information about the wiki, but you can change it to display any page you want.&lt;br /&gt;
****** I edited it around a bit, I would still like the Mobs and Information section made as the others are, but I don&#039;t know where they should go so as to not disturb the general layout. I think adding one more row to the table would be overkill for smaller screens. --[[User:Poromenos|Poromenos]] 22:08, 3 November 2006 (EST)&lt;br /&gt;
******* You can display two sections within the same row without any major problems. --[[User:Trinexx|Trinexx]] 22:09, 3 November 2006 (EST)&lt;br /&gt;
******** Well, yes, but we&#039;d have to add two more, one for mobs and one for info, and I don&#039;t want to add them to the single rows, since it looks better now. Perhaps modifying the &amp;quot;Other sites&amp;quot; section to a &amp;quot;Various&amp;quot; one, but Mobs and Information is more important than links, so I don&#039;t feel right about putting them in the same section. I&#039;ll think about this and see, meanwhile I would gladly listen to any suggestions you might have. --[[User:Poromenos|Poromenos]] 22:19, 3 November 2006 (EST)&lt;br /&gt;
********* I&#039;ll play around in the sandbox on my wiki for a bit. I&#039;ll let you know how it turns out. --[[User:Trinexx|Trinexx]] 22:39, 3 November 2006 (EST)&lt;br /&gt;
* I found out why the infoboxes weren&#039;t working right. Proper infoboxes (check the original version of Iteminfo I had up, you&#039;ll see what I mean.), weren&#039;t implemented until the 1.6x versions of MediaWiki. --[[User:Trinexx|Trinexx]] 09:18, 5 November 2006 (EST)&lt;br /&gt;
** Do you mean I should upgrade to 1.6 if I want them to work? --[[User:Poromenos|Poromenos]] 11:32, 5 November 2006 (EST)&lt;br /&gt;
*** Well, I upgraded to 1.8.x, still no dice. --[[User:Poromenos|Poromenos]] 14:27, 5 November 2006 (EST)&lt;br /&gt;
**** The cascading include works now, but it still doesn&#039;t wrap the page. Still a victory, I suppose... --[[User:Trinexx|Trinexx]] 16:46, 5 November 2006 (EST)&lt;br /&gt;
* Looks like you got a few spambots crawling around. Fortunately, they&#039;re stupid and don&#039;t know how to make links properly. [[User:Hhyvbdl|Hhyvbdl]] tried to fill the administrators article with dozens of spam links, I removed them and put up a (half-assed) article. --[[User:Trinexx|Trinexx]] 22:19, 25 November 2006 (EST)&lt;br /&gt;
** Yeah, it sucks. I check the new changes RSS feed all the time, so they get banned pretty quickly. Thanks for the change! --[[User:Poromenos|Poromenos]] 06:50, 26 November 2006 (EST)&lt;br /&gt;
* Is there a guideline against the use of blending instead of piped links?  For example, is [[Mobile|Mobiles]] to be preferred instead of [[Mobile]]s, and if so why?  Thanks.  --[[User:Sartier|Sartier]] 18:18, 4 December 2006 (EST)&lt;br /&gt;
** I&#039;d say blending is probably a touch better, just for efficiency. But from the finished article there&#039;s no visible difference, so I don&#039;t think it really matters much. --[[User:Tokai|Tokai]] 19:01, 4 December 2006 (EST)&lt;br /&gt;
*** Indeed. Just use any one you prefer, it doesn&#039;t matter much. --[[User:Poromenos|Poromenos]] 19:08, 4 December 2006 (EST)&lt;br /&gt;
*Strange, it looks like the template I made back in November is working properly now o_O --[[User:Trinexx|Trinexx]] 16:35, 13 December 2006 (EST)&lt;br /&gt;
** I upgraded to 1.8.2 from 1.6.something recently, maybe that did it.&lt;br /&gt;
* Ok, rewind. Forget everything I just said because I&#039;m retarded. I propose the following: &amp;quot;The draconian|Draconian, The&amp;quot; for 2 reasons. [[User:Skace|Skace]] 18:48, 7 July 2008 (UTC)&lt;br /&gt;
** 1, It will show up under &amp;quot;D&amp;quot;, keeping the system cleaner.&lt;br /&gt;
** 2, It will show up under &amp;quot;A draconian&amp;quot; should the name also exist in the same list (possible with a list of all items / etc). (Say you have: &amp;quot;The draconian|Draconian, The&amp;quot;, &amp;quot;A draconian|Draconian, A&amp;quot;, &amp;quot;This draconian|Draconian, This&amp;quot; and &amp;quot;Draconian&amp;quot;. Keeping the articles in the categorization should make them all show up in proper alphabetical order when the list shows up but hopefully with the original &amp;quot;Draconian&amp;quot; showing up first.&lt;br /&gt;
*** No, you don&#039;t do it like that, you don&#039;t add the article in the sort field, you just do &amp;quot;The draconian|draconian&amp;quot; (no &amp;quot;, The&amp;quot;). Since they&#039;re all capitalised, then I agree, we should have mobs written like &amp;quot;The draconian|draconian&amp;quot;. --[[User:Poromenos|Poromenos]] 19:17, 7 July 2008 (UTC)&lt;br /&gt;
**** Ok, let me try this another way. below. [[User:Skace|Skace]] 22:52, 7 July 2008 (UTC)&lt;br /&gt;
***** Not really, if you enter &amp;quot;Draconian, A&amp;quot; and &amp;quot;Draconian, The&amp;quot;, the former will be before the latter (because A is before T). At any rate, I think you&#039;re giving this too much thought :P. Just have them sorted like you said, with &amp;quot;Draconian, The&amp;quot; and it should be fine. --[[User:Poromenos|Poromenos]] 00:15, 8 July 2008 (UTC)&lt;br /&gt;
****** The former &#039;&#039;is&#039;&#039; before the latter in my example. The second example is what would happen under the current system. [[User:Skace|Skace]] 00:34, 8 July 2008 (UTC)&lt;br /&gt;
******* Indeed, let&#039;s go with the first example then. --[[User:Poromenos|Poromenos]] 08:47, 8 July 2008 (UTC)&lt;br /&gt;
* Check out the Templates also, did some serious clean up. I need some feedback on the item templates, namely categorization and how it is even possible. [[User:Skace|Skace]] 18:25, 7 July 2008 (UTC)&lt;br /&gt;
* Poro, you may notice all the additional documentation pages that I added. I did this after reading something on wikipedia that basically stated that if you put your documentation directly into your template then you cause a massive overhead everytime that template is used. So moving the documentation to sub templates keeps the template itself lean and causes less overhead for your website. Also, at some point you are going to want into locking down all serious templates and css files to only you being able to edit them, these are mainly the ones that are straight from wikimedia, since you don&#039;t want someone altering those. The templates I&#039;m creating would need to eventually be locked down to admins of some sort since modifications could be equally damaging but not on the same scale. Keep an eye on this (http://rodpedia.poromenos.org/index.php?title=Special%3AAllpages&amp;amp;from=&amp;amp;namespace=10) [[User:Skace|Skace]] 22:52, 7 July 2008 (UTC)&lt;br /&gt;
