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	<id>https://rodpedia.realmsofdespair.info/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cerf</id>
	<title>RoDpedia - User contributions [en]</title>
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	<updated>2026-04-17T15:14:27Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.4</generator>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=The_Symposium&amp;diff=20667</id>
		<title>The Symposium</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=The_Symposium&amp;diff=20667"/>
		<updated>2019-01-21T21:53:04Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Updated TS membership&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Information ==&lt;br /&gt;
&lt;br /&gt;
* Description: Responsible for immortal/mortal relations, advancement to Neophyte, and project coordination.&lt;br /&gt;
* Headquarters: &amp;lt;code&amp;gt;e, s, 3u, e&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Manifesto ==&lt;br /&gt;
&lt;br /&gt;
   _____________________________________________________________________&lt;br /&gt;
 o(__    ___    _ __     ____  _   __     ____  _   __     ____  _   ___)o&lt;br /&gt;
  |                                                                    |&lt;br /&gt;
  |                      o( THE SYMPOSIUM )o                           |&lt;br /&gt;
  |                                                                    |&lt;br /&gt;
  | The Symposium is a council comprised of mortals and Immortals.     |&lt;br /&gt;
  | Immortal members serve as advisors for the mortal generated        |&lt;br /&gt;
  | projects and oversee the advancement process from level 50-51.     |&lt;br /&gt;
  |                                                                    |&lt;br /&gt;
  | The Symposium is constantly trying to develop new ideas and        |&lt;br /&gt;
  | projects for the Realms, as well as improving on various aspects   |&lt;br /&gt;
  | of the game. Projects can range anywhere from new races and        |&lt;br /&gt;
  | spells to minor revisions of helpfiles or room descriptions.       |&lt;br /&gt;
  |                                                                    |&lt;br /&gt;
  | All mortals are encouraged to bring their concerns and project     |&lt;br /&gt;
  | ideas to a representative, or post the idea on the Tome of         |&lt;br /&gt;
  | Conception located e,s,u,s,w of Darkhaven Square. Posted ideas     |&lt;br /&gt;
  | will be forwarded to a representative who will contact the         |&lt;br /&gt;
  | proposer and help to direct the idea through the process.          |&lt;br /&gt;
  |                                                                    |&lt;br /&gt;
  | Those seeking more information should contact the Immortal staff   |&lt;br /&gt;
  | of The Symposium or the mortal head.                               |&lt;br /&gt;
  |__    ___   __    _____   __    _____   __    _____   __    _____  _|&lt;br /&gt;
 o(_____________________________________________________________________)o&lt;br /&gt;
&lt;br /&gt;
=== Members ===&lt;br /&gt;
&lt;br /&gt;
* Immortal Head: [[Romani]]&lt;br /&gt;
* Mortal Head: Arina&lt;br /&gt;
* Secretary: [[User:Cerf|Cerf]]&lt;br /&gt;
* Mortal Members: [[User:Cerf|Cerf]], Korim&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
[http://ts.silverwolf-den.com/ The Symposium website]&lt;br /&gt;
&lt;br /&gt;
[[Category:Organizations]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Councils]]&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=A_sailor%27s_earring&amp;diff=20631</id>
		<title>A sailor&#039;s earring</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=A_sailor%27s_earring&amp;diff=20631"/>
		<updated>2019-01-07T03:59:15Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Added note that earring are invisible.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Identify ==&lt;br /&gt;
&lt;br /&gt;
 Object &#039;a sailor&#039;s earring&#039; is infused with your magic...&lt;br /&gt;
 It is a level 28 armor, weight 3.&lt;br /&gt;
 Locations it can be worn:  ears&lt;br /&gt;
 Special properties:  invis magic&lt;br /&gt;
 This armor has a gold value of 23000.&lt;br /&gt;
 Armor class is 15 of 15.&lt;br /&gt;
 Affects hit roll by 1.&lt;br /&gt;
 Affects damage roll by 2.&lt;br /&gt;
 Affects hp by 20.&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
* Mob: [[The crewman]]&lt;br /&gt;
* Area: [[Ocean Keep]]&lt;br /&gt;
* [[Pop item|Pop]]: No&lt;br /&gt;
* [[Manufactured item|Manufactured]]: No&lt;br /&gt;
* [[Out of Game]]: No&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Earrings are invisible.  Players may wish to pick up [[a reef wraith vial]] before going to the ship.&lt;br /&gt;
&lt;br /&gt;
[[Category:Items|sailor&#039;s earring]]&lt;br /&gt;
[[Category:Ears|sailor&#039;s earring]]&lt;br /&gt;
[[Category:Warrior Items|sailor&#039;s earring]]&lt;br /&gt;
[[Category:Paladin Items|sailor&#039;s earring]]&lt;br /&gt;
[[Category:Augurer Items|sailor&#039;s earring]]&lt;br /&gt;
[[Category:Bladesinger Items|sailor&#039;s earring]]&lt;br /&gt;
[[Category:Vampire Items|sailor&#039;s earring]]&lt;br /&gt;
[[Category:Druid Items|sailor&#039;s earring]]&lt;br /&gt;
[[Category:Cleric Items|sailor&#039;s earring]]&lt;br /&gt;
[[Category:Thief Items|sailor&#039;s earring]]&lt;br /&gt;
[[Category:Ranger Items|sailor&#039;s earring]]&lt;br /&gt;
[[Category:Magical Items|sailor&#039;s earring]]&lt;br /&gt;
[[Category:Fathomer Items|sailor&#039;s earring]]&lt;br /&gt;
[[Category:Mage Items|sailor&#039;s earring]]&lt;br /&gt;
[[Category:Nephandi Items|sailor&#039;s earring]]&lt;br /&gt;
[[Category:Ocean Keep|sailor&#039;s earring]]&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=The_curly_tail_of_a_seahorse&amp;diff=20626</id>
		<title>The curly tail of a seahorse</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=The_curly_tail_of_a_seahorse&amp;diff=20626"/>
		<updated>2019-01-06T07:13:39Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Added keywords&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|cname = Curly tail of a seahorse, the&lt;br /&gt;
|gname = The curled tail of a seahorse glows elusively.&lt;br /&gt;
|description = &lt;br /&gt;
 Fashioned into a glowing earring, the tail segments of the seahorse curl in&lt;br /&gt;
 around itself. Each segment is fashioned of tough scales, fitting flexibly&lt;br /&gt;
 together. It is possible to straighten it, forcibly, but when the pressure is &lt;br /&gt;
 released, the tail will snap back into its spiralled form. The end of the tail &lt;br /&gt;
 is rather sharp, slipping easily into your ear lobe.&lt;br /&gt;
|mob = A seahorse&lt;br /&gt;
|pop = Yes&lt;br /&gt;
|manuf = No&lt;br /&gt;
|oog = No&lt;br /&gt;
|area = Lake of Tich&#039;Pyga&lt;br /&gt;
|keywords = sea, tail, curly&lt;br /&gt;
|id = &lt;br /&gt;
 Object &#039;the curly tail of a seahorse&#039; is infused with your magic...&lt;br /&gt;
 It is a level 18 armor, weight 1.&lt;br /&gt;
 Locations it can be worn:  ears&lt;br /&gt;
 Special properties:  glow hum bless&lt;br /&gt;
 Races allowed:  Sea-Elf&lt;br /&gt;
 Genres allowed:  sorcerer fighter divinity shaman&lt;br /&gt;
 Alignments allowed:  evil good&lt;br /&gt;
 This armor has a gold value of 10000.&lt;br /&gt;
 Armor class is 9 of 9.&lt;br /&gt;
 Affects wisdom by 1.&lt;br /&gt;
 Affects intelligence by 1.&lt;br /&gt;
 Affects charisma by 1.&lt;br /&gt;
 Affects mana by 35.&lt;br /&gt;
 Affects hit roll by 3.&lt;br /&gt;
 Affects hp by 10.&lt;br /&gt;
 Affects save vs spell by -2.&lt;br /&gt;
|notes = &lt;br /&gt;
|cats = &lt;br /&gt;
[[Category:Devout Items]]&lt;br /&gt;
[[Category:Evil Items]]&lt;br /&gt;
[[Category:Augurer Items]]&lt;br /&gt;
[[Category:Barbarian Items]]&lt;br /&gt;
[[Category:Cleric Items]]&lt;br /&gt;
[[Category:Druid Items]]&lt;br /&gt;
[[Category:Mage Items]]&lt;br /&gt;
[[Category:Nephandi Items]]&lt;br /&gt;
[[Category:Paladin Items]]&lt;br /&gt;
[[Category:Ranger Items]]&lt;br /&gt;
[[Category:Warrior Items]]&lt;br /&gt;
[[Category:Ears]]&lt;br /&gt;
[[Category:Nonmagical Items]]&lt;br /&gt;
[[Category:Pop Items]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=The_ring_of_wisdom&amp;diff=20547</id>
		<title>The ring of wisdom</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=The_ring_of_wisdom&amp;diff=20547"/>
		<updated>2018-12-11T23:56:08Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Added min level I have personally seen&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Identify ==&lt;br /&gt;
&lt;br /&gt;
 Object &#039;the ring of wisdom&#039; is infused with your magic...&lt;br /&gt;
 It is a level 20 armor, weight 2.&lt;br /&gt;
 Locations it can be worn:  finger&lt;br /&gt;
 Special properties:  none&lt;br /&gt;
 This armor has a gold value of 500.&lt;br /&gt;
 Armor class is 7.&lt;br /&gt;
 Affects wisdom by 2.&lt;br /&gt;
 Affects save vs paralysis by -5.&lt;br /&gt;
 Affects hit roll by 2.&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
* Mob: [[The wizard of light]]&lt;br /&gt;
* Area: [[The Tower of Zenothir]]&lt;br /&gt;
* Minimum Level = 21&lt;br /&gt;
* [[Pop item|Pop]]: No&lt;br /&gt;
* [[Manufactured item|Manufactured]]: No&lt;br /&gt;
* [[Out of Game]]: No&lt;br /&gt;
&lt;br /&gt;
[[Category:Items|ring of wisdom]]&lt;br /&gt;
[[Category:Finger|ring of wisdom]]&lt;br /&gt;
[[Category:Warrior Items|ring of wisdom]]&lt;br /&gt;
[[Category:Paladin Items|ring of wisdom]]&lt;br /&gt;
[[Category:Nonmagical Items|ring of wisdom]]&lt;br /&gt;
[[Category:Augurer Items|ring of wisdom]]&lt;br /&gt;
[[Category:Bladesinger Items|ring of wisdom]]&lt;br /&gt;
[[Category:Vampire Items|ring of wisdom]]&lt;br /&gt;
[[Category:Druid Items|ring of wisdom]]&lt;br /&gt;
[[Category:Cleric Items|ring of wisdom]]&lt;br /&gt;
[[Category:Thief Items|ring of wisdom]]&lt;br /&gt;
[[Category:Barbarian Items|ring of wisdom]]&lt;br /&gt;
[[Category:Ranger Items|ring of wisdom]]&lt;br /&gt;
[[Category:Fathomer Items|ring of wisdom]]&lt;br /&gt;
[[Category:Mage Items|ring of wisdom]]&lt;br /&gt;
[[Category:Nephandi Items|ring of wisdom]]&lt;br /&gt;
[[Category:The Tower of Zenothir|ring of wisdom]]&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=A_leatherworker%27s_awl&amp;diff=20534</id>
		<title>A leatherworker&#039;s awl</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=A_leatherworker%27s_awl&amp;diff=20534"/>
		<updated>2018-12-07T16:13:28Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Added min level I have personally seen&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|cname = A leatherworker&#039;s awl&lt;br /&gt;
|id = Object &#039;a leatherworker&#039;s awl&#039; is infused with your magic...&lt;br /&gt;
 It is a level 24 piercing weapon, weight 8.&lt;br /&gt;
 Locations it can be worn:  wield&lt;br /&gt;
 Special properties:  none&lt;br /&gt;
 This weapon has a gold value of 1200.&lt;br /&gt;
 Damage is 7 to 24 (average 15).&lt;br /&gt;
 Affects save vs spell by -3.&lt;br /&gt;
 Affects dexterity by 2.&lt;br /&gt;
 Affects hp by 35.&lt;br /&gt;
 Affects hit roll by 2.&lt;br /&gt;
 Affects damage roll by 3.&lt;br /&gt;
&lt;br /&gt;
|mob = The stablehand&lt;br /&gt;
|area = Ocean Keep&lt;br /&gt;
|pop = No&lt;br /&gt;
|manuf =  No&lt;br /&gt;
|oog = No&lt;br /&gt;
|minlevel = 24&lt;br /&gt;
|keywords = spike, awl&lt;br /&gt;
|cats = &lt;br /&gt;
[[Category:Piercing Weapon|leatherworker&#039;s awl]]&lt;br /&gt;
[[Category:Weapon|leatherworker&#039;s awl]]&lt;br /&gt;
[[Category:Warrior Items|leatherworker&#039;s awl]]&lt;br /&gt;
[[Category:Paladin Items|leatherworker&#039;s awl]]&lt;br /&gt;
[[Category:Nonmagical Items|leatherworker&#039;s awl]]&lt;br /&gt;
[[Category:Augurer Items|leatherworker&#039;s awl]]&lt;br /&gt;
[[Category:Bladesinger Items|leatherworker&#039;s awl]]&lt;br /&gt;
[[Category:Vampire Items|leatherworker&#039;s awl]]&lt;br /&gt;
[[Category:Druid Items|leatherworker&#039;s awl]]&lt;br /&gt;
[[Category:Cleric Items|leatherworker&#039;s awl]]&lt;br /&gt;
[[Category:Thief Items|leatherworker&#039;s awl]]&lt;br /&gt;
[[Category:Barbarian Items|leatherworker&#039;s awl]]&lt;br /&gt;
[[Category:Ranger Items|leatherworker&#039;s awl]]&lt;br /&gt;
[[Category:Fathomer Items|leatherworker&#039;s awl]]&lt;br /&gt;
[[Category:Mage Items|leatherworker&#039;s awl]]&lt;br /&gt;
[[Category:Nephandi Items|leatherworker&#039;s awl]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Dragon%27s_gloves&amp;diff=20533</id>
		<title>Dragon&#039;s gloves</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Dragon%27s_gloves&amp;diff=20533"/>
		<updated>2018-12-05T22:37:46Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Edited notes section to clarify items to bring.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|cname = Dragon&#039;s gloves&lt;br /&gt;
|gname = A pair of gloves, made of cast off dragonscales lay here.&lt;br /&gt;
|description = &lt;br /&gt;
|mob = The Man Dragon&lt;br /&gt;
|pop = No&lt;br /&gt;
|manuf = No&lt;br /&gt;
|oog = No&lt;br /&gt;
|minlevel = &lt;br /&gt;
|keywords = &lt;br /&gt;
|area = Bartok Grove&lt;br /&gt;
|id = &lt;br /&gt;
 Object &#039;dragon&#039;s gloves&#039; is infused with your magic...&lt;br /&gt;
 It is a level 15 armor, weight 4.&lt;br /&gt;
 Locations it can be worn: hands&lt;br /&gt;
 Special properties: glow hum&lt;br /&gt;
 Alignments allowed: good neutral&lt;br /&gt;
 This armor has a gold value of 1500.&lt;br /&gt;
 Armor class is 8 of 8.&lt;br /&gt;
 Affects constitution by 1.&lt;br /&gt;
 Affects wisdom by 1.&lt;br /&gt;
 Affects strength by 2.&lt;br /&gt;
 Affects damage roll by 2.&lt;br /&gt;
 Affects hit roll by 3.&lt;br /&gt;
|notes = &lt;br /&gt;
* Step 1: Buy Supplies, You will need&lt;br /&gt;
** an armor (anything you can wear)&lt;br /&gt;
** a weapon (any weapon)&lt;br /&gt;
** a magic item (recall scroll)&lt;br /&gt;
** a treasure (a tiny dragon&#039;s head statuette found in Bartok Grove)&lt;br /&gt;
* Step 2: Walk to Bartok - &amp;lt;code&amp;gt;#6 w;sw;sw;#5 w;s&amp;lt;/code&amp;gt;&lt;br /&gt;
* Step 3: Buy 2 heads, One to enter with, 1 to sacrifice &amp;lt;code&amp;gt;s;s;w;#2 buy statue&amp;lt;/code&amp;gt;&lt;br /&gt;
* Step 4: Walk to the temple &amp;lt;code&amp;gt;e;n;w;w;#4 s;hold statue;d&amp;lt;/code&amp;gt;&lt;br /&gt;
* Step 5: Walk around and talk&lt;br /&gt;
**w;say magic&lt;br /&gt;
**w;say treasure&lt;br /&gt;
**n;say armor&lt;br /&gt;
**e;say weapon&lt;br /&gt;
* Step 6: Walk around and drop stuff&lt;br /&gt;
**e;drop (magic item)&lt;br /&gt;
**e;drop (treasure item)&lt;br /&gt;
**n;drop (armor item)&lt;br /&gt;
**w;drop (weapon item)&lt;br /&gt;
* Step 7: Fill the bowls with herbs&lt;br /&gt;
**get bay&lt;br /&gt;
**sw;s;#3 e;#3 s;#3 w;n;n;e;e&lt;br /&gt;
**put belladonna bowl&lt;br /&gt;
**w;s&lt;br /&gt;
**put bay bowl&lt;br /&gt;
**n;se&lt;br /&gt;
* Step 8: At the Man-dragon, wear a hold, wield, helmet and have nothing on your hands and &amp;lt;b&amp;gt;say yes&amp;lt;/b&amp;gt;&lt;br /&gt;
** If you followed this guide, you will be holdless from holding the statue, and without a hold item you will get [[dragon&#039;s rod]]&lt;br /&gt;
|cats = &lt;br /&gt;
[[Category:Devout Items]]&lt;br /&gt;
[[Category:Neutral Items]]&lt;br /&gt;
[[Category:Augurer Items]]&lt;br /&gt;
[[Category:Barbarian Items]]&lt;br /&gt;
[[Category:Bladesinger Items]]&lt;br /&gt;
[[Category:Cleric Items]]&lt;br /&gt;
[[Category:Druid Items]]&lt;br /&gt;
[[Category:Fathomer Items]]&lt;br /&gt;
[[Category:Mage Items]]&lt;br /&gt;
[[Category:Nephandi Items]]&lt;br /&gt;
[[Category:Paladin Items]]&lt;br /&gt;
[[Category:Ranger Items]]&lt;br /&gt;
[[Category:Thief Items]]&lt;br /&gt;
[[Category:Vampire Items]]&lt;br /&gt;
[[Category:Warrior Items]]&lt;br /&gt;
[[Category:Hands]]&lt;br /&gt;
[[Category:Nonmagical Items]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=A_forest_green_tunic&amp;diff=20532</id>
		<title>A forest green tunic</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=A_forest_green_tunic&amp;diff=20532"/>
		<updated>2018-12-05T22:19:39Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Added min level I have personally seen&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|cname = Forest green tunic, a&lt;br /&gt;
|gname = A dirty green tunic is getting dirtier laying on the floor.&lt;br /&gt;
|description = &lt;br /&gt;
 It is just a simple article of clothing. It is rather dirty, but quite&lt;br /&gt;
 functional.&lt;br /&gt;
|mob = Reynold Grenlefe&lt;br /&gt;
|pop = No&lt;br /&gt;
|manuf = No&lt;br /&gt;
|oog = No&lt;br /&gt;
|minlevel = 9&lt;br /&gt;
|keywords = green tunic&lt;br /&gt;
|area = Major Oak&lt;br /&gt;
|id = &lt;br /&gt;
 Object &#039;a forest green tunic&#039; is infused with your magic...&lt;br /&gt;
 It is a level 9 armor, weight 2.&lt;br /&gt;
 Locations it can be worn:  body&lt;br /&gt;
 Special properties:  none&lt;br /&gt;
 This armor has a gold value of 605.&lt;br /&gt;
 Armor class is 2 of 3.&lt;br /&gt;
 Affects strength by 1.&lt;br /&gt;
 Affects intelligence by 1.&lt;br /&gt;
 Affects hp by 10.&lt;br /&gt;
 Affects hit roll by 1.&lt;br /&gt;
 Affects damage roll by 2.&lt;br /&gt;
|cats = &lt;br /&gt;
[[Category:Body]]&lt;br /&gt;
[[Category:Augurer Items]]&lt;br /&gt;
[[Category:Barbarian Items]]&lt;br /&gt;
[[Category:Bladesinger Items]]&lt;br /&gt;
[[Category:Cleric Items]]&lt;br /&gt;
[[Category:Druid Items]]&lt;br /&gt;
[[Category:Fathomer Items]]&lt;br /&gt;
[[Category:Mage Items]]&lt;br /&gt;
[[Category:Nephandi Items]]&lt;br /&gt;
[[Category:Paladin Items]]&lt;br /&gt;
[[Category:Ranger Items]]&lt;br /&gt;
[[Category:Thief Items]]&lt;br /&gt;
[[Category:Vampire Items]]&lt;br /&gt;
[[Category:Warrior Items]]&lt;br /&gt;
[[Category:Nonmagical Items]]&lt;br /&gt;
[[Category:Devout Items]]&lt;br /&gt;
[[Category:Neutral Items]]&lt;br /&gt;
[[Category:Evil Items]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=An_oar&amp;diff=20531</id>
		<title>An oar</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=An_oar&amp;diff=20531"/>
		<updated>2018-12-05T22:00:51Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Added min level I have personally seen&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|cname = Oar, an&lt;br /&gt;
|gname = A sturdy oar has been left here.&lt;br /&gt;
|description = &lt;br /&gt;
 A hefty paddle, well balanced and sanded smooth is made from a solid piece&lt;br /&gt;
 of hardwood. The hardwood is sealed with something to make it impervious to&lt;br /&gt;
 spending long periods of time soaking wet.&lt;br /&gt;
|mob = a fisherman&lt;br /&gt;
|pop = No&lt;br /&gt;
|manuf = No&lt;br /&gt;
|oog = No&lt;br /&gt;
|minlevel = 8&lt;br /&gt;
|keywords = oar&lt;br /&gt;
|area = Lake of Tich&#039;Pyga&lt;br /&gt;
|id = &lt;br /&gt;
 Object &#039;an oar&#039; is infused with your magic...&lt;br /&gt;
 It is a level 7 crushing weapon, weight 1.&lt;br /&gt;
 Locations it can be worn:  wield&lt;br /&gt;
 Special properties:  none&lt;br /&gt;
 This weapon has a gold value of 1000.&lt;br /&gt;
 Damage is 5 to 35 (average 20).&lt;br /&gt;
 Affects constitution by 1.&lt;br /&gt;
 Affects hit roll by 1.&lt;br /&gt;
|notes = &lt;br /&gt;
|cats = &lt;br /&gt;
[[Category:Devout Items]]&lt;br /&gt;
[[Category:Evil Items]]&lt;br /&gt;
[[Category:Neutral Items]]&lt;br /&gt;
[[Category:Augurer Items]]&lt;br /&gt;
[[Category:Barbarian Items]]&lt;br /&gt;
[[Category:Bladesinger Items]]&lt;br /&gt;
[[Category:Cleric Items]]&lt;br /&gt;
[[Category:Druid Items]]&lt;br /&gt;
[[Category:Fathomer Items]]&lt;br /&gt;
[[Category:Mage Items]]&lt;br /&gt;
[[Category:Nephandi Items]]&lt;br /&gt;
[[Category:Paladin Items]]&lt;br /&gt;
[[Category:Ranger Items]]&lt;br /&gt;
[[Category:Thief Items]]&lt;br /&gt;
[[Category:Vampire Items]]&lt;br /&gt;
[[Category:Warrior Items]]&lt;br /&gt;
[[Category:Weapon]]&lt;br /&gt;
[[Category:Crushing Weapon]]&lt;br /&gt;
[[Category:Nonmagical Items]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=A_blue-silver_iron_gorget&amp;diff=20530</id>
		<title>A blue-silver iron gorget</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=A_blue-silver_iron_gorget&amp;diff=20530"/>
		<updated>2018-12-05T21:49:26Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Added min level&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|cname = Blue-silver iron gorget, a&lt;br /&gt;
|gname = A ring of iron platemail rests here in the dirt.&lt;br /&gt;
|description = &lt;br /&gt;
 The fine details of this gorget have been dulled by time and disuse,&lt;br /&gt;
 but its construction is superior to almost anything you&#039;ve seen before.&lt;br /&gt;
|mob = a Goggler warrior&lt;br /&gt;
|pop = No&lt;br /&gt;
|manuf = No&lt;br /&gt;
|oog = No&lt;br /&gt;
|minlevel = 21&lt;br /&gt;
|keywords = gorget&lt;br /&gt;
|area = Octopus Garden&lt;br /&gt;
|id = &lt;br /&gt;
 Object &#039;a blue-silver iron gorget&#039; is infused with your magic...&lt;br /&gt;
 It is a level 21 armor, weight 5.&lt;br /&gt;
 Locations it can be worn:  neck&lt;br /&gt;
 Special properties:  metal&lt;br /&gt;
 Genres allowed:  fighter divinity aberrant shaman&lt;br /&gt;
 Alignments allowed:  good neutral&lt;br /&gt;
 This armor has a gold value of 25000.&lt;br /&gt;
 Armor class is 10 of 10.&lt;br /&gt;
 Affects strength by 1.&lt;br /&gt;
 Affects constitution by 1.&lt;br /&gt;
 Affects hp by 30.&lt;br /&gt;
 Affects armor class by -5.&lt;br /&gt;
 Affects damage roll by 2.&lt;br /&gt;
|notes = * Only 1 Goggler Warrior in area will have the Gorget, and some repops none will have.&lt;br /&gt;
|cats = &lt;br /&gt;
[[Category:Devout Items]]&lt;br /&gt;
[[Category:Neutral Items]]&lt;br /&gt;
[[Category:Barbarian Items]]&lt;br /&gt;
[[Category:Cleric Items]]&lt;br /&gt;
[[Category:Druid Items]]&lt;br /&gt;
[[Category:Paladin Items]]&lt;br /&gt;
[[Category:Ranger Items]]&lt;br /&gt;
[[Category:Vampire Items]]&lt;br /&gt;
[[Category:Warrior Items]]&lt;br /&gt;
[[Category:Neck]]&lt;br /&gt;
[[Category:Nonmagical Items]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=A_leatherworker%27s_awl&amp;diff=20529</id>
		<title>A leatherworker&#039;s awl</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=A_leatherworker%27s_awl&amp;diff=20529"/>
		<updated>2018-12-05T19:42:32Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Added keywords&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|cname = A leatherworker&#039;s awl&lt;br /&gt;
|id = Object &#039;a leatherworker&#039;s awl&#039; is infused with your magic...&lt;br /&gt;
 It is a level 24 piercing weapon, weight 8.&lt;br /&gt;
 Locations it can be worn:  wield&lt;br /&gt;
 Special properties:  none&lt;br /&gt;
 This weapon has a gold value of 1200.&lt;br /&gt;
 Damage is 7 to 24 (average 15).&lt;br /&gt;
 Affects save vs spell by -3.&lt;br /&gt;
 Affects dexterity by 2.&lt;br /&gt;
 Affects hp by 35.&lt;br /&gt;
 Affects hit roll by 2.&lt;br /&gt;
 Affects damage roll by 3.&lt;br /&gt;
&lt;br /&gt;
|mob = The stablehand&lt;br /&gt;
|area = Ocean Keep&lt;br /&gt;
|pop = No&lt;br /&gt;
|manuf =  No&lt;br /&gt;
|oog = No&lt;br /&gt;
|minlevel =&lt;br /&gt;
|keywords = spike, awl&lt;br /&gt;
|cats = &lt;br /&gt;