** Sure thing, just tell me which ones are ready for locking and I&#039;ll lock them. --[[User:Poromenos|Poromenos]] 00:15, 8 July 2008 (UTC)&lt;br /&gt;
* Poromenos, Check out the Area template and let me know what you think about the image size, would you rather have the full screen image back or a thumbnail type version? Thanks. [[User:Skace|Skace]] 17:48, 8 July 2008 (UTC)&lt;br /&gt;
** Hmm, since the full size images usually break the page layout, I&#039;d prefer the thumbnail, like you have it now, thanks. That&#039;s a great job you&#039;re doing with templates, I should modify my item script to export templates directly. --[[User:Poromenos|Poromenos]] 18:06, 8 July 2008 (UTC)&lt;br /&gt;
*** Thanks, only problem with the item template is that it doesn&#039;t have all of your categories. How does your script know to populate so many different categories, is it manual or automatic? [[User:Skace|Skace]] 21:09, 8 July 2008 (UTC)&lt;br /&gt;
**** It&#039;s automatic, based on the ID. What&#039;s the problem? I can just have my script generate a list of categories to pass to the template. --[[User:Poromenos|Poromenos]] 21:18, 8 July 2008 (UTC)&lt;br /&gt;
***** I was concerned about people attempting to enter an item manually.. if there was an easier way. I&#039;ve added a field to the item template called &amp;quot;cats&amp;quot; it should allow you to add additional categories with proper syntax ie: &amp;lt;nowiki&amp;gt;[[category:devout]]&amp;lt;/nowiki&amp;gt; or whatever. Something you need to know about the templates, they use a variable called cname for the sort name of the object. Once this is set, it sets a variable called &amp;lt;nowiki&amp;gt;{{DEFAULTSORT}}&amp;lt;/nowiki&amp;gt;. This variable changes what the sort phrase is in every category instance so you don&#039;t have to do it manually. So if you add additional categories with &amp;quot;cats&amp;quot; you won&#039;t need to tack on a specific sort name, just as long as you&#039;ve set the cname variable properly. [[User:Skace|Skace]] 00:42, 9 July 2008 (UTC)&lt;br /&gt;
****** Oh, that&#039;s quite nice. --[[User:Poromenos|Poromenos]] 02:04, 9 July 2008 (UTC)&lt;br /&gt;
******* Would it be possible to create a bot that looks at already created item pages (ones that were created by the template) and sees if it needs the &amp;quot;cats&amp;quot; field populated with additional data based on the id data? So a person creates an item record, fills out most of the information except the additional categories, the script or bot sees this new page and auto updates it with the missing data. Sound possible / crazy? [[User:Skace|Skace]] 09:47, 9 July 2008 (UTC)&lt;br /&gt;
******** Actually yes, it can even regenerate the entire page based on the ID. It&#039;d take a bit of time though, of which I don&#039;t have a lot these days :/ --[[User:Poromenos|Poromenos]] 13:27, 9 July 2008 (UTC)&lt;br /&gt;
* Hey Poromenos, Can we try these out:&lt;br /&gt;
: http://meta.wikimedia.org/wiki/MediaWiki:Common.css&lt;br /&gt;
: http://meta.wikimedia.org/wiki/MediaWiki:Common.js&lt;br /&gt;
: http://lists.wikimedia.org/pipermail/mediawiki-announce/2008-August/000076.html&lt;br /&gt;
: I can&#039;t get user specific CSS pages working with our current stuff for some reason. I see the code in wikimedia&#039;s common.js but not in ours.&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9853</id>
		<title>User:Skace</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9853"/>
		<updated>2008-09-03T11:26:21Z</updated>

		<summary type="html">&lt;p&gt;Skace: /* Test3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;98-2008, once again into the shadows.&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
=== Area Menu ===&lt;br /&gt;
&lt;br /&gt;
* Copy the full &amp;quot;areas&amp;quot; command from RoD into a file called areas.txt and remote extra spacing (replace &amp;quot;  &amp;quot; with &amp;quot; &amp;quot; until you can&#039;t)&lt;br /&gt;
* Create and run a batch file with the following code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; areas2.txt&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=|(&amp;quot; %%i in (areas.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start2&lt;br /&gt;
echo &amp;quot;%*&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%*]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%*]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;2&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open areas2.txt and replace quotation marks w/ nothing to remove them all&lt;br /&gt;
* You now have the body of the [[Template:Areamenu]]. Do not overwrite the whole thing, only the body, you will be able to tell.&lt;br /&gt;
&lt;br /&gt;
===Command Menu===&lt;br /&gt;
&lt;br /&gt;
* Create a long text file of commands directly from inside RoD via commands. Use Excel to turn this list into 1 column and alphabetize it. Save it as commands.txt&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; commands2.txt&lt;br /&gt;
for /f %%i in (commands.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%~1]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%~1]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;3&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open commands2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* Copy the resulting text into the [[Template:Commandmenu]] body&lt;br /&gt;
&lt;br /&gt;
===Skill Menu===&lt;br /&gt;
&lt;br /&gt;
* Grab the list of skills off of the category skill page for the specific class you are updating&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; skills2.txt&lt;br /&gt;
for /f &amp;quot;tokens=1,2,3,4 delims=:=&amp;quot; %%i in (skills.txt) do call :start &amp;quot;%%i&amp;quot; &amp;quot;%%j&amp;quot; &amp;quot;%%k&amp;quot; &amp;quot;%%l&amp;quot;&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
if &amp;quot;%~2&amp;quot;==&amp;quot;&amp;quot; for /f &amp;quot;tokens=2&amp;quot; %%i in (&amp;quot;%~1&amp;quot;) do set level=%%i&amp;amp; goto :eof&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=[]&amp;quot; %%i in (&amp;quot;%~2&amp;quot;) do set skill=[[%%i]]&lt;br /&gt;
for /f &amp;quot;tokens=1&amp;quot; %%i in (&amp;quot;%~3&amp;quot;) do set max=%%i&lt;br /&gt;
echo &amp;quot;|%level% || %skill% || %max% || %~4&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open skills2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* The resulting text can be used to create a skill table for any class page. See the warrior class for example syntax.&lt;br /&gt;
&lt;br /&gt;
== Sandbox ==&lt;br /&gt;
&lt;br /&gt;
=== Test1 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;span style=&amp;quot;line-height:100%&amp;quot;&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Test2 ===&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: aqua; background-color: black; line-height: 100%; max-width:600px;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF; line-height: 100%;&amp;quot;&amp;gt;Object &#039;black cloak&#039; is infused with your magic...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF&amp;quot;&amp;gt;Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Test3 ===&lt;br /&gt;
&amp;lt;p class=&amp;quot;test123&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
Ingeloakastimizilian, or Icingdeath, as he has come to be known,&amp;lt;br/&amp;gt;&lt;br /&gt;
has lived in this cavern for hundreds of years. He, like many others&amp;lt;br/&amp;gt;&lt;br /&gt;
of his kind, has grown too large to leave his lair. So Icingdeath is&amp;lt;br/&amp;gt;&lt;br /&gt;
content to lie here in repose and count his treasure in his tiny dragon&amp;lt;br/&amp;gt;&lt;br /&gt;
mind. Disturbing him was probably a very bad idea.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Icingdeath is using:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00FF00;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;used as light&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Orb]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Breastplate]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Helm]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on legs&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Leggings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Shoes]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on hands&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Gauntlets]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on arms&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Arm Guards]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Tooth]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on ears&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Earrings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Skace:Common.css&amp;diff=9847</id>
		<title>Skace:Common.css</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Skace:Common.css&amp;diff=9847"/>
		<updated>2008-09-03T11:10:18Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This needs to be deleted.&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Skace:Common.css&amp;diff=9845</id>
		<title>Skace:Common.css</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Skace:Common.css&amp;diff=9845"/>
		<updated>2008-09-03T11:04:19Z</updated>

		<summary type="html">&lt;p&gt;Skace: New page: .test123 {   padding: 1em;   border: 1px solid #C0C0C0;   color: silver;   background-color: black;   line-height: 100%;   max-width:600px; }&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;.test123 {&lt;br /&gt;
  padding: 1em;&lt;br /&gt;
  border: 1px solid #C0C0C0;&lt;br /&gt;
  color: silver;&lt;br /&gt;
  background-color: black;&lt;br /&gt;
  line-height: 100%;&lt;br /&gt;
  max-width:600px;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9842</id>
		<title>User:Skace</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9842"/>
		<updated>2008-09-03T01:57:25Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;98-2008, once again into the shadows.&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
=== Area Menu ===&lt;br /&gt;
&lt;br /&gt;
* Copy the full &amp;quot;areas&amp;quot; command from RoD into a file called areas.txt and remote extra spacing (replace &amp;quot;  &amp;quot; with &amp;quot; &amp;quot; until you can&#039;t)&lt;br /&gt;
* Create and run a batch file with the following code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; areas2.txt&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=|(&amp;quot; %%i in (areas.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start2&lt;br /&gt;
echo &amp;quot;%*&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%*]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%*]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;2&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open areas2.txt and replace quotation marks w/ nothing to remove them all&lt;br /&gt;
* You now have the body of the [[Template:Areamenu]]. Do not overwrite the whole thing, only the body, you will be able to tell.&lt;br /&gt;
&lt;br /&gt;
===Command Menu===&lt;br /&gt;
&lt;br /&gt;
* Create a long text file of commands directly from inside RoD via commands. Use Excel to turn this list into 1 column and alphabetize it. Save it as commands.txt&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; commands2.txt&lt;br /&gt;
for /f %%i in (commands.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%~1]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%~1]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;3&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open commands2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* Copy the resulting text into the [[Template:Commandmenu]] body&lt;br /&gt;
&lt;br /&gt;
===Skill Menu===&lt;br /&gt;
&lt;br /&gt;
* Grab the list of skills off of the category skill page for the specific class you are updating&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; skills2.txt&lt;br /&gt;
for /f &amp;quot;tokens=1,2,3,4 delims=:=&amp;quot; %%i in (skills.txt) do call :start &amp;quot;%%i&amp;quot; &amp;quot;%%j&amp;quot; &amp;quot;%%k&amp;quot; &amp;quot;%%l&amp;quot;&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
if &amp;quot;%~2&amp;quot;==&amp;quot;&amp;quot; for /f &amp;quot;tokens=2&amp;quot; %%i in (&amp;quot;%~1&amp;quot;) do set level=%%i&amp;amp; goto :eof&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=[]&amp;quot; %%i in (&amp;quot;%~2&amp;quot;) do set skill=[[%%i]]&lt;br /&gt;
for /f &amp;quot;tokens=1&amp;quot; %%i in (&amp;quot;%~3&amp;quot;) do set max=%%i&lt;br /&gt;
echo &amp;quot;|%level% || %skill% || %max% || %~4&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open skills2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* The resulting text can be used to create a skill table for any class page. See the warrior class for example syntax.&lt;br /&gt;
&lt;br /&gt;
== Sandbox ==&lt;br /&gt;
&lt;br /&gt;
=== Test1 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;span style=&amp;quot;line-height:100%&amp;quot;&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Test2 ===&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: aqua; background-color: black; line-height: 100%; max-width:600px;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF; line-height: 100%;&amp;quot;&amp;gt;Object &#039;black cloak&#039; is infused with your magic...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF&amp;quot;&amp;gt;Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Test3 ===&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: silver; background-color: black; line-height: 100%; max-width:600px;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