[[Category:Piercing Weapon|leatherworker&#039;s awl]]&lt;br /&gt;
[[Category:Weapon|leatherworker&#039;s awl]]&lt;br /&gt;
[[Category:Warrior Items|leatherworker&#039;s awl]]&lt;br /&gt;
[[Category:Paladin Items|leatherworker&#039;s awl]]&lt;br /&gt;
[[Category:Nonmagical Items|leatherworker&#039;s awl]]&lt;br /&gt;
[[Category:Augurer Items|leatherworker&#039;s awl]]&lt;br /&gt;
[[Category:Bladesinger Items|leatherworker&#039;s awl]]&lt;br /&gt;
[[Category:Vampire Items|leatherworker&#039;s awl]]&lt;br /&gt;
[[Category:Druid Items|leatherworker&#039;s awl]]&lt;br /&gt;
[[Category:Cleric Items|leatherworker&#039;s awl]]&lt;br /&gt;
[[Category:Thief Items|leatherworker&#039;s awl]]&lt;br /&gt;
[[Category:Barbarian Items|leatherworker&#039;s awl]]&lt;br /&gt;
[[Category:Ranger Items|leatherworker&#039;s awl]]&lt;br /&gt;
[[Category:Fathomer Items|leatherworker&#039;s awl]]&lt;br /&gt;
[[Category:Mage Items|leatherworker&#039;s awl]]&lt;br /&gt;
[[Category:Nephandi Items|leatherworker&#039;s awl]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=The_ring_of_the_ancient_gods&amp;diff=20528</id>
		<title>The ring of the ancient gods</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=The_ring_of_the_ancient_gods&amp;diff=20528"/>
		<updated>2018-12-05T15:58:51Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Added keywords&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|cname = Ring of the ancient gods, the&lt;br /&gt;
|gname = A ring, formed from the power of magie blanche, hums quietly before you..&lt;br /&gt;
|description = &lt;br /&gt;
 A band, blended of patches of different colors, lies before you.  Each colored&lt;br /&gt;
 patch seems to have a life of its own, glowing and then dimming slightly.&lt;br /&gt;
 This band has been blended from the many gods to form one powerful source&lt;br /&gt;
 of the magical source, magie blanche.&lt;br /&gt;
|mob = Danbala Wedo&lt;br /&gt;
|pop = No&lt;br /&gt;
|manuf = No&lt;br /&gt;
|oog = No&lt;br /&gt;
|minlevel =&lt;br /&gt;
|keywords = ancient, ring&lt;br /&gt;
|area = La Chute D&#039;eau De L&#039;ancients&lt;br /&gt;
|id = &lt;br /&gt;
 Object &#039;the ring of the ancient gods&#039; is infused with your magic...&lt;br /&gt;
 It is a level 46 armor, weight 3.&lt;br /&gt;
 Locations it can be worn:  finger&lt;br /&gt;
 Special properties:  bless metal&lt;br /&gt;
 Genres allowed:  fighter shaman&lt;br /&gt;
 Alignments allowed:  good&lt;br /&gt;
 This armor has a gold value of 500000.&lt;br /&gt;
 Armor class is 12 of 12.&lt;br /&gt;
 Affects dexterity by 2.&lt;br /&gt;
 Affects damage roll by 4.&lt;br /&gt;
 Affects hit roll by 3.&lt;br /&gt;
 Affects hp by 50.&lt;br /&gt;
 Affects mana by 45.&lt;br /&gt;
|notes = &lt;br /&gt;
|cats = &lt;br /&gt;
[[Category:Devout Items]]&lt;br /&gt;
[[Category:Barbarian Items]]&lt;br /&gt;
[[Category:Druid Items]]&lt;br /&gt;
[[Category:Ranger Items]]&lt;br /&gt;
[[Category:Paladin Items]]&lt;br /&gt;
[[Category:Warrior Items]]&lt;br /&gt;
[[Category:Finger]]&lt;br /&gt;
[[Category:Nonmagical Items]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Baali&amp;diff=20527</id>
		<title>Baali</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Baali&amp;diff=20527"/>
		<updated>2018-12-03T00:12:24Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Updated order leadership&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Information ==&lt;br /&gt;
&lt;br /&gt;
* Motto: &#039;Ubi solitudinem facuint pacem appellant.&#039; (They create desolation and call it peace.)&lt;br /&gt;
* Description: Though Demons roll and heaven shakes, we are destined to bind nature to our bidding.&lt;br /&gt;
* Headquarters: [[Cathedral of the Damned]]&lt;br /&gt;
* Deity: Romani&lt;br /&gt;
* Leader: Arina&lt;br /&gt;
* Number One: Zafirbel&lt;br /&gt;
* Number Two: Daniladde&lt;br /&gt;
&lt;br /&gt;
== Manifesto ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
.   )     (        !!!!!   !!!!   !!!!  !!     !!!!!!        )     (&lt;br /&gt;
   /(_   _)\       !!  !! !!  !! !!  !! !!       !!         /(_   _)\&lt;br /&gt;
)`\\_\-=-/_//`(    !!!!!  !!!!!! !!!!!! !!       !!      )`\\_\-=-/_//`(   &lt;br /&gt;
/o (@)/.\(@) o\    !!  !! !!  !! !!  !! !!       !!      /o (@)/.\(@) o\&lt;br /&gt;
\/ `__ * __` \/    !!!!!  !!  !! !!  !! !!!!!! !!!!!!    \/ `__ * __` \/&lt;br /&gt;
   \|\VVV/|/                                                \|\VVV/|/&lt;br /&gt;
    \\AAA// Pure, unadulterated evil is rare and so are the  \\AAA//&lt;br /&gt;
     \---/  Baali. They tempt others to let their dark side   \---/&lt;br /&gt;
     ))|((  free, to just give in. After all, it is so much   ))|((&lt;br /&gt;
    ( ___ ) easier...                                        ( ___ )&lt;br /&gt;
     | / |                                                    | \ |&lt;br /&gt;
     | / |  The Baali serve the darkest force that exists in  | \ |&lt;br /&gt;
     | / |  the Realms, Ba&#039;al. Be it through devotion to      | \ |&lt;br /&gt;
     | / |  Vl&#039;aresch, Mak&#039;kor, LaChte, or Bael, in the end,  | \ |&lt;br /&gt;
     | / |  the Greater Demon Lord is served.                 | \ |&lt;br /&gt;
     | / |                                                    | \ |&lt;br /&gt;
     | / |  They are not, however, senseless killers. Rather, | \ |&lt;br /&gt;
     | / |  the Baali are the gentle corrupters who tempt all | \ |&lt;br /&gt;
     | / |  of mankind. They are the serpent in the garden,   | \ |&lt;br /&gt;
     | / |  the dark voice that whispers from the back of     | \ |&lt;br /&gt;
     | / |  one&#039;s mind. Your eventual corruption, their       | \ |&lt;br /&gt;
     | / |  &amp;quot;raison d&#039;etre&amp;quot;.                                  | \ |&lt;br /&gt;
     |___|                                                    |___|&lt;br /&gt;
    (_____) To apply to Baali, please see HELP BAALI_APPS    (_____)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
[http://thebaali.tripod.com/ Order of Baali website]&lt;br /&gt;
&lt;br /&gt;
[[Category:Orders]] [[Category:Organizations]]&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Guild_of_Spirit&amp;diff=20526</id>
		<title>Guild of Spirit</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Guild_of_Spirit&amp;diff=20526"/>
		<updated>2018-11-26T17:14:23Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Updated guild leadership&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Information ==&lt;br /&gt;
&lt;br /&gt;
* Formed: 19/09/13&lt;br /&gt;
* Motto: Invoked or not invoked, the Spirit is present.&lt;br /&gt;
* Description: Through the combined powers over life and death, in righteous light and in blood filled darkness, the members of the Guild bring the power of the Spirit throughout the Realms. GoS welcomes Clerics, Nephandi, Paladins and Vampires.&lt;br /&gt;
* Headquarters: [[The Guild of Spirit]]&lt;br /&gt;
* Leader: Leosoth&lt;br /&gt;
* Number One: Iohannis&lt;br /&gt;
* Number Two: Michale&lt;br /&gt;
&lt;br /&gt;
== Help File ==&lt;br /&gt;
&lt;br /&gt;
 GOS &#039;GUILD OF SPIRIT&#039;&lt;br /&gt;
 *-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-&lt;br /&gt;
  &lt;br /&gt;
 &lt;br /&gt;
           _.--._&lt;br /&gt;
           \ ** /&lt;br /&gt;
            (&amp;lt;&amp;gt;)        Through the combined powers over life and death,   &lt;br /&gt;
     .      )  (      . in righteous light and in blood filled darkness,&lt;br /&gt;
     )\_.._/ /\ \_.._/( the members of the Guild bring the power of the &lt;br /&gt;
     (*_&amp;lt;&amp;gt;_ &amp;lt;()&amp;gt; _&amp;lt;&amp;gt;_*) Spirit throughout the Realms.  &lt;br /&gt;
     )/ &#039;&#039; \ \/ / &#039;&#039; \(&lt;br /&gt;
     &#039;      )  (      &#039;&lt;br /&gt;
            (  )        GoS welcomes Clerics, Nephandi, Paladins and Vampires.&lt;br /&gt;
           / ** \&lt;br /&gt;
          /.-..-.\      Directions: nw, w, n&lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
 *-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
The Guild of Spirit was officially introduced into the game on September 19, 2013. It is an amalgamation of the former Guilds of Paladins, Vampires, Nephandi and Clerics, formed after the [[Dragon Raid]] in Darkhaven destroyed the old guild halls.&lt;br /&gt;
&lt;br /&gt;
[[Category: Guilds]] [[Category: Organizations]]&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Guild_of_Spirit&amp;diff=20524</id>
		<title>Guild of Spirit</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Guild_of_Spirit&amp;diff=20524"/>
		<updated>2018-11-20T20:39:32Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Updated guild leadership&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Information ==&lt;br /&gt;
&lt;br /&gt;
* Formed: 19/09/13&lt;br /&gt;
* Motto: Invoked or not invoked, the Spirit is present.&lt;br /&gt;
* Description: Through the combined powers over life and death, in righteous light and in blood filled darkness, the members of the Guild bring the power of the Spirit throughout the Realms. GoS welcomes Clerics, Nephandi, Paladins and Vampires.&lt;br /&gt;
* Headquarters: [[The Guild of Spirit]]&lt;br /&gt;
* Leader: Tromple&lt;br /&gt;
* Number One: Iohannis&lt;br /&gt;
* Number Two: &lt;br /&gt;
&lt;br /&gt;
== Help File ==&lt;br /&gt;
&lt;br /&gt;
 GOS &#039;GUILD OF SPIRIT&#039;&lt;br /&gt;
 *-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-&lt;br /&gt;
  &lt;br /&gt;
 &lt;br /&gt;
           _.--._&lt;br /&gt;
           \ ** /&lt;br /&gt;
            (&amp;lt;&amp;gt;)        Through the combined powers over life and death,   &lt;br /&gt;
     .      )  (      . in righteous light and in blood filled darkness,&lt;br /&gt;
     )\_.._/ /\ \_.._/( the members of the Guild bring the power of the &lt;br /&gt;
     (*_&amp;lt;&amp;gt;_ &amp;lt;()&amp;gt; _&amp;lt;&amp;gt;_*) Spirit throughout the Realms.  &lt;br /&gt;
     )/ &#039;&#039; \ \/ / &#039;&#039; \(&lt;br /&gt;
     &#039;      )  (      &#039;&lt;br /&gt;
            (  )        GoS welcomes Clerics, Nephandi, Paladins and Vampires.&lt;br /&gt;
           / ** \&lt;br /&gt;
          /.-..-.\      Directions: nw, w, n&lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
 *-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
The Guild of Spirit was officially introduced into the game on September 19, 2013. It is an amalgamation of the former Guilds of Paladins, Vampires, Nephandi and Clerics, formed after the [[Dragon Raid]] in Darkhaven destroyed the old guild halls.&lt;br /&gt;
&lt;br /&gt;
[[Category: Guilds]] [[Category: Organizations]]&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=A_bodymesh_of_knotted_rope&amp;diff=20519</id>
		<title>A bodymesh of knotted rope</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=A_bodymesh_of_knotted_rope&amp;diff=20519"/>
		<updated>2018-11-16T23:34:47Z</updated>

		<summary type="html">&lt;p&gt;Cerf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|cname = Bodymesh of knotted rope, a&lt;br /&gt;
|id = Object &#039;a bodymesh of knotted rope&#039; is infused with your magic...&lt;br /&gt;
 It is a level 15 armor, weight 7.&lt;br /&gt;
 Locations it can be worn:  body&lt;br /&gt;
 Special properties:  organic&lt;br /&gt;
 Genres allowed:  rogue fighter divinity aberrant shaman&lt;br /&gt;
 This armor is layerable.&lt;br /&gt;
 This armor has a gold value of 100.&lt;br /&gt;
 Armor class is 8 of 8.&lt;br /&gt;
 Affects dexterity by 1.&lt;br /&gt;
 Affects weight by -5.&lt;br /&gt;
|mob = Lizardman Warrior&lt;br /&gt;
|area = Ockwater Fens&lt;br /&gt;
|pop = No&lt;br /&gt;
|manuf = No&lt;br /&gt;
|oog =  No&lt;br /&gt;
|minlevel = 13 (15 is most common)&lt;br /&gt;
|keywords = &lt;br /&gt;
|cats = &lt;br /&gt;
[[Category:Layerable Items]]&lt;br /&gt;
[[Category:Body]]&lt;br /&gt;
[[Category:Warrior Items]]&lt;br /&gt;
[[Category:Cleric Items]]&lt;br /&gt;
[[Category:Nonmagical Items]]&lt;br /&gt;
[[Category:Fathomer Items]]&lt;br /&gt;
[[Category:Thief Items]]&lt;br /&gt;
[[Category:Druid Items]]&lt;br /&gt;
[[Category:Vampire Items]]&lt;br /&gt;
[[Category:Ranger Items]]&lt;br /&gt;
[[Category:Bladesinger Items]]&lt;br /&gt;
[[Category:Paladin Items]]&lt;br /&gt;
[[Category:Barbarian Items]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=A_bodymesh_of_knotted_rope&amp;diff=20518</id>
		<title>A bodymesh of knotted rope</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=A_bodymesh_of_knotted_rope&amp;diff=20518"/>
		<updated>2018-11-16T23:33:16Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Added min level&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|cname = Bodymesh of knotted rope, a&lt;br /&gt;
|id = Object &#039;a bodymesh of knotted rope&#039; is infused with your magic...&lt;br /&gt;
 It is a level 15 armor, weight 7.&lt;br /&gt;
 Locations it can be worn:  body&lt;br /&gt;
 Special properties:  organic&lt;br /&gt;
 Genres allowed:  rogue fighter divinity aberrant shaman&lt;br /&gt;
 This armor is layerable.&lt;br /&gt;
 This armor has a gold value of 100.&lt;br /&gt;
 Armor class is 8 of 8.&lt;br /&gt;
 Affects dexterity by 1.&lt;br /&gt;
 Affects weight by -5.&lt;br /&gt;
|mob = Lizardman Warrior&lt;br /&gt;
|area = Ockwater Fens&lt;br /&gt;
|pop = No&lt;br /&gt;
|manuf = No&lt;br /&gt;
|oog =  No&lt;br /&gt;
|minlevel = 13&lt;br /&gt;
|keywords = &lt;br /&gt;
|cats = &lt;br /&gt;
[[Category:Layerable Items]]&lt;br /&gt;
[[Category:Body]]&lt;br /&gt;
[[Category:Warrior Items]]&lt;br /&gt;
[[Category:Cleric Items]]&lt;br /&gt;
[[Category:Nonmagical Items]]&lt;br /&gt;
[[Category:Fathomer Items]]&lt;br /&gt;
[[Category:Thief Items]]&lt;br /&gt;
[[Category:Druid Items]]&lt;br /&gt;
[[Category:Vampire Items]]&lt;br /&gt;
[[Category:Ranger Items]]&lt;br /&gt;
[[Category:Bladesinger Items]]&lt;br /&gt;
[[Category:Paladin Items]]&lt;br /&gt;
[[Category:Barbarian Items]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=A_T-handled_blade&amp;diff=20517</id>
		<title>A T-handled blade</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=A_T-handled_blade&amp;diff=20517"/>
		<updated>2018-11-16T23:31:00Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Added min level&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|cname = T-handled blade, a&lt;br /&gt;
|gname = A wide rounded blade in a wooden T-shaped handle has been left here.&lt;br /&gt;
|description = &lt;br /&gt;
 This &#039;T&#039; shaped device is designed to make the skinning of carcasses&lt;br /&gt;
 simpler.&lt;br /&gt;
|mob = a female lizardman&lt;br /&gt;
|pop = No&lt;br /&gt;
|manuf = No&lt;br /&gt;
|oog = No&lt;br /&gt;
|minlevel = 10&lt;br /&gt;
|keywords = &lt;br /&gt;
|area = Ockwater Fens&lt;br /&gt;
|id = &lt;br /&gt;
 Object &#039;a T-handled blade&#039; is infused with your magic...&lt;br /&gt;
 It is a level 8 piercing weapon, weight 4.&lt;br /&gt;
 Locations it can be worn:  wield&lt;br /&gt;
 Special properties:  metal&lt;br /&gt;
 Genres allowed:  sorcerer rogue fighter aberrant&lt;br /&gt;
 This weapon has a gold value of 70000.&lt;br /&gt;
 Damage is 4 to 24 (average 14).&lt;br /&gt;
 Affects luck by 1.&lt;br /&gt;
 Affects constitution by 1.&lt;br /&gt;
 Affects dexterity by 1.&lt;br /&gt;
 Affects strength by 1.&lt;br /&gt;
 Affects hit roll by 4.&lt;br /&gt;
|notes = &lt;br /&gt;
|cats = &lt;br /&gt;
[[Category:Devout Items]]&lt;br /&gt;
[[Category:Evil Items]]&lt;br /&gt;
[[Category:Neutral Items]]&lt;br /&gt;
[[Category:Augurer Items]]&lt;br /&gt;
[[Category:Barbarian Items]]&lt;br /&gt;
[[Category:Bladesinger Items]]&lt;br /&gt;
[[Category:Fathomer Items]]&lt;br /&gt;
[[Category:Mage Items]]&lt;br /&gt;
[[Category:Nephandi Items]]&lt;br /&gt;
[[Category:Paladin Items]]&lt;br /&gt;
[[Category:Ranger Items]]&lt;br /&gt;
[[Category:Thief Items]]&lt;br /&gt;
[[Category:Vampire Items]]&lt;br /&gt;
[[Category:Warrior Items]]&lt;br /&gt;
[[Category:Weapon]]&lt;br /&gt;
[[Category:Piercing Weapon]]&lt;br /&gt;
[[Category:Nonmagical Items]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Half-Troll&amp;diff=20516</id>
		<title>Half-Troll</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Half-Troll&amp;diff=20516"/>
		<updated>2018-11-15T23:33:10Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Updated base dex stat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Racemenu}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strong, belligerent beings of exceptional resilience.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Help File ==&lt;br /&gt;
&lt;br /&gt;
 ----------------------------------------------------------------&lt;br /&gt;
                         Half-Trolls [Olog&#039;Hai]&lt;br /&gt;
 ----------------------------------------------------------------&lt;br /&gt;
 &lt;br /&gt;
 An intermingling (carried out in the darker lands of the&lt;br /&gt;
 Realms) of Troll blood with that of Humans, the Half-Troll is&lt;br /&gt;
 as deadly as it is hideous. Though considerably smaller than&lt;br /&gt;
 full-blood Trolls, the Half-Troll often stands well over&lt;br /&gt;
 eight feet in height and carries over three hundred pounds&lt;br /&gt;
 on its heavily-muscled frame.&lt;br /&gt;
 &lt;br /&gt;
 Owing in part to the black blood which courses through their&lt;br /&gt;
 heavy veins, the heavily-scaled skin of the Half-Troll ranges&lt;br /&gt;
 in color from a charcoal grey to a deep, blackish green.&lt;br /&gt;
 Half-Trolls revel in the fright of their appearance, often&lt;br /&gt;
 wearing their hair in battle-braids and emblazoning&lt;br /&gt;
 themselves with brands and tattoos to accentuate the effect.&lt;br /&gt;
 Though naturally of low wisdom, the race was sorcerously&lt;br /&gt;
 imbued with a wicked intelligence and the ability to see&lt;br /&gt;
 naturally in the darkness. Half-Trolls usually make poor pure&lt;br /&gt;
 magic users, and suffer from an unusually low dexterity. Yet&lt;br /&gt;
 their boundless energy and high intellect create one of the&lt;br /&gt;
 most cunning physical beasts of the Realms. Half-Trolls are&lt;br /&gt;
 immune to some poisons.&lt;br /&gt;
 &lt;br /&gt;
 Half-Trolls may follow the ways of the following classes:&lt;br /&gt;
 Augurer Barbarian Bladesinger Thief Vampire Warrior&lt;br /&gt;
 &lt;br /&gt;
 Half-Trolls gain experience on a scale of normal rate * 0.90.&lt;br /&gt;
 &lt;br /&gt;
 The Half-Troll Nation lies to the south deep within the&lt;br /&gt;
 Southern Mountains.&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
* Proficient abilities: &lt;br /&gt;
* Imbued with:&lt;br /&gt;
* Resistances: Poison&lt;br /&gt;
* Experience gain rate: Normal rate * 0.90&lt;br /&gt;
* Base Stats: 14 str 12 int 9 wis 12 dex 13 con 9 cha 11 lck.&lt;br /&gt;
* Stat points left to assign: 15&lt;br /&gt;
* [[Class|Classes]] allowed: [[Augurer]], [[Barbarian]], [[Bladesinger]], [[Thief]], [[Vampire]], [[Warrior]].&lt;br /&gt;
* Hometown: [[The Ruins of T&#039;man]]&lt;br /&gt;
* Racial Skill: [[Treat Battle Wounds]], On a level 50, restored 400 hp, once per 20 ticks.&lt;br /&gt;
** Located: &amp;lt;code&amp;gt;#13 e;#3 s;#3 e;ne;ne;#3 se;e;s;s;sw;s;se;s;se;e;e;ne;ne;#3 e;#4 n;e;e;n;n&amp;lt;/code&amp;gt;&lt;br /&gt;
* Totem Item: [[Elephant hide arm guards]]&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
* Height: 8&#039;1&amp;quot; - 10&#039;0&amp;quot;&lt;br /&gt;
* Weight: 423 - 577 lbs.&lt;br /&gt;
* [[Skin tone]]: charcoal grey, dark green, black-green&lt;br /&gt;
* [[Eye color]]: brown, black&lt;br /&gt;
* [[Hair style]]: any&lt;br /&gt;
* [[Hair color]]: raven black, black, brown&lt;br /&gt;
* [[Facial hair]]: any (male only)&lt;br /&gt;
&lt;br /&gt;
[[Category:Races]]&lt;br /&gt;
{{cleanup}}&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Guild_of_Spirit&amp;diff=20512</id>
		<title>Guild of Spirit</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Guild_of_Spirit&amp;diff=20512"/>
		<updated>2018-11-09T22:55:53Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Updated guild leadership&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Information ==&lt;br /&gt;
&lt;br /&gt;
* Formed: 19/09/13&lt;br /&gt;
* Motto: Invoked or not invoked, the Spirit is present.&lt;br /&gt;
* Description: Through the combined powers over life and death, in righteous light and in blood filled darkness, the members of the Guild bring the power of the Spirit throughout the Realms. GoS welcomes Clerics, Nephandi, Paladins and Vampires.&lt;br /&gt;
* Headquarters: [[The Guild of Spirit]]&lt;br /&gt;
* Leader: Bratac&lt;br /&gt;
* Number One: Tromple&lt;br /&gt;
* Number Two: Iohannis&lt;br /&gt;
&lt;br /&gt;
== Help File ==&lt;br /&gt;
&lt;br /&gt;
 GOS &#039;GUILD OF SPIRIT&#039;&lt;br /&gt;
 *-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-&lt;br /&gt;
  &lt;br /&gt;
 &lt;br /&gt;
           _.--._&lt;br /&gt;
           \ ** /&lt;br /&gt;
            (&amp;lt;&amp;gt;)        Through the combined powers over life and death,   &lt;br /&gt;
     .      )  (      . in righteous light and in blood filled darkness,&lt;br /&gt;
     )\_.._/ /\ \_.._/( the members of the Guild bring the power of the &lt;br /&gt;
     (*_&amp;lt;&amp;gt;_ &amp;lt;()&amp;gt; _&amp;lt;&amp;gt;_*) Spirit throughout the Realms.  &lt;br /&gt;
     )/ &#039;&#039; \ \/ / &#039;&#039; \(&lt;br /&gt;
     &#039;      )  (      &#039;&lt;br /&gt;
            (  )        GoS welcomes Clerics, Nephandi, Paladins and Vampires.&lt;br /&gt;
           / ** \&lt;br /&gt;
          /.-..-.\      Directions: nw, w, n&lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
 *-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-/\-*-&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
The Guild of Spirit was officially introduced into the game on September 19, 2013. It is an amalgamation of the former Guilds of Paladins, Vampires, Nephandi and Clerics, formed after the [[Dragon Raid]] in Darkhaven destroyed the old guild halls.&lt;br /&gt;
&lt;br /&gt;
[[Category: Guilds]] [[Category: Organizations]]&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=A_silvan_band&amp;diff=20509</id>
		<title>A silvan band</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=A_silvan_band&amp;diff=20509"/>
		<updated>2018-11-09T22:00:09Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Added keywords&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|cname = Silvan band, a&lt;br /&gt;
|gname = A delicate armband can be made out in a pile of straw.&lt;br /&gt;
|description = &lt;br /&gt;
 The ancient design in the silver arm band is lovely to behold.&lt;br /&gt;
|mob = Area pop&lt;br /&gt;
|pop = No&lt;br /&gt;
|manuf = No&lt;br /&gt;
|oog = No&lt;br /&gt;
|minlevel = &lt;br /&gt;
|keywords = band, silvan&lt;br /&gt;
|area = Steading of the Hill Giants&lt;br /&gt;
|id = &lt;br /&gt;
 Object &#039;a silvan band&#039; is infused with your magic...&lt;br /&gt;
 It is a level 34 armor, weight 1.&lt;br /&gt;
 Locations it can be worn:  arms&lt;br /&gt;
 Special properties:  glow invis magic&lt;br /&gt;
 This armor has a gold value of 10000.&lt;br /&gt;
 Armor class is 11 of 11.&lt;br /&gt;
 Affects dexterity by 2.&lt;br /&gt;
 Affects hp by 10.&lt;br /&gt;
 Affects mana by 10.&lt;br /&gt;