Ingeloakastimizilian, or Icingdeath, as he has come to be known,&amp;lt;br/&amp;gt;&lt;br /&gt;
has lived in this cavern for hundreds of years. He, like many others&amp;lt;br/&amp;gt;&lt;br /&gt;
of his kind, has grown too large to leave his lair. So Icingdeath is&amp;lt;br/&amp;gt;&lt;br /&gt;
content to lie here in repose and count his treasure in his tiny dragon&amp;lt;br/&amp;gt;&lt;br /&gt;
mind. Disturbing him was probably a very bad idea.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Icingdeath is using:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00FF00;&amp;quot;&amp;gt;&amp;lt;used as light&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Orb]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on body&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Breastplate]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on head&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Helm]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on legs&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Leggings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on feet&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Shoes]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on hands&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Gauntlets]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on arms&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Arm Guards]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;wielded&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Tooth]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;worn on ears&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[the Ice Earrings]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9841</id>
		<title>User:Skace</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9841"/>
		<updated>2008-09-02T18:42:32Z</updated>

		<summary type="html">&lt;p&gt;Skace: /* Test2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;98-2008, once again into the shadows.&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
=== Area Menu ===&lt;br /&gt;
&lt;br /&gt;
* Copy the full &amp;quot;areas&amp;quot; command from RoD into a file called areas.txt and remote extra spacing (replace &amp;quot;  &amp;quot; with &amp;quot; &amp;quot; until you can&#039;t)&lt;br /&gt;
* Create and run a batch file with the following code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; areas2.txt&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=|(&amp;quot; %%i in (areas.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start2&lt;br /&gt;
echo &amp;quot;%*&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%*]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%*]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;2&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open areas2.txt and replace quotation marks w/ nothing to remove them all&lt;br /&gt;
* You now have the body of the [[Template:Areamenu]]. Do not overwrite the whole thing, only the body, you will be able to tell.&lt;br /&gt;
&lt;br /&gt;
===Command Menu===&lt;br /&gt;
&lt;br /&gt;
* Create a long text file of commands directly from inside RoD via commands. Use Excel to turn this list into 1 column and alphabetize it. Save it as commands.txt&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; commands2.txt&lt;br /&gt;
for /f %%i in (commands.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%~1]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%~1]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;3&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open commands2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* Copy the resulting text into the [[Template:Commandmenu]] body&lt;br /&gt;
&lt;br /&gt;
===Skill Menu===&lt;br /&gt;
&lt;br /&gt;
* Grab the list of skills off of the category skill page for the specific class you are updating&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; skills2.txt&lt;br /&gt;
for /f &amp;quot;tokens=1,2,3,4 delims=:=&amp;quot; %%i in (skills.txt) do call :start &amp;quot;%%i&amp;quot; &amp;quot;%%j&amp;quot; &amp;quot;%%k&amp;quot; &amp;quot;%%l&amp;quot;&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
if &amp;quot;%~2&amp;quot;==&amp;quot;&amp;quot; for /f &amp;quot;tokens=2&amp;quot; %%i in (&amp;quot;%~1&amp;quot;) do set level=%%i&amp;amp; goto :eof&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=[]&amp;quot; %%i in (&amp;quot;%~2&amp;quot;) do set skill=[[%%i]]&lt;br /&gt;
for /f &amp;quot;tokens=1&amp;quot; %%i in (&amp;quot;%~3&amp;quot;) do set max=%%i&lt;br /&gt;
echo &amp;quot;|%level% || %skill% || %max% || %~4&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open skills2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* The resulting text can be used to create a skill table for any class page. See the warrior class for example syntax.&lt;br /&gt;
&lt;br /&gt;
== Sandbox ==&lt;br /&gt;
&lt;br /&gt;
=== Test1 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;span style=&amp;quot;line-height:100%&amp;quot;&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Test2 ===&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: #6699FF; background-color: black; line-height: 100%; max-width:600px;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF; line-height: 100%;&amp;quot;&amp;gt;Object &#039;black cloak&#039; is infused with your magic...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #3366FF&amp;quot;&amp;gt;Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Test3 ===&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: #33FF99; background-color: black; line-height: 100%; max-width:600px;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
Nearly see-through, this robe is embarrassingly low-cut and worthless for&amp;lt;br/&amp;gt;&lt;br /&gt;
protection...but it feels and looks irresistably sensual.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9840</id>
		<title>User:Skace</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9840"/>
		<updated>2008-09-02T18:25:25Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;98-2008, once again into the shadows.&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
=== Area Menu ===&lt;br /&gt;
&lt;br /&gt;
* Copy the full &amp;quot;areas&amp;quot; command from RoD into a file called areas.txt and remote extra spacing (replace &amp;quot;  &amp;quot; with &amp;quot; &amp;quot; until you can&#039;t)&lt;br /&gt;
* Create and run a batch file with the following code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; areas2.txt&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=|(&amp;quot; %%i in (areas.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start2&lt;br /&gt;
echo &amp;quot;%*&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%*]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%*]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;2&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open areas2.txt and replace quotation marks w/ nothing to remove them all&lt;br /&gt;
* You now have the body of the [[Template:Areamenu]]. Do not overwrite the whole thing, only the body, you will be able to tell.&lt;br /&gt;
&lt;br /&gt;
===Command Menu===&lt;br /&gt;
&lt;br /&gt;
* Create a long text file of commands directly from inside RoD via commands. Use Excel to turn this list into 1 column and alphabetize it. Save it as commands.txt&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; commands2.txt&lt;br /&gt;
for /f %%i in (commands.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%~1]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%~1]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;3&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open commands2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* Copy the resulting text into the [[Template:Commandmenu]] body&lt;br /&gt;
&lt;br /&gt;
===Skill Menu===&lt;br /&gt;
&lt;br /&gt;
* Grab the list of skills off of the category skill page for the specific class you are updating&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; skills2.txt&lt;br /&gt;
for /f &amp;quot;tokens=1,2,3,4 delims=:=&amp;quot; %%i in (skills.txt) do call :start &amp;quot;%%i&amp;quot; &amp;quot;%%j&amp;quot; &amp;quot;%%k&amp;quot; &amp;quot;%%l&amp;quot;&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
if &amp;quot;%~2&amp;quot;==&amp;quot;&amp;quot; for /f &amp;quot;tokens=2&amp;quot; %%i in (&amp;quot;%~1&amp;quot;) do set level=%%i&amp;amp; goto :eof&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=[]&amp;quot; %%i in (&amp;quot;%~2&amp;quot;) do set skill=[[%%i]]&lt;br /&gt;
for /f &amp;quot;tokens=1&amp;quot; %%i in (&amp;quot;%~3&amp;quot;) do set max=%%i&lt;br /&gt;
echo &amp;quot;|%level% || %skill% || %max% || %~4&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open skills2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* The resulting text can be used to create a skill table for any class page. See the warrior class for example syntax.&lt;br /&gt;
&lt;br /&gt;
== Sandbox ==&lt;br /&gt;
&lt;br /&gt;
=== Test1 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;span style=&amp;quot;line-height:100%&amp;quot;&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Test2 ===&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: #007FFF; background-color: black; line-height: 100%; max-width:600px;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Test3 ===&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: #33FF99; background-color: black; line-height: 100%; max-width:600px;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
Nearly see-through, this robe is embarrassingly low-cut and worthless for&amp;lt;br/&amp;gt;&lt;br /&gt;
protection...but it feels and looks irresistably sensual.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9839</id>
		<title>User:Skace</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9839"/>
		<updated>2008-09-02T18:24:49Z</updated>

		<summary type="html">&lt;p&gt;Skace: /* Test2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;98-2008, once again into the shadows.&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
=== Area Menu ===&lt;br /&gt;
&lt;br /&gt;
* Copy the full &amp;quot;areas&amp;quot; command from RoD into a file called areas.txt and remote extra spacing (replace &amp;quot;  &amp;quot; with &amp;quot; &amp;quot; until you can&#039;t)&lt;br /&gt;
* Create and run a batch file with the following code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; areas2.txt&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=|(&amp;quot; %%i in (areas.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start2&lt;br /&gt;
echo &amp;quot;%*&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%*]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%*]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;2&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open areas2.txt and replace quotation marks w/ nothing to remove them all&lt;br /&gt;
* You now have the body of the [[Template:Areamenu]]. Do not overwrite the whole thing, only the body, you will be able to tell.&lt;br /&gt;
&lt;br /&gt;
===Command Menu===&lt;br /&gt;
&lt;br /&gt;
* Create a long text file of commands directly from inside RoD via commands. Use Excel to turn this list into 1 column and alphabetize it. Save it as commands.txt&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; commands2.txt&lt;br /&gt;
for /f %%i in (commands.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%~1]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%~1]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;3&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open commands2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* Copy the resulting text into the [[Template:Commandmenu]] body&lt;br /&gt;
&lt;br /&gt;
===Skill Menu===&lt;br /&gt;
&lt;br /&gt;
* Grab the list of skills off of the category skill page for the specific class you are updating&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; skills2.txt&lt;br /&gt;
for /f &amp;quot;tokens=1,2,3,4 delims=:=&amp;quot; %%i in (skills.txt) do call :start &amp;quot;%%i&amp;quot; &amp;quot;%%j&amp;quot; &amp;quot;%%k&amp;quot; &amp;quot;%%l&amp;quot;&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
if &amp;quot;%~2&amp;quot;==&amp;quot;&amp;quot; for /f &amp;quot;tokens=2&amp;quot; %%i in (&amp;quot;%~1&amp;quot;) do set level=%%i&amp;amp; goto :eof&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=[]&amp;quot; %%i in (&amp;quot;%~2&amp;quot;) do set skill=[[%%i]]&lt;br /&gt;
for /f &amp;quot;tokens=1&amp;quot; %%i in (&amp;quot;%~3&amp;quot;) do set max=%%i&lt;br /&gt;
echo &amp;quot;|%level% || %skill% || %max% || %~4&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open skills2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* The resulting text can be used to create a skill table for any class page. See the warrior class for example syntax.&lt;br /&gt;
&lt;br /&gt;
== Sandbox ==&lt;br /&gt;
&lt;br /&gt;