 Affects damage roll by 5.&lt;br /&gt;
|notes = Elf only.&lt;br /&gt;
 You get a silvan band.&lt;br /&gt;
 Only a pureblood elf may touch this sacred relic!&lt;br /&gt;
 You drop a silvan band.&lt;br /&gt;
&lt;br /&gt;
 You wear a silvan band on your arms.&lt;br /&gt;
 Only a pureblood elf may wear this sacred relic!&lt;br /&gt;
 You stop using a silvan band.&lt;br /&gt;
|cats = &lt;br /&gt;
[[Category:Devout Items]]&lt;br /&gt;
[[Category:Evil Items]]&lt;br /&gt;
[[Category:Neutral Items]]&lt;br /&gt;
[[Category:Augurer Items]]&lt;br /&gt;
[[Category:Bladesinger Items]]&lt;br /&gt;
[[Category:Cleric Items]]&lt;br /&gt;
[[Category:Druid Items]]&lt;br /&gt;
[[Category:Fathomer Items]]&lt;br /&gt;
[[Category:Mage Items]]&lt;br /&gt;
[[Category:Nephandi Items]]&lt;br /&gt;
[[Category:Paladin Items]]&lt;br /&gt;
[[Category:Ranger Items]]&lt;br /&gt;
[[Category:Thief Items]]&lt;br /&gt;
[[Category:Vampire Items]]&lt;br /&gt;
[[Category:Warrior Items]]&lt;br /&gt;
[[Category:Arms]]&lt;br /&gt;
[[Category:Magical Items]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Sil-Galith&amp;diff=20474</id>
		<title>Sil-Galith</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Sil-Galith&amp;diff=20474"/>
		<updated>2018-10-19T17:54:21Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Added general deity location.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Deitymenu}}&lt;br /&gt;
&#039;&#039;&#039;Sil-Galith&#039;&#039;&#039; was born from the darkness as the earth of the new realms shook and mountains were formed. At that moment, a love of these creations filled her heart and she chose as her kingdom the mountains of [[Moria]]. Hidden deep away the lands around her, taking great delight as the lands shifted and new mountain ranges were formed. She took very little interest in how her creations, however, affected the mortals around her. In fact, Sil-Galith has been known in some moments to reshape the land just to spite these puny beings.&lt;br /&gt;
&lt;br /&gt;
Having little desire for mortal followers, Sil-Galith is very difficult to appease. She despises frailty and only accepts the more sturdy races; Dwarf, Half-Troll and Half-Ogre. Only death and sacrificing the remains of foes in her name appeases this goddess, especially the deaths of her foes, the lizardmen.&lt;br /&gt;
&lt;br /&gt;
== Directions To [[Naos]] ==&lt;br /&gt;
&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;#8 e;se;se;s;s;se;s;#5 e;sw;s;se;s;e;e;s;#3 e;s;d;d;se;s;e;ne;u;ne;se;sw;se;u;nw;u;enter;nw;n&amp;lt;/code&amp;gt;&lt;br /&gt;
* MUSHClient: &amp;lt;code&amp;gt;#8e 2(se) 2s (se) s 5e (sw) s (se) s 2e s 3e s 2d (se) s e (ne) u (ne) (se) (sw) (se) u (nw) u (enter) (nw) n&amp;lt;/code&amp;gt;&lt;br /&gt;
* General: &amp;lt;code&amp;gt;8e, 2se, 2s, se, s, 5e, sw, s, se, s, 2e, s, 3e, s, 2d, se, s, e, ne, u, ne, se, sw, se, u, nw, u, enter, nw, n&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
* Sigil [[statistic]]: [[Strength]].&lt;br /&gt;
* Bonuses: [[Resist blunt]], [[Pass door]].&lt;br /&gt;
* Only accepted [[:Category:Races|races]]: [[Dwarf|Dwarves]], [[Half-Ogre]]s, [[Half-Troll]]s.&lt;br /&gt;
* Despises: [[Lizardmen]].&lt;br /&gt;
* Favor: Kill [[mobile|mobs]], [[sacrifice]] corpses.&lt;br /&gt;
* Avoid: Killing [[Dwarf|Dwarves]].&lt;br /&gt;
* Deity: Accessible via [[Moria]].&lt;br /&gt;
* Devote Message:&lt;br /&gt;
&lt;br /&gt;
     Body and soul, you devote yourself to Sil-Galith!&lt;br /&gt;
   &lt;br /&gt;
     The Goddess, Sil-Galith shifts in color, turning a brilliant scarlet, then&lt;br /&gt;
     fades to a dull gray, solidifying...&lt;br /&gt;
   &lt;br /&gt;
     She turns her radiant eyes in your direction and you are transported&lt;br /&gt;
     to another time and a another place by what you see there...&lt;br /&gt;
   &lt;br /&gt;
     A blur of landscapes flash below you as you are flying through&lt;br /&gt;
     the skies. Mountains of ice and stone in every shade imaginable&lt;br /&gt;
     are shown to you in the blink of an eye.....&lt;br /&gt;
   &lt;br /&gt;
     You suddenly find that you understand this Goddess&#039; unshaking devotion&lt;br /&gt;
     in the mountains and peaks that are scattered around this realm...&lt;br /&gt;
   &lt;br /&gt;
     You collapse into a deep sleep.&lt;br /&gt;
    &lt;br /&gt;
    New &amp;quot;special&amp;quot; deity powers:&lt;br /&gt;
    &lt;br /&gt;
    If you wish to receive Sil-Galith&#039;s blessing, you need only pray to her.&lt;br /&gt;
    &lt;br /&gt;
     You crawl in the dust before her.&lt;br /&gt;
     The palace of stone shudders briefly, and you feel Sil-Galith&#039;s energy surging into your soul.&lt;br /&gt;
     The Goddess, Sil-Galith utters the words, &#039;gaiqhjabral&#039;.&lt;br /&gt;
     A luminous aura spreads slowly over your body.&lt;br /&gt;
     The Goddess, Sil-Galith utters the words, &#039;yucandusgpuzre&#039;.&lt;br /&gt;
     Mystical flames rise to enshroud you.&lt;br /&gt;
     The Goddess, Sil-Galith utters the words, &#039;uqzgpuzre&#039;.&lt;br /&gt;
     A glistening hail of ice encompasses you.&lt;br /&gt;
     The Goddess, Sil-Galith utters the words, &#039;gpaqtgpuzre&#039;.&lt;br /&gt;
     Torrents of cascading energy form around you.&lt;br /&gt;
     The Goddess, Sil-Galith utters the words, &#039;gpuzre&#039;.&lt;br /&gt;
     A force shield of shimmering blue surrounds you.&lt;br /&gt;
     The Goddess, Sil-Galith utters the words, &#039;abrazak&#039;.&lt;br /&gt;
     The Goddess, Sil-Galith utters the words, &#039;zaruaiqz&#039;.&lt;br /&gt;
     The Goddess, Sil-Galith utters the words, &#039;fido&#039;.&lt;br /&gt;
     A powerful blessing is laid upon you.&lt;br /&gt;
&lt;br /&gt;
[[Category:Deities]]&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Keltas&amp;diff=20473</id>
		<title>Keltas</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Keltas&amp;diff=20473"/>
		<updated>2018-10-19T17:52:09Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Added general deity location.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Deitymenu}}&lt;br /&gt;
&#039;&#039;&#039;Keltas&#039;&#039;&#039;, the son of [[Ghordohl]], turned his back on his father&#039;s favor of the rich. He saw that many had trouble in acquiring the wealth and fortune that it took to please him and began to favor those less fortunate in life. He saw nothing wrong with killing to make money or earning one&#039;s fortunes through battle. A long time story of Keltas is that he is the dark, executioner [[thief]], smiling upon those who he knows have drawn blood to make their way through life. As these mortals breathe their last breaths in life, he is said to take their soul and store them away in his golden satchel to later be taken to his hiding place in the mountains of [[Moria]] and displayed before his followers.&lt;br /&gt;
&lt;br /&gt;
The deity of the impoverished, Keltas shows the most affection for those  who take their livelihood from others. He favors the [[halfling]] [[race]] and frowns on their killing, while reveling in the slaying of the goblins. He supports magic and thievery as ways to vanquish a foe and sacrifices made in his name.&lt;br /&gt;
&lt;br /&gt;
== Directions To [[Naos]] ==&lt;br /&gt;
&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;nw;w;w;#4 n;e;look painting;open n;n;#26 w;n;n;ne;nw;n;nw;w;w;#5 n;d;nw;nw;ne;e;nw;n;e;n;open n;n;n;w;w;nw&amp;lt;/code&amp;gt;&lt;br /&gt;
* MUSHClient: &amp;lt;code&amp;gt;#(nw) 2w 4n e (look painting) (open n) n 26w 2n (ne) (nw) n (nw) 2w 5n d 2(nw) (ne) e (nw) n e n (open n) 2n 2w (nw)&amp;lt;/code&amp;gt;&lt;br /&gt;
* General: &amp;lt;code&amp;gt;nw, 2w, 4n, e, look painting, open n, n, 26 w, 2n, ne, nw, n, nw, 2w, 5n, d, 2nw, ne, e, nw, n, e, n, open n, 2n, 2w, nw&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
* Sigil [[statistic]]: [[Dexterity]].&lt;br /&gt;
* Bonuses: [[Invis]], [[Resist blunt]].&lt;br /&gt;
* Prefers: [[Halfling]]s.&lt;br /&gt;
* Despises: Goblins.&lt;br /&gt;
* Favor: Kill [[mobile|mobs]] (especially goblins), [[sacrifice]] corpses, [[pick lock]]s.&lt;br /&gt;
* Deity: Accessible via [[Moria]].&lt;br /&gt;
* Avoid: Killing [[halfling]]s.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* VERY easy to get favor, if you are good, just go kill goblins. Naos is in Otherland; Devotion room is in Moria, For devotion room the dir is:&#039;8e, 2se, 2s, se, s, 5e, sw, s, se, s, 2e, 5s, d, w, 2sw, d, n, sw&#039; (mob Dir&#039;s info).&lt;br /&gt;
&lt;br /&gt;
[[Category:Deities]]&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Keltas&amp;diff=20471</id>
		<title>Keltas</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Keltas&amp;diff=20471"/>
		<updated>2018-10-19T17:47:53Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Edited notes section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Deitymenu}}&lt;br /&gt;
&#039;&#039;&#039;Keltas&#039;&#039;&#039;, the son of [[Ghordohl]], turned his back on his father&#039;s favor of the rich. He saw that many had trouble in acquiring the wealth and fortune that it took to please him and began to favor those less fortunate in life. He saw nothing wrong with killing to make money or earning one&#039;s fortunes through battle. A long time story of Keltas is that he is the dark, executioner [[thief]], smiling upon those who he knows have drawn blood to make their way through life. As these mortals breathe their last breaths in life, he is said to take their soul and store them away in his golden satchel to later be taken to his hiding place in the mountains of [[Moria]] and displayed before his followers.&lt;br /&gt;
&lt;br /&gt;
The deity of the impoverished, Keltas shows the most affection for those  who take their livelihood from others. He favors the [[halfling]] [[race]] and frowns on their killing, while reveling in the slaying of the goblins. He supports magic and thievery as ways to vanquish a foe and sacrifices made in his name.&lt;br /&gt;
&lt;br /&gt;
== Directions To [[Naos]] ==&lt;br /&gt;
&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;nw;w;w;#4 n;e;look painting;open n;n;#26 w;n;n;ne;nw;n;nw;w;w;#5 n;d;nw;nw;ne;e;nw;n;e;n;open n;n;n;w;w;nw&amp;lt;/code&amp;gt;&lt;br /&gt;
* MUSHClient: &amp;lt;code&amp;gt;#(nw) 2w 4n e (look painting) (open n) n 26w 2n (ne) (nw) n (nw) 2w 5n d 2(nw) (ne) e (nw) n e n (open n) 2n 2w (nw)&amp;lt;/code&amp;gt;&lt;br /&gt;
* General: &amp;lt;code&amp;gt;nw, 2w, 4n, e, look painting, open n, n, 26 w, 2n, ne, nw, n, nw, 2w, 5n, d, 2nw, ne, e, nw, n, e, n, open n, 2n, 2w, nw&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
* Sigil [[statistic]]: [[Dexterity]].&lt;br /&gt;
* Bonuses: [[Invis]], [[Resist blunt]].&lt;br /&gt;
* Prefers: [[Halfling]]s.&lt;br /&gt;
* Despises: Goblins.&lt;br /&gt;
* Favor: Kill [[mobile|mobs]] (especially goblins), [[sacrifice]] corpses, [[pick lock]]s.&lt;br /&gt;
* Avoid: Killing [[halfling]]s.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* VERY easy to get favor, if you are good, just go kill goblins. Naos is in Otherland; Devotion room is in Moria, For devotion room the dir is:&#039;8e, 2se, 2s, se, s, 5e, sw, s, se, s, 2e, 5s, d, w, 2sw, d, n, sw&#039; (mob Dir&#039;s info).&lt;br /&gt;
&lt;br /&gt;
[[Category:Deities]]&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Tirebaen&amp;diff=20470</id>
		<title>Tirebaen</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Tirebaen&amp;diff=20470"/>
		<updated>2018-10-19T17:45:56Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Added general deity location.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Deitymenu}}&lt;br /&gt;
From the first signs of a frozen wastelands, the god &#039;&#039;&#039;Tirebaen&#039;&#039;&#039; saw a great beauty in the forces of winter. Where others saw only death and rot, Tirebaen saw a way for mortals to prove their worthiness in surviving this harsh season. From his home deep inside the frozen wastelands, he controls his season, managing to reign supreme over some parts of the lands while his greatest foe, [[Kalerd]], the goddess of summer and growth, has driven him out of others. Tirebaen plans his attacks on this goddess carefully, knowing that she can melt his coldness with the power of the sun... but is at a loss if he attacks during the coldness of night. Their war continues around the lands, where both gusts of frozen snow and the melting heat of the sun can be found.&lt;br /&gt;
&lt;br /&gt;
Tirebaen shares his love of the darkness with vampires and frowns on  their death. He approves of the use of thievery and magic, both helpful to others and in the vanquishing of foes. Death and sacrifice in his name are the best way to appease his chilling wrath.&lt;br /&gt;
&lt;br /&gt;
== Directions To [[Naos]] ==&lt;br /&gt;
&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;#6 s;ne;s;s;se;e;e;s;sw;sw;s;#4 sw;#4 s;#5 se;s;s;d;s;se;s;#3 sw;u;#3 w;s;sw;d;#3 w;#3 n;w;w;sw;w;#3 n;ne;ne;nw;#5 n;u;u;n;u;rowboat;pull chain&amp;lt;/code&amp;gt;&lt;br /&gt;
** Push/pull oar until you can go north&lt;br /&gt;
*** &amp;lt;code&amp;gt;n;e;n;n;ne&amp;lt;/code&amp;gt;&lt;br /&gt;
* MUSHClient: &amp;lt;code&amp;gt;#6s (ne) 2s (se) 2e s 2(sw) s 4(sw) 4s 5(se) 2s d s (se) s 3(sw) u 3w s (sw) d 3w 3n 2w (sw) w 3n 2(ne) (nw) 5n 2u n u (rowboat) (pull chain)&amp;lt;/code&amp;gt;&lt;br /&gt;
** Push/pull oar until you can go north&lt;br /&gt;
*** &amp;lt;code&amp;gt;#n e 2n (ne)&amp;lt;/code&amp;gt;&lt;br /&gt;
* General: &amp;lt;code&amp;gt;6s, ne, 2s, se, 2e, s, 2sw, s, 4sw, 4s, 5se, 2s, d, s, se, s, 3sw, u, 3w, s, sw, d, 3w, 3n, 2w, sw, w, 3n, 2ne, nw, 5n, 2u, n, u, rowboat, pull chain, (push/pull oar until you can go north), n, e, 2n, ne&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
* Sigil [[statistic]]: [[Constitution]].&lt;br /&gt;
* Bonuses: [[Resist cold]], [[Fly]].&lt;br /&gt;
* Prefers: [[Vampire|Vampires]].&lt;br /&gt;
* Favor: Kill [[mobile|mobs]], [[sacrifice]] corpses, use magic and [[thievery]].&lt;br /&gt;
* Deity: Accessible via [[Otherland]].&lt;br /&gt;
* Avoid: Killing [[Vampire]]s.&lt;br /&gt;
&lt;br /&gt;
[[Category:Deities]]&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Oktoberquest_2018&amp;diff=20414</id>
		<title>Oktoberquest 2018</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Oktoberquest_2018&amp;diff=20414"/>
		<updated>2018-10-14T05:55:02Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Updated points and leaders&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;A host of challengers arrive...&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Questnews ==&lt;br /&gt;
&lt;br /&gt;
 (  #)                           (Subject)&lt;br /&gt;
 (  1)  Zistrosk     10/07/18     A host of challengers arrive...&lt;br /&gt;
 &lt;br /&gt;
 News of previous Oktoberquests has spread far and wide, and a group of really&lt;br /&gt;
 tough fighters have decided to test their mettle against our powerful heroes.&lt;br /&gt;
  &lt;br /&gt;
 Find a fightmaster.  Issue a challenge.  Keep on defeating the fighters until&lt;br /&gt;
 you&#039;ve beaten them all.  Perhaps a bigger challenge awaits at the crossroads&lt;br /&gt;
 of life?&lt;br /&gt;
  &lt;br /&gt;
 See the next note for all the detaily details.&lt;br /&gt;
  &lt;br /&gt;
 Zistrosk&lt;br /&gt;
&lt;br /&gt;
 (  #)                           (Subject)&lt;br /&gt;
 (  2)  Zistrosk     10/09/18     Oktoberquest challenger quest flow and rules&lt;br /&gt;
 &lt;br /&gt;
 Basic quest flow:&lt;br /&gt;
 1. Find an unassigned fightmaster and look at him for instructions&lt;br /&gt;
 2. Issue a challenge&lt;br /&gt;
 3. Defeat the challengers in solo IP1 combat, one at a time&lt;br /&gt;
 4. On the sixth challenger of the day, bring your IP1 questor friends to help!&lt;br /&gt;
 5. If enough sixth challengers are defeated, another challenge will open at the&lt;br /&gt;
    crossroads. Bring all the IP1 questors you can to try to defeat Seventh.&lt;br /&gt;
 6. If you try to attack Sixth without killing at least one of your own mobs&lt;br /&gt;
    then you&#039;ll mess up the quest for the challenger of that Sixth. Plz Dont.&lt;br /&gt;
  &lt;br /&gt;
 -Declare your one AV you&#039;ll quest on either by tell or mudmail to Zistrosk&lt;br /&gt;
 -Be IP1 in the area while fighting any challenger&lt;br /&gt;
 -Days are delineated by the calendar date in the time command, not by reboot&lt;br /&gt;
 -Seventh resets at reboot, opens again with enough new Sixths defeated&lt;br /&gt;
 -Solo: First challenger is worth 1 point, Second is worth 2, up to Fifth for 5&lt;br /&gt;
 -Sixth is worth 6 to the assigned challenger, 1 each to the first five helpers&lt;br /&gt;
  --PLEASE ASK BEFORE JUMPING IN TO &amp;quot;HELP&amp;quot;.  If they say it&#039;s ok, then attack.&lt;br /&gt;
 -A KB on Seventh its worth 10 points.  Seventh randomly delays his own repop.&lt;br /&gt;
  &lt;br /&gt;
 ---PLEASE DO NOT ATTACK THE MOBS ON ANY CHARACTER OTHER THAN YOUR QUESTOR---&lt;br /&gt;
  &lt;br /&gt;
 Scapezist&#039;s Note: This quest will run until November 6th at reboot.&lt;br /&gt;
&lt;br /&gt;
== Point Leaders &amp;amp; Statistics ==&lt;br /&gt;
&lt;br /&gt;
 Zistrosk: OKTOBERQUEST 2018 Leaderboard (current as of 13Oct18|20:04:41 CST)&lt;br /&gt;
 Sat Oct 13 21:08:55 2018&lt;br /&gt;
 To: QUESTORS&lt;br /&gt;
   Name          Total       Name          Total       Name          Total&lt;br /&gt;
   Indious       0211        Eisenbeard    0130        &lt;br /&gt;
   Aleq          0201        Rimmons       0129        &lt;br /&gt;
   Xancnam       0193        Ciska         0119        &lt;br /&gt;
   Debian        0192        Daeryth       0118        &lt;br /&gt;
   Semiramia     0187        Valeya        0114        &lt;br /&gt;
   Arca          0186        Aisic         0111        &lt;br /&gt;
   Daemonia      0181        Nomak         0107        &lt;br /&gt;
   Durunex       0176        Emrakuja      0104        &lt;br /&gt;
   Lareawan      0169        Huck          0101        &lt;br /&gt;
   Padrik        0168        Ceirese       0084        &lt;br /&gt;
   Gaonllyx      0168        Madazanirt    0056        &lt;br /&gt;
   Ubamakaji     0166        Iohannis      0052        &lt;br /&gt;
   Netherwood    0163        Rammus        0044        &lt;br /&gt;
   Merit         0162        Petrograd     0037        &lt;br /&gt;
   Threg         0156        Rayen         0036        &lt;br /&gt;
   Blackrazr     0154        Nadidadern    0024        &lt;br /&gt;
   Leanq         0153        Corisar       0024        &lt;br /&gt;
   Roxorz        0152        Daemian       0021        &lt;br /&gt;
   Klaatu        0147        Balnor        0021        &lt;br /&gt;
   Brianey       0147        Cerf          0017        &lt;br /&gt;
   Charas        0145                                &lt;br /&gt;
   Dajjal        0132        &lt;br /&gt;
   Komodo        0131&lt;br /&gt;
&lt;br /&gt;
 Zistrosk: OKTOBERQUEST 2018 Activity Bar Chart&lt;br /&gt;
 Sat Oct 13 21:08:17 2018&lt;br /&gt;
 To: QUESTGEEKS&lt;br /&gt;
 ........DAILY.SCORE.TOTALS.FOR.OKTOBERQUEST.2018.ACTIVITY......&lt;br /&gt;
 .    0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0. NOTES:&lt;br /&gt;
 .    7 8 7 8 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0. Questors:   43&lt;br /&gt;
 .    8 2 1 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.&lt;br /&gt;
 .    2 2 3 6 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.    Score:&lt;br /&gt;
 .1200                                                         . Total:    5289&lt;br /&gt;
 .                                                             . Average:   755&lt;br /&gt;
 .1050                                                         .&lt;br /&gt;
 .                                                             .    Kills: &lt;br /&gt;
 .900                                                          . First      226&lt;br /&gt;
 .      |   |                                                  . Second     226&lt;br /&gt;
 .750 | |   |                                                  . Third      225&lt;br /&gt;
 .    | | | | |                                                . Fourth     225&lt;br /&gt;
 .600 | | | | |                                                . Fifth      224&lt;br /&gt;
 .    | | | | |                                                . Sixth      211&lt;br /&gt;
 .450 | | | | |                                                . Pumpkin     17&lt;br /&gt;
 .    | | | | |                                                .&lt;br /&gt;
 .300 | | | | |                                                . Helpers    480&lt;br /&gt;
 .    | | | | |                                                .&lt;br /&gt;
 .150 | | | | |                                                . Scoring:&lt;br /&gt;
 ............................................................... Pumpkin    10&lt;br /&gt;
 .    0 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 3 3 0 0 0 0 0 0. Helper      1&lt;br /&gt;
 .DAY 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 1 2 3 4 5 6. Other  1 to 6&lt;br /&gt;
 ...............................................................&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Cawyn%27s_anklet_of_storms&amp;diff=20413</id>
		<title>Cawyn&#039;s anklet of storms</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Cawyn%27s_anklet_of_storms&amp;diff=20413"/>
		<updated>2018-10-12T21:38:06Z</updated>

		<summary type="html">&lt;p&gt;Cerf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|cname = Cawyn&#039;s anklet of storms&lt;br /&gt;
|gname = A twist of lightning from Cawyn coalesces into an anklet.&lt;br /&gt;
|description = &lt;br /&gt;
 This anklewear is comprised of a twist of lightning that can be magically&lt;br /&gt;
 sealed around the ankle of a follower of Cawyn. It provides a boost in&lt;br /&gt;
 health and mana to the devotee whenever it is damaged in combat.&lt;br /&gt;
|mob = The storm God, Cawyn&lt;br /&gt;
|pop = No&lt;br /&gt;
|manuf = Yes&lt;br /&gt;
|oog = No&lt;br /&gt;
|minlevel = &lt;br /&gt;
|keywords = &lt;br /&gt;
|area = Asgard Nexus&lt;br /&gt;
|id = &lt;br /&gt;
 Object &#039;Cawyn&#039;s anklet of storms&#039; is infused with your magic...&lt;br /&gt;
 It is a level 5 armor, weight 1.&lt;br /&gt;
 Locations it can be worn:  ankle&lt;br /&gt;
 Special properties:  unique&lt;br /&gt;
 This armor has a gold value of 1.&lt;br /&gt;
 Armor class is 13 of 13.&lt;br /&gt;
|notes = Visit [[Cawyn]] in [[Olympus]].  If your favour is high enough you will see the following.&lt;br /&gt;
&lt;br /&gt;
 From the turmoil of dark storms, a voice speaks:&lt;br /&gt;
 Bring forth an elemental wand of lightning, and I shall bless it,&lt;br /&gt;
 imbuing it with power.&lt;br /&gt;
&lt;br /&gt;
Bring [[an elemental wand of lightning]] to [[Cawyn]] in [[Olympus]]&lt;br /&gt;
&lt;br /&gt;
 From the turmoil of dark storms, a voice speaks:&lt;br /&gt;
 Bring forth an elemental wand of lightning, and I shall bless it,&lt;br /&gt;
 imbuing it with power.&lt;br /&gt;
&lt;br /&gt;
 You give an elemental wand of lightning to The storm God, Cawyn.&lt;br /&gt;
 The storms rumble loudly, and arcs of lightning spread from the wand of lightning&lt;br /&gt;
 as it twists into a small circle. You admire the storms for a moment,&lt;br /&gt;
 feeling Cawyn&#039;s presence acutely.&lt;br /&gt;
 The storm God, Cawyn gives you Cawyn&#039;s anklet of storms.&lt;br /&gt;
&lt;br /&gt;
The anklet may slightly heal and replenish mana to the wearer if it damage during combat.  &lt;br /&gt;
&lt;br /&gt;
 (Cawyn&#039;s anklet of storms gets damaged)&lt;br /&gt;
 Cawyn&#039;s anklet of storms crackles and a burst of lightning flows into you.&lt;br /&gt;
|cats = &lt;br /&gt;
[[Category:Devout Items]]&lt;br /&gt;
[[Category:Evil Items]]&lt;br /&gt;
[[Category:Neutral Items]]&lt;br /&gt;
[[Category:Augurer Items]]&lt;br /&gt;
[[Category:Barbarian Items]]&lt;br /&gt;
[[Category:Bladesinger Items]]&lt;br /&gt;
[[Category:Cleric Items]]&lt;br /&gt;
[[Category:Druid Items]]&lt;br /&gt;
[[Category:Fathomer Items]]&lt;br /&gt;
[[Category:Mage Items]]&lt;br /&gt;
[[Category:Nephandi Items]]&lt;br /&gt;
[[Category:Paladin Items]]&lt;br /&gt;
[[Category:Ranger Items]]&lt;br /&gt;
[[Category:Thief Items]]&lt;br /&gt;
[[Category:Vampire Items]]&lt;br /&gt;
[[Category:Warrior Items]]&lt;br /&gt;
[[Category:Ankle]]&lt;br /&gt;
[[Category:Nonmagical Items]]&lt;br /&gt;
[[Category:Manufactured Items]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=An_elemental_wand_of_lightning&amp;diff=20412</id>
		<title>An elemental wand of lightning</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=An_elemental_wand_of_lightning&amp;diff=20412"/>
		<updated>2018-10-12T21:37:16Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Created page using template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|cname = Elemental wand of lightning, an&lt;br /&gt;
|gname = A lightning wand lies forgotten on the ground.&lt;br /&gt;
|description = &lt;br /&gt;
|mob = a lightning spark&lt;br /&gt;
|pop = No&lt;br /&gt;
|manuf = No&lt;br /&gt;
|oog = No&lt;br /&gt;
|minlevel = 6&lt;br /&gt;
|keywords = wand, lightning&lt;br /&gt;
|area = Elemental Canyon&lt;br /&gt;
|id = &lt;br /&gt;
 Object &#039;an elemental wand of lightning&#039; is infused with your magic...&lt;br /&gt;
 It is a level 6 wand, weight 7.&lt;br /&gt;
 Locations it can be worn:  hold&lt;br /&gt;
 Special properties:  glow&lt;br /&gt;
 This wand has a gold value of 1900.&lt;br /&gt;
 You can midas this item for 633 gold.&lt;br /&gt;
 Has 4(4) charges of level 11:&lt;br /&gt;
   &#039;lightning bolt&#039;&lt;br /&gt;
|notes = Used to manufacture [[Cawyn&#039;s anklet of storms]].&lt;br /&gt;
|category = staff&lt;br /&gt;
|cats = [[Category:Augurer Items]][[Category:Barbarian Items]][[Category:Bladesinger Items]][[Category:Cleric Items]][[Category:Druid Items]][[Category:Fathomer Items]][[Category:Mage Items]][[Category:Nephandi Items]][[Category:Paladin Items]][[Category:Ranger Items]][[Category:Thief Items]][[Category:Vampire Items]][[Category:Warrior Items]][[Category:Devout Items]][[Category:Neutral Items]][[Category:Evil Items]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Cawyn%27s_anklet_of_storms&amp;diff=20411</id>
		<title>Cawyn&#039;s anklet of storms</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Cawyn%27s_anklet_of_storms&amp;diff=20411"/>
		<updated>2018-10-12T21:16:53Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Added quest text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|cname = Cawyn&#039;s anklet of storms&lt;br /&gt;
|gname = A twist of lightning from Cawyn coalesces into an anklet.&lt;br /&gt;
|description = &lt;br /&gt;
 This anklewear is comprised of a twist of lightning that can be magically&lt;br /&gt;
 sealed around the ankle of a follower of Cawyn. It provides a boost in&lt;br /&gt;
 health and mana to the devotee whenever it is damaged in combat.&lt;br /&gt;
|mob = The storm God, Cawyn&lt;br /&gt;
|pop = No&lt;br /&gt;
|manuf = Yes&lt;br /&gt;
|oog = No&lt;br /&gt;
|minlevel = &lt;br /&gt;
|keywords = &lt;br /&gt;
|area = Asgard Nexus&lt;br /&gt;
|id = &lt;br /&gt;
 Object &#039;Cawyn&#039;s anklet of storms&#039; is infused with your magic...&lt;br /&gt;
 It is a level 5 armor, weight 1.&lt;br /&gt;
 Locations it can be worn:  ankle&lt;br /&gt;
 Special properties:  unique&lt;br /&gt;
 This armor has a gold value of 1.&lt;br /&gt;
 Armor class is 13 of 13.&lt;br /&gt;
|notes = Visit [[Cawyn]] in [[Olympus]].  If your favour is high enough you will see the following.&lt;br /&gt;
&lt;br /&gt;
 From the turmoil of dark storms, a voice speaks:&lt;br /&gt;
 Bring forth an elemental wand of lightning, and I shall bless it,&lt;br /&gt;
 imbuing it with power.&lt;br /&gt;
&lt;br /&gt;
Bring an elemental wand of lightning to [[Cawyn]] in [[Olympus]]&lt;br /&gt;
&lt;br /&gt;
 From the turmoil of dark storms, a voice speaks:&lt;br /&gt;
 Bring forth an elemental wand of lightning, and I shall bless it,&lt;br /&gt;
 imbuing it with power.&lt;br /&gt;
&lt;br /&gt;
 You give an elemental wand of lightning to The storm God, Cawyn.&lt;br /&gt;
 The storms rumble loudly, and arcs of lightning spread from the wand of lightning&lt;br /&gt;
 as it twists into a small circle. You admire the storms for a moment,&lt;br /&gt;
 feeling Cawyn&#039;s presence acutely.&lt;br /&gt;
 The storm God, Cawyn gives you Cawyn&#039;s anklet of storms.&lt;br /&gt;
&lt;br /&gt;
The anklet may slightly heal and replenish mana to the wearer if it damage during combat.  &lt;br /&gt;
&lt;br /&gt;
 (Cawyn&#039;s anklet of storms gets damaged)&lt;br /&gt;
 Cawyn&#039;s anklet of storms crackles and a burst of lightning flows into you.&lt;br /&gt;
|cats = &lt;br /&gt;
[[Category:Devout Items]]&lt;br /&gt;
[[Category:Evil Items]]&lt;br /&gt;
[[Category:Neutral Items]]&lt;br /&gt;
[[Category:Augurer Items]]&lt;br /&gt;
[[Category:Barbarian Items]]&lt;br /&gt;
[[Category:Bladesinger Items]]&lt;br /&gt;
[[Category:Cleric Items]]&lt;br /&gt;
[[Category:Druid Items]]&lt;br /&gt;
[[Category:Fathomer Items]]&lt;br /&gt;
[[Category:Mage Items]]&lt;br /&gt;
[[Category:Nephandi Items]]&lt;br /&gt;
[[Category:Paladin Items]]&lt;br /&gt;
[[Category:Ranger Items]]&lt;br /&gt;
[[Category:Thief Items]]&lt;br /&gt;
[[Category:Vampire Items]]&lt;br /&gt;
[[Category:Warrior Items]]&lt;br /&gt;
[[Category:Ankle]]&lt;br /&gt;
[[Category:Nonmagical Items]]&lt;br /&gt;
[[Category:Manufactured Items]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Oktoberquest_2018&amp;diff=20410</id>
		<title>Oktoberquest 2018</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Oktoberquest_2018&amp;diff=20410"/>
		<updated>2018-10-11T21:02:26Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Created the Oktoerquest 2018 page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;A host of challengers arrive...&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Questnews ==&lt;br /&gt;
&lt;br /&gt;
 (  #)                           (Subject)&lt;br /&gt;
 (  1)  Zistrosk     10/07/18     A host of challengers arrive...&lt;br /&gt;
 &lt;br /&gt;
 News of previous Oktoberquests has spread far and wide, and a group of really&lt;br /&gt;
 tough fighters have decided to test their mettle against our powerful heroes.&lt;br /&gt;
  &lt;br /&gt;
 Find a fightmaster.  Issue a challenge.  Keep on defeating the fighters until&lt;br /&gt;
 you&#039;ve beaten them all.  Perhaps a bigger challenge awaits at the crossroads&lt;br /&gt;
 of life?&lt;br /&gt;
  &lt;br /&gt;
 See the next note for all the detaily details.&lt;br /&gt;
  &lt;br /&gt;
 Zistrosk&lt;br /&gt;
&lt;br /&gt;
 (  #)                           (Subject)&lt;br /&gt;
 (  2)  Zistrosk     10/09/18     Oktoberquest challenger quest flow and rules&lt;br /&gt;
 &lt;br /&gt;
 Basic quest flow:&lt;br /&gt;
 1. Find an unassigned fightmaster and look at him for instructions&lt;br /&gt;
 2. Issue a challenge&lt;br /&gt;
 3. Defeat the challengers in solo IP1 combat, one at a time&lt;br /&gt;
 4. On the sixth challenger of the day, bring your IP1 questor friends to help!&lt;br /&gt;
 5. If enough sixth challengers are defeated, another challenge will open at the&lt;br /&gt;
    crossroads. Bring all the IP1 questors you can to try to defeat Seventh.&lt;br /&gt;
 6. If you try to attack Sixth without killing at least one of your own mobs&lt;br /&gt;
    then you&#039;ll mess up the quest for the challenger of that Sixth. Plz Dont.&lt;br /&gt;
  &lt;br /&gt;
 -Declare your one AV you&#039;ll quest on either by tell or mudmail to Zistrosk&lt;br /&gt;
 -Be IP1 in the area while fighting any challenger&lt;br /&gt;
 -Days are delineated by the calendar date in the time command, not by reboot&lt;br /&gt;
 -Seventh resets at reboot, opens again with enough new Sixths defeated&lt;br /&gt;
 -Solo: First challenger is worth 1 point, Second is worth 2, up to Fifth for 5&lt;br /&gt;
 -Sixth is worth 6 to the assigned challenger, 1 each to the first five helpers&lt;br /&gt;
  --PLEASE ASK BEFORE JUMPING IN TO &amp;quot;HELP&amp;quot;.  If they say it&#039;s ok, then attack.&lt;br /&gt;
 -A KB on Seventh its worth 10 points.  Seventh randomly delays his own repop.&lt;br /&gt;
  &lt;br /&gt;
 ---PLEASE DO NOT ATTACK THE MOBS ON ANY CHARACTER OTHER THAN YOUR QUESTOR---&lt;br /&gt;
  &lt;br /&gt;
 Scapezist&#039;s Note: This quest will run until November 6th at reboot.&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=RoDpedia:Current_events&amp;diff=20409</id>
		<title>RoDpedia:Current events</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=RoDpedia:Current_events&amp;diff=20409"/>
		<updated>2018-10-11T20:56:47Z</updated>

		<summary type="html">&lt;p&gt;Cerf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [07 Oct 2018]: The Third annual Oktoberquest was announced.  Info regarding the event can be found at [[Oktoberquest 2018]].&lt;br /&gt;
* [08 Jul 2018]: A special summer event was announced.  Information about the event can be found at [[Summer Event 2018]].&lt;br /&gt;
* [09 May 2018]: The immortals hosted an Inter-Order Pkill event. Information about the event can be found at [[IOPK 2018]].&lt;br /&gt;
* [01 Oct 2017]: The second annual Oktoberquest has begun.  Info regarding the event can be found at [[Oktoberquest 2017]].&lt;br /&gt;
* [22 Dec 2014]: The annual festivus raffle was held. The winners can be found at [[2014 festivus raffle]].&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=RoDpedia:Current_events&amp;diff=20408</id>
		<title>RoDpedia:Current events</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=RoDpedia:Current_events&amp;diff=20408"/>
		<updated>2018-10-11T20:56:36Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Added Oktoberquest announcement&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [07 Oct 2018]: The Third annual Oktoberquest was announced.  Info regarding the event can be found at [[Oktoberquest 2017]].&lt;br /&gt;
* [08 Jul 2018]: A special summer event was announced.  Information about the event can be found at [[Summer Event 2018]].&lt;br /&gt;
* [09 May 2018]: The immortals hosted an Inter-Order Pkill event. Information about the event can be found at [[IOPK 2018]].&lt;br /&gt;
* [01 Oct 2017]: The second annual Oktoberquest has begun.  Info regarding the event can be found at [[Oktoberquest 2017]].&lt;br /&gt;
* [22 Dec 2014]: The annual festivus raffle was held. The winners can be found at [[2014 festivus raffle]].&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Ringbearers&amp;diff=20407</id>
		<title>Ringbearers</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Ringbearers&amp;diff=20407"/>
		<updated>2018-08-27T22:28:29Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Updated Deity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Information ==&lt;br /&gt;
&lt;br /&gt;
* Motto: Truth, Honor, Knowledge&lt;br /&gt;
* Description: The Ringbearers strive to grasp the rings of truth, honor and knowledge, to explore the Realms, to teach and learn, and to stay respectful to all others.&lt;br /&gt;
* Headquarters: [[Order of Ringbearers]]&lt;br /&gt;
* Deity: Akael&lt;br /&gt;
* Leader: Sartanis&lt;br /&gt;
* Number One: Tharius&lt;br /&gt;
* Number Two: Jethren&lt;br /&gt;
&lt;br /&gt;
== Logo ==&lt;br /&gt;
&lt;br /&gt;
                              .oooo.&lt;br /&gt;
                            88      88&lt;br /&gt;
                           88        88&lt;br /&gt;
                          88          88&lt;br /&gt;
                        .ooooo.   .ooooo.&lt;br /&gt;
                       88  88  88    88  88&lt;br /&gt;
                      88    8 88 88 8    88&lt;br /&gt;
                     88       88  88       88&lt;br /&gt;
                     88       88  88       88&lt;br /&gt;
                      88       8888       88&lt;br /&gt;
                       88      8888      88&lt;br /&gt;
                         .oooo.    .oooo.&lt;br /&gt;
       ___    ___       __________________       ___    ___&lt;br /&gt;
  ____/ _ \__/ _ \____ (------------------) ____/ _ \__/ _ \____&lt;br /&gt;
 (  _| / \/  \/ \ |   ) \  Ringbearers   / (   | / \/  \/ \ |_  )&lt;br /&gt;
  \(  \|  )  (  |/ ) (___)  __________  (___) ( \|  )  (  |/  )/&lt;br /&gt;
   `   `  \`&#039;/  &#039; (_________)        (_________) `  \`&#039;/  &#039;   &#039;&lt;br /&gt;
           ||                                        ||&lt;br /&gt;
           `&#039;                                        `&#039;&lt;br /&gt;
&lt;br /&gt;
== Manifesto ==&lt;br /&gt;
&lt;br /&gt;
In ancient times, savage creatures of all different classes, races, and&lt;br /&gt;
sexes fought as individuals, with little regard for others.  Soon, these&lt;br /&gt;
creatures of the world began to see the wisdom of forming groups for survival.&lt;br /&gt;
&lt;br /&gt;
The first of these groups was the family.  Husband, wife, and children all&lt;br /&gt;
worked together to benefit the family.  This method of organization still&lt;br /&gt;
lacked sufficient power and opportunity.  After a number of centuries,  the&lt;br /&gt;
first of the great guilds appeared, offering members a chance to unite based&lt;br /&gt;
on their chosen class. These guilds proved sufficient in providing for the&lt;br /&gt;
social needs of their members.  However,  guild members were often forced to&lt;br /&gt;
look outside of their guild for needed resources...  In trying to fill this&lt;br /&gt;
void,  several individuals began grouping together,  and began what is now&lt;br /&gt;
called the Order of Ringbearers.&lt;br /&gt;
&lt;br /&gt;
The primary goal of the Ringbearers&#039; is to grasp the rings of truth, honor,&lt;br /&gt;
and knowledge.  This is done through exploring the Realms, teaching and&lt;br /&gt;
learning from others, and staying respectful to all others.&lt;br /&gt;
&lt;br /&gt;
Equality in all forms is a central ideal of the Order of Ringbearers.  No&lt;br /&gt;
one class or race shall receive preference over another.  All segments&lt;br /&gt;
must unite in a circle, or a ring of brotherhood, to deliver success.&lt;br /&gt;
&lt;br /&gt;
In the Order of Ringbearers, all members shall have the right to voice&lt;br /&gt;
their opinions and vote on Order policy.  No member shall be sanctioned&lt;br /&gt;
nor outcast for words they say while in the confines of the Order&#039;s&lt;br /&gt;
headquarters, or over Ordertalk, as long as they remain respectful and&lt;br /&gt;
honest to themselves and their fellow members.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
[http://www.ringbearers.org Order of Ringbearers webpage]&lt;br /&gt;
&lt;br /&gt;
[[Category:Orders]] [[Category:Organizations]]&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Dragonslayers&amp;diff=20406</id>
		<title>Dragonslayers</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Dragonslayers&amp;diff=20406"/>
		<updated>2018-08-27T22:26:19Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Updated Order leadership&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Information ==&lt;br /&gt;
&lt;br /&gt;
* Motto: Thou shalt tread upon the dragon; the wyrm shalt thou trample underfoot.&lt;br /&gt;
* Description: The Order of Dragonslayers stands as a testament to Honor, Camaraderie, and the Slaying of Dragons.&lt;br /&gt;
* Headquarters: [[Blackraven Citadel]]&lt;br /&gt;
* Deity: Zistrosk&lt;br /&gt;
* Leader: Madmartigan&lt;br /&gt;
* Number One: Raka&lt;br /&gt;
* Number Two: Vorth&lt;br /&gt;
&lt;br /&gt;
== Manifesto ==&lt;br /&gt;
&lt;br /&gt;
 .        _,----,_&lt;br /&gt;
       ,-&#039;     /&#039;/&lt;br /&gt;
     ,&#039;       {/-.   .-.&lt;br /&gt;
    /       _.&#039;    `. (\ /)   &amp;quot;Offering a dragon mercy is ill&lt;br /&gt;
  ,&#039;   ,-,/&#039;(   .     {v v}   advised. Thou shalt tread upon&lt;br /&gt;
 ,.,-,/`._.&#039; `.   `._; } {    the dragon; the wyrm shalt thou&lt;br /&gt;
 ;/   .     _  `    ) (&amp;quot; &amp;quot;)   trample underfoot..&amp;quot;&lt;br /&gt;
  `.   `._ ; `.   .&#039;  )   ( &lt;br /&gt;
    )    )     `-&#039;&lt;br /&gt;
  ,&#039;   ,&#039;  The Order of Dragonslayers stands as a testament to&lt;br /&gt;
 (    (    Honor, Comaraderie, and the Slaying of Dragons. The&lt;br /&gt;
  `.   `.  Dragonslayers are the second oldest organization on the&lt;br /&gt;
    )    ) Realms of Despair, having survived the Great Purge&lt;br /&gt;
  ,&#039;   ,&#039;  to be reborn, as a phoenix from the flame. The Order&lt;br /&gt;
 (    (    of Dragonslayers is made up of all classes and races,&lt;br /&gt;
  `.   `.  bonded together by their mutual respect and their&lt;br /&gt;
    )    ) desire to slay dragons.&lt;br /&gt;
  ,&#039;   ,&#039;&lt;br /&gt;
 (    (    Dragonslayers share a common channel, have their own&lt;br /&gt;
  `.   `   HQ, known as the fabled Blackraven Citadel, and are &lt;br /&gt;
    )   )  honored to carry their own Order equipment. To join&lt;br /&gt;
  ,&#039;  .&#039;   the Order of Dragonslayer, you must first speak to &lt;br /&gt;
 (   (     the members of the Dragonslayer Induction Council. If&lt;br /&gt;
  `.  &#039;    you are deemed worthy you will be given a quest to&lt;br /&gt;
    )  )   prove your knowledge and prowess.&lt;br /&gt;
  ,&#039; ,`&lt;br /&gt;
 ( ( *         Any other questions can be directed to the&lt;br /&gt;
  `.&#039;                   leaders or the deity.&lt;br /&gt;
   &lt;br /&gt;
            Come not between a Dragonslayer and their wrath.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
[http://www.realmsofdespair.info/ Order of Dragonslayers webpage]&lt;br /&gt;
&lt;br /&gt;
[[Category:Orders]] [[Category:Organizations]]&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Summer_Event_2018&amp;diff=20403</id>
		<title>Summer Event 2018</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Summer_Event_2018&amp;diff=20403"/>
		<updated>2018-08-02T15:26:02Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Created summer event 2018 page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;News of the Realms ...&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== News ==&lt;br /&gt;
&lt;br /&gt;
 (  #)                             (Subject)&lt;br /&gt;
 (1097)  Gonnil       07/08/18     Summer Event&lt;br /&gt;
 &lt;br /&gt;
 Due to the high heat of the summer, the following mobs have seen their &lt;br /&gt;
 hit points decreased by 10%:&lt;br /&gt;
  &lt;br /&gt;
 Black Rose&lt;br /&gt;
 Jelincth&lt;br /&gt;
 Golgonooza, the Divine General&lt;br /&gt;
 Lai Shan&lt;br /&gt;
 Khisanthal, the black dragon&lt;br /&gt;
 &lt;br /&gt;
 This decrease will last until July 31st, 2018.&lt;br /&gt;
 &lt;br /&gt;
 In addition, these mobs now have a chance on death to give an unusual,&lt;br /&gt;
 puzzling item... which may be worthwhile to figure out.  In fact,&lt;br /&gt;
 the first 5 players to figure it out will receive an extra reward.&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=RoDpedia:Current_events&amp;diff=20402</id>
		<title>RoDpedia:Current events</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=RoDpedia:Current_events&amp;diff=20402"/>
		<updated>2018-08-02T15:22:31Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Added info regarding the summer event.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [08 Jul 2018]: A special summer event was announced.  Information about the event can be found at [[Summer Event 2018]].&lt;br /&gt;
* [09 May 2018]: The immortals hosted an Inter-Order Pkill event. Information about the event can be found at [[IOPK 2018]].&lt;br /&gt;
* [01 Oct 2017]: The second annual Oktoberquest has begun.  Info regarding the event can be found at [[Oktoberquest 2017]].&lt;br /&gt;
* [22 Dec 2014]: The annual festivus raffle was held. The winners can be found at [[2014 festivus raffle]].&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Danbala_Wedo_Run_(script)&amp;diff=20394</id>
		<title>Danbala Wedo Run (script)</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Danbala_Wedo_Run_(script)&amp;diff=20394"/>
		<updated>2018-07-02T07:18:20Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Added Triggers category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Some helpful triggers and aliases for running [[Danbala Wedo]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#CLASS {Danbala} {enable}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#TRIGGER {You are momentarily encased in a column of blinding light.} {look;where}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#TRIGGER {^A watery channel} {up;up;say place my feet on the ground again}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#TRIGGER {A cloud of energy waves surrounds you suddenly} {look;#alarm +5 {glance;look};#alarm +10 {glance;look;where}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#TRIGGER {^A Dripping Fissure} {open drain;e}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#TRIGGER {^You cough and choke as you try to breathe water!} {cast &#039;aqua breath&#039;;cast &#039;aqua breath&#039;;eat tablet}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#ALIAS repairdanny {open skulls;n;d;se;e;remove all;repair all;wear all;say back to danbala}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#ALIAS qtank {#show quaff tank spells - usage is qtank container;cast &#039;create spring&#039;;q &#039;create spring&#039; %1;q &#039;protection&#039; %1;q &#039;sanctuary&#039; %1;q &#039;bless&#039; %1;q &#039;antimagic shell&#039; %1;q &#039;valiance&#039; %1;q &#039;ogre might&#039; %1;q &#039;blazeward&#039; %1;drink mystical;q &#039;inner warmth&#039; %1;q &#039;demonskin&#039; %1;q &#039;dragonskin&#039; %1;q &#039;ethereal shield&#039; %1;q &#039;slink&#039; %1;q &#039;eldritch sphere&#039; %1;q &#039;shadowform&#039; %1;drink mystical;q &#039;grounding&#039; %1;get &#039;true sight&#039; %1;drink mystical;ready;#show DON&#039;T FORGET TO QUAFF TRUESIGHT!!! : quaff true %1}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#ALIAS ltimer {#var ltimer 1;ltimer6;#show STARTED LINKDEAD TIMER AT %time}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#ALIAS ltimer6 {#alarm +360 {#if (@ltimer = 1) {say FOUR MINUTES REMAIN ON LINKDEAD CHARS - SIX MINUTES HAS PASSED!;ltimer7} } }&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#ALIAS ltimer7 {#alarm +60 {#if (@ltimer = 1) {say THREE MINUTES REMAIN ON LINKDEAD CHARS - SEVEN MINUTES HAS PASSED!;ltimer8} } }&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#ALIAS ltimer8 {#alarm +60 {#if (@ltimer = 1) {say TWO MINUTES REMAIN ON LINKDEAD CHARS - EIGHT MINUTES HAS PASSED!;ltimer9} } }&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#ALIAS ltimer9 {#alarm +60 {#if (@ltimer = 1) {say ONE MINUTE REMAINS ON LINKDEAD CHARS - NINE MINUTES HAS PASSED!;ltimer95} } }&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#ALIAS ltimer95 {#alarm +30 {#if (@ltimer = 1) {say 30 SECONDS REMAIN ON LINKDEAD CHARS - GET OUT AND RELOG THEM NOW!!!} } }&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#ALIAS ctimer {#var ltimer 0;#show TURNED OFF LINKDEAD TIMER AT %time}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;#CLASS 0&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