=== Test1 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;span style=&amp;quot;line-height:100%&amp;quot;&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Test2 ===&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: #007FFF; background-color: black; line-height: 100%; max-width:600px;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Test3 ===&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #C0C0C0; color: #33FF99; background-color: black; line-height: 100%; max-width:600px;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
Nearly see-through, this robe is embarrassingly low-cut and worthless for&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9838</id>
		<title>User:Skace</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9838"/>
		<updated>2008-09-02T15:41:34Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;98-2008, once again into the shadows.&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
=== Area Menu ===&lt;br /&gt;
&lt;br /&gt;
* Copy the full &amp;quot;areas&amp;quot; command from RoD into a file called areas.txt and remote extra spacing (replace &amp;quot;  &amp;quot; with &amp;quot; &amp;quot; until you can&#039;t)&lt;br /&gt;
* Create and run a batch file with the following code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; areas2.txt&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=|(&amp;quot; %%i in (areas.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start2&lt;br /&gt;
echo &amp;quot;%*&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%*]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%*]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;2&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open areas2.txt and replace quotation marks w/ nothing to remove them all&lt;br /&gt;
* You now have the body of the [[Template:Areamenu]]. Do not overwrite the whole thing, only the body, you will be able to tell.&lt;br /&gt;
&lt;br /&gt;
===Command Menu===&lt;br /&gt;
&lt;br /&gt;
* Create a long text file of commands directly from inside RoD via commands. Use Excel to turn this list into 1 column and alphabetize it. Save it as commands.txt&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; commands2.txt&lt;br /&gt;
for /f %%i in (commands.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%~1]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%~1]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;3&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open commands2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* Copy the resulting text into the [[Template:Commandmenu]] body&lt;br /&gt;
&lt;br /&gt;
===Skill Menu===&lt;br /&gt;
&lt;br /&gt;
* Grab the list of skills off of the category skill page for the specific class you are updating&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; skills2.txt&lt;br /&gt;
for /f &amp;quot;tokens=1,2,3,4 delims=:=&amp;quot; %%i in (skills.txt) do call :start &amp;quot;%%i&amp;quot; &amp;quot;%%j&amp;quot; &amp;quot;%%k&amp;quot; &amp;quot;%%l&amp;quot;&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
if &amp;quot;%~2&amp;quot;==&amp;quot;&amp;quot; for /f &amp;quot;tokens=2&amp;quot; %%i in (&amp;quot;%~1&amp;quot;) do set level=%%i&amp;amp; goto :eof&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=[]&amp;quot; %%i in (&amp;quot;%~2&amp;quot;) do set skill=[[%%i]]&lt;br /&gt;
for /f &amp;quot;tokens=1&amp;quot; %%i in (&amp;quot;%~3&amp;quot;) do set max=%%i&lt;br /&gt;
echo &amp;quot;|%level% || %skill% || %max% || %~4&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open skills2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* The resulting text can be used to create a skill table for any class page. See the warrior class for example syntax.&lt;br /&gt;
&lt;br /&gt;
== Sandbox ==&lt;br /&gt;
&lt;br /&gt;
=== Test1 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;span style=&amp;quot;line-height:100%&amp;quot;&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Test2 ===&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #2f6fab; color: #007FFF; background-color: black; line-height: 100%; max-width:500px;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9837</id>
		<title>User:Skace</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9837"/>
		<updated>2008-09-02T15:36:51Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;98-2008, once again into the shadows.&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
=== Area Menu ===&lt;br /&gt;
&lt;br /&gt;
* Copy the full &amp;quot;areas&amp;quot; command from RoD into a file called areas.txt and remote extra spacing (replace &amp;quot;  &amp;quot; with &amp;quot; &amp;quot; until you can&#039;t)&lt;br /&gt;
* Create and run a batch file with the following code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; areas2.txt&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=|(&amp;quot; %%i in (areas.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start2&lt;br /&gt;
echo &amp;quot;%*&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%*]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%*]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;2&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open areas2.txt and replace quotation marks w/ nothing to remove them all&lt;br /&gt;
* You now have the body of the [[Template:Areamenu]]. Do not overwrite the whole thing, only the body, you will be able to tell.&lt;br /&gt;
&lt;br /&gt;
===Command Menu===&lt;br /&gt;
&lt;br /&gt;
* Create a long text file of commands directly from inside RoD via commands. Use Excel to turn this list into 1 column and alphabetize it. Save it as commands.txt&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; commands2.txt&lt;br /&gt;
for /f %%i in (commands.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%~1]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%~1]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;3&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open commands2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* Copy the resulting text into the [[Template:Commandmenu]] body&lt;br /&gt;
&lt;br /&gt;
===Skill Menu===&lt;br /&gt;
&lt;br /&gt;
* Grab the list of skills off of the category skill page for the specific class you are updating&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; skills2.txt&lt;br /&gt;
for /f &amp;quot;tokens=1,2,3,4 delims=:=&amp;quot; %%i in (skills.txt) do call :start &amp;quot;%%i&amp;quot; &amp;quot;%%j&amp;quot; &amp;quot;%%k&amp;quot; &amp;quot;%%l&amp;quot;&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
if &amp;quot;%~2&amp;quot;==&amp;quot;&amp;quot; for /f &amp;quot;tokens=2&amp;quot; %%i in (&amp;quot;%~1&amp;quot;) do set level=%%i&amp;amp; goto :eof&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=[]&amp;quot; %%i in (&amp;quot;%~2&amp;quot;) do set skill=[[%%i]]&lt;br /&gt;