[[Category:zMud Scripts]]&lt;br /&gt;
[[Category:Triggers]]&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Trials_of_Cernunnos&amp;diff=20376</id>
		<title>Trials of Cernunnos</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Trials_of_Cernunnos&amp;diff=20376"/>
		<updated>2018-06-21T17:02:21Z</updated>

		<summary type="html">&lt;p&gt;Cerf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Quest Activation ==&lt;br /&gt;
&lt;br /&gt;
Visit [[Cernunnos]] after completing the [[Embodiment of the Elder Druidae]] quest.&lt;br /&gt;
&lt;br /&gt;
 Cernunnos says to you, &#039;Playername.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;I see you have spoken with the Great Druid in the form of a crow.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;By freeing him, you have proven your druidic wisdom and benevolence.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;You are now ready for a new series of tests.&#039;&lt;br /&gt;
 Cernunnos peers at you quizzically.&lt;br /&gt;
 Cernunnos says to you, &#039;Do you feel that you are prepared for the challenge?  If so, say yes.&#039;&lt;br /&gt;
&lt;br /&gt;
 You say &#039;yes&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;A wise choice, Playername.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;We shall see how true you are to the path of the Druid.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;If you manage to pass my trials, I will reward you with knowledge and power.&#039;&lt;br /&gt;
 Cernunnos stares at you intently.&lt;br /&gt;
 Cernunnos says to you, &#039;As you know, certain herbs and leaves are held in high regard by Druids.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Your first task will be to visit an old friend of mine, Dobra, the Eldest.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;She lives within a cabin in the Forgotten Woods north of Darkhaven.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Purchase some peppermint leaves from her and bring them back to me.&#039;&lt;br /&gt;
 Cernunnos turns away.&lt;br /&gt;
 Cernunnos says to you, &#039;If you should need me to repeat the details of your trial, ask me to do so.&#039;&lt;br /&gt;
&lt;br /&gt;
=== Visit [[Dobra, the Eldest]] ===&lt;br /&gt;
&lt;br /&gt;
Go visit [[Dobra, the Eldest]] in [[The Forgotten Woods]] and buy a [[peppermint leaves]] from her.  You only need one.&lt;br /&gt;
&lt;br /&gt;
==== Directions ====&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;#8 n;ne;w;n;ne;nw;e;ne;n;e;ne;#2 n;#2 ne;#2 e;n;#3 ne;e;ne;e;ne;nw;sw;n;ne;n;ne;#2 w;chop;se;chop;sw;chop;w;chop;w;chop;s;chop;sw;chop;w;chop;nw;chop;w;chop;w;chop;nw;chop;w;chop;nw;chop;sw;rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
* MUSHClient: &amp;lt;code&amp;gt;#8n (ne) w n (ne) (nw) e (ne) n e (ne) 2n 2(ne) 2e n 3(ne) e (ne) e (ne) (nw) (sw) n (ne) n (ne) 2w (chop) (se) (chop) (sw) (chop) w (chop) w (chop) s (chop) (sw) (chop) w (chop) (nw) (chop) w (chop) w (chop) (nw) (chop) w (chop) (nw) (chop) (sw) rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
* General: &amp;lt;code&amp;gt;8n, ne, w, n, ne, nw, e, ne, n, e, ne, 2n, 2ne, 2e, n, 3ne, e, ne, e, ne, nw, sw, n, ne, n, ne, 2w, (chop through the following dirs) se, sw, 2w, s, sw, w, nw, 2w, nw, w, nw, sw, rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* ZMud without chopping: &amp;lt;code&amp;gt;#8 n;ne;w;n;ne;nw;e;ne;n;e;ne;#2 n;#2 ne;#2 e;n;#3 ne;e;ne;e;ne;nw;sw;n;ne;n;ne;#2 w;se;sw;#2 w;s;sw;w;nw;#2 w;nw;w;nw;sw;rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Return to [[Cernunnos]] and give him the leaves.&lt;br /&gt;
&lt;br /&gt;
 You give peppermint leaves to Cernunnos.&lt;br /&gt;
 Cernunnos sniffs the peppermint and a brief smile crosses his face.&lt;br /&gt;
 Cernunnos says to you, &#039;Very good, &amp;lt;playername&amp;gt;.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;You have passed the first trial.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Say the word &amp;quot;trial&amp;quot; when you are ready to learn about your next task.&#039;&lt;br /&gt;
&lt;br /&gt;
=== Kill the [[A Shadowshark|Shadowshark]] ===&lt;br /&gt;
&lt;br /&gt;
 You say &#039;trial&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Here are the details of your current trial.&#039;&lt;br /&gt;
 Cernunnos begins speaking slowly and clearly.&lt;br /&gt;
 Cernunnos says to you, &#039;Druids must prove their dominance over nature and over all that may&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;defile the natural order of the world.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;One of the great symbols of chaos is the notorious shadowshark.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Your second task will be to venture into Antall.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Be sure you are stocked up on mana potions for this trial.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;The shadowsharks will be calmed in your presence, yet still formidable.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Find and kill a shadowshark, then return to me.&#039;&lt;br /&gt;
&lt;br /&gt;
Go to [[Antall, the Lost Harbor]] to kill the [[A Shadowshark|shadowsharks]].  They wander the maze so it may be best to spell up just outside.  Two kills may be necessary.&lt;br /&gt;
&lt;br /&gt;
==== Directions ====&lt;br /&gt;
* General: &amp;lt;code&amp;gt;6s, ne, 2s, se, 2e, s, 2sw, s, 2e, u, 3e, 2s, se, 6e, 3se, 3s, sw, 2s, se  to go straight into &amp;quot;the dark, scarlet main&amp;quot; maze&amp;lt;/code&amp;gt;&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;#6 s;ne;#2 s;se;#2 e;s;#2 sw;s;#2 e;u;#3 e;#2 s;se;#6 e;#3 se;#3 s;sw;#2 s;se  to go straight into &amp;quot;the dark, scarlet main&amp;quot; maze&amp;lt;/code&amp;gt;&lt;br /&gt;
* MUSHClient: &amp;lt;code&amp;gt;#6s (ne) 2s (se) 2e s 2(sw) s 2e u 3e 2s (se) 6e 3(se) 3s (sw) 2s (se)  to go straight into &amp;quot;the dark, scarlet main&amp;quot; maze&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A somewhat ominous feeling over comes you as you enter the maze.&lt;br /&gt;
&lt;br /&gt;
 A dark, scarlet main&lt;br /&gt;
 Scions of some twisted, evil mechanism reach towards an indifferent sky,&lt;br /&gt;
 only to discover that they must now retreat back down towards a home that&lt;br /&gt;
 never gave them more than a brief, uncaring moment of attention...&lt;br /&gt;
 Exits: north east south west northeast northwest southeast southwest &lt;br /&gt;
 You feel a chill up your spine as you prepare to finish Cernunnos&#039;s task.&lt;br /&gt;
&lt;br /&gt;
 A shadowshark is DEAD!!&lt;br /&gt;
 You lay the killing blow upon the shadowshark and it fades back&lt;br /&gt;
 into the scarlet waters, causing a ripple effect.&lt;br /&gt;
 You momentarily glimpse the image of Cernunnos watching you, a pleased&lt;br /&gt;
 expression upon his face.&lt;br /&gt;
 A fin is sliced from A shadowshark&#039;s dead body.&lt;br /&gt;
 A shadowshark&#039;s blood slowly clouds the surrounding water.&lt;br /&gt;
 A shadowshark has no gold.&lt;br /&gt;
 The corpse of A shadowshark holds:&lt;br /&gt;
      Nothing.&lt;br /&gt;
&lt;br /&gt;
Return to [[Cernunnos]] once they are dead.&lt;br /&gt;
&lt;br /&gt;
 (Hide) The Dark Lord regards you with a stoical gaze.&lt;br /&gt;
 Cernunnos says to you, &#039;You have bested the shadowshark and proven that you can fight back&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;against the forces of corruption.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;I commend you, &amp;lt;playername&amp;gt;.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;When you are ready for your next trial, let me know.&#039;&lt;br /&gt;
&lt;br /&gt;
=== Slay the Spyder-Fiends ===&lt;br /&gt;
&lt;br /&gt;
 You say &#039;trial&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Here are the details of your current trial.&#039;&lt;br /&gt;
 Cernunnos begins speaking slowly and clearly.&lt;br /&gt;
 Cernunnos says to you, &#039;You did well by dispatching the shadowshark, &amp;lt;playername&amp;gt;.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Unfortunately, defilement and corruption run rampant across the Realms.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Another perversion of nature is embodied by the spyder-fiends.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;These monsters have taken up residence in a cave in the Forgotten Woods.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Your third task will be to find the cave and enter it.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;You must slay 5 of the spyder-fiends.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Once you have done so, return to me.&#039;&lt;br /&gt;
&lt;br /&gt;
Find the Spyder-Fiends in the Spider Cave within [[The Forgotten Woods]].  I recommend being invis.&lt;br /&gt;
&lt;br /&gt;
==== Directions ====&lt;br /&gt;
&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;#6 n;#3 nw;n;n;nw;nw;n;ne;n;ne;n;n;ne;ne;n;n;ne;n;nw;nw;#3 n;ne;n;nw;#3 n;ne;ne;n;nw;w;nw;nw;w;nw;s;e;#4 ne;enter&amp;lt;/code&amp;gt;&lt;br /&gt;
* General: &amp;lt;code&amp;gt;6n, 3nw, 2n, 2nw, n, ne, n, ne, 2n, 2ne, 2n, ne, n, 2nw, 3n, ne, n, nw, 3n, 2ne, n, nw, w, 2nw, w, nw, s, e, 4ne, enter&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After killing 5 spyder-fiends you should see the following.&lt;br /&gt;
&lt;br /&gt;
 You summon the forces of nature to assail a spyder-fiend.&lt;br /&gt;
 Your dorn nadur thrashes a spyder-fiend!&lt;br /&gt;
 A spyder-fiend is DEAD!!&lt;br /&gt;
 You have killed 5 spyder-fiends for the trial of Cernunnos.&lt;br /&gt;
 You have completed your task.  Return to Cernunnos to complete&lt;br /&gt;
 this trial and face the final test.&lt;br /&gt;
 A spyder-fiend&#039;s shell remains.&lt;br /&gt;
 A spyder-fiend has no gold.&lt;br /&gt;
 The corpse of A spyder-fiend holds:&lt;br /&gt;
      Nothing.&lt;br /&gt;
&lt;br /&gt;
Return to [[Cernunnos]] once they are dead.&lt;br /&gt;
&lt;br /&gt;
 (Hide) The Dark Lord regards you with a stoical gaze.&lt;br /&gt;
 Cernunnos says to you, &#039;&amp;lt;playername&amp;gt;, your actions with the spyder-fiends will give us Druids a greater&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;chance of restoring peace and harmony to that part of the world.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Congratulations on reaching the fourth and final trial.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;I will tell you more about it when you are ready.&#039;&lt;br /&gt;
&lt;br /&gt;
=== Destroy the Evil Within the Forest ===&lt;br /&gt;
&lt;br /&gt;
 You say &#039;trial&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Here are the details of your current trial.&#039;&lt;br /&gt;
 Cernunnos begins speaking slowly and clearly.&lt;br /&gt;
 Cernunnos says to you, &#039;You&#039;ve thinned the ranks of the spyder-fiends, thus restoring some&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;small measure of balance.  For that, you shall be commended.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;But you have one final trial, to prove you are worthy of my time.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Deep within the Forgotten Woods is a section of the forest where&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;the trees are animated.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Unbeknown to most, the trees have blocked off a hidden portion of the&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;forest where one of the animated trees had turned evil.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;The trees will allow a worthy Druid such as yourself to venture into&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;the closed section of the forest.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Your fourth and final task is to do just this.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Find the concealed entrance to the hidden grove, then seek out the&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;evil within and destroy it.  I have alerted the trees to your coming.&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Trials_of_Cernunnos&amp;diff=20375</id>
		<title>Trials of Cernunnos</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Trials_of_Cernunnos&amp;diff=20375"/>
		<updated>2018-06-21T16:59:05Z</updated>

		<summary type="html">&lt;p&gt;Cerf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Quest Activation ==&lt;br /&gt;
&lt;br /&gt;
Visit [[Cernunnos]] after completing the [[Embodiment of the Elder Druidae]] quest.&lt;br /&gt;
&lt;br /&gt;
 Cernunnos says to you, &#039;Playername.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;I see you have spoken with the Great Druid in the form of a crow.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;By freeing him, you have proven your druidic wisdom and benevolence.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;You are now ready for a new series of tests.&#039;&lt;br /&gt;
 Cernunnos peers at you quizzically.&lt;br /&gt;
 Cernunnos says to you, &#039;Do you feel that you are prepared for the challenge?  If so, say yes.&#039;&lt;br /&gt;
&lt;br /&gt;
 You say &#039;yes&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;A wise choice, Playername.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;We shall see how true you are to the path of the Druid.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;If you manage to pass my trials, I will reward you with knowledge and power.&#039;&lt;br /&gt;
 Cernunnos stares at you intently.&lt;br /&gt;
 Cernunnos says to you, &#039;As you know, certain herbs and leaves are held in high regard by Druids.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Your first task will be to visit an old friend of mine, Dobra, the Eldest.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;She lives within a cabin in the Forgotten Woods north of Darkhaven.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Purchase some peppermint leaves from her and bring them back to me.&#039;&lt;br /&gt;
 Cernunnos turns away.&lt;br /&gt;
 Cernunnos says to you, &#039;If you should need me to repeat the details of your trial, ask me to do so.&#039;&lt;br /&gt;
&lt;br /&gt;
=== Visit [[Dobra, the Eldest]] ===&lt;br /&gt;
&lt;br /&gt;
Go visit [[Dobra, the Eldest]] in [[The Forgotten Woods]] and buy a [[peppermint leaves]] from her.  You only need one.&lt;br /&gt;
&lt;br /&gt;
==== Directions ====&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;#8 n;ne;w;n;ne;nw;e;ne;n;e;ne;#2 n;#2 ne;#2 e;n;#3 ne;e;ne;e;ne;nw;sw;n;ne;n;ne;#2 w;chop;se;chop;sw;chop;w;chop;w;chop;s;chop;sw;chop;w;chop;nw;chop;w;chop;w;chop;nw;chop;w;chop;nw;chop;sw;rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
* MUSHClient: &amp;lt;code&amp;gt;#8n (ne) w n (ne) (nw) e (ne) n e (ne) 2n 2(ne) 2e n 3(ne) e (ne) e (ne) (nw) (sw) n (ne) n (ne) 2w (chop) (se) (chop) (sw) (chop) w (chop) w (chop) s (chop) (sw) (chop) w (chop) (nw) (chop) w (chop) w (chop) (nw) (chop) w (chop) (nw) (chop) (sw) rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
* General: &amp;lt;code&amp;gt;8n, ne, w, n, ne, nw, e, ne, n, e, ne, 2n, 2ne, 2e, n, 3ne, e, ne, e, ne, nw, sw, n, ne, n, ne, 2w, (chop through the following dirs) se, sw, 2w, s, sw, w, nw, 2w, nw, w, nw, sw, rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* ZMud without chopping: &amp;lt;code&amp;gt;#8 n;ne;w;n;ne;nw;e;ne;n;e;ne;#2 n;#2 ne;#2 e;n;#3 ne;e;ne;e;ne;nw;sw;n;ne;n;ne;#2 w;se;sw;#2 w;s;sw;w;nw;#2 w;nw;w;nw;sw;rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Return to [[Cernunnos]] and give him the leaves.&lt;br /&gt;
&lt;br /&gt;
 You give peppermint leaves to Cernunnos.&lt;br /&gt;
 Cernunnos sniffs the peppermint and a brief smile crosses his face.&lt;br /&gt;
 Cernunnos says to you, &#039;Very good, &amp;lt;playername&amp;gt;.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;You have passed the first trial.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Say the word &amp;quot;trial&amp;quot; when you are ready to learn about your next task.&#039;&lt;br /&gt;
&lt;br /&gt;
=== Kill the [[A Shadowshark|Shadowshark]] ===&lt;br /&gt;
&lt;br /&gt;
 You say &#039;trial&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Here are the details of your current trial.&#039;&lt;br /&gt;
 Cernunnos begins speaking slowly and clearly.&lt;br /&gt;
 Cernunnos says to you, &#039;Druids must prove their dominance over nature and over all that may&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;defile the natural order of the world.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;One of the great symbols of chaos is the notorious shadowshark.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Your second task will be to venture into Antall.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Be sure you are stocked up on mana potions for this trial.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;The shadowsharks will be calmed in your presence, yet still formidable.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Find and kill a shadowshark, then return to me.&#039;&lt;br /&gt;
&lt;br /&gt;
Go to [[Antall, the Lost Harbor]] to kill the [[A Shadowshark|shadowsharks]].  They wander the maze so it may be best to spell up just outside.  Two kills may be necessary.&lt;br /&gt;
&lt;br /&gt;
==== Directions ====&lt;br /&gt;
* General: &amp;lt;code&amp;gt;6s, ne, 2s, se, 2e, s, 2sw, s, 2e, u, 3e, 2s, se, 6e, 3se, 3s, sw, 2s, se  to go straight into &amp;quot;the dark, scarlet main&amp;quot; maze&amp;lt;/code&amp;gt;&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;#6 s;ne;#2 s;se;#2 e;s;#2 sw;s;#2 e;u;#3 e;#2 s;se;#6 e;#3 se;#3 s;sw;#2 s;se  to go straight into &amp;quot;the dark, scarlet main&amp;quot; maze&amp;lt;/code&amp;gt;&lt;br /&gt;
* MUSHClient: &amp;lt;code&amp;gt;#6s (ne) 2s (se) 2e s 2(sw) s 2e u 3e 2s (se) 6e 3(se) 3s (sw) 2s (se)  to go straight into &amp;quot;the dark, scarlet main&amp;quot; maze&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A somewhat ominous feeling over comes you as you enter the maze.&lt;br /&gt;
&lt;br /&gt;
 A dark, scarlet main&lt;br /&gt;
 Scions of some twisted, evil mechanism reach towards an indifferent sky,&lt;br /&gt;
 only to discover that they must now retreat back down towards a home that&lt;br /&gt;
 never gave them more than a brief, uncaring moment of attention...&lt;br /&gt;
 Exits: north east south west northeast northwest southeast southwest &lt;br /&gt;
 You feel a chill up your spine as you prepare to finish Cernunnos&#039;s task.&lt;br /&gt;
&lt;br /&gt;
 A shadowshark is DEAD!!&lt;br /&gt;
 You lay the killing blow upon the shadowshark and it fades back&lt;br /&gt;
 into the scarlet waters, causing a ripple effect.&lt;br /&gt;
 You momentarily glimpse the image of Cernunnos watching you, a pleased&lt;br /&gt;
 expression upon his face.&lt;br /&gt;
 A fin is sliced from A shadowshark&#039;s dead body.&lt;br /&gt;
 A shadowshark&#039;s blood slowly clouds the surrounding water.&lt;br /&gt;
 A shadowshark has no gold.&lt;br /&gt;
 The corpse of A shadowshark holds:&lt;br /&gt;
      Nothing.&lt;br /&gt;
&lt;br /&gt;
Return to [[Cernunnos]] once they are dead.&lt;br /&gt;
&lt;br /&gt;
 (Hide) The Dark Lord regards you with a stoical gaze.&lt;br /&gt;
 Cernunnos says to you, &#039;You have bested the shadowshark and proven that you can fight back&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;against the forces of corruption.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;I commend you, &amp;lt;playername&amp;gt;.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;When you are ready for your next trial, let me know.&#039;&lt;br /&gt;
&lt;br /&gt;
=== Slay the Spyder-Fiends ===&lt;br /&gt;
&lt;br /&gt;
 You say &#039;trial&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Here are the details of your current trial.&#039;&lt;br /&gt;
 Cernunnos begins speaking slowly and clearly.&lt;br /&gt;
 Cernunnos says to you, &#039;You did well by dispatching the shadowshark, &amp;lt;playername&amp;gt;.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Unfortunately, defilement and corruption run rampant across the Realms.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Another perversion of nature is embodied by the spyder-fiends.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;These monsters have taken up residence in a cave in the Forgotten Woods.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Your third task will be to find the cave and enter it.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;You must slay 5 of the spyder-fiends.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Once you have done so, return to me.&#039;&lt;br /&gt;
&lt;br /&gt;
Find the Spyder-Fiends in the Spider Cave within [[The Forgotten Woods]].  I recommend being invis.&lt;br /&gt;
&lt;br /&gt;
==== Directions ====&lt;br /&gt;
&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;#6 n;#3 nw;n;n;nw;nw;n;ne;n;ne;n;n;ne;ne;n;n;ne;n;nw;nw;#3 n;ne;n;nw;#3 n;ne;ne;n;nw;w;nw;nw;w;nw;s;e;#4 ne;enter&amp;lt;/code&amp;gt;&lt;br /&gt;
* General: &amp;lt;code&amp;gt;6n, 3nw, 2n, 2nw, n, ne, n, ne, 2n, 2ne, 2n, ne, n, 2nw, 3n, ne, n, nw, 3n, 2ne, n, nw, w, 2nw, w, nw, s, e, 4ne, enter&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After killing 5 spyder-fiends you should see the following.&lt;br /&gt;
&lt;br /&gt;
 You summon the forces of nature to assail a spyder-fiend.&lt;br /&gt;
 Your dorn nadur thrashes a spyder-fiend!&lt;br /&gt;
 A spyder-fiend is DEAD!!&lt;br /&gt;
 You have killed 5 spyder-fiends for the trial of Cernunnos.&lt;br /&gt;
 You have completed your task.  Return to Cernunnos to complete&lt;br /&gt;
 this trial and face the final test.&lt;br /&gt;
 A spyder-fiend&#039;s shell remains.&lt;br /&gt;
 A spyder-fiend has no gold.&lt;br /&gt;
 The corpse of A spyder-fiend holds:&lt;br /&gt;
      Nothing.&lt;br /&gt;
&lt;br /&gt;
Return to [[Cernunnos]] once they are dead.&lt;br /&gt;
&lt;br /&gt;
 (Hide) The Dark Lord regards you with a stoical gaze.&lt;br /&gt;