for /f &amp;quot;tokens=1&amp;quot; %%i in (&amp;quot;%~3&amp;quot;) do set max=%%i&lt;br /&gt;
echo &amp;quot;|%level% || %skill% || %max% || %~4&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open skills2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* The resulting text can be used to create a skill table for any class page. See the warrior class for example syntax.&lt;br /&gt;
&lt;br /&gt;
== Sandbox ==&lt;br /&gt;
&lt;br /&gt;
=== Test1 ===&lt;br /&gt;
{| style=&amp;quot;background:black; color:#007FFF; font-family:monospace; line-height:100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|Object &#039;black cloak&#039; is infused with your magic...&lt;br /&gt;
|- &lt;br /&gt;
|It is a level 3 armor, weight 3.&lt;br /&gt;
|- &lt;br /&gt;
|Locations it can be worn:  neck&lt;br /&gt;
|- &lt;br /&gt;
|Special properties:  organic&lt;br /&gt;
|- &lt;br /&gt;
|Alignments allowed:  evil neutral&lt;br /&gt;
|- &lt;br /&gt;
|This armor has a gold value of 25.&lt;br /&gt;
|- &lt;br /&gt;
|Armor class is 4 of 4.&lt;br /&gt;
|- &lt;br /&gt;
|Affects affected_by by sneak&lt;br /&gt;
|- &lt;br /&gt;
|Affects moves by -25.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Test2 ===&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:monospace; line-height:100%&amp;quot;&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Test3 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;span style=&amp;quot;line-height:100%&amp;quot;&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Test4 ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&lt;br /&gt;
It is a level 3 armor, weight 3.&lt;br /&gt;
Locations it can be worn:  neck&lt;br /&gt;
Special properties:  organic&lt;br /&gt;
Alignments allowed:  evil neutral&lt;br /&gt;
This armor has a gold value of 25.&lt;br /&gt;
Armor class is 4 of 4.&lt;br /&gt;
Affects affected_by by sneak&lt;br /&gt;
Affects moves by -25.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Test5 ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #2f6fab; color: #007FFF; background-color: black; line-height: 100%;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Test6 ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #2f6fab; color: #007FFF; background-color: black; line-height: 100%; width:500px;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Test7 ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #2f6fab; color: #007FFF; background-color: black; line-height: 100%; max-width:500px;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9830</id>
		<title>User:Skace</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=User:Skace&amp;diff=9830"/>
		<updated>2008-09-02T09:58:04Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;98-2008, once again into the shadows.&lt;br /&gt;
&lt;br /&gt;
==Scripts==&lt;br /&gt;
&lt;br /&gt;
=== Area Menu ===&lt;br /&gt;
&lt;br /&gt;
* Copy the full &amp;quot;areas&amp;quot; command from RoD into a file called areas.txt and remote extra spacing (replace &amp;quot;  &amp;quot; with &amp;quot; &amp;quot; until you can&#039;t)&lt;br /&gt;
* Create and run a batch file with the following code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; areas2.txt&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=|(&amp;quot; %%i in (areas.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start2&lt;br /&gt;
echo &amp;quot;%*&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%*]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%*]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;2&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; areas2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open areas2.txt and replace quotation marks w/ nothing to remove them all&lt;br /&gt;
* You now have the body of the [[Template:Areamenu]]. Do not overwrite the whole thing, only the body, you will be able to tell.&lt;br /&gt;
&lt;br /&gt;
===Command Menu===&lt;br /&gt;
&lt;br /&gt;
* Create a long text file of commands directly from inside RoD via commands. Use Excel to turn this list into 1 column and alphabetize it. Save it as commands.txt&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
set i=0&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; commands2.txt&lt;br /&gt;
for /f %%i in (commands.txt) do call :start %%i&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
set /a i+=1&lt;br /&gt;
if &amp;quot;%t%&amp;quot;==&amp;quot;&amp;quot; ( set &amp;quot;t=[[%~1]]&amp;quot; ) else ( set &amp;quot;t=%t% || [[%~1]]&amp;quot; )&lt;br /&gt;
if &amp;quot;%i%&amp;quot;==&amp;quot;3&amp;quot; call :submit &amp;quot;%t%&amp;quot;&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:submit&lt;br /&gt;
echo &amp;quot;|%~1&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; commands2.txt&lt;br /&gt;
set i=0&lt;br /&gt;
set t=&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open commands2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* Copy the resulting text into the [[Template:Commandmenu]] body&lt;br /&gt;
&lt;br /&gt;
===Skill Menu===&lt;br /&gt;
&lt;br /&gt;
* Grab the list of skills off of the category skill page for the specific class you are updating&lt;br /&gt;
* Create and run a batch file with this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
@echo off&lt;br /&gt;
setlocal&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt; skills2.txt&lt;br /&gt;
for /f &amp;quot;tokens=1,2,3,4 delims=:=&amp;quot; %%i in (skills.txt) do call :start &amp;quot;%%i&amp;quot; &amp;quot;%%j&amp;quot; &amp;quot;%%k&amp;quot; &amp;quot;%%l&amp;quot;&lt;br /&gt;
endlocal&lt;br /&gt;
goto :eof&lt;br /&gt;
&lt;br /&gt;
:start&lt;br /&gt;
if &amp;quot;%~2&amp;quot;==&amp;quot;&amp;quot; for /f &amp;quot;tokens=2&amp;quot; %%i in (&amp;quot;%~1&amp;quot;) do set level=%%i&amp;amp; goto :eof&lt;br /&gt;
for /f &amp;quot;tokens=2 delims=[]&amp;quot; %%i in (&amp;quot;%~2&amp;quot;) do set skill=[[%%i]]&lt;br /&gt;
for /f &amp;quot;tokens=1&amp;quot; %%i in (&amp;quot;%~3&amp;quot;) do set max=%%i&lt;br /&gt;
echo &amp;quot;|%level% || %skill% || %max% || %~4&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
echo &amp;quot;|-&amp;quot;&amp;gt;&amp;gt; skills2.txt&lt;br /&gt;
goto :eof&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Open skills2.txt and replace all quotation marks w/ nothing to remove them&lt;br /&gt;
* The resulting text can be used to create a skill table for any class page. See the warrior class for example syntax.&lt;br /&gt;
&lt;br /&gt;
== Sandbox ==&lt;br /&gt;
&lt;br /&gt;
=== Test1 ===&lt;br /&gt;
{| style=&amp;quot;background:black; color:#007FFF; font-family:monospace; line-height:100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|Object &#039;black cloak&#039; is infused with your magic...&lt;br /&gt;