 Cernunnos says to you, &#039;&amp;lt;playername&amp;gt;, your actions with the spyder-fiends will give us Druids a greater&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;chance of restoring peace and harmony to that part of the world.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Congratulations on reaching the fourth and final trial.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;I will tell you more about it when you are ready.&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Trials_of_Cernunnos&amp;diff=20374</id>
		<title>Trials of Cernunnos</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Trials_of_Cernunnos&amp;diff=20374"/>
		<updated>2018-06-21T16:58:26Z</updated>

		<summary type="html">&lt;p&gt;Cerf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Quest Activation ==&lt;br /&gt;
&lt;br /&gt;
Visit [[Cernunnos]] after completing the [[Embodiment of the Elder Druidae]] quest.&lt;br /&gt;
&lt;br /&gt;
 Cernunnos says to you, &#039;Playername.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;I see you have spoken with the Great Druid in the form of a crow.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;By freeing him, you have proven your druidic wisdom and benevolence.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;You are now ready for a new series of tests.&#039;&lt;br /&gt;
 Cernunnos peers at you quizzically.&lt;br /&gt;
 Cernunnos says to you, &#039;Do you feel that you are prepared for the challenge?  If so, say yes.&#039;&lt;br /&gt;
&lt;br /&gt;
 You say &#039;yes&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;A wise choice, Playername.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;We shall see how true you are to the path of the Druid.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;If you manage to pass my trials, I will reward you with knowledge and power.&#039;&lt;br /&gt;
 Cernunnos stares at you intently.&lt;br /&gt;
 Cernunnos says to you, &#039;As you know, certain herbs and leaves are held in high regard by Druids.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Your first task will be to visit an old friend of mine, Dobra, the Eldest.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;She lives within a cabin in the Forgotten Woods north of Darkhaven.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Purchase some peppermint leaves from her and bring them back to me.&#039;&lt;br /&gt;
 Cernunnos turns away.&lt;br /&gt;
 Cernunnos says to you, &#039;If you should need me to repeat the details of your trial, ask me to do so.&#039;&lt;br /&gt;
&lt;br /&gt;
=== Visit [[Dobra, the Eldest]] ===&lt;br /&gt;
&lt;br /&gt;
Go visit [[Dobra, the Eldest]] in [[The Forgotten Woods]] and buy a [[peppermint leaves]] from her.  You only need one.&lt;br /&gt;
&lt;br /&gt;
==== Directions ====&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;#8 n;ne;w;n;ne;nw;e;ne;n;e;ne;#2 n;#2 ne;#2 e;n;#3 ne;e;ne;e;ne;nw;sw;n;ne;n;ne;#2 w;chop;se;chop;sw;chop;w;chop;w;chop;s;chop;sw;chop;w;chop;nw;chop;w;chop;w;chop;nw;chop;w;chop;nw;chop;sw;rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
* MUSHClient: &amp;lt;code&amp;gt;#8n (ne) w n (ne) (nw) e (ne) n e (ne) 2n 2(ne) 2e n 3(ne) e (ne) e (ne) (nw) (sw) n (ne) n (ne) 2w (chop) (se) (chop) (sw) (chop) w (chop) w (chop) s (chop) (sw) (chop) w (chop) (nw) (chop) w (chop) w (chop) (nw) (chop) w (chop) (nw) (chop) (sw) rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
* General: &amp;lt;code&amp;gt;8n, ne, w, n, ne, nw, e, ne, n, e, ne, 2n, 2ne, 2e, n, 3ne, e, ne, e, ne, nw, sw, n, ne, n, ne, 2w, (chop through the following dirs) se, sw, 2w, s, sw, w, nw, 2w, nw, w, nw, sw, rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* ZMud without chopping: &amp;lt;code&amp;gt;#8 n;ne;w;n;ne;nw;e;ne;n;e;ne;#2 n;#2 ne;#2 e;n;#3 ne;e;ne;e;ne;nw;sw;n;ne;n;ne;#2 w;se;sw;#2 w;s;sw;w;nw;#2 w;nw;w;nw;sw;rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Return to [[Cernunnos]] and give him the leaves.&lt;br /&gt;
&lt;br /&gt;
 You give peppermint leaves to Cernunnos.&lt;br /&gt;
 Cernunnos sniffs the peppermint and a brief smile crosses his face.&lt;br /&gt;
 Cernunnos says to you, &#039;Very good, Cerf.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;You have passed the first trial.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Say the word &amp;quot;trial&amp;quot; when you are ready to learn about your next task.&#039;&lt;br /&gt;
&lt;br /&gt;
=== Kill the [[A Shadowshark|Shadowshark]] ===&lt;br /&gt;
&lt;br /&gt;
 You say &#039;trial&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Here are the details of your current trial.&#039;&lt;br /&gt;
 Cernunnos begins speaking slowly and clearly.&lt;br /&gt;
 Cernunnos says to you, &#039;Druids must prove their dominance over nature and over all that may&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;defile the natural order of the world.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;One of the great symbols of chaos is the notorious shadowshark.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Your second task will be to venture into Antall.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Be sure you are stocked up on mana potions for this trial.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;The shadowsharks will be calmed in your presence, yet still formidable.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Find and kill a shadowshark, then return to me.&#039;&lt;br /&gt;
&lt;br /&gt;
Go to [[Antall, the Lost Harbor]] to kill the [[A Shadowshark|shadowsharks]].  They wander the maze so it may be best to spell up just outside.  Two kills may be necessary.&lt;br /&gt;
&lt;br /&gt;
==== Directions ====&lt;br /&gt;
* General: &amp;lt;code&amp;gt;6s, ne, 2s, se, 2e, s, 2sw, s, 2e, u, 3e, 2s, se, 6e, 3se, 3s, sw, 2s, se  to go straight into &amp;quot;the dark, scarlet main&amp;quot; maze&amp;lt;/code&amp;gt;&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;#6 s;ne;#2 s;se;#2 e;s;#2 sw;s;#2 e;u;#3 e;#2 s;se;#6 e;#3 se;#3 s;sw;#2 s;se  to go straight into &amp;quot;the dark, scarlet main&amp;quot; maze&amp;lt;/code&amp;gt;&lt;br /&gt;
* MUSHClient: &amp;lt;code&amp;gt;#6s (ne) 2s (se) 2e s 2(sw) s 2e u 3e 2s (se) 6e 3(se) 3s (sw) 2s (se)  to go straight into &amp;quot;the dark, scarlet main&amp;quot; maze&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A somewhat ominous feeling over comes you as you enter the maze.&lt;br /&gt;
&lt;br /&gt;
 A dark, scarlet main&lt;br /&gt;
 Scions of some twisted, evil mechanism reach towards an indifferent sky,&lt;br /&gt;
 only to discover that they must now retreat back down towards a home that&lt;br /&gt;
 never gave them more than a brief, uncaring moment of attention...&lt;br /&gt;
 Exits: north east south west northeast northwest southeast southwest &lt;br /&gt;
 You feel a chill up your spine as you prepare to finish Cernunnos&#039;s task.&lt;br /&gt;
&lt;br /&gt;
 A shadowshark is DEAD!!&lt;br /&gt;
 You lay the killing blow upon the shadowshark and it fades back&lt;br /&gt;
 into the scarlet waters, causing a ripple effect.&lt;br /&gt;
 You momentarily glimpse the image of Cernunnos watching you, a pleased&lt;br /&gt;
 expression upon his face.&lt;br /&gt;
 A fin is sliced from A shadowshark&#039;s dead body.&lt;br /&gt;
 A shadowshark&#039;s blood slowly clouds the surrounding water.&lt;br /&gt;
 A shadowshark has no gold.&lt;br /&gt;
 The corpse of A shadowshark holds:&lt;br /&gt;
      Nothing.&lt;br /&gt;
&lt;br /&gt;
Return to [[Cernunnos]] once they are dead.&lt;br /&gt;
&lt;br /&gt;
 (Hide) The Dark Lord regards you with a stoical gaze.&lt;br /&gt;
 Cernunnos says to you, &#039;You have bested the shadowshark and proven that you can fight back&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;against the forces of corruption.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;I commend you, &amp;lt;playername&amp;gt;.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;When you are ready for your next trial, let me know.&#039;&lt;br /&gt;
&lt;br /&gt;
=== Slay the Spyder-Fiends ===&lt;br /&gt;
&lt;br /&gt;
 You say &#039;trial&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Here are the details of your current trial.&#039;&lt;br /&gt;
 Cernunnos begins speaking slowly and clearly.&lt;br /&gt;
 Cernunnos says to you, &#039;You did well by dispatching the shadowshark, &amp;lt;playername&amp;gt;.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Unfortunately, defilement and corruption run rampant across the Realms.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Another perversion of nature is embodied by the spyder-fiends.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;These monsters have taken up residence in a cave in the Forgotten Woods.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Your third task will be to find the cave and enter it.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;You must slay 5 of the spyder-fiends.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Once you have done so, return to me.&#039;&lt;br /&gt;
&lt;br /&gt;
Find the Spyder-Fiends in the Spider Cave within [[The Forgotten Woods]].  I recommend being invis.&lt;br /&gt;
&lt;br /&gt;
==== Directions ====&lt;br /&gt;
&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;#6 n;#3 nw;n;n;nw;nw;n;ne;n;ne;n;n;ne;ne;n;n;ne;n;nw;nw;#3 n;ne;n;nw;#3 n;ne;ne;n;nw;w;nw;nw;w;nw;s;e;#4 ne;enter&amp;lt;/code&amp;gt;&lt;br /&gt;
* General: &amp;lt;code&amp;gt;6n, 3nw, 2n, 2nw, n, ne, n, ne, 2n, 2ne, 2n, ne, n, 2nw, 3n, ne, n, nw, 3n, 2ne, n, nw, w, 2nw, w, nw, s, e, 4ne, enter&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After killing 5 spyder-fiends you should see the following.&lt;br /&gt;
&lt;br /&gt;
 You summon the forces of nature to assail a spyder-fiend.&lt;br /&gt;
 Your dorn nadur thrashes a spyder-fiend!&lt;br /&gt;
 A spyder-fiend is DEAD!!&lt;br /&gt;
 You have killed 5 spyder-fiends for the trial of Cernunnos.&lt;br /&gt;
 You have completed your task.  Return to Cernunnos to complete&lt;br /&gt;
 this trial and face the final test.&lt;br /&gt;
 A spyder-fiend&#039;s shell remains.&lt;br /&gt;
 A spyder-fiend has no gold.&lt;br /&gt;
 The corpse of A spyder-fiend holds:&lt;br /&gt;
      Nothing.&lt;br /&gt;
&lt;br /&gt;
Return to [[Cernunnos]] once they are dead.&lt;br /&gt;
&lt;br /&gt;
 (Hide) The Dark Lord regards you with a stoical gaze.&lt;br /&gt;
 Cernunnos says to you, &#039;&amp;lt;playername&amp;gt;, your actions with the spyder-fiends will give us Druids a greater&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;chance of restoring peace and harmony to that part of the world.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Congratulations on reaching the fourth and final trial.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;I will tell you more about it when you are ready.&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Trials_of_Cernunnos&amp;diff=20373</id>
		<title>Trials of Cernunnos</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Trials_of_Cernunnos&amp;diff=20373"/>
		<updated>2018-06-21T16:57:45Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Added spyder fiends kill text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Quest Activation ==&lt;br /&gt;
&lt;br /&gt;
Visit [[Cernunnos]] after completing the [[Embodiment of the Elder Druidae]] quest.&lt;br /&gt;
&lt;br /&gt;
 Cernunnos says to you, &#039;Playername.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;I see you have spoken with the Great Druid in the form of a crow.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;By freeing him, you have proven your druidic wisdom and benevolence.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;You are now ready for a new series of tests.&#039;&lt;br /&gt;
 Cernunnos peers at you quizzically.&lt;br /&gt;
 Cernunnos says to you, &#039;Do you feel that you are prepared for the challenge?  If so, say yes.&#039;&lt;br /&gt;
&lt;br /&gt;
 You say &#039;yes&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;A wise choice, Playername.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;We shall see how true you are to the path of the Druid.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;If you manage to pass my trials, I will reward you with knowledge and power.&#039;&lt;br /&gt;
 Cernunnos stares at you intently.&lt;br /&gt;
 Cernunnos says to you, &#039;As you know, certain herbs and leaves are held in high regard by Druids.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Your first task will be to visit an old friend of mine, Dobra, the Eldest.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;She lives within a cabin in the Forgotten Woods north of Darkhaven.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Purchase some peppermint leaves from her and bring them back to me.&#039;&lt;br /&gt;
 Cernunnos turns away.&lt;br /&gt;
 Cernunnos says to you, &#039;If you should need me to repeat the details of your trial, ask me to do so.&#039;&lt;br /&gt;
&lt;br /&gt;
=== Visit [[Dobra, the Eldest]] ===&lt;br /&gt;
&lt;br /&gt;
Go visit [[Dobra, the Eldest]] in [[The Forgotten Woods]] and buy a [[peppermint leaves]] from her.  You only need one.&lt;br /&gt;
&lt;br /&gt;
==== Directions ====&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;#8 n;ne;w;n;ne;nw;e;ne;n;e;ne;#2 n;#2 ne;#2 e;n;#3 ne;e;ne;e;ne;nw;sw;n;ne;n;ne;#2 w;chop;se;chop;sw;chop;w;chop;w;chop;s;chop;sw;chop;w;chop;nw;chop;w;chop;w;chop;nw;chop;w;chop;nw;chop;sw;rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
* MUSHClient: &amp;lt;code&amp;gt;#8n (ne) w n (ne) (nw) e (ne) n e (ne) 2n 2(ne) 2e n 3(ne) e (ne) e (ne) (nw) (sw) n (ne) n (ne) 2w (chop) (se) (chop) (sw) (chop) w (chop) w (chop) s (chop) (sw) (chop) w (chop) (nw) (chop) w (chop) w (chop) (nw) (chop) w (chop) (nw) (chop) (sw) rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
* General: &amp;lt;code&amp;gt;8n, ne, w, n, ne, nw, e, ne, n, e, ne, 2n, 2ne, 2e, n, 3ne, e, ne, e, ne, nw, sw, n, ne, n, ne, 2w, (chop through the following dirs) se, sw, 2w, s, sw, w, nw, 2w, nw, w, nw, sw, rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* ZMud without chopping: &amp;lt;code&amp;gt;#8 n;ne;w;n;ne;nw;e;ne;n;e;ne;#2 n;#2 ne;#2 e;n;#3 ne;e;ne;e;ne;nw;sw;n;ne;n;ne;#2 w;se;sw;#2 w;s;sw;w;nw;#2 w;nw;w;nw;sw;rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Return to [[Cernunnos]] and give him the leaves.&lt;br /&gt;
&lt;br /&gt;
 You give peppermint leaves to Cernunnos.&lt;br /&gt;
 Cernunnos sniffs the peppermint and a brief smile crosses his face.&lt;br /&gt;
 Cernunnos says to you, &#039;Very good, Cerf.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;You have passed the first trial.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Say the word &amp;quot;trial&amp;quot; when you are ready to learn about your next task.&#039;&lt;br /&gt;
&lt;br /&gt;
=== Kill the [[A Shadowshark|Shadowshark]] ===&lt;br /&gt;
&lt;br /&gt;
 You say &#039;trial&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Here are the details of your current trial.&#039;&lt;br /&gt;
 Cernunnos begins speaking slowly and clearly.&lt;br /&gt;
 Cernunnos says to you, &#039;Druids must prove their dominance over nature and over all that may&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;defile the natural order of the world.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;One of the great symbols of chaos is the notorious shadowshark.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Your second task will be to venture into Antall.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Be sure you are stocked up on mana potions for this trial.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;The shadowsharks will be calmed in your presence, yet still formidable.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Find and kill a shadowshark, then return to me.&#039;&lt;br /&gt;
&lt;br /&gt;
Go to [[Antall, the Lost Harbor]] to kill the [[A Shadowshark|shadowsharks]].  They wander the maze so it may be best to spell up just outside.  Two kills may be necessary.&lt;br /&gt;
&lt;br /&gt;
==== Directions ====&lt;br /&gt;
* General: &amp;lt;code&amp;gt;6s, ne, 2s, se, 2e, s, 2sw, s, 2e, u, 3e, 2s, se, 6e, 3se, 3s, sw, 2s, se  to go straight into &amp;quot;the dark, scarlet main&amp;quot; maze&amp;lt;/code&amp;gt;&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;#6 s;ne;#2 s;se;#2 e;s;#2 sw;s;#2 e;u;#3 e;#2 s;se;#6 e;#3 se;#3 s;sw;#2 s;se  to go straight into &amp;quot;the dark, scarlet main&amp;quot; maze&amp;lt;/code&amp;gt;&lt;br /&gt;
* MUSHClient: &amp;lt;code&amp;gt;#6s (ne) 2s (se) 2e s 2(sw) s 2e u 3e 2s (se) 6e 3(se) 3s (sw) 2s (se)  to go straight into &amp;quot;the dark, scarlet main&amp;quot; maze&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A somewhat ominous feeling over comes you as you enter the maze.&lt;br /&gt;
&lt;br /&gt;
 A dark, scarlet main&lt;br /&gt;
 Scions of some twisted, evil mechanism reach towards an indifferent sky,&lt;br /&gt;
 only to discover that they must now retreat back down towards a home that&lt;br /&gt;
 never gave them more than a brief, uncaring moment of attention...&lt;br /&gt;
 Exits: north east south west northeast northwest southeast southwest &lt;br /&gt;
 You feel a chill up your spine as you prepare to finish Cernunnos&#039;s task.&lt;br /&gt;
&lt;br /&gt;
 A shadowshark is DEAD!!&lt;br /&gt;
 You lay the killing blow upon the shadowshark and it fades back&lt;br /&gt;
 into the scarlet waters, causing a ripple effect.&lt;br /&gt;
 You momentarily glimpse the image of Cernunnos watching you, a pleased&lt;br /&gt;
 expression upon his face.&lt;br /&gt;
 A fin is sliced from A shadowshark&#039;s dead body.&lt;br /&gt;
 A shadowshark&#039;s blood slowly clouds the surrounding water.&lt;br /&gt;
 A shadowshark has no gold.&lt;br /&gt;
 The corpse of A shadowshark holds:&lt;br /&gt;
      Nothing.&lt;br /&gt;
&lt;br /&gt;
Return to [[Cernunnos]] once they are dead.&lt;br /&gt;
&lt;br /&gt;
 (Hide) The Dark Lord regards you with a stoical gaze.&lt;br /&gt;
 Cernunnos says to you, &#039;You have bested the shadowshark and proven that you can fight back&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;against the forces of corruption.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;I commend you, &amp;lt;playername&amp;gt;.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;When you are ready for your next trial, let me know.&#039;&lt;br /&gt;
&lt;br /&gt;
=== Slay the Spyder-Fiends ===&lt;br /&gt;
&lt;br /&gt;
 You say &#039;trial&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Here are the details of your current trial.&#039;&lt;br /&gt;
 Cernunnos begins speaking slowly and clearly.&lt;br /&gt;
 Cernunnos says to you, &#039;You did well by dispatching the shadowshark, &amp;lt;playername&amp;gt;.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Unfortunately, defilement and corruption run rampant across the Realms.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Another perversion of nature is embodied by the spyder-fiends.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;These monsters have taken up residence in a cave in the Forgotten Woods.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Your third task will be to find the cave and enter it.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;You must slay 5 of the spyder-fiends.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Once you have done so, return to me.&#039;&lt;br /&gt;
&lt;br /&gt;
Find the Spyder-Fiends in the Spider Cave within [[The Forgotten Woods]].  I recommend being invis.&lt;br /&gt;
&lt;br /&gt;
==== Directions ====&lt;br /&gt;
&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;#6 n;#3 nw;n;n;nw;nw;n;ne;n;ne;n;n;ne;ne;n;n;ne;n;nw;nw;#3 n;ne;n;nw;#3 n;ne;ne;n;nw;w;nw;nw;w;nw;s;e;#4 ne;enter&amp;lt;/code&amp;gt;&lt;br /&gt;
* General: &amp;lt;code&amp;gt;6n, 3nw, 2n, 2nw, n, ne, n, ne, 2n, 2ne, 2n, ne, n, 2nw, 3n, ne, n, nw, 3n, 2ne, n, nw, w, 2nw, w, nw, s, e, 4ne, enter&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After killing 5 spyder-fiends you should see the following.&lt;br /&gt;
&lt;br /&gt;
 You summon the forces of nature to assail a spyder-fiend.&lt;br /&gt;
 Your dorn nadur thrashes a spyder-fiend!&lt;br /&gt;
 A spyder-fiend is DEAD!!&lt;br /&gt;
 You have killed 5 spyder-fiends for the trial of Cernunnos.&lt;br /&gt;
 You have completed your task.  Return to Cernunnos to complete&lt;br /&gt;
 this trial and face the final test.&lt;br /&gt;
 A spyder-fiend&#039;s shell remains.&lt;br /&gt;
 A spyder-fiend has no gold.&lt;br /&gt;
 The corpse of A spyder-fiend holds:&lt;br /&gt;
      Nothing.&lt;br /&gt;
&lt;br /&gt;
Return to [[Cernunnos]] once they are dead.&lt;br /&gt;
&lt;br /&gt;
 (Hide) The Dark Lord regards you with a stoical gaze.&lt;br /&gt;
 Cernunnos says to you, &#039;Cerf, your actions with the spyder-fiends will give us Druids a greater&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;chance of restoring peace and harmony to that part of the world.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Congratulations on reaching the fourth and final trial.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;I will tell you more about it when you are ready.&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Trials_of_Cernunnos&amp;diff=20372</id>
		<title>Trials of Cernunnos</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Trials_of_Cernunnos&amp;diff=20372"/>
		<updated>2018-06-21T15:39:44Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Added next trial text.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Quest Activation ==&lt;br /&gt;
&lt;br /&gt;
Visit [[Cernunnos]] after completing the [[Embodiment of the Elder Druidae]] quest.&lt;br /&gt;
&lt;br /&gt;
 Cernunnos says to you, &#039;Playername.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;I see you have spoken with the Great Druid in the form of a crow.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;By freeing him, you have proven your druidic wisdom and benevolence.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;You are now ready for a new series of tests.&#039;&lt;br /&gt;
 Cernunnos peers at you quizzically.&lt;br /&gt;
 Cernunnos says to you, &#039;Do you feel that you are prepared for the challenge?  If so, say yes.&#039;&lt;br /&gt;
&lt;br /&gt;
 You say &#039;yes&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;A wise choice, Playername.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;We shall see how true you are to the path of the Druid.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;If you manage to pass my trials, I will reward you with knowledge and power.&#039;&lt;br /&gt;
 Cernunnos stares at you intently.&lt;br /&gt;
 Cernunnos says to you, &#039;As you know, certain herbs and leaves are held in high regard by Druids.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Your first task will be to visit an old friend of mine, Dobra, the Eldest.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;She lives within a cabin in the Forgotten Woods north of Darkhaven.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Purchase some peppermint leaves from her and bring them back to me.&#039;&lt;br /&gt;
 Cernunnos turns away.&lt;br /&gt;
 Cernunnos says to you, &#039;If you should need me to repeat the details of your trial, ask me to do so.&#039;&lt;br /&gt;
&lt;br /&gt;
=== Visit [[Dobra, the Eldest]] ===&lt;br /&gt;
&lt;br /&gt;
Go visit [[Dobra, the Eldest]] in [[The Forgotten Woods]] and buy a [[peppermint leaves]] from her.  You only need one.&lt;br /&gt;
&lt;br /&gt;
==== Directions ====&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;#8 n;ne;w;n;ne;nw;e;ne;n;e;ne;#2 n;#2 ne;#2 e;n;#3 ne;e;ne;e;ne;nw;sw;n;ne;n;ne;#2 w;chop;se;chop;sw;chop;w;chop;w;chop;s;chop;sw;chop;w;chop;nw;chop;w;chop;w;chop;nw;chop;w;chop;nw;chop;sw;rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
* MUSHClient: &amp;lt;code&amp;gt;#8n (ne) w n (ne) (nw) e (ne) n e (ne) 2n 2(ne) 2e n 3(ne) e (ne) e (ne) (nw) (sw) n (ne) n (ne) 2w (chop) (se) (chop) (sw) (chop) w (chop) w (chop) s (chop) (sw) (chop) w (chop) (nw) (chop) w (chop) w (chop) (nw) (chop) w (chop) (nw) (chop) (sw) rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
* General: &amp;lt;code&amp;gt;8n, ne, w, n, ne, nw, e, ne, n, e, ne, 2n, 2ne, 2e, n, 3ne, e, ne, e, ne, nw, sw, n, ne, n, ne, 2w, (chop through the following dirs) se, sw, 2w, s, sw, w, nw, 2w, nw, w, nw, sw, rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* ZMud without chopping: &amp;lt;code&amp;gt;#8 n;ne;w;n;ne;nw;e;ne;n;e;ne;#2 n;#2 ne;#2 e;n;#3 ne;e;ne;e;ne;nw;sw;n;ne;n;ne;#2 w;se;sw;#2 w;s;sw;w;nw;#2 w;nw;w;nw;sw;rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Return to [[Cernunnos]] and give him the leaves.&lt;br /&gt;
&lt;br /&gt;
 You give peppermint leaves to Cernunnos.&lt;br /&gt;
 Cernunnos sniffs the peppermint and a brief smile crosses his face.&lt;br /&gt;
 Cernunnos says to you, &#039;Very good, Cerf.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;You have passed the first trial.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Say the word &amp;quot;trial&amp;quot; when you are ready to learn about your next task.&#039;&lt;br /&gt;
&lt;br /&gt;
=== Kill the [[A Shadowshark|Shadowshark]] ===&lt;br /&gt;
&lt;br /&gt;
 You say &#039;trial&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Here are the details of your current trial.&#039;&lt;br /&gt;
 Cernunnos begins speaking slowly and clearly.&lt;br /&gt;
 Cernunnos says to you, &#039;Druids must prove their dominance over nature and over all that may&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;defile the natural order of the world.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;One of the great symbols of chaos is the notorious shadowshark.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Your second task will be to venture into Antall.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Be sure you are stocked up on mana potions for this trial.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;The shadowsharks will be calmed in your presence, yet still formidable.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Find and kill a shadowshark, then return to me.&#039;&lt;br /&gt;
&lt;br /&gt;
Go to [[Antall, the Lost Harbor]] to kill the [[A Shadowshark|shadowsharks]].  They wander the maze so it may be best to spell up just outside.  Two kills may be necessary.&lt;br /&gt;
&lt;br /&gt;
==== Directions ====&lt;br /&gt;
* General: &amp;lt;code&amp;gt;6s, ne, 2s, se, 2e, s, 2sw, s, 2e, u, 3e, 2s, se, 6e, 3se, 3s, sw, 2s, se  to go straight into &amp;quot;the dark, scarlet main&amp;quot; maze&amp;lt;/code&amp;gt;&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;#6 s;ne;#2 s;se;#2 e;s;#2 sw;s;#2 e;u;#3 e;#2 s;se;#6 e;#3 se;#3 s;sw;#2 s;se  to go straight into &amp;quot;the dark, scarlet main&amp;quot; maze&amp;lt;/code&amp;gt;&lt;br /&gt;
* MUSHClient: &amp;lt;code&amp;gt;#6s (ne) 2s (se) 2e s 2(sw) s 2e u 3e 2s (se) 6e 3(se) 3s (sw) 2s (se)  to go straight into &amp;quot;the dark, scarlet main&amp;quot; maze&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A somewhat ominous feeling over comes you as you enter the maze.&lt;br /&gt;
&lt;br /&gt;
 A dark, scarlet main&lt;br /&gt;
 Scions of some twisted, evil mechanism reach towards an indifferent sky,&lt;br /&gt;
 only to discover that they must now retreat back down towards a home that&lt;br /&gt;
 never gave them more than a brief, uncaring moment of attention...&lt;br /&gt;
 Exits: north east south west northeast northwest southeast southwest &lt;br /&gt;
 You feel a chill up your spine as you prepare to finish Cernunnos&#039;s task.&lt;br /&gt;
&lt;br /&gt;
 A shadowshark is DEAD!!&lt;br /&gt;
 You lay the killing blow upon the shadowshark and it fades back&lt;br /&gt;
 into the scarlet waters, causing a ripple effect.&lt;br /&gt;
 You momentarily glimpse the image of Cernunnos watching you, a pleased&lt;br /&gt;
 expression upon his face.&lt;br /&gt;
 A fin is sliced from A shadowshark&#039;s dead body.&lt;br /&gt;
 A shadowshark&#039;s blood slowly clouds the surrounding water.&lt;br /&gt;
 A shadowshark has no gold.&lt;br /&gt;
 The corpse of A shadowshark holds:&lt;br /&gt;
      Nothing.&lt;br /&gt;
&lt;br /&gt;
Return to [[Cernunnos]] once they are dead.&lt;br /&gt;
&lt;br /&gt;
 (Hide) The Dark Lord regards you with a stoical gaze.&lt;br /&gt;
 Cernunnos says to you, &#039;You have bested the shadowshark and proven that you can fight back&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;against the forces of corruption.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;I commend you, &amp;lt;playername&amp;gt;.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;When you are ready for your next trial, let me know.&#039;&lt;br /&gt;
&lt;br /&gt;
=== Slay the Spyder-Fiends ===&lt;br /&gt;
&lt;br /&gt;
 You say &#039;trial&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Here are the details of your current trial.&#039;&lt;br /&gt;
 Cernunnos begins speaking slowly and clearly.&lt;br /&gt;
 Cernunnos says to you, &#039;You did well by dispatching the shadowshark, &amp;lt;playername&amp;gt;.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Unfortunately, defilement and corruption run rampant across the Realms.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Another perversion of nature is embodied by the spyder-fiends.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;These monsters have taken up residence in a cave in the Forgotten Woods.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Your third task will be to find the cave and enter it.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;You must slay 5 of the spyder-fiends.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Once you have done so, return to me.&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Trials_of_Cernunnos&amp;diff=20371</id>
		<title>Trials of Cernunnos</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Trials_of_Cernunnos&amp;diff=20371"/>
		<updated>2018-06-19T23:08:56Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Added shadowshark kill text.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Quest Activation ==&lt;br /&gt;
&lt;br /&gt;
Visit [[Cernunnos]] after completing the [[Embodiment of the Elder Druidae]] quest.&lt;br /&gt;
&lt;br /&gt;
 Cernunnos says to you, &#039;Playername.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;I see you have spoken with the Great Druid in the form of a crow.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;By freeing him, you have proven your druidic wisdom and benevolence.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;You are now ready for a new series of tests.&#039;&lt;br /&gt;
 Cernunnos peers at you quizzically.&lt;br /&gt;
 Cernunnos says to you, &#039;Do you feel that you are prepared for the challenge?  If so, say yes.&#039;&lt;br /&gt;
&lt;br /&gt;
 You say &#039;yes&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;A wise choice, Playername.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;We shall see how true you are to the path of the Druid.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;If you manage to pass my trials, I will reward you with knowledge and power.&#039;&lt;br /&gt;
 Cernunnos stares at you intently.&lt;br /&gt;
 Cernunnos says to you, &#039;As you know, certain herbs and leaves are held in high regard by Druids.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Your first task will be to visit an old friend of mine, Dobra, the Eldest.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;She lives within a cabin in the Forgotten Woods north of Darkhaven.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Purchase some peppermint leaves from her and bring them back to me.&#039;&lt;br /&gt;
 Cernunnos turns away.&lt;br /&gt;
 Cernunnos says to you, &#039;If you should need me to repeat the details of your trial, ask me to do so.&#039;&lt;br /&gt;
&lt;br /&gt;
=== Visit [[Dobra, the Eldest]] ===&lt;br /&gt;
&lt;br /&gt;
Go visit [[Dobra, the Eldest]] in [[The Forgotten Woods]] and buy a [[peppermint leaves]] from her.  You only need one.&lt;br /&gt;
&lt;br /&gt;
==== Directions ====&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;#8 n;ne;w;n;ne;nw;e;ne;n;e;ne;#2 n;#2 ne;#2 e;n;#3 ne;e;ne;e;ne;nw;sw;n;ne;n;ne;#2 w;chop;se;chop;sw;chop;w;chop;w;chop;s;chop;sw;chop;w;chop;nw;chop;w;chop;w;chop;nw;chop;w;chop;nw;chop;sw;rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
* MUSHClient: &amp;lt;code&amp;gt;#8n (ne) w n (ne) (nw) e (ne) n e (ne) 2n 2(ne) 2e n 3(ne) e (ne) e (ne) (nw) (sw) n (ne) n (ne) 2w (chop) (se) (chop) (sw) (chop) w (chop) w (chop) s (chop) (sw) (chop) w (chop) (nw) (chop) w (chop) w (chop) (nw) (chop) w (chop) (nw) (chop) (sw) rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
* General: &amp;lt;code&amp;gt;8n, ne, w, n, ne, nw, e, ne, n, e, ne, 2n, 2ne, 2e, n, 3ne, e, ne, e, ne, nw, sw, n, ne, n, ne, 2w, (chop through the following dirs) se, sw, 2w, s, sw, w, nw, 2w, nw, w, nw, sw, rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* ZMud without chopping: &amp;lt;code&amp;gt;#8 n;ne;w;n;ne;nw;e;ne;n;e;ne;#2 n;#2 ne;#2 e;n;#3 ne;e;ne;e;ne;nw;sw;n;ne;n;ne;#2 w;se;sw;#2 w;s;sw;w;nw;#2 w;nw;w;nw;sw;rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Return to [[Cernunnos]] and give him the leaves.&lt;br /&gt;
&lt;br /&gt;
 You give peppermint leaves to Cernunnos.&lt;br /&gt;
 Cernunnos sniffs the peppermint and a brief smile crosses his face.&lt;br /&gt;
 Cernunnos says to you, &#039;Very good, Cerf.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;You have passed the first trial.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Say the word &amp;quot;trial&amp;quot; when you are ready to learn about your next task.&#039;&lt;br /&gt;
&lt;br /&gt;
=== Kill the [[A Shadowshark|Shadowshark]] ===&lt;br /&gt;
&lt;br /&gt;
 You say &#039;trial&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Here are the details of your current trial.&#039;&lt;br /&gt;
 Cernunnos begins speaking slowly and clearly.&lt;br /&gt;
 Cernunnos says to you, &#039;Druids must prove their dominance over nature and over all that may&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;defile the natural order of the world.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;One of the great symbols of chaos is the notorious shadowshark.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Your second task will be to venture into Antall.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Be sure you are stocked up on mana potions for this trial.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;The shadowsharks will be calmed in your presence, yet still formidable.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Find and kill a shadowshark, then return to me.&#039;&lt;br /&gt;
&lt;br /&gt;
Go to [[Antall, the Lost Harbor]] to kill the [[A Shadowshark|shadowsharks]].  They wander the maze so it may be best to spell up just outside.  Two kills may be necessary.&lt;br /&gt;
&lt;br /&gt;
==== Directions ====&lt;br /&gt;
* General: &amp;lt;code&amp;gt;6s, ne, 2s, se, 2e, s, 2sw, s, 2e, u, 3e, 2s, se, 6e, 3se, 3s, sw, 2s, se  to go straight into &amp;quot;the dark, scarlet main&amp;quot; maze&amp;lt;/code&amp;gt;&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;#6 s;ne;#2 s;se;#2 e;s;#2 sw;s;#2 e;u;#3 e;#2 s;se;#6 e;#3 se;#3 s;sw;#2 s;se  to go straight into &amp;quot;the dark, scarlet main&amp;quot; maze&amp;lt;/code&amp;gt;&lt;br /&gt;
* MUSHClient: &amp;lt;code&amp;gt;#6s (ne) 2s (se) 2e s 2(sw) s 2e u 3e 2s (se) 6e 3(se) 3s (sw) 2s (se)  to go straight into &amp;quot;the dark, scarlet main&amp;quot; maze&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 A shadowshark is DEAD!!&lt;br /&gt;
 You lay the killing blow upon the shadowshark and it fades back&lt;br /&gt;
 into the scarlet waters, causing a ripple effect.&lt;br /&gt;
 You momentarily glimpse the image of Cernunnos watching you, a pleased&lt;br /&gt;
 expression upon his face.&lt;br /&gt;
 A fin is sliced from A shadowshark&#039;s dead body.&lt;br /&gt;
 A shadowshark&#039;s blood slowly clouds the surrounding water.&lt;br /&gt;
 A shadowshark has no gold.&lt;br /&gt;
 The corpse of A shadowshark holds:&lt;br /&gt;
      Nothing.&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Trials_of_Cernunnos&amp;diff=20370</id>
		<title>Trials of Cernunnos</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Trials_of_Cernunnos&amp;diff=20370"/>
		<updated>2018-06-19T16:58:51Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Added quest category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Quest Activation ==&lt;br /&gt;
&lt;br /&gt;
Visit [[Cernunnos]] after completing the [[Embodiment of the Elder Druidae]] quest.&lt;br /&gt;
&lt;br /&gt;
 Cernunnos says to you, &#039;Playername.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;I see you have spoken with the Great Druid in the form of a crow.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;By freeing him, you have proven your druidic wisdom and benevolence.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;You are now ready for a new series of tests.&#039;&lt;br /&gt;
 Cernunnos peers at you quizzically.&lt;br /&gt;
 Cernunnos says to you, &#039;Do you feel that you are prepared for the challenge?  If so, say yes.&#039;&lt;br /&gt;
&lt;br /&gt;
 You say &#039;yes&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;A wise choice, Playername.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;We shall see how true you are to the path of the Druid.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;If you manage to pass my trials, I will reward you with knowledge and power.&#039;&lt;br /&gt;
 Cernunnos stares at you intently.&lt;br /&gt;
 Cernunnos says to you, &#039;As you know, certain herbs and leaves are held in high regard by Druids.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Your first task will be to visit an old friend of mine, Dobra, the Eldest.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;She lives within a cabin in the Forgotten Woods north of Darkhaven.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Purchase some peppermint leaves from her and bring them back to me.&#039;&lt;br /&gt;
 Cernunnos turns away.&lt;br /&gt;
 Cernunnos says to you, &#039;If you should need me to repeat the details of your trial, ask me to do so.&#039;&lt;br /&gt;
&lt;br /&gt;
=== Visit [[Dobra, the Eldest]] ===&lt;br /&gt;
&lt;br /&gt;
Go visit [[Dobra, the Eldest]] in [[The Forgotten Woods]] and buy a [[peppermint leaves]] from her.  You only need one.&lt;br /&gt;
&lt;br /&gt;
==== Directions ====&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;#8 n;ne;w;n;ne;nw;e;ne;n;e;ne;#2 n;#2 ne;#2 e;n;#3 ne;e;ne;e;ne;nw;sw;n;ne;n;ne;#2 w;chop;se;chop;sw;chop;w;chop;w;chop;s;chop;sw;chop;w;chop;nw;chop;w;chop;w;chop;nw;chop;w;chop;nw;chop;sw;rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
* MUSHClient: &amp;lt;code&amp;gt;#8n (ne) w n (ne) (nw) e (ne) n e (ne) 2n 2(ne) 2e n 3(ne) e (ne) e (ne) (nw) (sw) n (ne) n (ne) 2w (chop) (se) (chop) (sw) (chop) w (chop) w (chop) s (chop) (sw) (chop) w (chop) (nw) (chop) w (chop) w (chop) (nw) (chop) w (chop) (nw) (chop) (sw) rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
* General: &amp;lt;code&amp;gt;8n, ne, w, n, ne, nw, e, ne, n, e, ne, 2n, 2ne, 2e, n, 3ne, e, ne, e, ne, nw, sw, n, ne, n, ne, 2w, (chop through the following dirs) se, sw, 2w, s, sw, w, nw, 2w, nw, w, nw, sw, rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* ZMud without chopping: &amp;lt;code&amp;gt;#8 n;ne;w;n;ne;nw;e;ne;n;e;ne;#2 n;#2 ne;#2 e;n;#3 ne;e;ne;e;ne;nw;sw;n;ne;n;ne;#2 w;se;sw;#2 w;s;sw;w;nw;#2 w;nw;w;nw;sw;rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Return to [[Cernunnos]] and give him the leaves.&lt;br /&gt;
&lt;br /&gt;
 You give peppermint leaves to Cernunnos.&lt;br /&gt;
 Cernunnos sniffs the peppermint and a brief smile crosses his face.&lt;br /&gt;
 Cernunnos says to you, &#039;Very good, Cerf.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;You have passed the first trial.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Say the word &amp;quot;trial&amp;quot; when you are ready to learn about your next task.&#039;&lt;br /&gt;
&lt;br /&gt;
=== Kill the [[A Shadowshark|Shadowshark]] ===&lt;br /&gt;
&lt;br /&gt;
 You say &#039;trial&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Here are the details of your current trial.&#039;&lt;br /&gt;
 Cernunnos begins speaking slowly and clearly.&lt;br /&gt;
 Cernunnos says to you, &#039;Druids must prove their dominance over nature and over all that may&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;defile the natural order of the world.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;One of the great symbols of chaos is the notorious shadowshark.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Your second task will be to venture into Antall.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Be sure you are stocked up on mana potions for this trial.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;The shadowsharks will be calmed in your presence, yet still formidable.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Find and kill a shadowshark, then return to me.&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Trials_of_Cernunnos&amp;diff=20369</id>
		<title>Trials of Cernunnos</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Trials_of_Cernunnos&amp;diff=20369"/>
		<updated>2018-06-19T16:51:03Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Created page to outline the trials of Cernunnos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Quest Activation ==&lt;br /&gt;
&lt;br /&gt;
Visit [[Cernunnos]] after completing the [[Embodiment of the Elder Druidae]] quest.&lt;br /&gt;
&lt;br /&gt;
 Cernunnos says to you, &#039;Playername.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;I see you have spoken with the Great Druid in the form of a crow.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;By freeing him, you have proven your druidic wisdom and benevolence.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;You are now ready for a new series of tests.&#039;&lt;br /&gt;
 Cernunnos peers at you quizzically.&lt;br /&gt;
 Cernunnos says to you, &#039;Do you feel that you are prepared for the challenge?  If so, say yes.&#039;&lt;br /&gt;
&lt;br /&gt;
 You say &#039;yes&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;A wise choice, Playername.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;We shall see how true you are to the path of the Druid.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;If you manage to pass my trials, I will reward you with knowledge and power.&#039;&lt;br /&gt;
 Cernunnos stares at you intently.&lt;br /&gt;
 Cernunnos says to you, &#039;As you know, certain herbs and leaves are held in high regard by Druids.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Your first task will be to visit an old friend of mine, Dobra, the Eldest.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;She lives within a cabin in the Forgotten Woods north of Darkhaven.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Purchase some peppermint leaves from her and bring them back to me.&#039;&lt;br /&gt;
 Cernunnos turns away.&lt;br /&gt;
 Cernunnos says to you, &#039;If you should need me to repeat the details of your trial, ask me to do so.&#039;&lt;br /&gt;
&lt;br /&gt;
=== Visit [[Dobra, the Eldest]] ===&lt;br /&gt;
&lt;br /&gt;
Go visit [[Dobra, the Eldest]] in [[The Forgotten Woods]] and buy a [[peppermint leaves]] from her.  You only need one.&lt;br /&gt;
&lt;br /&gt;
==== Directions ====&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;#8 n;ne;w;n;ne;nw;e;ne;n;e;ne;#2 n;#2 ne;#2 e;n;#3 ne;e;ne;e;ne;nw;sw;n;ne;n;ne;#2 w;chop;se;chop;sw;chop;w;chop;w;chop;s;chop;sw;chop;w;chop;nw;chop;w;chop;w;chop;nw;chop;w;chop;nw;chop;sw;rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
* MUSHClient: &amp;lt;code&amp;gt;#8n (ne) w n (ne) (nw) e (ne) n e (ne) 2n 2(ne) 2e n 3(ne) e (ne) e (ne) (nw) (sw) n (ne) n (ne) 2w (chop) (se) (chop) (sw) (chop) w (chop) w (chop) s (chop) (sw) (chop) w (chop) (nw) (chop) w (chop) w (chop) (nw) (chop) w (chop) (nw) (chop) (sw) rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
* General: &amp;lt;code&amp;gt;8n, ne, w, n, ne, nw, e, ne, n, e, ne, 2n, 2ne, 2e, n, 3ne, e, ne, e, ne, nw, sw, n, ne, n, ne, 2w, (chop through the following dirs) se, sw, 2w, s, sw, w, nw, 2w, nw, w, nw, sw, rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* ZMud without chopping: &amp;lt;code&amp;gt;#8 n;ne;w;n;ne;nw;e;ne;n;e;ne;#2 n;#2 ne;#2 e;n;#3 ne;e;ne;e;ne;nw;sw;n;ne;n;ne;#2 w;se;sw;#2 w;s;sw;w;nw;#2 w;nw;w;nw;sw;rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Return to [[Cernunnos]] and give him the leaves.&lt;br /&gt;
&lt;br /&gt;
 You give peppermint leaves to Cernunnos.&lt;br /&gt;
 Cernunnos sniffs the peppermint and a brief smile crosses his face.&lt;br /&gt;
 Cernunnos says to you, &#039;Very good, Cerf.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;You have passed the first trial.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Say the word &amp;quot;trial&amp;quot; when you are ready to learn about your next task.&#039;&lt;br /&gt;
&lt;br /&gt;
=== Kill the [[A Shadowshark|Shadowshark]] ===&lt;br /&gt;
&lt;br /&gt;
 You say &#039;trial&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Here are the details of your current trial.&#039;&lt;br /&gt;
 Cernunnos begins speaking slowly and clearly.&lt;br /&gt;
 Cernunnos says to you, &#039;Druids must prove their dominance over nature and over all that may&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;defile the natural order of the world.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;One of the great symbols of chaos is the notorious shadowshark.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Your second task will be to venture into Antall.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Be sure you are stocked up on mana potions for this trial.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;The shadowsharks will be calmed in your presence, yet still formidable.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Find and kill a shadowshark, then return to me.&#039;&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Peppermint_leaves&amp;diff=20368</id>