|- &lt;br /&gt;
|It is a level 3 armor, weight 3.&lt;br /&gt;
|- &lt;br /&gt;
|Locations it can be worn:  neck&lt;br /&gt;
|- &lt;br /&gt;
|Special properties:  organic&lt;br /&gt;
|- &lt;br /&gt;
|Alignments allowed:  evil neutral&lt;br /&gt;
|- &lt;br /&gt;
|This armor has a gold value of 25.&lt;br /&gt;
|- &lt;br /&gt;
|Armor class is 4 of 4.&lt;br /&gt;
|- &lt;br /&gt;
|Affects affected_by by sneak&lt;br /&gt;
|- &lt;br /&gt;
|Affects moves by -25.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Test2 ===&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:monospace; line-height:100%&amp;quot;&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Test3 ===&lt;br /&gt;
&amp;lt;tt&amp;gt;&amp;lt;span style=&amp;quot;line-height:100%&amp;quot;&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Test4 ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&lt;br /&gt;
It is a level 3 armor, weight 3.&lt;br /&gt;
Locations it can be worn:  neck&lt;br /&gt;
Special properties:  organic&lt;br /&gt;
Alignments allowed:  evil neutral&lt;br /&gt;
This armor has a gold value of 25.&lt;br /&gt;
Armor class is 4 of 4.&lt;br /&gt;
Affects affected_by by sneak&lt;br /&gt;
Affects moves by -25.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Test5 ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #2f6fab; color: #007FFF; background-color: black; line-height: 100%;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Test6 ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em; border: 1px solid #2f6fab; color: #007FFF; background-color: black; line-height: 100%; width:500px;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;&lt;br /&gt;
Object &#039;black cloak&#039; is infused with your magic...&amp;lt;br/&amp;gt;&lt;br /&gt;
It is a level 3 armor, weight 3.&amp;lt;br/&amp;gt;&lt;br /&gt;
Locations it can be worn:  neck&amp;lt;br/&amp;gt;&lt;br /&gt;
Special properties:  organic&amp;lt;br/&amp;gt;&lt;br /&gt;
Alignments allowed:  evil neutral&amp;lt;br/&amp;gt;&lt;br /&gt;
This armor has a gold value of 25.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armor class is 4 of 4.&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects affected_by by sneak&amp;lt;br/&amp;gt;&lt;br /&gt;
Affects moves by -25.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/tt&amp;gt;&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=The_camp_cook&amp;diff=9829</id>
		<title>The camp cook</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=The_camp_cook&amp;diff=9829"/>
		<updated>2008-09-02T09:49:29Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mob&lt;br /&gt;
|cname = Camp cook, The&lt;br /&gt;
|description = Covered in grease spots and flour, and carrying an armload of fresh hot pies, the camp cook is a whirlwind of activity.&lt;br /&gt;
|area = White Pine Camp&lt;br /&gt;
|status = Pacifist&lt;br /&gt;
|align = Neutral&lt;br /&gt;
|race = Half-Elf&lt;br /&gt;
|class = Barbarian&lt;br /&gt;
|level = 10 - 15&lt;br /&gt;
|affects = &lt;br /&gt;
|roddir = 8E, 3NE, 3E, NE, SE, E, NE, 4SE &lt;br /&gt;
|notes = Shop Mobile&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=A_woodborer&amp;diff=9828</id>
		<title>A woodborer</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=A_woodborer&amp;diff=9828"/>
		<updated>2008-09-02T09:49:05Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mob&lt;br /&gt;
|cname = Woodborer, A&lt;br /&gt;
|description = Brown and yellow stripes mark the underside the oval woodborer. Flakes of pine&lt;br /&gt;
sawdust are stuck to the black back and wings. The short antennae wave gently&lt;br /&gt;
the breeze&lt;br /&gt;
|area = White Pine Camp&lt;br /&gt;
|status = Neutral&lt;br /&gt;
|align = Neutral&lt;br /&gt;
|race = Beetle&lt;br /&gt;
|class = Mercenary&lt;br /&gt;
|level = 15 - 20&lt;br /&gt;
|affects = &lt;br /&gt;
|roddir = 8E, 3NE, 3E, NE, SE, E, NE, 2SE, S&lt;br /&gt;
|gold = 1500&lt;br /&gt;
|inv1 = [[a yellow borer shell]] or [[a brown borer shell]]&lt;br /&gt;
|notes = Casts [[faerie fire]] on attacker.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=A_horse&amp;diff=9827</id>
		<title>A horse</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=A_horse&amp;diff=9827"/>
		<updated>2008-09-02T09:46:29Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mob&lt;br /&gt;
|cname = Horse, A&lt;br /&gt;
|description = Looking around for some feed, the dark brown horse stands patiently waiting &lt;br /&gt;
for the next load of logs to be hauled into Darkhaven&lt;br /&gt;
|area = White Pine Camp&lt;br /&gt;
|status = Neutral&lt;br /&gt;
|align = Neutral&lt;br /&gt;
|race = Horse&lt;br /&gt;
|class = Animal&lt;br /&gt;
|level = 5 - 10&lt;br /&gt;
|affects = &lt;br /&gt;
|roddir = 8E, 3NE, 3E, NE, SE, E, NE, SE&lt;br /&gt;
|gold = 200&lt;br /&gt;
|notes = &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=A_woodborer&amp;diff=9826</id>
		<title>A woodborer</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=A_woodborer&amp;diff=9826"/>
		<updated>2008-09-02T09:45:38Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mob&lt;br /&gt;
|cname = Woodborer, A&lt;br /&gt;
|description = Brown and yellow stripes mark the underside the oval woodborer. Flakes of pine&lt;br /&gt;
sawdust are stuck to the black back and wings. The short antennae wave gently&lt;br /&gt;
the breeze&lt;br /&gt;
|area = White Pine Camp&lt;br /&gt;
|status = Neutral&lt;br /&gt;
|align = Neutral&lt;br /&gt;
|race = bettle&lt;br /&gt;
|class = mercenary&lt;br /&gt;
|level = 15 - 20&lt;br /&gt;
|affects = nothing&lt;br /&gt;
|roddir = 8E, 3NE, 3E, NE, SE, E, NE, 2SE, S&lt;br /&gt;
|gold = 1500&lt;br /&gt;
|inv1 = [[a yellow borer shell]] or [[a brown borer shell]]&lt;br /&gt;
|notes = Casts [[faerie fire]] on attacker.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=The_camp_cook&amp;diff=9825</id>
		<title>The camp cook</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=The_camp_cook&amp;diff=9825"/>
		<updated>2008-09-02T09:41:35Z</updated>

		<summary type="html">&lt;p&gt;Skace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mob&lt;br /&gt;
|cname = Camp cook, The&lt;br /&gt;
|description = Covered in grease spots and flour, and carrying an armload of fresh hot pies, the camp cook is a whirlwind of activity.&lt;br /&gt;
|area = White Pine Camp&lt;br /&gt;
|status = Pacifist&lt;br /&gt;
|align = Neutral&lt;br /&gt;
|race = Half-Elf&lt;br /&gt;
|class = Barbarian&lt;br /&gt;
|level = 10 - 15&lt;br /&gt;
|affects = nothing&lt;br /&gt;
|roddir = 8E, 3NE, 3E, NE, SE, E, NE, 4SE &lt;br /&gt;
|notes = Shop Mobile&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Skace</name></author>
	</entry>
</feed>