		<title>Peppermint leaves</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Peppermint_leaves&amp;diff=20368"/>
		<updated>2018-06-19T16:40:55Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Created page using template.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|cname = peppermint leaves&lt;br /&gt;
|gname = A clump of neatly tied leaves have been dropped here.&lt;br /&gt;
|description = &lt;br /&gt;
 You take a closer look at peppermint leaves in inventory...&lt;br /&gt;
 A string is tied about the base of the wide, green leaves, seven in&lt;br /&gt;
 all. They smell wonderful!&lt;br /&gt;
|mob = Dobra, the Eldest&lt;br /&gt;
|pop = &lt;br /&gt;
|manuf = No&lt;br /&gt;
|oog = No&lt;br /&gt;
|minlevel = 0&lt;br /&gt;
|keywords = peppermint, leaves&lt;br /&gt;
|area = The Forgotten Woods&lt;br /&gt;
|id = &lt;br /&gt;
 Object &#039;peppermint leaves&#039; is infused with your magic...&lt;br /&gt;
 It is a level 0 salve, weight 1.&lt;br /&gt;
 Special properties:  none&lt;br /&gt;
 This salve has a gold value of 4867.&lt;br /&gt;
 You can midas this item for 1622 gold.&lt;br /&gt;
 Has 7(7) applications of level 20:&lt;br /&gt;
   &#039;refresh&#039;&lt;br /&gt;
|notes =&lt;br /&gt;
* Purchase this item from [[Dobra, the Eldest]]&lt;br /&gt;
* It is used as part of the [[Trials of Cernunnos]] quest.&lt;br /&gt;
|category = Salve&lt;br /&gt;
|cats = [[Category:Augurer Items]][[Category:Barbarian Items]][[Category:Bladesinger Items]][[Category:Cleric Items]][[Category:Druid Items]][[Category:Fathomer Items]][[Category:Mage Items]][[Category:Nephandi Items]][[Category:Paladin Items]][[Category:Ranger Items]][[Category:Thief Items]][[Category:Warrior Items]][[Category:Vampire Items]][[Category:Devout Items]][[Category:Neutral Items]][[Category:Evil Items]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Dobra,_the_Eldest&amp;diff=20367</id>
		<title>Dobra, the Eldest</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Dobra,_the_Eldest&amp;diff=20367"/>
		<updated>2018-06-19T16:26:55Z</updated>

		<summary type="html">&lt;p&gt;Cerf: /* Directions */ Added instructions to enter her cabin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General ==&lt;br /&gt;
&lt;br /&gt;
* Area: [[The Forgotten Woods]]&lt;br /&gt;
* Status: Neutral&lt;br /&gt;
* Mob Alignment: [[Evil alignment|Evil]]&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;#8 n;ne;w;n;ne;nw;e;ne;n;e;ne;#2 n;#2 ne;#2 e;n;#3 ne;e;ne;e;ne;nw;sw;n;ne;n;ne;#2 w;chop;se;chop;sw;chop;w;chop;w;chop;s;chop;sw;chop;w;chop;nw;chop;w;chop;w;chop;nw;chop;w;chop;nw;chop;sw;rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
* MUSHClient: &amp;lt;code&amp;gt;#8n (ne) w n (ne) (nw) e (ne) n e (ne) 2n 2(ne) 2e n 3(ne) e (ne) e (ne) (nw) (sw) n (ne) n (ne) 2w (chop) (se) (chop) (sw) (chop) w (chop) w (chop) s (chop) (sw) (chop) w (chop) (nw) (chop) w (chop) w (chop) (nw) (chop) w (chop) (nw) (chop) (sw) rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
* General: &amp;lt;code&amp;gt;8n, ne, w, n, ne, nw, e, ne, n, e, ne, 2n, 2ne, 2e, n, 3ne, e, ne, e, ne, nw, sw, n, ne, n, ne, 2w, (chop through the following dirs) se, sw, 2w, s, sw, w, nw, 2w, nw, w, nw, sw, rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* ZMud without chopping: &amp;lt;code&amp;gt;#8 n;ne;w;n;ne;nw;e;ne;n;e;ne;#2 n;#2 ne;#2 e;n;#3 ne;e;ne;e;ne;nw;sw;n;ne;n;ne;#2 w;se;sw;#2 w;s;sw;w;nw;#2 w;nw;w;nw;sw;rap n&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
 Dobra is dressed in clothes that belong on someone much younger than&lt;br /&gt;
 herself. She wears a long, off-white open-faced gown over her clothing&lt;br /&gt;
 though it does little to hide what she wears beneath. Her hair is about the&lt;br /&gt;
 same color as the gown she is wearing, so it is with some shock that one&lt;br /&gt;
 realizes just how very long it is; it is so long it trails the ground behind her.&lt;br /&gt;
 There is a sharp wit that shines from her coal-black eyes and though she&lt;br /&gt;
 may be old and frail, there is something there in her eyes that speaks of&lt;br /&gt;
 strength. She was probably very beautiful when she was younger, the&lt;br /&gt;
 bones of her face hint to it, but now her face is a web of fine lines and&lt;br /&gt;
 wrinkles.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
* [[cream-colored harem pants]]&lt;br /&gt;
* [[a cream-colored sash]]&lt;br /&gt;
* [[a string of dragon teeth]]&lt;br /&gt;
* [[a bat skull]]&lt;br /&gt;
* [[a band of silver]]&lt;br /&gt;
* [[a shard of ruby]]&lt;br /&gt;
* [[Covenant charm of the Eldest]]&lt;br /&gt;
* [[a tight bustier]]&lt;br /&gt;
* [[an off-white gown]]&lt;br /&gt;
* [[a black lace brassiere]]&lt;br /&gt;
* [[a couple persimmon berries]] (sells)&lt;br /&gt;
* [[a spicebush twig]] (sells)&lt;br /&gt;
* [[a hollow gourd]] (sells)&lt;br /&gt;
* [[a pinch of cattail pollen]] (sells)&lt;br /&gt;
* [[dried elderberry leaves]] (sells)&lt;br /&gt;
* [[dried fireweed stalks]] (sells)&lt;br /&gt;
* [[dried thistle barbs]] (sells)&lt;br /&gt;
* [[ground hickory leaves]] (sells)&lt;br /&gt;
* [[jellied wintergreen leaves]] (sells)&lt;br /&gt;
* [[peppermint leaves]] (sells)&lt;br /&gt;
* [[silver nightshade]] (sells)&lt;br /&gt;
&lt;br /&gt;
== Run Instructions ==&lt;br /&gt;
&lt;br /&gt;
* Characters: 3-6 [[hitter|hitters]]&lt;br /&gt;
* Weapons: Any (If using [[immobilize]], recommended to keep DR below 105 to not scrap the sash)&lt;br /&gt;
* [[Tunnel]]: None&lt;br /&gt;
* [[IP check]]: Easiest at one, feasible up to six&lt;br /&gt;
&lt;br /&gt;
=== Protective Spells ===&lt;br /&gt;
&lt;br /&gt;
* Spells for [[tank]]: [[Basic spells]], [[Eldritch sphere]], [[Protection]]/[[Benediction]]&lt;br /&gt;
* Spells for others: [[Basic spells]], [[Protection]]/[[Benediction]]&lt;br /&gt;
* [[Elemental shields]]: [[Fireshield]], [[Iceshield]], [[Shockshield]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
You have to start the first fight solo and then bring everyone else in, but after that the group can stay in the room. When you attack her, she closes and locks the door, so remember to [[pick lock]] / [[knock]] / [[doorbash]] it if you need to [[flee]]. She also casts all three [[elemental shields]] on herself. She casts [[weaken]], [[poison]] and [[blind]], so bring [[cure poison|cure poisons]] and [[true sight|trues]] and have [[resist poison]] if you can. On the other hand, you can spell her down with everything except [[poison]] and [[blind]]. If you [[disarm]] her she will just re-wield straight away, so don&#039;t bother. If you [[flee]] from her then she tries to [[summon]] you, but she can&#039;t [[summon]] you from paradise (the room just outside hers_. If you log off in her room, you get [[transfer|transed]] back to paradise. Dobra has a huge amount of hp, it can take up to half an hour per kill. She can be [[circle|circled]]. Either chop or log off in paradise to get back out into the thorns, you can [[recall]] from there.&lt;br /&gt;
&lt;br /&gt;
* If using [[immobilize]]: To make sure the sash survives the battle, it might be best to cast armor and shield on Dobra before the battle, and also keep the DR of any characters that will be fighting to 105 or less.&lt;br /&gt;
&lt;br /&gt;
[[Category:Mobs]] [[Category:The Forgotten Woods]]&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=Cernunnos&amp;diff=20366</id>
		<title>Cernunnos</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=Cernunnos&amp;diff=20366"/>
		<updated>2018-06-19T06:01:54Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Added link for Trials of Cernunnos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General ==&lt;br /&gt;
&lt;br /&gt;
* Area: [[The Dunhill Demesnes]]&lt;br /&gt;
* Status: Neutral&lt;br /&gt;
* Mob Alignment: [[Devout alignment|Devout]]&lt;br /&gt;
* Race: [[Human]]&lt;br /&gt;
* Class: [[Ranger]]&lt;br /&gt;
* Level Range: 45 - 50&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
* ZMud: &amp;lt;code&amp;gt;nw;#2 w;#4 n;e;look painting;open n;#2 n;#57 w;ne;#3 n;ne;#3 n;e;ne;nw;ne;nw;w;n&amp;lt;/code&amp;gt;&lt;br /&gt;
* MUSHClient: &amp;lt;code&amp;gt;#(nw) 2w 4n e (look painting) (open n) 2n 57w (ne) 3n (ne) 3n e (ne) (nw) (ne) (nw) w n&amp;lt;/code&amp;gt;&lt;br /&gt;
* General: &amp;lt;code&amp;gt;nw, 2w, 4n, e, look painting, open n, 2n, 57w, ne, 3n, ne, 3n, e, ne, nw, ne, nw, w, n&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
 This man&#039;s clothes are dark buckskin; the garb of a ranger. His dark&lt;br /&gt;
 clothing would allow him to blend into the forest in themselves, but&lt;br /&gt;
 he also wears a dark green cloak, slung over his shoulders for comfort&lt;br /&gt;
 right now. The dark browns and dark green of his cloak would probably&lt;br /&gt;
 make him almost invisible if not for the fact that he were standing in&lt;br /&gt;
 this cave. A glint of gold draws your eyes to his neckline, where a&lt;br /&gt;
 golden torque wraps around his throat. Your gaze finally travels upward,&lt;br /&gt;
 past his neatly trimmed brown goatee, which covers his finely chiselled&lt;br /&gt;
 chin and up to his steel grey eyes. A sudden chill runs through your&lt;br /&gt;
 body as your very soul seems to be sucked into the depths of those two&lt;br /&gt;
 grey orbs...&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
* [[a golden torque]]&lt;br /&gt;
* [[a forest green cloak]]&lt;br /&gt;
* [[an iron longsword]]&lt;br /&gt;
* [[a dark buckskin tunic]]&lt;br /&gt;
* [[heavy buckskin chansses]]&lt;br /&gt;
* [[a pair of kneehigh buckskin boots]]&lt;br /&gt;
* [[a gold key]] ([[Pop item|pop]])&lt;br /&gt;
&lt;br /&gt;
== Run Instructions ==&lt;br /&gt;
&lt;br /&gt;
* Characters: 1 [[hitter]]&lt;br /&gt;
* Weapons: Any&lt;br /&gt;
* [[Tunnel]]: Two + [[mobile|mob]]&lt;br /&gt;
* [[IP check]]: None&lt;br /&gt;
* Immobilize: Yes&lt;br /&gt;
&lt;br /&gt;
=== Protective Spells ===&lt;br /&gt;
&lt;br /&gt;
* Spells for [[tank]]: [[Basic spells]], [[True sight]]&lt;br /&gt;
* Spells for others: [[Basic spells]]&lt;br /&gt;
* [[Elemental shields]]: None&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
Cernunnos isn&#039;t a hard fight, but it can be annoying. He [[disarm|disarms]] you, picks up your weapon and throws it out of the room. To avoid this, either [[blindness|blind]] him or use a weapon that he can&#039;t pick up. It just works off a few keywords (&amp;quot;sword&amp;quot;, &amp;quot;blade&amp;quot;, &amp;quot;spear&amp;quot; or &amp;quot;dagger&amp;quot;) so some decent weapons escape it, notably [[the Maul of Stone]], [[the tarrasque&#039;s Horn]], [[a dragon fang]] and [[darkness]]. Cernunnos can&#039;t be [[poison|poisoned]], but you can use basically every other spelldown on him (which is a good idea), you should always [[blindness|blind]] and [[disarm]] him if you can. When he gets to almost dead, he punches, kicks and [[gouge|gouges]], doing some extra damage.&lt;br /&gt;
&lt;br /&gt;
=== [[Trials of Cernunnos]] ===&lt;br /&gt;
&lt;br /&gt;
Upon completing the [[Embodiment of the Elder Druidae]] equipment set visit Cernunnos for an additional quest.&lt;br /&gt;
&lt;br /&gt;
 Cernunnos says to you, &#039;Playername.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;I see you have spoken with the Great Druid in the form of a crow.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;By freeing him, you have proven your druidic wisdom and benevolence.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;You are now ready for a new series of tests.&#039;&lt;br /&gt;
 Cernunnos peers at you quizzically.&lt;br /&gt;
 Cernunnos says to you, &#039;Do you feel that you are prepared for the challenge?  If so, say yes.&#039;&lt;br /&gt;
&lt;br /&gt;
 You say &#039;yes&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;A wise choice, Playername.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;We shall see how true you are to the path of the Druid.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;If you manage to pass my trials, I will reward you with knowledge and power.&#039;&lt;br /&gt;
 Cernunnos stares at you intently.&lt;br /&gt;
 Cernunnos says to you, &#039;As you know, certain herbs and leaves are held in high regard by Druids.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Your first task will be to visit an old friend of mine, Dobra, the Eldest.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;She lives within a cabin in the Forgotten Woods north of Darkhaven.&#039;&lt;br /&gt;
 Cernunnos says to you, &#039;Purchase some peppermint leaves from her and bring them back to me.&#039;&lt;br /&gt;
 Cernunnos turns away.&lt;br /&gt;
 Cernunnos says to you, &#039;If you should need me to repeat the details of your trial, ask me to do so.&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Mobs]] [[Category:The Dunhill Demesnes]]&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=An_armored_clay_Golem&amp;diff=20365</id>
		<title>An armored clay Golem</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=An_armored_clay_Golem&amp;diff=20365"/>
		<updated>2018-06-19T05:30:54Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Edited details, Added notes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mob&lt;br /&gt;
|cname = an armored clay Golem&lt;br /&gt;
|gname = In the corner stands an enormous armored clay Golem staring blankly about the room.&lt;br /&gt;
|description =&lt;br /&gt;
 This magically animated clay golem has been armored for battle by a&lt;br /&gt;
 powerful wizard who once used it for its bidding. Ancient and unfeeling&lt;br /&gt;
 it still attempts to do its master&#039;s bidding.&lt;br /&gt;
|area = Barrik&#039;s Keep&lt;br /&gt;
|status = [[Neutral]]&lt;br /&gt;
|align = [[Devout alignment|Devout]]&lt;br /&gt;
|race = Golem&lt;br /&gt;
|class = Warrior&lt;br /&gt;
|level = 50-55&lt;br /&gt;
|affects = [[Sanctuary]], [[Fireshield]]&lt;br /&gt;
|roddir = &lt;br /&gt;
|zmuddir = #6 n;#3 nw;w;n;#4 e;s;w;sw;s;sw;s;s;sw;sw;s;s;ne;ne;n;nw;w;nw;nw;w;#3 nw;#3 w;nw;nw;#3 w;s;e;#3 ne;se;#4 e;se;se;#3 e;n;#5 ne;#4 nw;ne;e;#3 ne;#4 e;#4 n;#3 e;n;nw;nw;w;w;#4 sw;#3 w;nw;w;w;#4 sw;#4 n;e;open rug;d;#3 n;open up;u;say the keep?;open n;#5 n;e;n;s;#2 n;unlock n;open n;n;ne;e&lt;br /&gt;
|mushdir = &lt;br /&gt;
|light1 = &lt;br /&gt;
|finger1 = &lt;br /&gt;
|finger2 = &lt;br /&gt;
|neck1 = &lt;br /&gt;
|neck2 = &lt;br /&gt;
|body1 = &lt;br /&gt;
|head1 = &lt;br /&gt;
|legs1 = &lt;br /&gt;
|feet1 = &lt;br /&gt;
|hands1 = &lt;br /&gt;
|arms1 = &lt;br /&gt;
|shield1 = &lt;br /&gt;
|abody1 = &lt;br /&gt;
|waist1 = &lt;br /&gt;
|wrist1 = &lt;br /&gt;
|wrist2 = &lt;br /&gt;
|wielded1 = &lt;br /&gt;
|wielded2 = &lt;br /&gt;
|held1 = &lt;br /&gt;
|ears1 = &lt;br /&gt;
|eyes1 = &lt;br /&gt;
|back1 = &lt;br /&gt;
|face1 = &lt;br /&gt;
|ankle1 = &lt;br /&gt;
|ankle2 = &lt;br /&gt;
|gold = 4607&lt;br /&gt;
|pop1 = Gold branch of the Druidae&lt;br /&gt;
|inv1 = &lt;br /&gt;
|chars = 2 [[druid|druids]] or [[hitters]] (not [[thief|thieves]])&lt;br /&gt;
|weapons = [[Magical items|Magical]]&lt;br /&gt;
|tunnel = &lt;br /&gt;
|ipcheck = 1&lt;br /&gt;
|tankspells = [[Basic spells]], [[Float]]/[[Fly]], [[Valiance]]&lt;br /&gt;
|otherspells = [[Basic spells]], [[Float]]/[[Fly]]&lt;br /&gt;
|shields = [[Fireshield]]&lt;br /&gt;
|notes =&lt;br /&gt;
&lt;br /&gt;
* Kill all of the ratlings in the keep before engaging the golem.  They are aggressive wandering mobs that will join in the fight and generally make things more difficult.  Wait for repop, kill all the ratlings, then attack the golem.&lt;br /&gt;
&lt;br /&gt;
* The golem appears to heal itself if a thief is present in the room or if a ratling joins the fight.  Use [[paladin|Pallies]] or [[warrior|Warriors]].&lt;br /&gt;
&lt;br /&gt;
* The golem casts [[earthquake]] often.  Be affected by float or fly to prevent damage.&lt;br /&gt;
&lt;br /&gt;
* In order to pop the [[Gold branch of the Druidae]] a druid with the quest active must land the killing blow.&lt;br /&gt;
&lt;br /&gt;
 You summon the forces of nature to assail an armored clay Golem.&lt;br /&gt;
 Your dorn nadur injures an armored clay Golem!&lt;br /&gt;
 An armored clay Golem is DEAD!!&lt;br /&gt;
 The golem crashes to the floor, and the dust settles into the shape of a long, twinkling branch with the Druidae insignia.&lt;br /&gt;
 An armored clay Golem crumples to the ground in a lifeless heap.&lt;br /&gt;
 You get 4607 gold coins from the corpse of an armored clay Golem.&lt;br /&gt;
 The corpse of an armored clay Golem holds:&lt;br /&gt;
      Gold branch of the Druidae&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=An_armored_clay_Golem&amp;diff=20364</id>
		<title>An armored clay Golem</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=An_armored_clay_Golem&amp;diff=20364"/>
		<updated>2018-06-17T16:50:41Z</updated>

		<summary type="html">&lt;p&gt;Cerf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mob&lt;br /&gt;
|cname = an armored clay Golem&lt;br /&gt;
|gname = In the corner stands an enormous armored clay Golem staring blankly about the room.&lt;br /&gt;
|description =&lt;br /&gt;
 This magically animated clay golem has been armored for battle by a&lt;br /&gt;
 powerful wizard who once used it for its bidding. Ancient and unfeeling&lt;br /&gt;
 it still attempts to do its master&#039;s bidding.&lt;br /&gt;
|area = Barrik&#039;s Keep&lt;br /&gt;
|status = [[Neutral]]&lt;br /&gt;
|align = [[Devout alignment|Devout]]&lt;br /&gt;
|race = Golem&lt;br /&gt;
|class = Warrior&lt;br /&gt;
|level = 50-55&lt;br /&gt;
|affects = [[Sanctuary]], [[Fireshield]]&lt;br /&gt;
|roddir = &lt;br /&gt;
|zmuddir = #6 n;#3 nw;w;n;#4 e;s;w;sw;s;sw;s;s;sw;sw;s;s;ne;ne;n;nw;w;nw;nw;w;#3 nw;#3 w;nw;nw;#3 w;s;e;#3 ne;se;#4 e;se;se;#3 e;n;#5 ne;#4 nw;ne;e;#3 ne;#4 e;#4 n;#3 e;n;nw;nw;w;w;#4 sw;#3 w;nw;w;w;#4 sw;#4 n;e;open rug;d;#3 n;open up;u;say the keep?;open n;#5 n;e;n;s;#2 n;unlock n;open n;n;ne;e&lt;br /&gt;
|mushdir = &lt;br /&gt;
|light1 = &lt;br /&gt;
|finger1 = &lt;br /&gt;
|finger2 = &lt;br /&gt;
|neck1 = &lt;br /&gt;
|neck2 = &lt;br /&gt;
|body1 = &lt;br /&gt;
|head1 = &lt;br /&gt;
|legs1 = &lt;br /&gt;
|feet1 = &lt;br /&gt;
|hands1 = &lt;br /&gt;
|arms1 = &lt;br /&gt;
|shield1 = &lt;br /&gt;
|abody1 = &lt;br /&gt;
|waist1 = &lt;br /&gt;
|wrist1 = &lt;br /&gt;
|wrist2 = &lt;br /&gt;
|wielded1 = &lt;br /&gt;
|wielded2 = &lt;br /&gt;
|held1 = &lt;br /&gt;
|ears1 = &lt;br /&gt;
|eyes1 = &lt;br /&gt;
|back1 = &lt;br /&gt;
|face1 = &lt;br /&gt;
|ankle1 = &lt;br /&gt;
|ankle2 = &lt;br /&gt;
|gold = Unknown&lt;br /&gt;
|pop1 = Gold branch of the Druidae&lt;br /&gt;
|inv1 = &lt;br /&gt;
|chars = 2 [[hitters]] (not [[thief|thieves]])&lt;br /&gt;
|weapons = [[Nonmagical items|Nonmagical]], [[Magical items|Magical]]&lt;br /&gt;
|tunnel = &lt;br /&gt;
|ipcheck = Unknown&lt;br /&gt;
|tankspells = [[Basic spells]], [[Float]]/[[Fly]], [[Valiance]]&lt;br /&gt;
|otherspells = [[Basic spells]], [[Float]]/[[Fly]]&lt;br /&gt;
|shields = [[Fireshield]]&lt;br /&gt;
|notes =&lt;br /&gt;
&lt;br /&gt;
* Kill all of the ratlings in the keep before engaging the golem.  They are aggressive wandering mobs that will join in the fight and generally make things more difficult.  Wait for repop, kill all the ratlings, then attack the golem.&lt;br /&gt;
&lt;br /&gt;
* The golem appears to heal itself if a thief is present in the room or if a ratling joins the fight.  Use Pallies or Warriors.&lt;br /&gt;
&lt;br /&gt;
* The golem casts [[earthquake]] often.  Be affected by float or fly to prevent damage.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
	<entry>
		<id>https://rodpedia.realmsofdespair.info/index.php?title=An_armored_clay_Golem&amp;diff=20363</id>
		<title>An armored clay Golem</title>
		<link rel="alternate" type="text/html" href="https://rodpedia.realmsofdespair.info/index.php?title=An_armored_clay_Golem&amp;diff=20363"/>
		<updated>2018-06-17T16:49:06Z</updated>

		<summary type="html">&lt;p&gt;Cerf: Created page using mob template.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mob&lt;br /&gt;
|cname = an armored clay Golem&lt;br /&gt;
|gname = In the corner stands an enormous armored clay Golem staring blankly about the room.&lt;br /&gt;
|description =&lt;br /&gt;
 This magically animated clay golem has been armored for battle by a&lt;br /&gt;
 powerful wizard who once used it for its bidding. Ancient and unfeeling&lt;br /&gt;
 it still attempts to do its master&#039;s bidding.&lt;br /&gt;
|area = Barrik&#039;s Keep&lt;br /&gt;
|status = [[Neutral]]&lt;br /&gt;
|align = [[Devout alignment|Devout]]&lt;br /&gt;
|race = Golem&lt;br /&gt;
|class = Warrior&lt;br /&gt;
|level = 50-55&lt;br /&gt;
|affects = [[Sanctuary]], [[Fireshield]]&lt;br /&gt;
|roddir = &lt;br /&gt;
|zmuddir = #6 n;#3 nw;w;n;#4 e;s;w;sw;s;sw;s;s;sw;sw;s;s;ne;ne;n;nw;w;nw;nw;w;#3 nw;#3 w;nw;nw;#3 w;s;e;#3 ne;se;#4 e;se;se;#3 e;n;#5 ne;#4 nw;ne;e;#3 ne;#4 e;#4 n;#3 e;n;nw;nw;w;w;#4 sw;#3 w;nw;w;w;#4 sw;#4 n;e;open rug;d;#3 n;open up;u;say the keep?;open n;#5 n;e;n;s;#2 n;unlock n;open n;n;ne;e&lt;br /&gt;
|mushdir = &lt;br /&gt;
|light1 = &lt;br /&gt;
|finger1 = &lt;br /&gt;
|finger2 = &lt;br /&gt;
|neck1 = &lt;br /&gt;
|neck2 = &lt;br /&gt;
|body1 = &lt;br /&gt;
|head1 = &lt;br /&gt;
|legs1 = &lt;br /&gt;
|feet1 = &lt;br /&gt;
|hands1 = &lt;br /&gt;
|arms1 = &lt;br /&gt;
|shield1 = &lt;br /&gt;
|abody1 = &lt;br /&gt;
|waist1 = &lt;br /&gt;
|wrist1 = &lt;br /&gt;
|wrist2 = &lt;br /&gt;
|wielded1 = &lt;br /&gt;
|wielded2 = &lt;br /&gt;
|held1 = &lt;br /&gt;
|ears1 = &lt;br /&gt;
|eyes1 = &lt;br /&gt;
|back1 = &lt;br /&gt;
|face1 = &lt;br /&gt;
|ankle1 = &lt;br /&gt;
|ankle2 = &lt;br /&gt;
|gold = Unknown&lt;br /&gt;
|pop1 = Gold branch of the Druidae&lt;br /&gt;
|inv1 = &lt;br /&gt;
|chars = 2 [[hitters]] (not [[thief|thieves]])&lt;br /&gt;
|weapons = [[Nonmagical items|Nonmagical]]&lt;br /&gt;
|tunnel = &lt;br /&gt;
|ipcheck = Unknown&lt;br /&gt;
|tankspells = [[Basic spells]], [[Float]]/[[Fly]], [[Valiance]]&lt;br /&gt;
|otherspells = [[Basic spells]], [[Float]]/[[Fly]]&lt;br /&gt;
|shields = [[Fireshield]]&lt;br /&gt;
|notes =&lt;br /&gt;
&lt;br /&gt;
* Kill all of the ratlings in the keep before engaging the golem.  They are aggressive wandering mobs that will join in the fight and generally make things more difficult.  Wait for repop, kill all the ratlings, then attack the golem.&lt;br /&gt;
&lt;br /&gt;
* The golem appears to heal itself if a thief is present in the room or if a ratling joins the fight.  Use Pallies or Warriors.&lt;br /&gt;
&lt;br /&gt;
* The golem casts [[earthquake]] often.  Be affected by float or fly to prevent damage.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Cerf</name></author>
	</entry>
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